VALUTAZIONE IMDb
7,7/10
4799
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaA gangster gets released from prison and has to cope with the recent shifts of power between the gangs, while taking care of a thrill-seeking young woman, who got in bad company while gambli... Leggi tuttoA gangster gets released from prison and has to cope with the recent shifts of power between the gangs, while taking care of a thrill-seeking young woman, who got in bad company while gambling.A gangster gets released from prison and has to cope with the recent shifts of power between the gangs, while taking care of a thrill-seeking young woman, who got in bad company while gambling.
- Regia
- Sceneggiatura
- Star
Kôji Nakahara
- Tamaki
- (as Koji Nakahara)
Recensioni in evidenza
10jgcole
Upon his release from prison for killing a rival mobster, Muraki strolls the streets of Tokyo and muses that nothing has changed in three years and that people are little more than half dead stupid animals whose lives are meaningless. In voice-over he asks "What was so wrong with killing one of them?" While he was away the two Tokyo gangs have reached a truce in order to eliminate a third gang from Osaka. Muraki is unsure of his role in the new alliance and places little value in the yakuza (gangster) code. He is a lone wolf who, while a dependable team player, is a risk taker who takes action on his own and finds consolation from his weary existence in the Tokyo nights and its' gambling dens.
Saeko is a well dressed, beautiful young woman with lots of cash and, like Muraki, is a creature of the night. They meet at a card game where Saeko recklessly wagers, loses and wants more. A woman in such a place is an oddity and all the players are fascinated by her, including Muraki. When she asks Muraki if he knows of a game where the stakes are higher he knows that he has found what he was looking for. The two are immediately drawn to one another and their fates are sealed. Together they combat the boredom of life with high stakes gambling, high speed joy rides (she drives) and other thrills that come with living on the edge. They agree that whatever they do, they can forgive themselves. "I have no use for the dawn. I adore these evil nights," says Saeko. A truer noir couple there never was. But when Saeko becomes drawn to another mid level yakuza – the half-Chinese junkie Yoh - Muraki feels a sense of loss. To win her back he asks Saeko if she wants to watch him as he assassinates the head of the Osaka syndicate. She cannot say no and he knows it.
While it is not a typical yakuza film as there is little bloodshed and killing, it is a gritty portrait of yakuza life: gambling dens, night clubs, racetracks and doing things they have to do and feeling good about it. It is their life and it is unquestioned. It is this that the film is really about: fate and the impending doom that hangs over all of the characters. It reflects the end of the old Japanese tradition of honor and obedience to a patriarchal system that was in disarray after their defeat in WWII and the occupation that followed. The American film noir existentialism and stunning expressionist photography in monochrome Cinemascope create a film experience that is the equal of anything that came out of Europe and the U.S. Even the card game scenes, a game called hana fuda with a deck that has twelve suits all named after flowers, have an intensity that is very noir. There is also a bizarre dream sequence that adds to the stylized strangeness of the film as does the avant garde soundtrack by Toru Takemitsu. The strange and confusing percussion and brass of Takemitsu's score somehow seems in perfect sync with what we are seeing on the screen. This is a complete film experience.
Saeko is a well dressed, beautiful young woman with lots of cash and, like Muraki, is a creature of the night. They meet at a card game where Saeko recklessly wagers, loses and wants more. A woman in such a place is an oddity and all the players are fascinated by her, including Muraki. When she asks Muraki if he knows of a game where the stakes are higher he knows that he has found what he was looking for. The two are immediately drawn to one another and their fates are sealed. Together they combat the boredom of life with high stakes gambling, high speed joy rides (she drives) and other thrills that come with living on the edge. They agree that whatever they do, they can forgive themselves. "I have no use for the dawn. I adore these evil nights," says Saeko. A truer noir couple there never was. But when Saeko becomes drawn to another mid level yakuza – the half-Chinese junkie Yoh - Muraki feels a sense of loss. To win her back he asks Saeko if she wants to watch him as he assassinates the head of the Osaka syndicate. She cannot say no and he knows it.
