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IMDbPro

Puckman

  • Videogioco
  • 1980
  • E
VALUTAZIONE IMDb
7,8/10
2579
LA TUA VALUTAZIONE
Puckman (1980)
Pac-Man
Riproduci trailer0:41
1 video
11 foto
FamigliaFantasia

Aggiungi una trama nella tua linguaNavigate Pac-Man through a maze escaping ghosts and eating Pac-Dots.Navigate Pac-Man through a maze escaping ghosts and eating Pac-Dots.Navigate Pac-Man through a maze escaping ghosts and eating Pac-Dots.

  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    7,8/10
    2579
    LA TUA VALUTAZIONE
    • 22Recensioni degli utenti
    • 8Recensioni della critica
  • Vedi le informazioni sulla produzione su IMDbPro
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    Video1

    Pac-Man
    Trailer 0:41
    Pac-Man

    Foto10

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    Recensioni degli utenti22

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    Recensioni in evidenza

    7AhmedDaReviewer

    An undeniable classic!

    The original Pac-Man is one of these games that needs no introduction, It is one of the most iconic video games of all time, It is one of most played video games of all time, It has been ported to like every gaming console in existence, Everybody and their grandma know what Pac-Man is!

    So the 7/10 rating I am gonna give this game might seem a little low for such an iconic classic title, but believe me, the only I'm giving this game a 7/10 is just because I think that there has better Pac-Man games released throughout the years.. like Ms. Pac-Man and Pac-Man Arrangement, Games that took the Pac-Man formula and took it to its full potential that I think are better than the original but still, The OG Pac-Man is a classic, and It is still a blast to play today, Even though it feels kinda limited, especially after playing newer titles in the series that have developed and again, took the Pac-Man formula to its full Potential, But if we're talking about this game for what it is, It is still pretty great!

    7/10.

    Edit: Uh, Do you know something?! I don't even know what am I talking about, It's the original Pac-Man, come on! 8/10.
    axemblue

    Ugh.

    NOTE: I'm writing about the Atari VCS (a.k.a. Atari 2600) version, which is not to be confused with the original arcade game.

    I can understand the Pac-Man craze that came about following the game's release. After all, it was the first video game in which you controlled a creature with an actual identity as opposed to Random Space Fighter #259. But I would have thought that Atari would at least show our yellow friend a bit of dignity.

    The entire maze is etched in a puke-brown color on top of a blue background that hurts my eyes. Couldn't they just make the background black?! The ghosts flicker a lot, and some of the most irritating noises in the game world are pumped through your television speakers. The only saving grace is that the Pac-Man "eating" sound and the sound when he dies have been injected into miscellaneous techno songs and stuff, as well as an episode of "Aqua Teen Hunger Force".

    Stay away from this and stick with the far superior arcade game or even the (excellent) NES port.
    8MrPaull0324

    A timeless arcade classic

    Pac-Man is the kind of game that never gets old, even over forty years later. Almost every time I see an old-fashioned Pac-Man arcade machine, I play it.

    One day while eating pizza for lunch, Toru Iwatani looked closely at the pizza missing a slice, and just like that, he decided on the appearance for the game's titular character. After that, Pac-Man changed the gaming industry and made Namco one of the greatest arcade video game companies in history.

    Although action is involved, namely eating ghosts, Pac-Man deliberately lacked more overt violence present in other arcade games released in 1980, like Berzerk and Defender. This was so the game would appeal to a wider audience, including women. And it paid off tremendously.

    The game has a simple but challenging formula where you must navigate Pac-Man through a maze and eat all the dots while evading the four ghosts Blinky, Pinky, Inky, and Clyde; each one having their own unique movement patterns. You have the chance to use a power pellet to make the ghosts vulnerable so you can eat them, bump up your high score, and buy yourself some time to collect any remaining dots or snack pick-ups that inrease in value overtime, like cherries, apples, and oranges. But since the ghosts have pre-established routes and there's only one level, you could rack up an impressive high score if you remembered the ghosts movements and the layout of the map.

    Pac-Man introduced new concepts for video games like power-ups and smart enemies that actively pursue the protagonist through the maze. The game had funny and iconic sound effects, like Pac-Mans "wakka-wakka-wakka" sound as he gobbled up dots, and his death noise; a high-pitched whining sound followed by a little splat. Any true gamer knows these sound effects.

    Pac-Mans success introduced a new era of arcade games and even today, people find it fun 45 years later. You can even play it for free on Google if you ever get bored.
    8Aaron1375

    Eating dots, being chased by ghosts in a maze...sweet simplicity!

    There are very few people out there that have never played Pac-man. I know I played it, whether it was putting coins in an old arcade cabinet or playing the Atari 2600 version I played this game a lot. Pac-man would spawn other arcade titles such as the also famous, Mrs. Pac-man, Super Pac-man and even Baby Pac-man. Each would have differences to the original from the subtle such as a few small differences in the maze and the character like in Mrs. Pac-man to the extreme like in Baby Pac where part of the arcade cabinet was a pinball machine. This one was pure simplicity, in a world now full of first person shooters, one learns to appreciate simply going through a maze avoiding the evil ghosts who dwell within.

