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Dark Souls III

  • Videogioco
  • 2016
  • M
VALUTAZIONE IMDb
9,1/10
7206
LA TUA VALUTAZIONE
Dark Souls III (2016)
Ashes Of Ariandel trailer
Riproduci trailer1: 52
25 video
30 foto
AvventuraAzioneDark fantasyFantasia

Aggiungi una trama nella tua linguaThe fire is fading. Darkness creeps across the land. The Lords of Cinder charged with watching over the First Flame have abandoned their thrones. The Champion of Ash, an undead is chosen to ... Leggi tuttoThe fire is fading. Darkness creeps across the land. The Lords of Cinder charged with watching over the First Flame have abandoned their thrones. The Champion of Ash, an undead is chosen to return them to their thrones.The fire is fading. Darkness creeps across the land. The Lords of Cinder charged with watching over the First Flame have abandoned their thrones. The Champion of Ash, an undead is chosen to return them to their thrones.

  • Regia
    • Hidetaka Miyazaki
    • Yajuan Cheng
    • Jun'ya Morita
  • Star
    • Pik Sen Lim
    • Olivia Mace
    • Roger Ringrose
  • Vedi le informazioni sulla produzione su IMDbPro
  • VALUTAZIONE IMDb
    9,1/10
    7206
    LA TUA VALUTAZIONE
    • Regia
      • Hidetaka Miyazaki
      • Yajuan Cheng
      • Jun'ya Morita
    • Star
      • Pik Sen Lim
      • Olivia Mace
      • Roger Ringrose
    • 19Recensioni degli utenti
    • 10Recensioni della critica
  • Vedi le informazioni sulla produzione su IMDbPro
    • Premi
      • 1 vittoria e 6 candidature totali

    Video25

    Dark Souls III (VG)
    Trailer 1:52
    Dark Souls III (VG)
    Dark Souls III (VG)
    Trailer 2:59
    Dark Souls III (VG)
    Dark Souls III (VG)
    Trailer 2:59
    Dark Souls III (VG)
    Dark Souls III: True Colors Of Darkness Trailer
    Trailer 2:20
    Dark Souls III: True Colors Of Darkness Trailer
    Dark Souls III: Game Intro (Spanish)
    Trailer 3:30
    Dark Souls III: Game Intro (Spanish)
    Dark Souls III: Gameplay Reveal (Pegi)
    Trailer 2:13
    Dark Souls III: Gameplay Reveal (Pegi)
    Dark Souls III: E3 2015
    Trailer 2:27
    Dark Souls III: E3 2015

    Foto30

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    Interpreti principali29

    Modifica
    Pik Sen Lim
    Pik Sen Lim
    • Narrator
    • (voce)
    Olivia Mace
    Olivia Mace
    • Fire Keeper
    • (voce)
    Roger Ringrose
    • Ludleth of Courland
    • (voce)
    Carolyn Pickles
    Carolyn Pickles
    • Shrine Handmaid
    • (voce)
    Stephane Cornicard
    Stephane Cornicard
    • Greirat of the Undead Settlement
    • (voce)
    Brendan Patricks
    Brendan Patricks
    • Orbeck of Vinheim
    • (voce)
    John Rowe
    John Rowe
    • Cornyx of the Great Swamp
    • (voce)
    Sarah Beck Mather
    Sarah Beck Mather
    • Irina of Carim
    • (voce)
    Grahame Fox
    Grahame Fox
    • Eygon of Carim
    • (voce)
    • …
    Jenny Funnell
    Jenny Funnell
    • Karla
    • (voce)
    • …
    Adam Sopp
    Adam Sopp
    • Anri of Astora (Male)
    • (voce)
    Lucy Briggs-Owen
    • Anri of Astora (Female)
    • (voce)
    Ryan Morris
    • Horace the Hushed
    • (voce)
    Pooky Quesnel
    Pooky Quesnel
    • Yuria of Londor
    • (voce)
    David Sterne
    David Sterne
    • Yoel of Londor
    • (voce)
    Blake Ritson
    Blake Ritson
    • Hawkwood the Deserter
    • (voce)
    Miles Richardson
    Miles Richardson
    • Siegward of Catarina
    • (voce)
    William Vanderpuye
    • Unbreakable Patches
    • (voce)
    • Regia
      • Hidetaka Miyazaki
      • Yajuan Cheng
      • Jun'ya Morita
    • Tutti gli interpreti e le troupe
    • Produzione, botteghino e altro su IMDbPro

    Recensioni degli utenti19

    9,17.2K
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    Recensioni in evidenza

    10hakobyanhakob81

    One of the best games ever, a phenomenal game as expected!