While it is not a typical yakuza film as there is little bloodshed and killing, it is a gritty portrait of yakuza life: gambling dens, night clubs, racetracks and doing things they have to do and feeling good about it. It is their life and it is unquestioned. It is this that the film is really about: fate and the impending doom that hangs over all of the characters. It reflects the end of the old Japanese tradition of honor and obedience to a patriarchal system that was in disarray after their defeat in WWII and the occupation that followed. The American film noir existentialism and stunning expressionist photography in monochrome Cinemascope create a film experience that is the equal of anything that came out of Europe and the U.S. Even the card game scenes, a game called hana fuda with a deck that has twelve suits all named after flowers, have an intensity that is very noir. There is also a bizarre dream sequence that adds to the stylized strangeness of the film as does the avant garde soundtrack by Toru Takemitsu. The strange and confusing percussion and brass of Takemitsu's score somehow seems in perfect sync with what we are seeing on the screen. This is a complete film experience.
Film devotees have long realized that the "new wave" art cinema of Japan in the 60's was as innovative and profound as the revolutionary American and European product of the era. What is now becoming clear to fans in the West inured to Godzilla and Starman is that the little-seen Japanese genre pictures of the time were in many cases just as startling and artistic. "Pale Flower" is a case in point. It has the breathtaking luminous-white on inky-black lighting, the fragmented framing, and massive potential energy threatening to explode from the edges of the screen that so characterize the contemporaneous films of Seijun Suzuki (of "Branded to Kill" fame). But instead of that director's post-modern excesses, this film takes a somber, meditative tack, not unlike Beat Takeshi's recent "Sonatine", presenting a carefully-wrought, moody character study amid the expected thrills. The musical score, when it surfaces, is suitably avant-garde, and the frame is filled with rich detail and well-defined characters, like the crime boss obsessed with his dental health. A must-see for the adventurous film buff.
There was never a moment in the first two thirds (or three quarters, whatever the stretch of time) where I had any dislike for Pale Flower, far from it, I was entranced and involved in this world of back-room gambling parlors in Japan where men put down money they know more than likely they'll lose. But there was a moment at that point I mention where I fell in love with the film: our resident anti-hero Muraki (an incredible-if-only-for-his-presence Ryo Ikebe) is having a dream, only it's a fever dream, or a nightmare, or one of those, involving a girl, Saeko (the oddly pretty Mariko Kaga) who he is infatuated with (but doesn't really love exactly, it's hard to point what it is) and a strange half-Chinese drug-peddler, Yoh (a man who doesn't have a line in the whole film, far as I can tell, aside from possibly some creepy-stalking singing, which I'll get to later). The way the director Masahiro Shinoda has Muraki framed is out of the classic nightmare-scenarios - stuck in slow-motion, dark corridors and shadows where he peers in on the characters that stick in his mind in an inverse tint, and he can't take it.
I went back and watched just that scene twice, just to see how Shinoda framed those shots, where he and his DP chose to pull back with the camera. Throughout the film he and his cameraman have an intelligence to their noirish drama, even in the gambling scenes (which, frankly, I still don't totally understand, though this shouldn't be an issue for Japanese audiences so I let it slide), and it culminates with this dream scene. What made it stand out was that the filmmakers tried to not let us in TOO much into this Muraki, and hey, why not? He's an ex-con with three years in the pen for a murder that he is not sure why he did - or rather, he says it was a simple "him or me" survival thing, and doesn't dwell on it much - and drifts from one place to the next. Saeko does give him some sort of lift or interest in the game of gambling they go for, even as Saeko isn't good at it and has a kind of frightening need to have a RUSH for excitement. When they start to drive past 100 (or SHE does I should note) with another car in the middle of the night, there's little explanation, and less so for why she finds this hysterically funny when they're done.
