VALUTAZIONE IMDb
6,9/10
6347
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaThe Andromeda Initiative sets a course for a new galaxy, hoping to find a new home for the species of the Milky Way.The Andromeda Initiative sets a course for a new galaxy, hoping to find a new home for the species of the Milky Way.The Andromeda Initiative sets a course for a new galaxy, hoping to find a new home for the species of the Milky Way.
- Regia
- Sceneggiatura
- Star
- Premi
- 1 vittoria e 4 candidature totali
Fryda Wolff
- Sara Ryder
- (voce)
Tom Taylorson
- Scott Ryder
- (voce)
Gary Carr
- Liam Kosta
- (voce)
Danielle Rayne
- Vetra Nyx
- (voce)
Alexia Traverse-Healy
- SAM
- (voce)
Katy Townsend
- Suvi Anwar
- (voce)
Gethin Anthony
- Gil Brodie
- (voce)
Garett Ross
- Kallo Jath
- (voce)
Steve Pirot
- Tiran Kandros
- (voce)
Nicholas Boulton
- Reyes Vidal
- (voce)
- (as Nick Boulton)
- …
Robert Kazinsky
- Archon
- (voce)
Recensioni in evidenza
I think the extremely bad reviews exaggerated and consider the game a must-have for any RPG, and especially fans of the series!
Like the previous games of the Mass Effect franchise, the design of Andromeda's protagonist characters are based upon real life models, both of which, as you would assume, are good looking people. The male Ryder appears as handsome as his real life counterpart, Steven Brewis, while the female Ryder is quite ugly and nothing like her real life counterpart, Jayde Rossi. Additionally, the female Ryder suffers from very strange facial animations which are often highly inappropriate considering the situations she is in, an example of this would be smiling while talking about the recent death of someone she cared deeply for.
Dialogue options in Mass Effect:Andromeda are very lacklustre with most situations only allowing 2 choices, either casual or professional. Almost all the casual responses result in cheesy one-liners and the professional choices are very similar in their intent, just without the 'humor'. When you are presented with a choice to do one thing or another, almost every single time this results in no difference whatsoever and will not affect the ending of the game or even the immediate circumstances after the choice has been made. This in my opinion means the player is without control and his or her decisions are rather meaningless.
Facial animations are terrible, example: Director Addison, an important character who the protagonist comes into contact with in the beginning of the game. When you first meet Addison she has wide open eyes that don't even blink and has no facial expression whatsoever. Addison proceeds to utter the line "my face is tired". Gamers realised that this line of dialogue was created in an attempt to somehow explain the missing facial animation for this character!
Summary. Mass Effect:Andromeda has many bugs. Enemies can and do frequently spawn up in the air and get stuck there, side tasks remain incomplete and weird NPC animations which make no sense whatsoever are quite frequent throughout the game. The characters of Mass Effect:Andromeda are uninteresting, quite ugly, badly animated and sometimes annoying. Since Mass Effect games are supposed to be role playing and team building games, this means the game loses all credibility as a role-playing game.
Notes: 2 patches have been released which (attempt) to rectify some of the animation issues and bugs but not all of the issues mentioned, however, this does not in any way excuse the state that this game was released in.
Final thoughts. It's a real shame that this game was released in such an unfinished and tarnished state. No one in their right mind would ever consider Mass Effect:Andromeda to be a triple A title like it's predecessors and as a huge fan of Mass Effect 1,2 and 3 I'm left feeling empty and cheated.
Dialogue options in Mass Effect:Andromeda are very lacklustre with most situations only allowing 2 choices, either casual or professional. Almost all the casual responses result in cheesy one-liners and the professional choices are very similar in their intent, just without the 'humor'. When you are presented with a choice to do one thing or another, almost every single time this results in no difference whatsoever and will not affect the ending of the game or even the immediate circumstances after the choice has been made. This in my opinion means the player is without control and his or her decisions are rather meaningless.