    First things first, yes, this game is pretty difficult. Difficult enough to make DS2 and Bloodborne look like Disneyland to me. I reached nearly the end of it and realized there's no other way but to call for help. For that get yourself a PlayStation plus subscription if on ps4 or the analogue subscription for other platforms. Playing online will make it easier and a lot more fun. My major rules for Dark Souls are - 1. Don't be afraid to fight 2. Keep the foes close 3. Play with no rage 4. Don't rush and take your time to explore.

    Have fun! This is one the best games you'll ever play. Hidetaka Miyazaki has put an enormous amount of effort into every detail of this beautiful world you're likely to never forget. I wish there are more people like him in the entertainment industry loyal to what they are doing. What I would also like to specifically point out as outstanding is the soundtrack this game has. After hearing the beautiful piece of the early video preview released in 2015 I was certain we're to see and hear something epic, but the composers even exceeded my expectations. I can clearly say there's a fight where the score playing is so good I couldn't concentrate on beating the boss. So special thanks to Yuka Kitamura, Motoi Sakuraba and Nobuyoshi Suzuki. I thank the entire crew and everybody involved in the creation of Dark Souls 3. You're brilliant, guys! The very sad news is master Miyazaki announced this will be the last in the series. The good news is we'll get 2 DLC's. Either way I'll be revisiting this game frequently, to me Dark Souls never ends. I'm proud to be a fan of this game and before starting playing the next game waiting, I will be improving some of my skills for the upcoming DLC's. P.S. I really hope the ps4 remaster of the first Dark Souls is on its' way.
    9Jerg3n

    John Souls returns...

    After the masterpiece that is Dark Souls and the mess that is Dark Souls 2, Dark Souls 3 concludes the trilogy by mixing aspects from it's predecessors together under modern physics and a lot of brand new ideas as well, and it makes for an absolutely fantastic game.

    The combat is the most refined in the trilogy, and same goes for most of the bosses. Almost all of the bosses are great and the stand outs are absolutely fantastic, the best in the series. Also the atmosphere and storytelling is on par with the previous titles, the story being probably the best in the trilogy due to the buildup from being the end of the trilogy.

    The only thing that bugs me and still takes Dark Souls 1 over this game for me is the level design. It is great in this game, the areas are vast and mazelike, and the world itself is huge, but the way everything connects into one cohesive and living world in Dark Souls 1 is not there.

    Loved my time with this game, I still think the first game is the best though.
    108ush

    Realistic and beautiful

    I've played this game for some hours, and I can tell, it's amazing. At first glance it was really annoying and frustrating to get used to its gameplay dynamics and mechanics, but when I did, I found some stuff I haven't found in almost no other game: That guy you are playing is a normal person, and still you can beat em all (with some help and try hard). What I'm trying to say is, that you die a lot, but it's normal because that little guy is fighting against incredible creatures. God, even normal enemies can kill you sometimes. That's so realistic in my opinion. On the other hand, I found the game design outstanding. The creature's design is really unique and the environment and soundtrack are beautiful. The only thing I think that could have been better is the fighting mechanics. I'm not talking about enemies mechanics, but about the player mechanics. There are is a lot of potential that haven't been explored. Like real counter attacking, or more complex displacement.
    10Gamesearcher1

    Immensely difficult, immensely rewarding.

