IMDb रेटिंग
8.6/10
12 हज़ार
आपकी रेटिंग
अपनी भाषा में प्लॉट जोड़ेंAn ordinary man must embark on a search to find his missing wife that leads him to an abandoned house where a mysterious family lives who harbor an evil secret within the house and themselve... सभी पढ़ेंAn ordinary man must embark on a search to find his missing wife that leads him to an abandoned house where a mysterious family lives who harbor an evil secret within the house and themselves.An ordinary man must embark on a search to find his missing wife that leads him to an abandoned house where a mysterious family lives who harbor an evil secret within the house and themselves.
- पुरस्कार
- 7 जीत और कुल 9 नामांकन
Todd Soley
- Ethan Winters
- (English version)
- (वॉइस)
Katie O'Hagan
- Mia Winters
- (English version)
- (वॉइस)
Jack Brand
- Jack Baker
- (English version)
- (वॉइस)
Sara Coates
- Marguerite Baker
- (English version)
- (वॉइस)
Jesse Pimentel
- Lucas Baker
- (English version)
- (वॉइस)
Giselle Gilbert
- Zoe Baker
- (English version)
- (वॉइस)
Paula Rhodes
- Young Eveline
- (English version)
- (वॉइस)
Pat McNeely
- Old Eveline
- (English version)
- (वॉइस)
- (as Patricia McNeely)
Robert Vestal
- Peter Walken
- (English version)
- (वॉइस)
Christopher Ashman
- Andre Stickland
- (English version)
- (वॉइस)
Hari Williams
- David Anderson - Police Deputy
- (English version)
- (वॉइस)
Kip Pardue
- Alan Douglas
- (English version)
- (वॉइस)
David Vaughn
- Chris Redfield
- (English version)
- (वॉइस)
John Sutton
- Soldier
- (English version)
- (वॉइस)
Mike Tarnofsky
- Soldier
- (English version)
- (वॉइस)
Miguel E. Corti
- Pilot
- (English version)
- (वॉइस)
- (as Miguel Corti)
Akari Higuchi
- Mia Winters
- (वॉइस)
फ़ीचर्ड समीक्षाएं
At last a proper RE game. Super creepy atmosphere and ambient sound. A genuine terrifying experience. First person view, gets you immersed into the sick world of terror. Good old Capcom is back!
Resident Evil biohazard reminded me of what makes these games so popular in the first place. Parts resembled classic horror films like the Texas Chainsaw Massacre, except you are the main protagonist Ethan. You feel everything from jump to jump like a jack in the box. The setting by a swamp in old rotten wooden house really does this justice alongside the the ship in the later part of the game.
There is something daunting about each phone call from the mysterious woman where the isolation brings loneliness in this location. Although she appears to be a friend trying to get herself and Ethan out of this mess, nothing quite seems certain. Leaving me feeling little trust for anything that might transpire. Left with the most craziest of residents, yes a Resident Evil providing residential scares, my optimism for escaping this hell hole is left in tatters.
Without giving to much away Ethan is forced towards this house in pursuit of saving his woman Mia who undoubtedly forbids him to come looking for her knowing the dangers ahead. Everything about this game is so well done you become engrossed in it from start to finish. With the usual puzzle solving from time to time to VHS camcorders showing previous victims and camper van safe zones this particular outing feels and plays so real. As we stumble through dark corridors to walls breaking through, trying to unravel the truth of what might or might not have happened to Mia, things get weird! This is one of the best horror games I have experienced so far as once again the RE games go in a different direction with the first person shooter viewpoint. This new viewpoint keeps the franchise fresh doing wonders to what was already very strong in addition to previous games. I'd say I'm not usually a fan of the first person shooter comparing them to third person games however there was something about it that worked so well here. Making it much more scary when turning each and every corner.
There is something daunting about each phone call from the mysterious woman where the isolation brings loneliness in this location. Although she appears to be a friend trying to get herself and Ethan out of this mess, nothing quite seems certain. Leaving me feeling little trust for anything that might transpire. Left with the most craziest of residents, yes a Resident Evil providing residential scares, my optimism for escaping this hell hole is left in tatters.
Without giving to much away Ethan is forced towards this house in pursuit of saving his woman Mia who undoubtedly forbids him to come looking for her knowing the dangers ahead. Everything about this game is so well done you become engrossed in it from start to finish. With the usual puzzle solving from time to time to VHS camcorders showing previous victims and camper van safe zones this particular outing feels and plays so real. As we stumble through dark corridors to walls breaking through, trying to unravel the truth of what might or might not have happened to Mia, things get weird! This is one of the best horror games I have experienced so far as once again the RE games go in a different direction with the first person shooter viewpoint. This new viewpoint keeps the franchise fresh doing wonders to what was already very strong in addition to previous games. I'd say I'm not usually a fan of the first person shooter comparing them to third person games however there was something about it that worked so well here. Making it much more scary when turning each and every corner.
There are already many reviews available for Resident Evil 7: Biohazard. So why should you read mine? What do I have to offer that separates me from other reviewers? For what it's worth, I'm writing this review as someone who has never thoroughly played a Resident Evil game before. (I vaguely recall watching a friend play one of the original games when I was younger.) Also, I promise not to spoil anything.
Overall: Biohazard is a top-notch survival horror game. The graphics are excellent, the gameplay is challenging, and the story is interesting. The game isn't perfect, as I discuss below, but it seems to me that the pros outweigh the cons.
