VALUTAZIONE IMDb
7,4/10
1985
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaRevelations 2 sees the return of Claire Redfield, whom along with the daughter of Barry Burton, Moira Burton, must try to escape off a monster-infested island.Revelations 2 sees the return of Claire Redfield, whom along with the daughter of Barry Burton, Moira Burton, must try to escape off a monster-infested island.Revelations 2 sees the return of Claire Redfield, whom along with the daughter of Barry Burton, Moira Burton, must try to escape off a monster-infested island.
- Regia
- Sceneggiatura
- Star
Yûko Kaida
- Claire Redfield
- (Japanese version)
- (voce)
Yûsaku Yara
- Barry Burton
- (voce)
Aoi Yûki
- Natalia Korda
- (voce)
Rica Fukami
- Alex Wesker
- (voce)
Eiji Hanawa
- Neil Fisher
- (voce)
Miho Shinada
- Gina Foley
- (voce)
Ben Hiura
- Evgeny Rebic
- (voce)
Kôki Miyata
- Chris Redfield
- (Japanese version)
- (voce)
- (as Kouki Miyata)
Masaki Terasoma
- HUNK
- (voce)
Jôji Nakata
- Albert Wesker
- (voce)
Yu Seki
- Steve Burnside
- (Japanese version)
- (voce)
Shigeo Kiyama
- Jake Muller
- (Japanese version)
- (voce)
Recensioni in evidenza
I'm a fan of the Resident Evil franchise it's one of my favorite games of all time, though unfortunately like with most video game franchises as time goes on the pace slows down as fast as a zombie walk. The first Revelations game I felt really made the franchise pick up the pace again but I did like the first revelations game but truth be told didn't totally love it because the story wasn't that memorable, but that's just how I feel.
The second outing I personally like a lot more because of the story as well as the new kind of format they utilize. I really like the fact that they went for the episodic/cliffhanger approach which of course is utilized for the Teletale games; I think this format fits the game perfectly which made it all the more suspenseful because after beating one episode I couldn't wait to play the next one because I wanted to know what else will happen, what going on, and what more there is to uncover. But also in the utilization of the split story format which as usual in the franchise is great because it kind makes the story a bit of a puzzle as were seeing thing in different perspectives and finding out how both connect.
The story I think is great as it's pretty much focused on both Berry and Clare whom we haven't seen in a while. That's one of the things I love about this franchise whenever they bring characters were familiar with their even more interesting because you can see both physically and personally how much they've changed and how much the war against Umbrella and the Undead have affected them. I even like how the story adds one or two things new to the mythos of the franchise.
The graphics are very good, from the character animation from the protagonists to the monsters that are delightfully nasty as usual. But I really like the use of darkness and the grittiness and wear of the enviorment making it feel like a world that is against you completely unfriendly and just falling apart.
Gameplay is great it's the familiar format like with RE4 and the first Revelations and I personally wouldn't want it any other way. There is plenty of action but it's not in overabundance it hits at all the right times, and I like that you actually have a bit of strategy because in some battles you can't always fight you way out because of not just the odds but how fast certain situations can drain your ammo. So you kinda have to weigh in on fight or flight, it's up to you depending on what the situation dictates so choose carefully your life depends on it.
But of course what really powers the game is in the suspense and scares and this game thankfully has plenty of them which was I'll admit seemed to be sorely missing in the franchise. There were some situation and moment that literally made me tense, like in one sequence when a horde of zombies and monsters is coming out for an ambush, I thought oh crap I better put the petal to the metal to do what I have to do to get the hell out of there. Or even just simply venturing into those dark buildings was intense as your not sure what the hell to expect whether there could be a booby trap or even a zombie in the next turn or room. And of course that music in the game is great, I really like it whenever there is this really tense/scary toon that starts up which acts as an alarm that danger is coming and it's time to get ready for battle or retreat.
Hopefully they'll be a third and possibly final game for this, the ending did give a little hint of the possibility after all. But if that happens they'll have to change the game play up again may'be utilize the same one from the upcoming seventh volume in the franchise. But if a third game doesn't happen then I'm fine with that also, sometimes it's best to quit while your ahead.
