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IMDbPro

Fainaru fantajî VIII

  • Videogioco
  • 1999
  • T
VALUTAZIONE IMDb
8,7/10
6702
LA TUA VALUTAZIONE
Fainaru fantajî VIII (1999)
Final Fantasy VIII
Riproduci trailer1:53
1 video
29 foto
GiapponeseAvventuraAzioneDrammaFantascienzaFantasiaRomanticismo

Aggiungi una trama nella tua linguaA group of students at a military academy rescue a mysterious girl, who some say is the sorceress who wants to govern the universe.A group of students at a military academy rescue a mysterious girl, who some say is the sorceress who wants to govern the universe.A group of students at a military academy rescue a mysterious girl, who some say is the sorceress who wants to govern the universe.

  • Regia
    • Yoshinori Kitase
  • Sceneggiatura
    • Kazushige Nojima
    • Yoshinori Kitase
    • Tetsuya Nomura
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    8,7/10
    6702
    LA TUA VALUTAZIONE
    • Regia
      • Yoshinori Kitase
    • Sceneggiatura
      • Kazushige Nojima
      • Yoshinori Kitase
      • Tetsuya Nomura
    • 108Recensioni degli utenti
    • 5Recensioni della critica
  • Vedi le informazioni sulla produzione su IMDbPro
    • Premi
      • 4 vittorie totali

    Video1

    Final Fantasy VIII
    Trailer 1:53
    Final Fantasy VIII

    Foto29

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    Recensioni degli utenti108

    8,76.7K
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    Recensioni in evidenza

    10TomiusJ

    Bar none, the greatest video game of all time.

    Final Fantasy VIII was regarded as "flawed" by many Final Fantasy fans upon release. The truth is, they were too busy re-playing Final Fantasy VII to realise exactly what had just be created.

    Final Fantasy VIII is not only my favourite game of all time, it's probably the best. To try and explain it right now is very hard, not because of a complex plot or difficult scenario: but because whatever I say will not compare to how much of a masterpiece it really is.

    I will however, point out some finer points: The characters are the most in-depth, perfect and different individuals you will ever meet in a video game. They're so developed, they seem real. They interact with each other based on their feelings, and you never for a minute feel like they're video game characters. Best of all, they're likable to a point in which you wish you were part of their gang. I cannot express my "true" thoughts on how much I worship the characters of Final Fantasy VIII: it would be impossible for me to comprehend.

    The music is an absolute masterpiece. It's perfect and beautifully crafted. I purchased the soundtrack, and I listen to it on shuffle everyday for a few hours. It always suits the scene or setting, or builds up tension, suspense or just plain excitement. It's awesome.

    The plot is not basic. It's complex. It's amazing. It's definitely un-flawed, and people are now starting to realise exactly what's so good about the 8th chapter in the Final Fantasy saga.

    If you could have one game to play forever, I strongly recommend this. It's my choice, and I complete it at least 3 times a year to ensure I never forget about it: although that's not very likely.

    Overall: The greatest game of all time, without a doubt. A definitive gaming masterpiece for FF fans alike. Pure perfection. (10/10)
    9BrokenNotesMusic

    A powerful masterpiece

    Squaresoft's (now Square-Enix) highly anticipated "Final Fantasy VIII" released in February of 1999 in Japan, and later in September 1999 for the United States and Europe. It got mixed reviews, but one thing is for certain, it definitely was a starting map for the way games are done today.

    The first time I played this game, I was totally blown away. It's also become one of my most treasured and beloved games of all time. The romantic and emotional storytelling the game presents is superb, and will definitely leave its mark on you forever. This game is so incredible, that you might actually break into tears at the end.

    Telling the story of lone wolf Squall Leonhart, who is looking forward to joining an elite military organization named SeeD. His life takes a drastic change when he meets the warm-hearted and gentle Rinoa Heartilly. However, this developing friendship is attacked when an evil sorceress named Edea gets involved into the lives of The World, with her own plans that could shift the balance of power everywhere. SeeD is dispatched to eliminate her, which is where Final Fantasy VIII begins.

    Featuring music by the astonishing and refreshing Nobou Uematsu, which will simply blow you out of your shoes. Adding to the game's soundtrack is Faye Wong's "Eyes On Me", which holds a special place in my heart and is the song which got me into Faye's music. An underrated Final Fantasy game, in which deserves a big round of applause. Two big thumbs up.
    9MissSimonetta

    Bold, controversial masterpiece

    Final Fantasy VIII (1999) has always been a polarizing game. It's narrative style and game play mechanics were so different from previous entries in the series that it was bound to be a matter of taste with hardcore fans. However, I feel this title, the series' black sheep (okay, until XIII), is among the best RPGs ever created.

