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Grim Fandango (1998)

Recensione di pompadourslim

Grim Fandango

10/10

They don't make 'em like Grim Fandango anymore

Put simply, this is one of those games you have to play before you die.

Lucasfilm Games/LucasArts is one of those studios that has a well-deserved and rabid cult following even years after it has ceased to support its classic titles, and Grim Fandango is perhaps their greatest achievement. It's Monkey Island with heart, Full Throttle with depth.

Although Grim Fandango has its share of one-off gags and one-liners, its humor is more situational and cumulative than typical humor titles, which gives the entire storyline a kind of cohesiveness that is supposed to happen only in the movies. Seeing characters at the end of the game and finding out what they've gotten up to in the two years since you last ran into them is unexpected and satisfying. Each Act takes place in a new location, but maintains threads of connection with previous Acts that entirely avoids the Where Am I Now, What Am I Supposed To Be Doing And Why Do I Care? syndrome that so often afflicts adventure games, particularly more recent ones.

Although graphics junkies will find that the 3D modeling leaves something to be desired, the artistry that went into the creation of each character (and there are many, many characters) will thrill adventure fans. The voice acting is superb, and the puzzles are, for the most part, refreshingly intuitive and sensible.

The Latin American film noir setting is entirely original, a selling point which cannot be understated. It's absolutely nothing you've ever seen before and nothing you're likely to see again, and for most PC gamers it's a cross-cultural experience that is unique in the realm of PC gaming. You'll learn, you'll feel, you'll laugh, you'll hope, you'll cheer.

Without a doubt one of the best PC games ever released.
  • pompadourslim
  • 17 gen 2006

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