But this dream does give us a small window into this man's twisted but empathetic soul. He does want things, or has things he doesn't want, which is this girl he has some care for to not end up with a man who, at one point, stalks him down an empty street at night as if a sinister cat (or a young Harry Lime) was prowling the streets. The plot, as much as it is in the film, doesn't fully kick into gear until the third act anyway as the truce between Yakuza gangs is split by a murder that needs avenging, which, as a sort of self-imposed fate by Muraki would have it, goes where you think it will. The real focus and power and entertainment in Pale Flower is how Shinoda looks at these characters, the rough side that Muraki has just embedded in him, and what humanity (if any) is left in him. This is hard-boiled, existential noir with some experimental beats; it doesn't go quite as far as Branded to Kill, for example, but coming a few years before it is groundbreaking in its small ways.
It feels hyper-realistic in an exciting way: a sudden attack at a bowling alley is shocking for how it just seems to be part of the way of things at a bowling alley with a high-profile yakuza like Muraki (more to do with how its shot, that it's one long shot this happens in before the angle finally changes as the assassin is taken away - this too has a twist with the young upstart looking up to Muraki, but this is a supporting story). This is about a man who resides in the shadows since its what he knows best, and is not a total shut-out from his bosses, but is so cold as to seem to more 'normal' gangsters as impenetrable. Indeed it speaks to what Shinoda was going for that he cast Ikebe, who wasn't keen on learning a ton of lines, for his walk(!) Add to that a helluva dame in Saeko with a 'big' performance by Kaga mostly in her eyes, and the strange not-quite-but-yes adversary of Fujiki's Yoh, and you got a gritty noir that has the daring to not just be a B-thriller. Look no further than the climax, which aspires to operatic heights long before HK thriller went for all that jazz, and you get the idea.
To put it another way, this is like what I'd imagine, if he saw it, one of a handful of films the author Donald Westlake would be jealous he didn't get to write.
I went back and watched just that scene twice, just to see how Shinoda framed those shots, where he and his DP chose to pull back with the camera. Throughout the film he and his cameraman have an intelligence to their noirish drama, even in the gambling scenes (which, frankly, I still don't totally understand, though this shouldn't be an issue for Japanese audiences so I let it slide), and it culminates with this dream scene. What made it stand out was that the filmmakers tried to not let us in TOO much into this Muraki, and hey, why not? He's an ex-con with three years in the pen for a murder that he is not sure why he did - or rather, he says it was a simple "him or me" survival thing, and doesn't dwell on it much - and drifts from one place to the next. Saeko does give him some sort of lift or interest in the game of gambling they go for, even as Saeko isn't good at it and has a kind of frightening need to have a RUSH for excitement. When they start to drive past 100 (or SHE does I should note) with another car in the middle of the night, there's little explanation, and less so for why she finds this hysterically funny when they're done.
But this dream does give us a small window into this man's twisted but empathetic soul. He does want things, or has things he doesn't want, which is this girl he has some care for to not end up with a man who, at one point, stalks him down an empty street at night as if a sinister cat (or a young Harry Lime) was prowling the streets. The plot, as much as it is in the film, doesn't fully kick into gear until the third act anyway as the truce between Yakuza gangs is split by a murder that needs avenging, which, as a sort of self-imposed fate by Muraki would have it, goes where you think it will. The real focus and power and entertainment in Pale Flower is how Shinoda looks at these characters, the rough side that Muraki has just embedded in him, and what humanity (if any) is left in him. This is hard-boiled, existential noir with some experimental beats; it doesn't go quite as far as Branded to Kill, for example, but coming a few years before it is groundbreaking in its small ways.
It feels hyper-realistic in an exciting way: a sudden attack at a bowling alley is shocking for how it just seems to be part of the way of things at a bowling alley with a high-profile yakuza like Muraki (more to do with how its shot, that it's one long shot this happens in before the angle finally changes as the assassin is taken away - this too has a twist with the young upstart looking up to Muraki, but this is a supporting story). This is about a man who resides in the shadows since its what he knows best, and is not a total shut-out from his bosses, but is so cold as to seem to more 'normal' gangsters as impenetrable. Indeed it speaks to what Shinoda was going for that he cast Ikebe, who wasn't keen on learning a ton of lines, for his walk(!) Add to that a helluva dame in Saeko with a 'big' performance by Kaga mostly in her eyes, and the strange not-quite-but-yes adversary of Fujiki's Yoh, and you got a gritty noir that has the daring to not just be a B-thriller. Look no further than the climax, which aspires to operatic heights long before HK thriller went for all that jazz, and you get the idea.