    The junctioning system is not perfect; yes, drawing magic can be tedious. But I think the system on the whole is a neat way to customize characters. With some more reworking, the junction and draw system could be amazing. I also liked the way summons were utilized as something other than glorified spells.

    Though many seem to despise him, I think Squall Leonhart may be the best written FF protagonist. His psychology and worldview sync well with his back story and the game's themes of the need for companionship and love. The other characters in the party are all fascinating in their own ways and grow in complexity, though sadly a few are not given as much development as they should have been.

    The love story of Squall and Rinoa, while maybe not "the last great love story of the 20th century," is sweet and effective. A little cheesy at times, but that's part of what makes them an appealing couple.

    Of course, there are flaws. The narrative gets convoluted toward the end. There is a certain plot twist that is never fleshed out enough and comes off as trite. The draw system gets tedious. The gun blade is a silly concept, sure. Still, nothing is ever perfect, even great art, which I firmly believe this game to be, mock me for it or no.

    There's so much more I could praise: the soundtrack, the world-building, the stunning (for 1999) FMV sequences, and the Triple Triad mini game. The story and rich characterization of the protagonist alone make FFVIII a game in desperate need of re-evaluation.
    smashattack

    Quite possibly the best RPG ever created.

    Final Fantasy VIII was the first Final Fantasy I ever played. I watched a friend play it for a bit and decided that, one day, it would be mine. I would buy a PlayStation just for this game.

    I couldn't have made a better choice. Let me tell you why FFVIII is probably the best RPG ever created.

    First of all, the opening scene is tremendous. The song, Liberi Fatali, is definitely one of Nobuo Uematsu's greatest compositions. The battle between Squall and Seifer at the beginning is simply amazing. This scene right here revolutionized how a game should look. The movie sequences are totally amazing.

    Squall is a young cadet at the Balamb Garden, a training ground of sorts for SeeD, an elite mercenary group. Squall is not the most optimistic person. He is, however, very realistic, which causes many people not to like him. From this paragraph already, Squall has much more character than Final Fantasy VII's Cloud. Cloud couldn't make up his mind who he wanted to be. Squall knows what he wants, knows how he will act, and does it. His character stays true. About halfway through the game he has a sort of inner climax, in which the conflict within him is so great that he is forced to change views of the world. This is a real character. He grows, he's round, he's not flat. I was very impressed with his ever slow turnaround, from his thoughts before the parade to the scene on the Ragnarok.

    The battle system is excellent. FFVIII introduces a "Junction System", in which magic can be attached to stats to make the character more powerful. The Guardian Forces allow the characters to achieve these amazing feats. Guardian Forces are so much better than FFVII's Summons, which were only used in battle. GF's can give characters plenty of new abilities, and ability points will not be wasted in this game. The Summons in FFVII were just there like rocks... the GF's in FFVIII are characters in themselves which serve to better your main characters.

    Although this new battle system is astounding, it isn't without its flaws. You could spend countless hours just drawing magic from enemies, and if you wish to get a really good character, you will have to. If you don't use the right abilities from the beginning, you will end up with a Level 100 character giving only 7,000 damage at the end (instead of a whomping 9999). But these are only a few things compared to how much fun the junction system is. It's almost like a sports game. You can sit for several minutes just rearranging your magic, figuring out what works best where, managing your stats, so to say. It sounds complex, and indeed it is. But this system is more rewarding than the Materia system or the Attach-Magic-Stones-in-Clothing system of the deranged Final Fantasy IX.

    Some people complain that FFVIII's plot is dull, shallow, and utterly witless. I have to disagree. Although it is very unusual, and it seems to shift entirely too much about halfway, we must remember sappy FFVII's chase-Sephiroth plot. Now THAT was boring. Squall, Zell, Quistis, and the others in your group must complete several missions and get to the third disc before you even know who the final boss is (and that boss does just appear out of nowhere--I'll admit, that's quite awkward).

    The music is just like much of Uematsu's work. It is very entertaining in some parts, such as Only a Plank Between One and Perdition, Never Look Back, Liberi Fatali, and the ominous voices in Succession of Witches, but it can be very pointless and dull in areas. Such as when you're up near the moon, or in the final castle. Ugh.

    The main flaw I've found in Final Fantasy VIII, as well as all other Final Fantasy's (except, of course, Final Fantasy I), is that the plot gets in the way too much. I never felt like I had any time to run around and defeat monsters for experience points. In certain parts, you will not be on the world map for what seems like ages. But some of the enemies are great, and FFVIII sports one excellent bestiary.