The Revleations for this sequel are good.
Rating: 3 and a half stars
The second outing I personally like a lot more because of the story as well as the new kind of format they utilize. I really like the fact that they went for the episodic/cliffhanger approach which of course is utilized for the Teletale games; I think this format fits the game perfectly which made it all the more suspenseful because after beating one episode I couldn't wait to play the next one because I wanted to know what else will happen, what going on, and what more there is to uncover. But also in the utilization of the split story format which as usual in the franchise is great because it kind makes the story a bit of a puzzle as were seeing thing in different perspectives and finding out how both connect.
The story I think is great as it's pretty much focused on both Berry and Clare whom we haven't seen in a while. That's one of the things I love about this franchise whenever they bring characters were familiar with their even more interesting because you can see both physically and personally how much they've changed and how much the war against Umbrella and the Undead have affected them. I even like how the story adds one or two things new to the mythos of the franchise.
The graphics are very good, from the character animation from the protagonists to the monsters that are delightfully nasty as usual. But I really like the use of darkness and the grittiness and wear of the enviorment making it feel like a world that is against you completely unfriendly and just falling apart.
Gameplay is great it's the familiar format like with RE4 and the first Revelations and I personally wouldn't want it any other way. There is plenty of action but it's not in overabundance it hits at all the right times, and I like that you actually have a bit of strategy because in some battles you can't always fight you way out because of not just the odds but how fast certain situations can drain your ammo. So you kinda have to weigh in on fight or flight, it's up to you depending on what the situation dictates so choose carefully your life depends on it.
But of course what really powers the game is in the suspense and scares and this game thankfully has plenty of them which was I'll admit seemed to be sorely missing in the franchise. There were some situation and moment that literally made me tense, like in one sequence when a horde of zombies and monsters is coming out for an ambush, I thought oh crap I better put the petal to the metal to do what I have to do to get the hell out of there. Or even just simply venturing into those dark buildings was intense as your not sure what the hell to expect whether there could be a booby trap or even a zombie in the next turn or room. And of course that music in the game is great, I really like it whenever there is this really tense/scary toon that starts up which acts as an alarm that danger is coming and it's time to get ready for battle or retreat.
Hopefully they'll be a third and possibly final game for this, the ending did give a little hint of the possibility after all. But if that happens they'll have to change the game play up again may'be utilize the same one from the upcoming seventh volume in the franchise. But if a third game doesn't happen then I'm fine with that also, sometimes it's best to quit while your ahead.
The Revleations for this sequel are good.
Rating: 3 and a half stars
The game is amazing! It reminds me of evil within but with the resident evil crew. I highly recommend you to try this game out. It more like saw the movie with zombies. Great graphics and Gameplay! I want a number THREE!
Resident Evil: Revelations 2 was, in my opinion, one of the best games of the series. Raid Mode especially was fun, and the fact that you can be able to play co-op in this game's campaign, unlike the previous installment, Resident Evil: Revelations. The story's main characters are Claire Redfield and Barry Burton's daughter, Moira. It's almost impossible for starters, but it's pretty fun. I recommend this to Resident Evil franchise fans and new-comers!
Resident Evil games of last gen have been reasonably successful and they are also the subject of many criticisms. The prevailing theme is the addition of partner, which may boost the action but leaves the horror aspect unpolished. Revelations 2 isn't as big budget as a couple of previous titles, but this is probably the closest Capcom has ever been in mixing horror and action together.
Story follows two perspectives; Clarie's and Barry's, both with their respective partners. The campaign spans across four episodes, shifting between Claire and Barry repeatedly. This is a great direction since the narrative is pretty complex, but not to the point of overwhelming as Resident Evil 6 four campaigns. Clarie and Moira, Barry's daughter, are kidnapped and taken to an island. They are unwilling participants for a bizarre experiment. Meanwhile, Barry is going to said island later in the future to investigate the incident. There he meets with a strange orphan Natalia.
