VALUTAZIONE IMDb
7,3/10
3174
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaSet 300 years in the future, the player will assume the role of a customisable character who is a member of Constellation, an organization of space explorers.Set 300 years in the future, the player will assume the role of a customisable character who is a member of Constellation, an organization of space explorers.Set 300 years in the future, the player will assume the role of a customisable character who is a member of Constellation, an organization of space explorers.
- Regia
- Sceneggiatura
- Star
- Nominato ai 1 BAFTA Award
- 2 vittorie e 10 candidature totali
Sumalee Montano
- Lin
- (voce)
- …
Damien C. Haas
- Heller
- (voce)
- (as Damien Haas)
- …
Barry Wiggins
- Barrett
- (voce)
Jake Green
- Vasco
- (voce)
- …
Aly Ward Azevedo
- Cora Coe
- (voce)
Dana Gourrier
- Noel
- (voce)
- …
Cissy Jones
- Andreja
- (voce)
- …
Elias Toufexis
- Sam Coe
- (voce)
Carlos Valdes
- Matteo Khatri
- (voce)
- …
Nicky Endres
- The Emissary
- (voce)
Phil Crowley
- The Hunter
- (voce)
Zeke Alton
- Mike Ababio
- (voce)
- …
Recensioni in evidenza
Starfield is a typical Bethesda game which is fine for 10+ years ago. I wanted to like it... I still want to like it but I can't. I can't entirely place my finger on all the issues. I can tell you several of them. The world is large and empty... really empty. Like I know you were "trying for boring" so we could experience what space is like. Well... let me say it is a video game! It isn't real life. It isn't supposed to be. May be try for quality over quantity in the next game.
The game starts slow. I would love to say it gets better but for the most part it doesn't. When you finally get to the part that starts explaining everything, the game is pretty much over. Not to forget to mention (at least for me) that the game got super buggy. Like crash on load screens (and there are way to many of those) and frame rate issues. Oh my ship didn't render properly for half the game so every cut scene showed me floating through space or hovering down to the planet. Once again many many many many many load screens. (I under exaggerate.) Like I play the game while doing other thing there are so many load screens.
When it does come down to the action, it is ok as a first person shooter aside from the AI ammo passing through solid objects and I really like the dogfighting but good luck trying to dogfight on the regular. As a RPG I didn't feel it. I just kept getting the feeling that I'm not improving my character as much as I am being less punished if I can just get the next level and then the next level comes and you are still bored.
Like seriously who played the game to be a space pirate. That was sure on my list of things to do and then came the bounties. Steal a ship worth 14k (3k after registration... why yes I'm sorry let me register my my pirate ship) and then 45k in bounties for stealing it. Aww I see Bethesda make sure you drain all the fun out of it.
Then there is their morality standards... not sure what they are since I accrued fines for nothing multiple times through the game. Bounty system broken. Sneak system... is there a real one? Morality harping from story line character. (Hint Bethesda this is a role playing game. I play with different morality laws based on my role and you pulled me right out of role playing with your game.)
Don't get me wrong I put hours into the game with hopes that I would like it more but every time I started to think it was getting better the game just stopped me and was like 'NO'.
If you are a hardcore Bethesda fan then play the game. You might like it. If you didn't care for their previous work, run cause this is one of their worst so far considering how far technology and gaming have come. I played the game on game pass. I bought it for a month. I am glad I didn't buy the game. Don't. It is worth 1 month of game pass. Play it. Push through it if you can and drop it and forget about it like so many other are doing.
Oh Bethesda how far you have fallen or is it your Microsoft overlords? We may never know now.
The game starts slow. I would love to say it gets better but for the most part it doesn't. When you finally get to the part that starts explaining everything, the game is pretty much over. Not to forget to mention (at least for me) that the game got super buggy. Like crash on load screens (and there are way to many of those) and frame rate issues. Oh my ship didn't render properly for half the game so every cut scene showed me floating through space or hovering down to the planet. Once again many many many many many load screens. (I under exaggerate.) Like I play the game while doing other thing there are so many load screens.
When it does come down to the action, it is ok as a first person shooter aside from the AI ammo passing through solid objects and I really like the dogfighting but good luck trying to dogfight on the regular. As a RPG I didn't feel it. I just kept getting the feeling that I'm not improving my character as much as I am being less punished if I can just get the next level and then the next level comes and you are still bored.
