All'inizio del XXI secolo, l'umanità ha colonizzato gli oceani. La United Earth Oceans Organization arruola il capitano Nathan Bridger e il sottomarino SeaQuest DSV per mantenere la pace ed ... Leggi tuttoAll'inizio del XXI secolo, l'umanità ha colonizzato gli oceani. La United Earth Oceans Organization arruola il capitano Nathan Bridger e il sottomarino SeaQuest DSV per mantenere la pace ed esplorare l'ultima frontiera sulla Terra.All'inizio del XXI secolo, l'umanità ha colonizzato gli oceani. La United Earth Oceans Organization arruola il capitano Nathan Bridger e il sottomarino SeaQuest DSV per mantenere la pace ed esplorare l'ultima frontiera sulla Terra.
- Vincitore di 2 Primetime Emmy
- 3 vittorie e 5 candidature totali
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Recensioni in evidenza
The sad tale of seaQuest DSV should forevermore be inscribed into a producer's guide of "what not to do" to a TV series.
The first season was hands-down one of the greatest seasons of sci-fi adventure television ever. The premise, the characters, the writing, the acting, the production design, and even one of the most inspiring opening themes ever...
I was a huge fan of Star Trek: The Next Generation, and in many respects the first season of seaQuest DSV, airing opposite TNG's seventh season, was a more interesting show. It succeeded by not copying the Trek science fiction formula, but by complementing it, with a mythology grounded more in science fact than fiction. The series just exuded the feel of smart television, whether that feeling came from the subtle nods to current scientific research coming true or the almost Sorkinesque highbrow dialogue or Dr. Rob Ballard's involvement as a consultant.
And then, well, to adapt a common internetism, the show "triple backflipped over the shark."
Perhaps the one in the opening credits.
All of a sudden, four of the more interesting characters (those played by Applegate, Beacham, D'Aquino and Haiduk) vanished into thin air. The remaining cast were neutered to shells of their former selves. The show took a nosedive as far as plotting was concerned, and instead of thoughtful stories about real issues we got pulp culled from the worst of the worst of cruddy science fiction. Psychics! Laser guns! Time travel! Plants taking over the sub! Gigantic Crocodiles! Evil Aliens(tm)! Genetically-engineered slave warriors in skimpy wetsuits!
Wherever the show could have stunk, it did. NBC, still no doubt rather proud of the fact that they'd cancelled Star Trek twenty-five years earlier, wanted silly lowest-common denominator sci-fi to grab an even bigger share of the ratings. Unfortunately for NBC, as the ratings attested, even the lowest common demoninator of Americana really had no wish to have to endure an hour of second season sQ DSV.
There is some online opinion that show redeemed itself in its third season, although I personally feel that "seaQuest 2032" was no less odious than the year that had preceded it. After pushing the magic reset button as hard as they could following the events of the second-season cliffhanger finale, the writers essentially remade the show, turfing Scheider and any pretext that they'd attempt to tell smart television ever again. The show became a hammily-acted excuse of a drama, ditching the wide-eyed wonder of the first season and turning it into a geekfest of underwater shoot-em-ups with an evil bunch of pseudo-Australian pseudo-Fascists wrapped in a coat of paper-thin political intrigue(tm). Now more of an underwater Babylon 5 (and even that's being too kind) than an underwater Star Trek, I cried few tears when NBC put the show out of its misery.
So, for all you wanna-be producers out there, a few lessons: (1) If a show is smart and popular, consider the fact that making it dumb will probably make it unpopular. (2) Never, ever toss aside characters for no reason other than to get people who'd look better in a wetsuit. (3) I'll take a talking dolphin over a bald tattooed version of Forrest Gump anyday. (4) Despite what your polling data may tell you, submarine fighters are not cool. (5) If a friggin' genius like Rob Ballard has agreed to work on your show, you're doing something right. If said friggin' genius leaves your show and you replace him with Michael deLuise attempting to read fascinating facts about penguins off a teleprompter, you're doing something wrong.
The first season was hands-down one of the greatest seasons of sci-fi adventure television ever. The premise, the characters, the writing, the acting, the production design, and even one of the most inspiring opening themes ever...
