VALUTAZIONE IMDb
4,6/10
2017
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaGamera the Flying Turtle falls under the spell of evil aliens, but two children free him and he returns to fight the aliens' monster, Viras.Gamera the Flying Turtle falls under the spell of evil aliens, but two children free him and he returns to fight the aliens' monster, Viras.Gamera the Flying Turtle falls under the spell of evil aliens, but two children free him and he returns to fight the aliens' monster, Viras.
- Regia
- Sceneggiatura
- Star
Carl Craig
- Jim Crane
- (as Carl Craig Junior)
Mary Morris
- Mrs. Crane
- (as Mary Murrows)
Keiichi Noda
- Alien
- (as Kei'ichi Noda)
Recensioni in evidenza
Viras, a giant alien squid, takes his ping pong ball spaceship to conquer Earth. Who could come but Gamera, the big turtle and friend to all children, to save Earth. In order to defeat Gamera, the aliens scan into his past (about a half hour of stock footage that we have to sit though) and find out that he is friend to children. So they hold two boy scouts for ransom and put a transmitter in his brain. Now Gamera does what they want now and destroys Tokyo, but the boys have tricks up their sleeves. This is silly but a lot of fun to watch.
Viras (a sort of space squid) and a shipful of aliens who dress like surgeons attempt to take over the Earth, two Boy Scouts at a time. Along comes Gamera... Suddenly, the movie grinds to a halt: we're treated to ELEVEN MINUTES of miscellaneous footage from the first three Gamera movies. Once the movie gets going again, we find Viras has implanted a mind-control device in Gamera's neck. He sends our hero turtle off to wreak havoc. This time we get to see even MORE footage from the previous movies: the dam attack scene from "Gamera vs. Barugon" and -- here's the kicker -- black and white footage from the original "Gamera", spliced in with no concern for continuity. The rest of the movie features some astonishingly gruesome images, including disembodied floating arms and Gamera getting impaled on Viras' pointy head. Basically, it's a cheap, cheap thrill for eleven-year-olds and immature adults like me.
Viras has to be one of the best monsters that the Japanese ever created. I'm hoping and praying that Daiei Studios brings him back if they ever make another Gamera movie. A gigantic space squid with a cool looking face, creepy yellow eyes, and who's roar sounds like screeching metal just simply rocks! The problem with this movie however(next to the fact that two kids are the main stars) is that it's padded with huge amounts of stock footage. We get to see Gamera's origin and attack on Tokyo (in black and white!!) and his early fights with Barugon and Gyoas all from the first three Gamera films! This ruins the overall movie. But next to that it's pretty fun. A spaceship that looks like it's made with 5 black and yellow striped ping-pong balls, Viras decapitating his useless subordinates, and the giant Viras bloodily impaling Gamera with his sharp pointy head are the standout scenes in this flick.
The veering of the Gamera series towards the younger generation began with the fourth film, "Gamera vs. Viras" released a speedy three years after the original hit Japanese theaters in 1965. Even though the previous movie, the gleefully entertaining "Gamera vs. Gyaos" was also geared mostly toward children, it still had an element of terror and dread in it. That is gone here and "Gamera vs. Viras" is an unsuccessfully endeavor. However, that it is hardly due to the fact that it is being directed at little children and those who are still able to find the child deep within themselves (a la moi). The problem with this picture is, despite its wonderful beginning and wonderful ending, most of the middle is just shameless, lazy jigsaw-construction of its predecessors. In other words, it's mostly just stock footage reels.
The opening is very promising. A spaceship venturing for a conquest of Earth is interrupted by Gamera, now fully evolved into the friend of all children. Before the vessel is destroyed, it sends a signal back to its home world and a second one is dispatched. Upon the new one's arrival, the aliens use their technology to determine Gamera's weaknesses and take two boy scouts (Toru Takatsuka & Carl Craig) hostage. Now implicating a mind-control device, they use Gamera to destroy civilization. The thin plot becomes thinner before it ultimately leads up to the titular conflict between the giant terrapin and a slimy extra-terrestrial cephalopod.
The movie is so wonderful at first. Both Gamera and the two boys are very entertaining. The latter are portrayed as witty, audacious, and thoughtful individuals...despite the occasional prank or two. And a scene involving them inside of a submersible racing Gamera underwater brought a smile to my face. But the movie starts crippling itself at the moment where the aliens start searching Gamera's past. It's stock footage from the previous movies, each reel lasting roughly five minutes. The aliens quote that their process takes fifteen minutes and it literally does. There's hardly any narration or trimming of the stock footage; it's just reused. (Frighteningly enough, for the U.S. version, the stock footage reel was increased to a mind-numbing twenty-five minutes!) When this ends, there is some relief, but then it becomes just more reused footage from the previous movies. Sequence upon sequence. And most jarring of all is when they decide to once again show Gamera attacking Tokyo as he did in the original film "Gamera the Giant Monster." Now if you will recall, that movie was black-and-white. This one is in color. Eyes squinting yet? Colorization was not around at the time this picture was made and yes, they still integrate colorless footage into a color movie! Just a slight bluish tint, that's all. And sadly, this drags on and on seemingly without end and wore me out. All of a sudden, even the whim and charm of Mr. Takatsuka and Mr. Craig, both of whom are very good in the film, seems unimportant.