The two stories work dynamically as they complement each other. Things happened in Claire's perspective might have impact on Barry's and there are certain events that are revealed after completing the counterpart. The transition is smooth, and this is quite a feat since the areas for each episode are shared between the two. Characters are likable, I find myself caring about their ordeals, which is rare when playing Resident Evil games.
Dialogues are decent, it still has the campy feel of B-movie, but with more emphasis on humor this time around. Dubbers perform the voices to suit the characters, especially Moira who throws profanity at a whim. Plot may not be as bombastic as the fall of a city, although this smaller scale actually works to the game's benefit. It gives more focus and lets the players invest on the characters.
Unfortunately, graphic suffers a slight frame rate. For most of the time the game runs smoothly, but as it changes area or tries to perform intricate scenes the visual will screech almost to a halt for a few seconds. This will hamper the game more than a couple of times. Design for the setting is good, the island has all the bits of previous titles. Claire and Barry will go through prison, village, city and odd facilities. It's definitely leaning towards horror effect, its gritty corridors and abandoned outback are memorably fitting without being too flashy.
Gameplay is interchangeable between two characters, or you can get a friend to play the support character. Each main character has the ability to fight, while the support mainly dabble in finding items and are not too proficient in combat. The AI isn't shabby, but playing with another person is definitely better since AI still encounters some issues. For those who are familiar with third person shooter, Revelations 2 won't pose much trouble.
It has standard basic mechanic while offering simple upgrades with skills and parts. Previous titles are more like a corridor based shooter, players clear a segment with gun blazing and move on to next one. Revelations changes that with predominant horror thriller aspect, some simple puzzles as well as a bit of exploration. It's not large by any means, however this type of gameplay fits Resident Evil atmosphere very well in just the moderate amount so it won't plod the pace. Add quaint graphic and eerie sound effects, the game is a legitimate addition to Resident Evil lore.
Revelations 2 story has average playtime. It can be finished in about 10 hours. After player is done with Campaign, there are two separate extra episodes, each clocking at about one hour. There's also Raid Mode which is a gauntlet with different objective. This resembles Mercenary Mode from previous titles, where players can go through multitude of stages and unlocks different upgrades from main story. If one is interested, there are plenty of medals and records to achieve, but I don't think this will buff the playthrough more than once or twice.
For episodic title Revelations 2 has a lot of content, certainly the best bang for your buck. With likable returning as well as new characters and pleasantly good story, Revelations 2 is a great addition to the franchise and genre.
===================================
Graph : Good design on characters and setting, but the technical aspect is flawed. 6.5/10
Sound : Interesting voice works and scores. Script has corny Resident Evil vibe and it's actually funny this time. 8/10
Gameplay : Presentable third person shooter with partner gimmick. The throwback to horror element is a nice touch. 7.5/10
Presentation : Improvement on story and hefty content will definitely entertain the genre fans and action enthusiast. 8/10
Overall 7.5/10
Story follows two perspectives; Clarie's and Barry's, both with their respective partners. The campaign spans across four episodes, shifting between Claire and Barry repeatedly. This is a great direction since the narrative is pretty complex, but not to the point of overwhelming as Resident Evil 6 four campaigns. Clarie and Moira, Barry's daughter, are kidnapped and taken to an island. They are unwilling participants for a bizarre experiment. Meanwhile, Barry is going to said island later in the future to investigate the incident. There he meets with a strange orphan Natalia.
The two stories work dynamically as they complement each other. Things happened in Claire's perspective might have impact on Barry's and there are certain events that are revealed after completing the counterpart. The transition is smooth, and this is quite a feat since the areas for each episode are shared between the two. Characters are likable, I find myself caring about their ordeals, which is rare when playing Resident Evil games.
Dialogues are decent, it still has the campy feel of B-movie, but with more emphasis on humor this time around. Dubbers perform the voices to suit the characters, especially Moira who throws profanity at a whim. Plot may not be as bombastic as the fall of a city, although this smaller scale actually works to the game's benefit. It gives more focus and lets the players invest on the characters.