I was a huge fan of Star Trek: The Next Generation, and in many respects the first season of seaQuest DSV, airing opposite TNG's seventh season, was a more interesting show. It succeeded by not copying the Trek science fiction formula, but by complementing it, with a mythology grounded more in science fact than fiction. The series just exuded the feel of smart television, whether that feeling came from the subtle nods to current scientific research coming true or the almost Sorkinesque highbrow dialogue or Dr. Rob Ballard's involvement as a consultant.
And then, well, to adapt a common internetism, the show "triple backflipped over the shark."
Perhaps the one in the opening credits.
All of a sudden, four of the more interesting characters (those played by Applegate, Beacham, D'Aquino and Haiduk) vanished into thin air. The remaining cast were neutered to shells of their former selves. The show took a nosedive as far as plotting was concerned, and instead of thoughtful stories about real issues we got pulp culled from the worst of the worst of cruddy science fiction. Psychics! Laser guns! Time travel! Plants taking over the sub! Gigantic Crocodiles! Evil Aliens(tm)! Genetically-engineered slave warriors in skimpy wetsuits!
Wherever the show could have stunk, it did. NBC, still no doubt rather proud of the fact that they'd cancelled Star Trek twenty-five years earlier, wanted silly lowest-common denominator sci-fi to grab an even bigger share of the ratings. Unfortunately for NBC, as the ratings attested, even the lowest common demoninator of Americana really had no wish to have to endure an hour of second season sQ DSV.
There is some online opinion that show redeemed itself in its third season, although I personally feel that "seaQuest 2032" was no less odious than the year that had preceded it. After pushing the magic reset button as hard as they could following the events of the second-season cliffhanger finale, the writers essentially remade the show, turfing Scheider and any pretext that they'd attempt to tell smart television ever again. The show became a hammily-acted excuse of a drama, ditching the wide-eyed wonder of the first season and turning it into a geekfest of underwater shoot-em-ups with an evil bunch of pseudo-Australian pseudo-Fascists wrapped in a coat of paper-thin political intrigue(tm). Now more of an underwater Babylon 5 (and even that's being too kind) than an underwater Star Trek, I cried few tears when NBC put the show out of its misery.
So, for all you wanna-be producers out there, a few lessons: (1) If a show is smart and popular, consider the fact that making it dumb will probably make it unpopular. (2) Never, ever toss aside characters for no reason other than to get people who'd look better in a wetsuit. (3) I'll take a talking dolphin over a bald tattooed version of Forrest Gump anyday. (4) Despite what your polling data may tell you, submarine fighters are not cool. (5) If a friggin' genius like Rob Ballard has agreed to work on your show, you're doing something right. If said friggin' genius leaves your show and you replace him with Michael deLuise attempting to read fascinating facts about penguins off a teleprompter, you're doing something wrong.
Should be a phrase ingrained in the minds of every would-be hollywood director/producer, especially after what Harrisburg and Co. did to SeaQuest DSV; which was (in my opinion) one of the best tv shows ever due to its original concept of exploring the oceans, rescue missions, and minor international conflict displayed in the first season.
But why oh why did the producers feel the need to change the set up from science fact to silly science fiction upon season two? Did it have something to do with the end of Star Trek: TNG and the producers wanting to fill its shoes? Perhaps... but I'm sorry, the sci-fi concept did not work for Seaquest and the ratings (or lack there of) proved that!
I did have to commend the producers for trying to make a come back in the third season with science "fact" and continuity, but the stories weren't all that good and the casting of Cap. Hudson was one of the series ultimate down-falls. On the other hand, had Bridger remained at the helm the series would've at least survived the whole third season (my speculation). Thankfully SeaQuest has home on the Sci-Fi channel.. as long as they stop rescheduling it back an hour!
But why oh why did the producers feel the need to change the set up from science fact to silly science fiction upon season two? Did it have something to do with the end of Star Trek: TNG and the producers wanting to fill its shoes? Perhaps... but I'm sorry, the sci-fi concept did not work for Seaquest and the ratings (or lack there of) proved that!
I did have to commend the producers for trying to make a come back in the third season with science "fact" and continuity, but the stories weren't all that good and the casting of Cap. Hudson was one of the series ultimate down-falls. On the other hand, had Bridger remained at the helm the series would've at least survived the whole third season (my speculation). Thankfully SeaQuest has home on the Sci-Fi channel.. as long as they stop rescheduling it back an hour!