Now the movie does pick up a little when the final battle does arrive. And it's satiatingly lengthy, but even with that, by the time it was all over, "Gamera vs. Viras" had exhausted me and left me feeling a thirst for a lot more. The stock footage it so abundant that if there had been more, it could have been a "Best of Gamera" show instead of a continuation to the series. And as far as I am concerned, a low budget should not be an excuse for ham-handed filmmaking. There are some good things here, including a leading performance by that wonderful actor Kojiro Hongo (who was in the previous two Gamera movies and would later play a small part in Shusuke Kaneko's marvelous "Gamera: Guardian of the Universe" almost thirty years later) but there are also a lot of bad things here too.
The opening is very promising. A spaceship venturing for a conquest of Earth is interrupted by Gamera, now fully evolved into the friend of all children. Before the vessel is destroyed, it sends a signal back to its home world and a second one is dispatched. Upon the new one's arrival, the aliens use their technology to determine Gamera's weaknesses and take two boy scouts (Toru Takatsuka & Carl Craig) hostage. Now implicating a mind-control device, they use Gamera to destroy civilization. The thin plot becomes thinner before it ultimately leads up to the titular conflict between the giant terrapin and a slimy extra-terrestrial cephalopod.
The movie is so wonderful at first. Both Gamera and the two boys are very entertaining. The latter are portrayed as witty, audacious, and thoughtful individuals...despite the occasional prank or two. And a scene involving them inside of a submersible racing Gamera underwater brought a smile to my face. But the movie starts crippling itself at the moment where the aliens start searching Gamera's past. It's stock footage from the previous movies, each reel lasting roughly five minutes. The aliens quote that their process takes fifteen minutes and it literally does. There's hardly any narration or trimming of the stock footage; it's just reused. (Frighteningly enough, for the U.S. version, the stock footage reel was increased to a mind-numbing twenty-five minutes!) When this ends, there is some relief, but then it becomes just more reused footage from the previous movies. Sequence upon sequence. And most jarring of all is when they decide to once again show Gamera attacking Tokyo as he did in the original film "Gamera the Giant Monster." Now if you will recall, that movie was black-and-white. This one is in color. Eyes squinting yet? Colorization was not around at the time this picture was made and yes, they still integrate colorless footage into a color movie! Just a slight bluish tint, that's all. And sadly, this drags on and on seemingly without end and wore me out. All of a sudden, even the whim and charm of Mr. Takatsuka and Mr. Craig, both of whom are very good in the film, seems unimportant.
Now the movie does pick up a little when the final battle does arrive. And it's satiatingly lengthy, but even with that, by the time it was all over, "Gamera vs. Viras" had exhausted me and left me feeling a thirst for a lot more. The stock footage it so abundant that if there had been more, it could have been a "Best of Gamera" show instead of a continuation to the series. And as far as I am concerned, a low budget should not be an excuse for ham-handed filmmaking. There are some good things here, including a leading performance by that wonderful actor Kojiro Hongo (who was in the previous two Gamera movies and would later play a small part in Shusuke Kaneko's marvelous "Gamera: Guardian of the Universe" almost thirty years later) but there are also a lot of bad things here too.
This has to be the hardest Gamera film to find, in these post NAMBLA days. It does have a whole bunch of recycled footage, but since it was my introduction to the character, it didn't bother me, until I saw the films it was swiped from, later on. After I saw this a whole bunch of times on KTLA, I became a serious fan. Yeah, it's cheesy, but I didn't care, and I still don't. The dubbing was supervised by Bret Morrison, a post-Orson Welles voice of "The Shadow" on radio, and he was pretty astounded when I asked him about it at a late-70's Multiple Sclerosis fundraiser. It's good cheese, and I wouldn't be without it! Also, this and "Super Monster Gamera" (even worse, for much the same reasons) are the two Gamera films that didn't get worked over by Mystery Science Theatre 3000.
Pax!
--Judex.1--
Pax!
--Judex.1--
Lo sapevi?
- QuizThis was the first film in the series to use flashbacks from the previous Gamera films as a way of saving money on the production. In this film, the flashback sequence lasts approximately fifteen minutes.
- Curiosità sui creditiFor the U.S. version releaed by American International under the title "Destroy All Planets," director Noriaki Yuasa's name is listed on screen as "Kenji Yuasa."
- Versioni alternativeThere are 3 versions of the flashback sequence (the scene where the Virasians examine Gamera's memories which uses footage from the first 3 Gamera movies):
- The original Japanese theatrical version which is just a short montage set to an instrumental version of the Gamera March).
- The international version which extends the sequence to include Gamera's battle with Barugon from Attenzione! arrivano i mostri (1966) and Gyaos from Gamera contro il mostro Gaos (1967).
- The US American International Pictures television version which further extends the battle between Gamera and Gyaos].
- ConnessioniEdited from Daikaijû Gamera (1965)
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Dettagli
- Tempo di esecuzione1 ora 15 minuti
- Proporzioni
- 2.35 : 1
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By what name was Il mostro invincibile (1968) officially released in India in English?
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