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Starfield

  • Videogioco
  • 2023
  • M
VALUTAZIONE IMDb
7,3/10
3184
LA TUA VALUTAZIONE
Starfield (2023)
Set 300 years in the future, the player will assume the role of a customisable character who is a member of Constellation, an organization of space explorers.
Riproduci trailer1:45
8 video
95 foto
AvventuraAzioneDrammaFantascienza

Aggiungi una trama nella tua linguaSet 300 years in the future, the player will assume the role of a customisable character who is a member of Constellation, an organization of space explorers.Set 300 years in the future, the player will assume the role of a customisable character who is a member of Constellation, an organization of space explorers.Set 300 years in the future, the player will assume the role of a customisable character who is a member of Constellation, an organization of space explorers.

  • Regia
    • Todd Howard
  • Sceneggiatura
    • Emil Pagliarulo
    • Shane Liesegang
    • Alan Nanes
  • Star
    • Sumalee Montano
    • Damien C. Haas
    • Barry Wiggins
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    7,3/10
    3184
    LA TUA VALUTAZIONE
    • Regia
      • Todd Howard
    • Sceneggiatura
      • Emil Pagliarulo
      • Shane Liesegang
      • Alan Nanes
    • Star
      • Sumalee Montano
      • Damien C. Haas
      • Barry Wiggins
    • 34Recensioni degli utenti
    • 7Recensioni della critica
  • Vedi le informazioni sulla produzione su IMDbPro
    • Nominato ai 1 BAFTA Award
      • 2 vittorie e 10 candidature totali

    Video8

    Official Trailer
    Trailer 1:45
    Official Trailer
    Starfield: Shattered Space Trailer
    Trailer 2:58
    Starfield: Shattered Space Trailer
    Starfield: Shattered Space Trailer
    Trailer 2:58
    Starfield: Shattered Space Trailer
    Starfield: Official Live Action Trailer
    Trailer 2:07
    Starfield: Official Live Action Trailer
    Starfield
    Trailer 2:01
    Starfield
    Starfield: Meet Vasco
    Trailer 1:16
    Starfield: Meet Vasco
    Starfield: Painting a Journey Through Space
    Trailer 1:06
    Starfield: Painting a Journey Through Space

    Foto95

    Visualizza poster
    Visualizza poster
    Visualizza poster
    Visualizza poster
    + 91
    Visualizza poster

    Interpreti principali99+

    Modifica
    Sumalee Montano
    Sumalee Montano
    • Lin
    • (voce)
    • …
    Damien C. Haas
    Damien C. Haas
    • Heller
    • (voce)
    • (as Damien Haas)
    • …
    Barry Wiggins
    Barry Wiggins
    • Barrett
    • (voce)
    Jake Green
    Jake Green
    • Vasco
    • (voce)
    • …
    Emily O'Brien
    Emily O'Brien
    • Sarah Morgan
    • (voce)
    Aly Ward Azevedo
    • Cora Coe
    • (voce)
    Dana Gourrier
    Dana Gourrier
    • Noel
    • (voce)
    • …
    Cissy Jones
    Cissy Jones
    • Andreja
    • (voce)
    • …
    Armin Shimerman
    Armin Shimerman
    • Walter Stroud
    • (voce)
    Elias Toufexis
    Elias Toufexis
    • Sam Coe
    • (voce)
    Carlos Valdes
    Carlos Valdes
    • Matteo Khatri
    • (voce)
    • …
    Keir Dullea
    Keir Dullea
    • Keeper Aquilus
    • (voce)
    Nicky Endres
    Nicky Endres
    • The Emissary
    • (voce)
    Phil Crowley
    • The Hunter
    • (voce)
    George Ackles
    George Ackles
    • Frank Renick
    • (voce)
    Zeke Alton
    Zeke Alton
    • Mike Ababio
    • (voce)
    • …
    Antonio Alvarez
    Antonio Alvarez
    • Diego Monroe
    • (voce)
    Ike Amadi
    Ike Amadi
    • Commander Kibwe Ikande
    • (voce)
    • …
    • Regia
      • Todd Howard
    • Sceneggiatura
      • Emil Pagliarulo
      • Shane Liesegang
      • Alan Nanes
    • Tutti gli interpreti e le troupe
    • Produzione, botteghino e altro su IMDbPro

    Recensioni degli utenti34

    7,33.1K
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    Recensioni in evidenza

    6phoenix-prjct

    Starfield frustrates by being antithetical to the genre Bethesda once pioneered

    Starfield is a jack-of-all-trades and a master of none. It desperately needs an editor to cut through all the idealistic but useless features to remind the developers that quality always trumps quantity. A rich world and fantastic side quests clash with an uninspired main quest and a plethora of performance issues that render the game's push for exploration anything but. It's a mix of the studio's Skyrim with the genre-defining Mass Effect series, but never quite satisfies those itches and leaves the player thinking of stronger experiences. I ran into a plethora of issues from glitches to outright crashes, spent an inordinate amount of time troubleshooting issues I shouldn't be worried about on console, and doing my best to accept that Bethesda doesn't seem to care to learn from lessons that have hurt them for decades.