It's always the same thing. No matter how good or bad a show is, the ratings alone decide it's faith. With good ratings a show is renewed every season and nobody will make changes to it's format. With bad ratings a show is canceled after (or during) it's first season.
But what if the ratings are not good enough to have the show renewed for another season, but not bad enough to have the show canceled either. Then they always make a second season that is so different from the first one that the few fans it had will stop watching and no new viewers will tune in. Will they ever learn it's better to cancel a show than to dramatically change it? Changing it will only make you lose the audience it has. It will not bring in new viewers! And that is what happened to SeaQuest DSV. It was a great show in the beginning. But the changes they made to the format didn't just scare the few fans it had away, it even scared it's lead (Roy Scheider) away!
But what if the ratings are not good enough to have the show renewed for another season, but not bad enough to have the show canceled either. Then they always make a second season that is so different from the first one that the few fans it had will stop watching and no new viewers will tune in. Will they ever learn it's better to cancel a show than to dramatically change it? Changing it will only make you lose the audience it has. It will not bring in new viewers! And that is what happened to SeaQuest DSV. It was a great show in the beginning. But the changes they made to the format didn't just scare the few fans it had away, it even scared it's lead (Roy Scheider) away!
I was 12 when SeaQuest premiered on a Sunday night in 1993. I was so excited because Steven Spielberg was one of the producers, Roy Scheider (Jaws!!) was the captain and Jonathan Brandis was so cool thanks to Ladybugs and the Neverending Story 2.
I absolutely loved the first season. Recently rewatching it has filled me with warm feelings of nostalgia. It was such a great show.
Like so many others have said, everything went downhill with season 2. I completely understand why Scheider left. The stories were horrendous and the writing laughable and cringe-inducing. The worst part is that I had invested a year with the first crew and was very fond of them. For a 12 year old with not a lot of friends, I enjoyed seeing and depending on these characters to be there every Sunday night.
I absolutely loved the first season. Recently rewatching it has filled me with warm feelings of nostalgia. It was such a great show.
Like so many others have said, everything went downhill with season 2. I completely understand why Scheider left. The stories were horrendous and the writing laughable and cringe-inducing. The worst part is that I had invested a year with the first crew and was very fond of them. For a 12 year old with not a lot of friends, I enjoyed seeing and depending on these characters to be there every Sunday night.
I was a bit of a sci-fi nut growing up, so you can imagine the joy I experienced when sci-fi on the small screen made a strong resurgence in the early to mid 90s. Yep, those were the days, back when I found myself glued to the television, eagerly watching and awaiting the newest episodes of shows like Star Trek: The Next Generation, Deep Space Nine, The X-Files, Earth 2, Sliders, The Outer Limits, and NBC's Seaquest DSV.
Seaquest caught my attention for three particular reasons: the premise of an undersea world was immensely appealing, the series was being executive produced by none other than Steven Spielberg, and the star of the show was one of my favorite actors, Roy Scheider. With all these ingredients, I just knew this was going to be a sci-fi classic and given how undemanding a sci-fi fan I was back then, this show won me over from the start. Watching season 1 again, it's a bit tougher to imagine why I was so fond of this show in the first place.
Certainly, there's a handful of bright spots to be expected. Scheider, as always, does a great job of playing the fatherly authority figure/everyman role that I'm sure he's grown used to. The f/x and sets, very "90s" in look and style, were quite impressive for its time and are still passable enough today that they don't often distract the viewer. The series even occasionally delivered its share of high adventure and mild suspense. I also liked John Debney's main theme, which is actually kind of catchy.
But the series never came together like it should have. From the start, Seaquest was clearly aping ST: TNG, what with the UEO/Federation parallels, the captain/ship's doctor romance, and the brilliant but annoying teenager who served no other purpose than to draw in a younger demographic (even though Jonathan Brandis, RIP, was a better actor than Wil Wheaton, I still found Lucas far more irritating than Wesley Crusher).
This would all be perfectly forgivable if the show actually delivered on its fantastic premise. Unfortunately, Seaquest is cluttered with too much vanilla-bland writing and cheesy dialogue. Seemingly 3/4's of the episodes attempt to deliver an important "lesson," but this tends to come off as self-consciously heavy-handed and corny. The show was also clearly intended for a family audience, hence the mostly light tone and lack of any material that might come across as potentially offensive; this must almost be entirely attributed to Spielberg's presence, as I cannot imagine Rockne S. O'Bannon pandering to younger audiences.