Like seriously who played the game to be a space pirate. That was sure on my list of things to do and then came the bounties. Steal a ship worth 14k (3k after registration... why yes I'm sorry let me register my my pirate ship) and then 45k in bounties for stealing it. Aww I see Bethesda make sure you drain all the fun out of it.
Then there is their morality standards... not sure what they are since I accrued fines for nothing multiple times through the game. Bounty system broken. Sneak system... is there a real one? Morality harping from story line character. (Hint Bethesda this is a role playing game. I play with different morality laws based on my role and you pulled me right out of role playing with your game.)
Don't get me wrong I put hours into the game with hopes that I would like it more but every time I started to think it was getting better the game just stopped me and was like 'NO'.
If you are a hardcore Bethesda fan then play the game. You might like it. If you didn't care for their previous work, run cause this is one of their worst so far considering how far technology and gaming have come. I played the game on game pass. I bought it for a month. I am glad I didn't buy the game. Don't. It is worth 1 month of game pass. Play it. Push through it if you can and drop it and forget about it like so many other are doing.
Oh Bethesda how far you have fallen or is it your Microsoft overlords? We may never know now.
After five long years of waiting and rampant speculation, Starfield finally released this year on September 6th. Was it worth the wait?
Positives: Starfield has some of Bethesda's best cities out of all of their games, New Atlantis, Akila City, Neon, Paradiso, Cydonia and New Homestead are all extremely interesting areas with tons of side missions to do.
The combat in this game is very easy to get used to and is extremely fun.
The amount of content you get in this game is what you expect when you pay £70/$70. It's truly a testament of how much bethesda love making video games and their passion for them.
Faction quests are also fantastic in this game, the UC Vanguard quest line being my favourite had an incredible movie like story with great action set pieces. The Crimson Fleet storyline was so much fun playing as an undercover agent trying to damage them from within. The Freestar Collective quest line has this awesome mandolorian feel to it as you become a space ranger. The Ryujin Industries quest line is probably the weakest of the bunch but still has great moments as you climb the slippery corporate ladder to get to the top.
Negatives: Starfield feels extremely outdated. Facial animations and controls are very early 2010s and the game just doesn't flow very fluidly. The bethesda "jank" is just unacceptable these days.
The abundance of loading screens is ridiculous, it is so immersion breaking when you have to load everywhere.
Starfield unfortunately suffers from the typical bad bethesda main story. It is extremely uninteresting and the amount of missions that are just fetch quests is ridiculous and time wasting.
The companions in the game are just flat out boring, there are no companions with personalities (except Andreja) everyone is just objectively good and morally righteous, it's so annoying. If you had bad karma in fallout 3, you would attract companions that were also scum bags, why not bring this back?!?
Exploration outside of the main cities is really disappointing. There is absolutely nothing to see and do, no interesting planets or Easter eggs. It makes the game feel so small and artificial.
Lore in this game isn't that interesting either, it's not bad but nowhere near the level of elder scrolls and fallout. It is very generic.
Overall Starfield is a good game that is held down by Bethesda's outdated game design, mediocre writing and old engine. Here's hoping Bethesda listen to a lot of the criticisms for Elder Scrolls VI and Fallout 5.
Positives: Starfield has some of Bethesda's best cities out of all of their games, New Atlantis, Akila City, Neon, Paradiso, Cydonia and New Homestead are all extremely interesting areas with tons of side missions to do.
The combat in this game is very easy to get used to and is extremely fun.
The amount of content you get in this game is what you expect when you pay £70/$70. It's truly a testament of how much bethesda love making video games and their passion for them.
Faction quests are also fantastic in this game, the UC Vanguard quest line being my favourite had an incredible movie like story with great action set pieces. The Crimson Fleet storyline was so much fun playing as an undercover agent trying to damage them from within. The Freestar Collective quest line has this awesome mandolorian feel to it as you become a space ranger. The Ryujin Industries quest line is probably the weakest of the bunch but still has great moments as you climb the slippery corporate ladder to get to the top.
Negatives: Starfield feels extremely outdated. Facial animations and controls are very early 2010s and the game just doesn't flow very fluidly. The bethesda "jank" is just unacceptable these days.