    To sum up what I've said, Final Fantasy VIII is much better than it's sappy predecessors, has much better movie sequences, has superior music, astounding character development, an excellent battle system, and a plot that will nearly devour you with its twists and turns. I would recommend this to ANY gamer of ANY skill. Anybody who enjoys pure modern fantasy with a great plot and superb animation can NOT pass this one up.
    10Moryssa

    And now comments from a *non* Gamer...

    I've grown up wanting to play other people... to slip into their lives and see how they're different-- and similar-- to myself. I didn't actually get involved in pen-and-paper RPG's until I graduated from college, and haven't found many computer or console games that have been of any interest to me...

    That is, until I played one of the Final Fantasy games. The first game I played was FFVI (which was, what, III in Japan?) and I was hooked. I loved the characters, and I was annoyed when the couples at the end didn't work out the way I wanted them to. ;) But I loved the way everything meshed together, and it wasn't simply a matter of running from point a to point b and beating up anything that got in your way.

    Then I started playing FF8, and I was completely blown away. Just the opening graphics stunned me, and I hadn't even *started* the game itself yet. I haven't quite finished the game yet (I started over 'cause I got confused over an aspect of the Guardian Forces, so I got to a battle that was impossible for me to win, and I couldn't get away from it.) but I've made it through 3/4 of it, and all I can say is that I've *NEVER* seen a video game that made me cry... but this one accomplished it.

    I look at the game as an outsider to the industry... I hate the fighting games where you do nothing but face off against an opponent in the ring. I see no point to them. The run-around-with-big-guns-and-blow-things-up games do nothing for me either. I like the games that are more like puzzles and that make you think about what you're doing (like Tetris, Mah Jong, things like that). However, FF8 gets the highest rating I can give a game, because I find it fascinating and beautifully made. Others who have played bazillions of other games find things wrong with FF8 left and right, because it's different from what they're used to... Since I went into it with an open mind of sorts, however, all I can see is the overpowering beauty and emotion of the characters, animation, and design.

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    Trama

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    • Quiz
      A real-time rendition of Final Fantasy VIII's signature "ballroom scene" using the Playstation 2 graphic engine was created to show off the new console's power.
    • Blooper
      After Squall is dressed up in his uniform, he leaves his dormitory room located in the North area first floor of Balamb Garden and he leaves the North area. But when Quisits calls for Squall at the First Floor Lobby. Squall approaches from the South as though he's entering the school from the front gate.
    • Citazioni

      [On the Ragnorak, comforting Rinoa]

      Squall: [in his thoughts] I don't know what to do... This is just another crossroad in my life. But, for the first time, I don't know which way to go. I've come this far because I've... fallen for you... Rinoa... Now... am I just supposed to let you go...?

    • Curiosità sui crediti
      During the end first half of the end credits we see a few minutes of "handheld video camera footage" taken during a party after the team's victory over the sorceress. At the end, just before the camera's battery runs out we see Riona outside pointing towards the sky. After the credits are done there is an additional scene.
    • Versioni alternative
      Because it is illegal to posses Nunchaku in the UK, it is also illegal to have them shown in movies and on television shows. For this reason, Selphie's weapon of choice has been reclassified in the UK version as "Sticks of Death".
    • Connessioni
      Edited into Final Fantasy 25th Anniversary Ultimate Box (2012)
    • Colonne sonore
      Liberi Fatali
      Music Composed by Nobuo Uematsu

      Lyrics by Kazushige Nojima

      Latin Translation by Tarô Yamashita

      Orchestrations by Shirô Hamaguchi (as Shirou Hamaguchi)

      Conductor: Katsuaki Nakatani

      Soprano: Komaki Miyabe, Matsue Hamauzu

      Alto: Chie Sasakura, Hitomi Kaga

      Tenor: Hirokazu Takiguchi, Jun Suzuki

      Bass: Katsuyuki Nakanishi, Takeshi Yamagami

      Recording & Mixing Engineer: Kenji Nagashima

      Assistant Engineers: Yasuhiro Tsurusaki, Yasuo Iijimma

      Recording Coordinator: Yûji Saitô (as Yuji Saitou)

      Recorded at Sound City, Tokyo

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    Domande frequenti11

    • How do you get Limit Breaks for Squall and his team?
    • Are you required to level up to beat the game?
    • Are you required to play Triple Triad to win cards for the game?

    Dettagli

    Modifica
    • Data di uscita
      • 11 febbraio 1999 (Giappone)
    • Paese di origine
      • Giappone
    • Sito ufficiale
      • Steam Store
    • Lingue
      • Giapponese
      • Inglese
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      • Final Fantasy VIII
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      • Square Company
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