Facial animations are terrible, example: Director Addison, an important character who the protagonist comes into contact with in the beginning of the game. When you first meet Addison she has wide open eyes that don't even blink and has no facial expression whatsoever. Addison proceeds to utter the line "my face is tired". Gamers realised that this line of dialogue was created in an attempt to somehow explain the missing facial animation for this character!
Summary. Mass Effect:Andromeda has many bugs. Enemies can and do frequently spawn up in the air and get stuck there, side tasks remain incomplete and weird NPC animations which make no sense whatsoever are quite frequent throughout the game. The characters of Mass Effect:Andromeda are uninteresting, quite ugly, badly animated and sometimes annoying. Since Mass Effect games are supposed to be role playing and team building games, this means the game loses all credibility as a role-playing game.
Notes: 2 patches have been released which (attempt) to rectify some of the animation issues and bugs but not all of the issues mentioned, however, this does not in any way excuse the state that this game was released in.
Final thoughts. It's a real shame that this game was released in such an unfinished and tarnished state. No one in their right mind would ever consider Mass Effect:Andromeda to be a triple A title like it's predecessors and as a huge fan of Mass Effect 1,2 and 3 I'm left feeling empty and cheated.
So after self isolation in 2020 I decided to travel as far as I could, so I picked Andromeda Galaxy... After an edgy launch in 2017 Andromeda was hated and
obliterated... Maybe at launch it was pretty bad with all these animation issues and bugs... Some time passed, game was patched and since in 2020 there is not many worthy sci fi RPGs to play anyway I decided I will give it a go... My God It's full of stars... Now I am reviewing the game as someone who played all 3 mass effect titles , 2 Kotor titles and Dragon age 1 &2... What can I say about Andromeda? I am enjoying it... As much as I am a fan of ME2 , which had one of the best stories ever, Andromeda does not shine with story and dialogues as much... But the exploration and combat mechanics as well as character building is actually better... I now suspect that it's fans of ME2 that generally hated Andromeda... ME2 was the most cinematic and more action focused than exploration focused out of the 3 and since majority of gamers come from that background anyway I can see why they hated Mass Effect franchise leaning toward ME1...
It really looks like the same game as Dragon Age Inquisition but in different settings and with different fight mechanics. Same boring side quests, rushed finale, bad or non-existing animations, bugs and glitches. So why everyone is saying that this one is so much worse? Because Bioware couldn't keep up the same feeling of running important organisation from zero to hero, and they builded up those super high stakes that you really don't even care about cause of the medium-quality writing. And with lack of that you are starting to notice things that in were hidden in DA:I behind that Inquisition atmosphere. No variety of enemies, technical issues, poor dialogues and quests that seems to be even worse than they really are. It took me 120 hours to finish it with 98%. And even with that wasted potential of the amazing Mass Effect universe that they created in the original trilogy I still quite enjoyed that. Combat is good and most of moral choices are forcing you to think about consequences, graphics is really nice and some moments can be impressive. This game is good and bad at the same time. I'll just leave this with 7/10 wich for me is safe, correct but still underwhelming and kinda mediocre.
Having just finished the game for the first time. I can't see why this game was dumped on so much. While it is different from the first 3 Mass Effect games, that was its point. It was meant to be in the same universe as the first 3 games but have a storyline not dependent on those games. Liked the story and hope someday BioWare and EA games decide to continue it as originally planned. Would have given it a 10/10 if not for:
1.taking over three weeks to complete
2.made some of the controls easier
3. Not ending in a cliffhanger (although this is entirely due to the real world issue of the sequel game(s) not moving forward)
Lo sapevi?
- QuizThis game has been confirmed to take place around 600 years after the events of the original Mass Effect trilogy. The mission to explore the Andromeda galaxy is said to be launched sometime between the events of Mass Effect 2 and Mass Effect 3, with the voyage taking about 600 years.
- Citazioni
Scott Ryder: That's twice now I've come back from the dead. Can't say the experience is improving.
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