    While Starfield seems stuck between generations and intentions, it's still fun (frustrating fun, sure, but fun nonetheless). Its side quests shine and its crisp combat only gets better the more skills you unlock. Character creation and crafting your journey are both solid in design and execution, and the game does reward your investment. With all my criticism, I am excited for the universe's future and the undoubted refinements to come, but quality control needs a firmer, more moderate hand.
    5Marduke_036

    The good, the bad and the ugly.

    Starfield, the "final frontier" where no developer dared to finish, in other terms, Starfield is a rush job project that needs one year to bake in the oven in which ends up being an average game. I don't know how to tell you if you're going to like it or not, some people likes it and others don't, if you like it, cool. In my case i will tell you my point where ever since i was a kid i followed all sorts of media containing SciFi stuff, and im sometimes biased on it, but i will tell you what is good about the game first in which im around 100 hours.

    Graphics and sound are great, not the best but like other space games you will receive your share of eye candy exploring the cosmos. The game at least gives you a lot of stuff to do even so half of the quests can be somewhat repetitive or just average but one thing for sure some side quests are way better than most of the main quest of the campaign. And combat mechanics meaning as in you, you will find it familiar like in other first \ third person shooter from bethesda.

    Now to the somewhat bad part, yes... the game is riddled with bugs, as each player have seen its share and most of them have different scenarios in what bugs they have witnessed, more or less.

    The Combat AI for the NPC's specially in ground combat are bad and way to easy, along the game you have to set the difficulty up to very hard to even recieve some challenge but at least space is more challenging until you get the hang of it in which space battles are ok, not much to say in that part... but returning to the ground combat aspect, as in my play-through , when i had the means to travel, i was traveling systems and combating NPC's 30 or more levels higher than me and i always managed to get the upper-hand in which the only good part of me being level 15 and the NPC level 50 or beyond was good to farm them for better items and i manage to get better weapons in which made easier to kill hostiles through out the main quest, and up to a point where being a low level i managed to go to the planet where the last mission is at, fun but the best way to get out of it was that, to ramdom stuff and finish the game whenever you wanted.

    Now, lets talks about the Scifi elements of the game, yes, there is, cant complain, but is mostly generic, yes there is space exploration to the limits of the game, space battles, and Dragonborn slash Spaceborn powers, yeah, its a reskin of the temples where you get super powers in skyrim. But overall, another game falls in to the generic, uninspired scifi writing that is plaguing many games in which the slap some artifacts and wala, you got a "grand" secrets of the universe. The powers are useless in which I only gathered three of them since they don't really help you and later on I finished the game, and acquiring them just falls flat, you get to this temple, activate the rings by touching to energy particles, repeat until you acquire them and you're spawned back outside, and done.

    And now to the ugly, the story but at least the story is average in which the scifi elements do suffer like i described before, but what brings it down is the dialogues, they are bad, they are awful and this is Bethesda once again setting one dude according to the credits to write the entire game but there are moments where it doesn't fit to the current situation, sometimes you are just a child, stupid , flirting/romance is all over the place, and there is this part when you meet for the first time one of the main antagonist, the hunter, and escape to the lodge, you literally become a little kid, when you arrive to the base, your dialogue sounds like you're running to your parents crying because some other kid in the neighborhood hit you.

    Bethesda standards are in the ground in this one, to think and it looks like many of the old staff don't work with them any more, in which puts the next elder scrolls at risk to receive mediocre content specially in the story department, we saw quality drop in fallout 4 even so is still famous on things you can do outside of the main content of the game in which they tried to exploit the sand box part and do a bad job with fallout 76 in which they tried to do the cash grab at first with the "sandbox" experience in an empty map until they had to actually gather everyone and finish the game and once more they do that in starfield.
    6SuperCurry30

    2 Step forwards, 3 step backwards

    (Based on Patch 1.8.86) Pros
    • Art design suitable for the concept of space exploration.