To put it another way, this is like what I'd imagine, if he saw it, one of a handful of films the author Donald Westlake would be jealous he didn't get to write.
Masahiro Shinoda's Pale Flower, like many products of the Japanese New Wave movement, is an immaculate mixture of the old and the new. Having studied under Ozu, Shinoda frames the film beautifully, taking influence from American film noir and the French New Wave to tell a story of ageing mobster Muraki (Ryo Ikebe) who is fresh out of prison. However, this is no straight-forward yakuza movie, and the film's loose plot and broodingly charismatic anti-hero are used at every turn to subvert the genre.
Having served his time for murder and winning the respect of his peers for keeping his mouth shut, Muraki drifts back into the life he once knew. It's a world of excessive gambling, and it's whilst partaking in an unfathomable game involving black chips that he meets the mysterious Saeko (Mariko Kaga), a beautiful girl with an unhealthy thirst for excitement. He is told that she comes every night and loses all of her money, only to come back the next day for more. Muraki is instantly drawn to her, and the two embark on an equally destructive, but not physical, relationship.
With his sharp suits, handsome face, perfect hair and nigh-on permanent black sunglasses, Muraki is the epitome of New Wave cool. But Pale Flower is a more than just an exercise in style. Like Alain Delon's character in Jean-Pierre Melville's Le Samourai, Muraki is a creature of violence stuck in an existential void. Loyal to his yakuza boss for seemingly no other reason than habit, he is constantly restless and bored. Saeko fiercely sparks his interest; as she embarks in a high speed car race with a man she's never met just for the thrill, Muraki watches her, hypnotised and confused.
Though we see her laugh orgasmically at the cheap thrills life can offer and talk about her desire to try heroin, there is little revealed about Saeko's inner thoughts and background. Muraki is drawn to her perhaps because she shares his disconnection with the structure of modern life, a common theme in the Japanese New Wave. Though the film is, for the most part, moody and intense, shrouded in shadows and cigarette smoke, Shinoda doesn't neglect to include some black humour. A running joke involving a severed fingers adds a nihilistic quality to the film, leading to a bleak ending that is powerfully fitting.
www.the-wrath-of-blog.blogspot.com
Having served his time for murder and winning the respect of his peers for keeping his mouth shut, Muraki drifts back into the life he once knew. It's a world of excessive gambling, and it's whilst partaking in an unfathomable game involving black chips that he meets the mysterious Saeko (Mariko Kaga), a beautiful girl with an unhealthy thirst for excitement. He is told that she comes every night and loses all of her money, only to come back the next day for more. Muraki is instantly drawn to her, and the two embark on an equally destructive, but not physical, relationship.
With his sharp suits, handsome face, perfect hair and nigh-on permanent black sunglasses, Muraki is the epitome of New Wave cool. But Pale Flower is a more than just an exercise in style. Like Alain Delon's character in Jean-Pierre Melville's Le Samourai, Muraki is a creature of violence stuck in an existential void. Loyal to his yakuza boss for seemingly no other reason than habit, he is constantly restless and bored. Saeko fiercely sparks his interest; as she embarks in a high speed car race with a man she's never met just for the thrill, Muraki watches her, hypnotised and confused.