    Well, if there was a best first impression award to any game, I wouldn't even need to think about which game deserved it. From the get-go this game tells you that it's going to be fair to you, but also make you want to destroy everything you can in a ten metre radius. But just writing this game off as hard would be doing the genius work a massive disservice. For this game is difficult, punishing and unrelenting for all the right reasons. The bosses all have fast, but predictable move-sets, and the true art of the game is recognising this and using an enemy's weakness to your advantage. Secrets are also littered all throughout the depressing world that Dark Souls III takes place in, some rewarding you with unique weapons, others with terrifying beasts that are true pains to defeat, and even entire levels ripe with enemies and unique bosses are held as secrets.. I love that they incorporated some of the speed from Bloodborne into the game, although not as much. It shows in the enemies, some of which are incredibly fast, requiring you to dodge, parry and fat-roll to even stand a chance. The sheer number of weapons also never fails to astound me, as even in very specific groups such as Great-Hammers, there are still plenty of weapons there. Every build, from a swift person who wears rags and jumps around with a dagger, to a fat tank that takes very little damage from anything, but dishes out a giant amount, is viable, although some might be better suited other situations. But, alas, in a game that puts such and emphasis on bosses, just one boss fight can drag the game down quickly. And I found this out with the penultimate boss, who was an absolute annoyance to fight. But one thing that this game does miles better than anything else on the market, is the music. The melancholy soundtrack is based around a choir and stringed instruments, while some scores experiment with brass and bells. Even from the main screen, you understand very clearly that the game is going to posses an amazing soundtrack, and Dark Souls III doesn't disappoint in this front at all. In fact, I'd go as far to say this is the greatest soundtrack to emerge out of gaming. Yes, I said it, and it's not meant to be exaggeration. I mean it. The graphics are up next, and I can't help but say this game looks quite nice. The backdrops of some locations can just look drop-dead gorgeous, while some things are just not pleasant to the eyes whatsoever. The colour scheme is also sadly limited to, for eighty percent of the game's length, grey, brown, black, red and yellow. And, yes, I acknowledge the fact that this is meant to symbolise the atmosphere of gloom and dread, and it does make other locations stand out, but the abstinence of another less other than its pallet can drag down the experience. The lore in this game, and really in any modern From Software RPG, is cryptic at best, and hard to understand, but the main premise that you, the Ashen One, must kill all Lords of Cinder to keep a fire alight, prolonging the Age of Fire, and keeping the world from becoming darker than it already is. As with bugs, I've encountered none, except one extremely frustrating crash, in one of the most loathed areas in the entire series, that deleted not only the character I was playing as, but also every single other character. Aside from these gripes, Dark Souls III will not be forgotten by me for years to come. Its fast paced combat, that includes hundreds of various weapons and shields, its unforgettable bosses that made me run around the house like a madman and its incredible approach to level design. This is the end of the Souls series, and what better way to end a series than making a masterpiece?
    9Matrix_Gaming

    Frustrating, infuriating but so, so rewarding.

    This was my second Soulsborne game. After playing the Demon's Souls Remake on Playstation 5, I decided to give this a try. I've got to say, I enjoyed Dark Souls 3 even more.

    I said the same about Demon's Souls but, as a newcomer to the genre, these games are unforgiving, frustrating and sometimes infuriating. But so, so rewarding.

    The bosses are interesting and really well done. After beating one I felt an incredible sense of achievement. But even minor progression such as finding a bonfire, opening a gate or making a lift operational to create a shortcut feels so satisfying.

    Character progression is great, with many customisation and build options.

    The level design is genius. The way the levels interlink is remarkable. As you progress, you'll walk out of buildings to open vistas of where you've previously been or where you are about to go. And these rare, comforting moments are a nice touch.

    Hidetaka Miyazaki has created something infatuating with these Souls games. I literally didn't play anything else during my 50 hours with the game. And I cannot wait to play the others.

    Maybe Bloodborne next.

    Altri elementi simili

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    9,3
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    7,7
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    8,3
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    9,0
    Dark Souls: Artorias of the Abyss

    Trama

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    Lo sapevi?

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    • Quiz
      This will be the last game of the "Dark Souls" series.
    • Citazioni

      Prince Lothric: Oh dear, another dogged contender.

      Prince Lothric: Welcome, Unkindled One, purloiner of Cinders.

      Prince Lothric: Mind you, the mantle of Lord interests me none.

      Prince Lothric: The fire linking curse, the legacy of lords, let it all fade into nothing.

      Prince Lothric: You've done quite enough, now have your rest.

    • Connessioni
      Featured in Man at Arms: Reforged: Great Sword of Artorias (Dark Souls III) (2016)

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    • Data di uscita
      • 24 marzo 2016 (Giappone)
    • Paese di origine
      • Giappone
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      • Official site
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