    • Exceptional soundtrack quality.


    • Large volume of game.


    • Fresh new type of new game plus mode.


    • Large selections of weapons.


    • Significantly improved game engine.


    • A procedural generation system that operates more naturally than other games.


    Cons
    • Boring main quests
    • Not a good AI
    • An uncertain game concept that is neither a space opera with a rich story nor an adventure where exploration is the main goal.


    • Awkward character animation.


    • Still bad optimization and frequent stuttering.


    Conclusion The game that sparked doubts about the future of Xbox.
    7psgorio

    SKYRIM. IN. SPAAAAAACE!!!

    I'm a big Bethesda whore so I knew what I was getting into with this one and enjoyed what I could of it. What I absolutely expected and tried to ignore were the constant bugs and glitches Bethesda has become known for from the Elder Scrolls days of olde. From soft locked missions where entities do not appear that are supposed to in order to progress the mission to not being able to complete a mission because the planet I was on started rioting on their own because I attacked someone by accident, it's a bit of a mess. Thankfully though the main story missions weren't buggy and I was able to see it thru to completion. Alas what I did rather enjoy was the wanderlust the game portrayed. Countless star systems to explore, interesting dialogue choices with numerous outcomes. The ability to persuade, bribe and manipulate your way in and out of scenarios. And even the dogfights, while stiff as they were at times, felt cool and a definite broader direction for Bethesda made open world games. It was basically Fallout/Skyrim in space and that's fine. A fresh yet familiar feeling all the more while having the freedom to pretty much progress and do as you please. The graphics looked crisp but it's too bad the performance was choppy and framerate suffered at times in the larger open world areas. And even while there's hundreds of planets to explore, most outside of a handful feel desolate and bland. I guess they could only do so much before exhausting creative designs of more and more worlds. The combat is pretty much Fallout gunplay with utilizing your various medical items to cure ailments caused by the places you visit like super cold worlds you may get frostbite whereas others may have a thin atmosphere and you may contract radiation poisoning. Your spacesuits that you obtain do help repel these specific afflictions as well but only for a time. The story itself is just okay and ends in a way that reminds me of the Interstellar movie a bit. I put about 50+ hours into it before I decided to call it quits and I felt I had my fill by then. Overall, if you're a fan of the Fallout and Elder Scrolls games like myself and are interested in playing that style of game whilst in a different setting that is pretty ambitious but in the end comes up a bit short in regards to other aspects like world building and still needing a digital exterminator for the amount of damn bugs present, then give this one a shot.
    4Stskyshaker

    A grand universe, bogged down by even grander hubris

    The scope and vision cannot be grander. And Starfield indeed looks grand from the first minutes. The various mechanics and systems built into the game, from spaceship building to planetary exploration, are truly amazing, enough to fill multiple decent games.

    But that's where the positives end. Starfield produces almost no gel, either in the form of a good story or cohesive world building, to hold its different parts together. The grand scope becomes pointless and bleak when there is no narrative to drive it. The various mechanics do not talk to each other and start to feel redundant very early. The saddest thing is when you push yourself to invest in some of them and they are proven to be redundant by the end of the game.

    Bethesda seems to think that just because it's the first universe in 20 years for Bethesda (it's Bethesda!), players will just stick around for hundreds and hundreds of hours until they eventually truly appreciate all that's built within this grand scope. That's hubris. I felt a tinge of nostalgia I completed the game. Then I immediately deleted it and all my saves. What a disappointment.

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    • Quiz
      Todd Howard Has Stated That The Map In Starfield Will Be "Much Larger" Than Anything Seen In Previous Bethesda Games.
    • Citazioni

      Andreja: Why is it that my nose seems to itch only when I cannot remove my helmet to scratch it?

    • Connessioni
      Featured in Outside Xbox: E3 2021: Top 7 Xbox Exclusives That Prove Xbox Is Back (2021)

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    Dettagli

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    • Data di uscita
      • 6 settembre 2023 (Stati Uniti)
    • Paesi di origine
      • Stati Uniti
      • Canada
    • Sito ufficiale
      • Official site
    • Lingua
      • Inglese
    • Celebre anche come
      • Sol Para Planeta
    • Luoghi delle riprese
      • Oklahoma, Stati Uniti(Location of final cutscene in game. Exact location of filming unknown.)
    • Azienda produttrice
      • Bethesda Game Studios
    • Vedi altri crediti dell’azienda su IMDbPro

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    • Proporzioni
      • 16 : 9

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