Though we see her laugh orgasmically at the cheap thrills life can offer and talk about her desire to try heroin, there is little revealed about Saeko's inner thoughts and background. Muraki is drawn to her perhaps because she shares his disconnection with the structure of modern life, a common theme in the Japanese New Wave. Though the film is, for the most part, moody and intense, shrouded in shadows and cigarette smoke, Shinoda doesn't neglect to include some black humour. A running joke involving a severed fingers adds a nihilistic quality to the film, leading to a bleak ending that is powerfully fitting.
www.the-wrath-of-blog.blogspot.com
If you like your film noir lean and atmospheric, this is probably for you. It also has elements of yakuza, sun tribe, and existentialism, and so seems to blend genres, but at the same time, it's completely focused. The cinematography is wonderful - the scenes at night driving, the stares from across the gambling table, and narrow streets all come to mind - and the audio is too, with a great mix of loud cacophony and scenes so quiet you could hear a pin drop. A murder to the sound of an opera aria is pretty cool, and seems like it must have influenced other directors. The film also benefits from a magnetic couple of actors in the lead roles, Ryo Ikebe and Mariko Kaga. His detached persona fits a remorseless killer perfectly, just as her enigmatic look fits her character's recklessness.
What's haunting about the film is that both characters are so bored with life that they turn dispassionately to crime and gambling. At the outset of the film he's just gotten out of jail for killing a rival gang member, and while looking at people in crowded Tokyo, says "What are they living for? Their faces are lifeless, dead. They're desperately pretending to be alive." As for the murder he committed, "slaughtering one of these dumb beasts," as he puts it, he says "It's a strange feeling. Somebody died, but nothing has changed." As for her character, named Saeko (a homonym for Psycho, surely not accidentally) she needs to raise the stakes on her obsessive gambling to feel anything, dabbles in drugs for the same reason, and says in a wonderful moment "I wish the sun would never rise. I love these wicked nights." The two are so striking and cool, and yet it's as if they're nearly dead within, empty and in need of something positive to live for. Weirdly, though the two seem attracted to each other, when they end up in bed together while hiding during a police raid, they choose to talk about the flower card game rather than make love.
There is something about these sentiments in a post-war Japan still searching for itself, and a director like Masahiro Shinoda trying to usher in the New Wave, that's powerful. It may rate even higher with a film connoisseurs for just how clean it is, but it left me wishing there had been a little more plot development. Still a very good film though, and one that may be better on a second watch.
What's haunting about the film is that both characters are so bored with life that they turn dispassionately to crime and gambling. At the outset of the film he's just gotten out of jail for killing a rival gang member, and while looking at people in crowded Tokyo, says "What are they living for? Their faces are lifeless, dead. They're desperately pretending to be alive." As for the murder he committed, "slaughtering one of these dumb beasts," as he puts it, he says "It's a strange feeling. Somebody died, but nothing has changed." As for her character, named Saeko (a homonym for Psycho, surely not accidentally) she needs to raise the stakes on her obsessive gambling to feel anything, dabbles in drugs for the same reason, and says in a wonderful moment "I wish the sun would never rise. I love these wicked nights." The two are so striking and cool, and yet it's as if they're nearly dead within, empty and in need of something positive to live for. Weirdly, though the two seem attracted to each other, when they end up in bed together while hiding during a police raid, they choose to talk about the flower card game rather than make love.
There is something about these sentiments in a post-war Japan still searching for itself, and a director like Masahiro Shinoda trying to usher in the New Wave, that's powerful. It may rate even higher with a film connoisseurs for just how clean it is, but it left me wishing there had been a little more plot development. Still a very good film though, and one that may be better on a second watch.
Lo sapevi?
- QuizThe release of this film, originally scheduled for 1963, was held up for nearly a year. Explanations for the delay vary. The movie's co-scenarist, Masaru Baba, apparently complained to the studio, Shochiku, that director Masahiro Shinoda had emphasized visual style at the expense of his more detailed script. Another explanation of the delay is that Japanese authorities were made uncomfortable by the movie's scenes of high-stakes (and illegal) gambling using "flower cards," which were filmed in great detail and in a way that they felt glorified this activity.
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Dettagli
- Tempo di esecuzione1 ora 36 minuti
- Colore
- Mix di suoni
- Proporzioni
- 2.35 : 1
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By what name was Fiore secco (1964) officially released in India in English?
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