Anno 2065: gli alieni attaccano la Terra e i pochi superstiti rimasti devono trovare il modo di sopravvivere all'invasione e riprendersi il pianeta. Nel frattempo uno stratega militare senza... Leggi tuttoAnno 2065: gli alieni attaccano la Terra e i pochi superstiti rimasti devono trovare il modo di sopravvivere all'invasione e riprendersi il pianeta. Nel frattempo uno stratega militare senza scrupoli è pronto a scagliare sulla Terra una potente arma spaziale altamente distruttiva... Leggi tuttoAnno 2065: gli alieni attaccano la Terra e i pochi superstiti rimasti devono trovare il modo di sopravvivere all'invasione e riprendersi il pianeta. Nel frattempo uno stratega militare senza scrupoli è pronto a scagliare sulla Terra una potente arma spaziale altamente distruttiva.
- Regia
- Sceneggiatura
- Star
- Premi
- 3 vittorie e 11 candidature totali
- Neil
- (voce)
- Doctor Aki Ross
- (voce)
- (as Ming-Na)
- Ryan
- (voce)
- Jane
- (voce)
- Dr. Sid
- (voce)
- General Hein
- (voce)
- BCR Soldier #1
- (voce)
- …
- Additional Voices
- (voce)
- (as Catherine Cavadini)
- Additional Voices
- (voce)
- (as Judi Durand)
Recensioni in evidenza
I did not have any problem following the plot. The second word in "Final Fantasy" is a description of the type of movie this is. It deals with the supernatural. The spirits, or "essences" of earth are gathered to fight the alien gaia, as the arms and weapons used against the alien spirits are ineffective and in fact destructive.
This movie introduced me to the concept of the gaia, which I believe is a great metaphor for understanding how all life on earth shares a common spirit. I don't truly believe there is a gaia, and you don't need to either to enjoy this film. But perhaps some found that this conflicted too much with their beliefs.
Now as far as the animation, this is the most realistic portrayal of human characters to date generated by a computer. If you watch some anime films, where there is a lot of action, they will show a frame for a long time with only the mouths moving. People enjoy these animations. Then why is this movie criticized so heavily for not looking real enough? It's rather ironic. You should watch this movie expecting an animation, not a full-feature film with real actors.
One explanation for this reaction is that, like figures in a wax museum, characters that look too real but are not creep us out because they remind us of dead people. But perhaps this is fitting for this movie, because the soul of the earth is sick and life on the planet is reaching its end.
In any case, I enjoyed this movie, and I liked the message. If you like animation and enjoy a good fantasy story, you will like this movie.
The trouble is that the FF video game fans wanted a story based on the games, or on their particular favourite in the series, and were disappointed with both the story, the setting and the characters. The average sci-fi movie fan, though, who ought to have loved the wicked general (excellently voice-cast by James Woods) and his huge space cannon, as well as the 'Aliens' styled surroundings and technology, was put off by all the talk about spirits and world souls. Leaving for a few of us who went to see the film with no real expectations, to enjoy it.
Because it is a good film. The animation is, for the most part, excellent, even if some scenes have a too blatant 'look what we can do' boast to them. Particularly all the scenes of Aki's hair waving in the wind. Personally, I didn't think the story was either too slow-paced, nor too weird. It works well, especially if you like Asian movies. For the European and American market, though, there's probably not enough action and too much talking.
If this movie had been released this year, it would probably have been given a better reception. The thought of fully computer animated films isn't as new and strange anymore, and with films like Crouching Tiger, Hidden Dragon, The Ring and Hero, the west is opening up for the Asian way of telling stories. I hope to see more films like this, at least if they are this well made. 9/10
Mostly.
First, the bad. No, it has nothing to do with the games other than name, but then the majority of the storylines of the games had nothing to do with each other, either. The plot is not necessarily original, with marauding aliens nearly vanquishing humanity while a desperate band of outsiders hold the key to winning (tired sci-fi, to be sure) and even the animation has it's faults, mostly with the mouth movements and a few emotions lacking, as the eyes and lips, and even hair had detail but no-one's cheeks or throats moved, giving the characters a bit of a puppetry feel at times. The movement of humans in CG is still not quite fluid, but getting much better. Also, the movie slows down considerably during the last twenty or thirty minutes, which is perhaps necessary for the plot, but the change in pace was notable, even with the awe that the movie's end was aspiring too.
But enough nit-picking.
The Good. The imagery in this movie is startling, imaginative, complex, even awesome at times. It's amazing that while the machines, vehicles, and mechanics in the movie are so realistic and detailed, so too are the organic forms such as the alien presence (sometimes seemingly more fluidly animated than the humans!) and the incredible landscapes. It is obvious how much imagination went in to so many aspects of this movie. The soundtrack, while not exceptional, is very complimentary and captures the dark feel with the fast action and triumphant climaxes. The characters were distinct, like-able, and voiced very well (even if the digital mouths don't quite match up most of the time). The emotional scenes, while certainly not perfect and a bit awkward, should be given grand credit for achieving the level they do convey. If you let yourself go, it's not impossible to be entranced by all that this movie actually manages to pull off. If nothing else, then the effects alone are worth seeing, if the somewhat hokey spiritual elements of the plot turn you off. (If you consider the Force to be hokey, don't bother.)
The Surprising. Well, I was a bit put off by the simplistic way the characters would look at each situation and then spell it out to the audience, though there is more to the plot than casual sci-fi fare. Because of this, the dialogue was a bit goofy at times, but at least it usually fit the characters. But every good thing you've heard about the quality of the CG work in this movie is true- it really is a site to behold, if nothing else than for the effects. As I mentioned earlier, if you consider how much this movie is trying to do, it's amazing that it pulled off everything nearly as well as it does.