    The game play, as I have stated is simple. You guide Pac-man through a maze. Your objective every time is to clear the maze of dots which you eat. During your travels to eat the dots, you must avoid the deadly ghosts as they try and get Pac-man, seemingly knowing where he is at all times. However, you can turn the tide when you gobble down a special dot that allows you to turn the table on the ghosts and eat them. They do not stay gone, but it can turn the tide in your favor allowing you to grab the last few dots.

    The Atari 2600 version of the game is a much weaker animal than the arcade cabinet. I do not really know why it has become so scorned recently, because despite its inferior graphics it still plays nearly the same. They may have been able to smooth over the graphics a bit better, but none of the games from the arcade ever remotely looked like their counterpart on the Atari. I was more disheartened by Donkey Kong as it left out a screen of play in it. So while it does not look like the arcade, it was still a nice way to pass the time. Let's face it, all the arcade cabinet does is play one game, of course it is going to look better.

    There have been many spin-offs and such of Pac-man during the years. At his height he had his own cartoon and at one point at the Six Flags in Georgia he even had his own play land (later turned into a looney tunes play land). There have also been other games, there was one in the arcade that was based around the cartoon and was more of a Super Mario type game as you guided Pac-man on a side scrolling quest. I even viewed a short film that was rather humorous as it was from the ghost's perspective. For such a simple character, he has chomped his way into many forms of media.

    So there you go, in the game you guide your character through the deadly maze. It takes virtually no knowledge to pick up this game to play it and only minimal skill to do fairly well. As you go, the ghosts become increasingly more difficult to dodge, but even the least skilled gamers of the world can make their way past a board or two. Sometimes it is the simplest things that are the most fun.
    8alekspredator87

    The Frenzied Yellow Dot

    Some games never get old, and "Pac-Man" is one of them. Like pizza or a good movie, it's built on a simple recipe - but it works every time. It's a game that's simple at its core, yet endlessly addictive, easily stealing away dozens of minutes before you know it.

    As the iconic yellow dot, we zip through a maze, gobbling up pellets while being chased by a gang of colorful ghost-clouds. There are four of them. First up is Blinky (the red one), also known as Shadow, Oikake, or Akabei - the relentless pursuer who speeds up the longer the game goes on. Then there's Pinky (pink), nicknamed Speedy or Machibuse, who tries to cut you off and trap you rather than chase directly. Next comes Inky (blue), a.k.a. Bashful, Kimagure, or Aosuke - a tricky one, whose movements are based on a weird algorithm involving both Pac-Man's and Pinky's positions. And finally, Clyde (orange), also referred to as Poki, Otoboke, or Guzuta - a ghost who charges straight at you if you're far away, but switches to a totally random path when close. All four have one goal: to corner you and steal a life. Your job? Don't let them.

    The mechanics are simple: it's basic human instinct to run from ghosts. But "Pac-Man" wouldn't be the legend it is without one brilliant twist - the power pellets. Eat one, and the hunters become the hunted. The ghosts turn into panicked, shivering blue blobs, scrambling to escape while you chase them down. It's a brief moment of power, revenge, and score-hunting. With good timing and sharp moves, you can chomp all four and rack up big points.

    Occasionally, fruit pops up on the map. They don't grant powers, but they're great for extra points. And then there's that one genius feature - the side tunnels. Like little wormholes, they let you warp instantly from one side of the screen to the other. A small thing on paper, but when ghosts are closing in from all sides, a quick dash through the tunnel can be a lifesaver.

    The scariest moment? When you think you made it through - but a ghost tags you right at the edge. I've made my entire household jump more than once with my panicked yelps. Yeah, those were the days. Childhood. The rage faded fast, though, and the next run began.

    With every level, the ghosts get smarter and faster, turning the game into a kind of chess match. Where to turn? When to take a risk? Should you go for that cherry? The mechanics may be simple, but the pacing is pure chaos.

    "Pac-Man" is a true and undeniable classic. Simple, yet incredibly engaging. Even decades later, it still holds up and delivers a rush of emotions. Running from danger never felt so fun - and those sneaky ghosts never stop being a thrill.

    8 out of 10.

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    Fantasia

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      Eyeing the game's success in Japan, Namco initialized plans to bring the game to the international market, particularly the United States. Before showing the game to distributors, Namco of America made a number of changes, such as altering the names of the ghosts. Another was the game's title, as executives at Namco were worried that vandals would change the "P" in Puck Man to an "F". Masaya Nakamura chose to rename it to Pac-Man, as he felt it was closer to the game's original Japanese title of Pakkuman. In Europe, the game was released under both titles. After Puck Man was ruled out but before Pac-Man was decided upon, early American promotional material used the name Snapper.
    • Connessioni
      Edited into Beat 'Em & Eat 'Em (1982)

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      • 22 maggio 1980 (Giappone)
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