Unfortunately, graphic suffers a slight frame rate. For most of the time the game runs smoothly, but as it changes area or tries to perform intricate scenes the visual will screech almost to a halt for a few seconds. This will hamper the game more than a couple of times. Design for the setting is good, the island has all the bits of previous titles. Claire and Barry will go through prison, village, city and odd facilities. It's definitely leaning towards horror effect, its gritty corridors and abandoned outback are memorably fitting without being too flashy.
Gameplay is interchangeable between two characters, or you can get a friend to play the support character. Each main character has the ability to fight, while the support mainly dabble in finding items and are not too proficient in combat. The AI isn't shabby, but playing with another person is definitely better since AI still encounters some issues. For those who are familiar with third person shooter, Revelations 2 won't pose much trouble.
It has standard basic mechanic while offering simple upgrades with skills and parts. Previous titles are more like a corridor based shooter, players clear a segment with gun blazing and move on to next one. Revelations changes that with predominant horror thriller aspect, some simple puzzles as well as a bit of exploration. It's not large by any means, however this type of gameplay fits Resident Evil atmosphere very well in just the moderate amount so it won't plod the pace. Add quaint graphic and eerie sound effects, the game is a legitimate addition to Resident Evil lore.
Revelations 2 story has average playtime. It can be finished in about 10 hours. After player is done with Campaign, there are two separate extra episodes, each clocking at about one hour. There's also Raid Mode which is a gauntlet with different objective. This resembles Mercenary Mode from previous titles, where players can go through multitude of stages and unlocks different upgrades from main story. If one is interested, there are plenty of medals and records to achieve, but I don't think this will buff the playthrough more than once or twice.
For episodic title Revelations 2 has a lot of content, certainly the best bang for your buck. With likable returning as well as new characters and pleasantly good story, Revelations 2 is a great addition to the franchise and genre.
===================================
Graph : Good design on characters and setting, but the technical aspect is flawed. 6.5/10
Sound : Interesting voice works and scores. Script has corny Resident Evil vibe and it's actually funny this time. 8/10
Gameplay : Presentable third person shooter with partner gimmick. The throwback to horror element is a nice touch. 7.5/10
Presentation : Improvement on story and hefty content will definitely entertain the genre fans and action enthusiast. 8/10
Overall 7.5/10
Resident evil was a bad game from the 6th game, but now the real- real game came back to Us!!! This game is absolutely fantastic: the graphics, the zombies, the characters, just the DIALOGUES are a little bit strange. I like the "episode thing", but not at this game. They should make a full game, but it's never mind... A little bit of bad critics: The beginning of the game was like "The evil within". It was really bloody and disgusting, but the Resident evil feeling will come back, but not at Barry's campaign, it is like "The evil within" too... As I said some of the dialogs are strange, for example: Barry: Do you have parents? Natalia: No, I lost them (...) Barry: You are a brave kid. Natalia: Thanks... Barry: I'm not gonna ask other questions... And they are saying these at normal voice.
So finally, this game is not bad, but not the best. I give for it 87%. I think this game is recommended for fans, and new Resident evil players!!!
So finally, this game is not bad, but not the best. I give for it 87%. I think this game is recommended for fans, and new Resident evil players!!!
Lo sapevi?
- QuizThis is the first Resident Evil game in the franchise where Alyson Court does not provide the voice for Claire Redfield. She was replaced by "James Baker" (an alias for Ali Hillis). Court has stated she wasn't contacted by Capcom about reprising the character or even informed about her replacement, and that she would have loved to return to voice Claire stating the character had become a part of her over the many years.
- BlooperValves sometimes turn to the left to turn obstacles like flame jets off. Valves invariably are designed to close by turning right.
- Citazioni
Barry Burton: Come at me, she-Wesker!
- ConnessioniFeatured in Outside Xbox: 5 Games You Don't Need If You Buy Dying Light (2014)
I più visti
Accedi per valutare e creare un elenco di titoli salvati per ottenere consigli personalizzati
Dettagli
- Data di uscita
- Paese di origine
- Lingua
- Celebre anche come
- Resident Evil: Revelations 2
- Azienda produttrice
- Vedi altri crediti dell’azienda su IMDbPro
- Colore
Contribuisci a questa pagina
Suggerisci una modifica o aggiungi i contenuti mancanti