So, I think that most will be pleased, some will critique it heavily on the negatives and not be as impressed, but the bottom line is that it is definitely worth seeing. Quality work in most areas, even story and screenplay in my opinion (though that's certainly the most debatable point.) I left the theater without being disappointed, something I cannot say for the majority of cinema fare.
Having said that, Final Fantasy: The Spirits Within could have been A Lot Better.
If you paid attention to the Final Fantasy games, to any of the hype surrounding the movie, or to the CGI industry in general, you already know the computer animation for this movie is far-and-away the best ever done. Back when Square first started producing the movie in 1998, they were progressing at a rate of about one second of film PER DAY, because of the immense quality of the graphics, and none of that quality was lost as technology caught up and time passed. The backdops are jaw-dropping and the CGI actors look more real than some actual actors. Really simply, Square declared itself the current king of CGI animation. Pixar, Dreamworks, move over--the studio that cut its teeth on PlayStation games is in the house.
Unfortunately, having been a fan of the Final Fantasy games since it first sprouted on the original Nintendo, I'm a little jaded towards visual grandeur. And when you take that away, there isn't much left.
The plot is pretty standard--Earth is a wasteland; most of Terra's population has been wiped out by the unexpected invasion of mostly-invisible aliens called Phantoms. The remaining Earthlings struggle to survive. Aki Ross (the main character) and Dr. Cid (there's been a character named Cid in EVERY Final Fantasy production since 1991) have isolated eight Earthborn Spirits--not ghosts, but tangible lifeforms; one of them is a plant, and don't ask me how the plant has a spirit--that, if combined, can wipe the Phantoms off the planet entirely. With the help of Captain Grey Edwards and his crack band of soldiers, the Deep Eyes (Final Fantasy also has a knack for weird names--I mean, who came up with 'Premium Heart'?), Aki sets off to find, capture and use those eight Spirits. And then finally there's General Hein, a megalomaniac fellow who's just trying to blow everything up using a a very large gun.
No problem there. Anyone who plays Final Fantasy is used to Fetch Quests (in which the main characters perform a service to a ruler, generally retrieving a stolen object of enormous power, in return for help from that ruler). What I want to complain about are the characters themselves.
They are FLAT.
A lot of them die, and we don't miss them except that they don't speak any more lines. Grey and Aki (male and female lead) don't really evolve over the course of the story--and Cid is just there to provide technobabble. Oh, and by the way, there's almost no 'fantasy' elements in this movie, with the sole exception of the Spirits.
My two favorite games in the Final Fantasy series are numbers Eight and Ten. They are my favorites because they have unique, interesting, convincing characters. True, most Final Fantasy games take 40 hours or more to play, giving the writers a lot of time to flesh the characters out, but generally within the first five minutes of being introduced to a character (sometimes within the first few SECONDS, as with Zell and Kimahri) you know most or all there is to know about them--they are already convincing, already realized in the player's mind. Square's GOOD at doing that sort of thing.
If Square had bothered to invent real characters for Final Fantasy: The Spirits Within, the movie would have SOARED. As it is, it just barely limps along under the power of a few snappy lines of dialogue and a lot of pretty vistas.
It's worth seeing once, for the same reason any museum is worth visiting once--you'll get to see things you've never seen before and may not see again. But if you're like me and prefer your movies to have interesting characters and plotlines, be prepared for a disappointment.
Lo sapevi?
- QuizAki Ross was named #87 on Maxim Magazine's "Hot 100" list for 2001, and was featured on the cover of the supplemental insert. She is the only nonexistent person to date to make that list.
- BlooperIn the beginning of the movie when the protagonist is logging her dream the date info for the it is 12.13.01 when in fact it's supposed to be 12.13.65.
- Citazioni
Neil: Jane, let me ask you something, do you think we're gonna get out of here alive? I mean I wonder if anyone else has gotten out. You think anyone's made it this far? huh?
Jane Proudfoot: Uhh...
Neil: You really think this 8. spirit stuff is really going to work against the phantoms? i mean, what if it's all a bunch of Mumbo Jumbo?
[gets a little electric shock]
Neil: Ahh... jeez Jane. do you mind if we stop talking? I'm trying to concentrate here.
- Versioni alternativeReportedly, in the work print, right before Gray dies, Aki tells him that he must not die because she is pregnant with his child. The audience at preview screenings hated this plot point so much that it was taken out for the theatrical release.
- ConnessioniEdited into Aki's Dream (2001)
- Colonne sonoreThe Dream Within
Written by Elliot Goldenthal and Richard Rudolph (as Richard Rudolph)
Produced by Elliot Goldenthal and Matthias Gohl (as Teese Gohl)
Performed by Lara Fabian
Courtesy of Columbia Records
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- Data di uscita
- Paesi di origine
- Sito ufficiale
- Lingua
- Celebre anche come
- Final Fantasy: The Spirits Within
- Aziende produttrici
- Vedi altri crediti dell’azienda su IMDbPro
Botteghino
- Budget
- 137.000.000 USD (previsto)
- Lordo Stati Uniti e Canada
- 32.131.830 USD
- Fine settimana di apertura Stati Uniti e Canada
- 11.408.853 USD
- 15 lug 2001
- Lordo in tutto il mondo
- 85.131.830 USD
- Tempo di esecuzione
- 1h 46min(106 min)
- Colore
- Mix di suoni
- Proporzioni
- 1.85 : 1