The abundance of loading screens is ridiculous, it is so immersion breaking when you have to load everywhere.
Starfield unfortunately suffers from the typical bad bethesda main story. It is extremely uninteresting and the amount of missions that are just fetch quests is ridiculous and time wasting.
The companions in the game are just flat out boring, there are no companions with personalities (except Andreja) everyone is just objectively good and morally righteous, it's so annoying. If you had bad karma in fallout 3, you would attract companions that were also scum bags, why not bring this back?!?
Exploration outside of the main cities is really disappointing. There is absolutely nothing to see and do, no interesting planets or Easter eggs. It makes the game feel so small and artificial.
Lore in this game isn't that interesting either, it's not bad but nowhere near the level of elder scrolls and fallout. It is very generic.
Overall Starfield is a good game that is held down by Bethesda's outdated game design, mediocre writing and old engine. Here's hoping Bethesda listen to a lot of the criticisms for Elder Scrolls VI and Fallout 5.
Other than the faces of people (and a few bugs which most games have today unfortunately), this game is absolutely incredible. I'm almost 100 hours in and really feel as i'm just getting into the thick of it. There's is literally so much to do in this game and all of the environments are beautiful. I was a little disappointed when I found out that there wouldn't be as much in space (or "In the Starfield" as they call it in game) but the rest of the game definitely makes up for it. Maybe it's because I have been waiting for a game exactly like this forever, but it's definitely my new favorite game.
(Based on Patch 1.8.86)
Pros
Cons
Conclusion The game that sparked doubts about the future of Xbox.
- Art design suitable for the concept of space exploration.
- Exceptional soundtrack quality.
- Large volume of game.
- Fresh new type of new game plus mode.
- Large selections of weapons.
- Significantly improved game engine.
- A procedural generation system that operates more naturally than other games.
Cons
- Boring main quests
- Not a good AI
- An uncertain game concept that is neither a space opera with a rich story nor an adventure where exploration is the main goal.
- Awkward character animation.
- Still bad optimization and frequent stuttering.
Conclusion The game that sparked doubts about the future of Xbox.
The scope and vision cannot be grander. And Starfield indeed looks grand from the first minutes. The various mechanics and systems built into the game, from spaceship building to planetary exploration, are truly amazing, enough to fill multiple decent games.
But that's where the positives end. Starfield produces almost no gel, either in the form of a good story or cohesive world building, to hold its different parts together. The grand scope becomes pointless and bleak when there is no narrative to drive it. The various mechanics do not talk to each other and start to feel redundant very early. The saddest thing is when you push yourself to invest in some of them and they are proven to be redundant by the end of the game.
Bethesda seems to think that just because it's the first universe in 20 years for Bethesda (it's Bethesda!), players will just stick around for hundreds and hundreds of hours until they eventually truly appreciate all that's built within this grand scope. That's hubris. I felt a tinge of nostalgia I completed the game. Then I immediately deleted it and all my saves. What a disappointment.
But that's where the positives end. Starfield produces almost no gel, either in the form of a good story or cohesive world building, to hold its different parts together. The grand scope becomes pointless and bleak when there is no narrative to drive it. The various mechanics do not talk to each other and start to feel redundant very early. The saddest thing is when you push yourself to invest in some of them and they are proven to be redundant by the end of the game.
Bethesda seems to think that just because it's the first universe in 20 years for Bethesda (it's Bethesda!), players will just stick around for hundreds and hundreds of hours until they eventually truly appreciate all that's built within this grand scope. That's hubris. I felt a tinge of nostalgia I completed the game. Then I immediately deleted it and all my saves. What a disappointment.
Lo sapevi?
- QuizTodd Howard Has Stated That The Map In Starfield Will Be "Much Larger" Than Anything Seen In Previous Bethesda Games.
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- Data di uscita
- Paesi di origine
- Sito ufficiale
- Lingua
- Celebre anche come
- Sol Para Planeta
- Luoghi delle riprese
- Oklahoma, Stati Uniti(Location of final cutscene in game. Exact location of filming unknown.)
- Azienda produttrice
- Vedi altri crediti dell’azienda su IMDbPro
- Colore
- Proporzioni
- 16 : 9
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