Looking back at the first season's 23 episodes, I wouldn't say they're awful; in fact, I found most of them just plain and mediocre. The only one that stood out was Episode 4, entitled "Games," which managed to deliver sharp suspense for most of its duration, still unfortunately marred by a cheesy climax, which became a staple of the series. Of all the shows I mentioned above, this rests with Earth 2 as the worst of the bunch (TNG still the best, of course).
Is Seaquest a bad series? For the most part, yes, but I've got too much of a sci-fi slant to hate it. Anyone completely weaned on today's sci-fi shows (Battlestar Galactica, Farscape, Firefly, Stargate, Enterprise) aren't going to find much in Seaquest that would appeal to them. But those who grew up on early 90s sci-fi...well, you've undoubtedly seen this show enough times already to know if it's up your alley or not.
Seaquest caught my attention for three particular reasons: the premise of an undersea world was immensely appealing, the series was being executive produced by none other than Steven Spielberg, and the star of the show was one of my favorite actors, Roy Scheider. With all these ingredients, I just knew this was going to be a sci-fi classic and given how undemanding a sci-fi fan I was back then, this show won me over from the start. Watching season 1 again, it's a bit tougher to imagine why I was so fond of this show in the first place.
Certainly, there's a handful of bright spots to be expected. Scheider, as always, does a great job of playing the fatherly authority figure/everyman role that I'm sure he's grown used to. The f/x and sets, very "90s" in look and style, were quite impressive for its time and are still passable enough today that they don't often distract the viewer. The series even occasionally delivered its share of high adventure and mild suspense. I also liked John Debney's main theme, which is actually kind of catchy.
But the series never came together like it should have. From the start, Seaquest was clearly aping ST: TNG, what with the UEO/Federation parallels, the captain/ship's doctor romance, and the brilliant but annoying teenager who served no other purpose than to draw in a younger demographic (even though Jonathan Brandis, RIP, was a better actor than Wil Wheaton, I still found Lucas far more irritating than Wesley Crusher).
This would all be perfectly forgivable if the show actually delivered on its fantastic premise. Unfortunately, Seaquest is cluttered with too much vanilla-bland writing and cheesy dialogue. Seemingly 3/4's of the episodes attempt to deliver an important "lesson," but this tends to come off as self-consciously heavy-handed and corny. The show was also clearly intended for a family audience, hence the mostly light tone and lack of any material that might come across as potentially offensive; this must almost be entirely attributed to Spielberg's presence, as I cannot imagine Rockne S. O'Bannon pandering to younger audiences.
Looking back at the first season's 23 episodes, I wouldn't say they're awful; in fact, I found most of them just plain and mediocre. The only one that stood out was Episode 4, entitled "Games," which managed to deliver sharp suspense for most of its duration, still unfortunately marred by a cheesy climax, which became a staple of the series. Of all the shows I mentioned above, this rests with Earth 2 as the worst of the bunch (TNG still the best, of course).
Is Seaquest a bad series? For the most part, yes, but I've got too much of a sci-fi slant to hate it. Anyone completely weaned on today's sci-fi shows (Battlestar Galactica, Farscape, Firefly, Stargate, Enterprise) aren't going to find much in Seaquest that would appeal to them. But those who grew up on early 90s sci-fi...well, you've undoubtedly seen this show enough times already to know if it's up your alley or not.
Lo sapevi?
- QuizDuring the original broadcast of the first season, during the end credits, Robert Ballard of the Woods Hole Institute would appear and speak about an aspect of current undersea research, usually related to the content of that episode. Ballard was also the technical advisor for the show and the discoverer of the wrecks of Titanic, Bismarck and Yorktown and someone who really has been in the ocean's depths.
- Curiosità sui creditiBrief profiles of sea-life conservation programs and efforts were shown during the closing credits of the first two seasons. 'Bob Ballard (I)' , the show's scientific advisor, narrated the first season segments; during the second year, cast members did the narration.
- Versioni alternativeThe episode "Abalon" originally aired with Jimmy Buffett's "A Pirate Looks at Forty" playing in the background in a bar scene. In the R1 DVD release this song has been replaced by generic rock music.
- ConnessioniEdited into South Park: Go God Go XII (2006)
- Colonne sonoreTo Be Or Not To Be
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