Graphics: Superb. Did they combine live action footage with computer generated imagery in the beginning of the game? I'm not sure. Either way, I'm impressed. But this isn't true for all of the game. If you're a stickler for graphics, you might notice some objects which aren't rendered to your liking. Otherwise, I doubt you'll have complaints.
Gameplay: Challenging. I haven't died so much in a game in a while, yet I never felt frustrated when I died. I always recognized some flaw in my playing style which needed to be addressed. Resident Evil 7 is tough, but not arbitrarily so. Although, I am somewhat new to the survival horror genre of video games, so veterans might not have such a tough time.
Story: I often cringe at the sophomoric storytelling in video games; Biohazard is a pleasant surprise. I found myself engaged with the story, wanting to know more. However, depending on your knowledge of horror movies, you might find some aspects of the story too derivative.
Common Complaints: Lack of monster variety; easy puzzles. I agree that there is a lack of monster variety, but, for the most part, it feels natural given the game's small setting. Though, one does wonder why there aren't any zombie alligators or other creatures given the game's location in the woods in Louisiana in the middle of nowhere. Nevertheless, the "molded" are terrifying enough to carry the game. Imagine Baraka from Mortal Kombat and Tarman from Return of the Living Dead have a baby, which is adopted and raised by Satan. I agree that most of the puzzles for the main story of the game are fairly easy. But in the game developer's defense, there is a lot of hidden stuff which isn't as easy to find. Also, I found a puzzle towards the end of the game challenging, though perhaps this is due to insufficient cognitive capacities on my part.
Quibbles: Why in the world can't you manually turn your flashlight on or off? This would have been such a great feature in the game! It gets frustrating when you're walking in near complete darkness, but you know that the protagonist is carrying a flashlight. Moreover, this could have added a great survival aspect to the game (conserving battery life, hiding from enemies in the dark, etc.). Why can't you pick up certain items? For instance, there is a baseball bat in one room, yet you can't pick it up. This would have been handy when battling the molded.
Despite some minor complaints, Resident Evil 7: Biohazard comes highly recommended. 8.5/10
Overall: Biohazard is a top-notch survival horror game. The graphics are excellent, the gameplay is challenging, and the story is interesting. The game isn't perfect, as I discuss below, but it seems to me that the pros outweigh the cons.
Graphics: Superb. Did they combine live action footage with computer generated imagery in the beginning of the game? I'm not sure. Either way, I'm impressed. But this isn't true for all of the game. If you're a stickler for graphics, you might notice some objects which aren't rendered to your liking. Otherwise, I doubt you'll have complaints.
Gameplay: Challenging. I haven't died so much in a game in a while, yet I never felt frustrated when I died. I always recognized some flaw in my playing style which needed to be addressed. Resident Evil 7 is tough, but not arbitrarily so. Although, I am somewhat new to the survival horror genre of video games, so veterans might not have such a tough time.
Story: I often cringe at the sophomoric storytelling in video games; Biohazard is a pleasant surprise. I found myself engaged with the story, wanting to know more. However, depending on your knowledge of horror movies, you might find some aspects of the story too derivative.
Common Complaints: Lack of monster variety; easy puzzles. I agree that there is a lack of monster variety, but, for the most part, it feels natural given the game's small setting. Though, one does wonder why there aren't any zombie alligators or other creatures given the game's location in the woods in Louisiana in the middle of nowhere. Nevertheless, the "molded" are terrifying enough to carry the game. Imagine Baraka from Mortal Kombat and Tarman from Return of the Living Dead have a baby, which is adopted and raised by Satan. I agree that most of the puzzles for the main story of the game are fairly easy. But in the game developer's defense, there is a lot of hidden stuff which isn't as easy to find. Also, I found a puzzle towards the end of the game challenging, though perhaps this is due to insufficient cognitive capacities on my part.
Quibbles: Why in the world can't you manually turn your flashlight on or off? This would have been such a great feature in the game! It gets frustrating when you're walking in near complete darkness, but you know that the protagonist is carrying a flashlight. Moreover, this could have added a great survival aspect to the game (conserving battery life, hiding from enemies in the dark, etc.). Why can't you pick up certain items? For instance, there is a baseball bat in one room, yet you can't pick it up. This would have been handy when battling the molded.
Despite some minor complaints, Resident Evil 7: Biohazard comes highly recommended. 8.5/10
Resident Evil 7 is one of the most enjoyable horror gaming experiences to date. The visual jump scares seldom feel cheap in part due to the masterful sound design. Making people jump isn't a difficult task. However, making people terrified to progress the plot is a daunting task to pull off. Resident Evil 7 absolutely succeeds in pulling off what developer/publisher Capcom set out to accomplish. After the failure of RE6, the need for the series to return to the survival horror genre became clear. Horror is all about maintaining an atmosphere. Walking down a corridor, Ethan Winter (the surrogate for the player) might hear some variety of crash off in the next room or in the room above. The mansion is lived in (a slightly inaccurate phrase) and a sense of foreboding never escapes the player except for around the ending. The sound design mixed in with phenomenal limited lighting merge in encouraging the player never be overconfident in a given environment. Unlike previous entries, the locations are realistically scaled down. The Baker homestead never features a room or ground that feels out of place. In other words, the property is very much one a person might find in reality. Conversely, the game's need to feature a puzzle at every turn suspends belief every once in awhile. In the end, the limited environmental scope aids in augmenting the horror. The developers painstakingly created the home to a disturbing degree. Every nook and cranny of the home serve a purpose in telling the Baker family's story. The player is rewarded at great cost for exploring the environment. In addition, the exploration feeds into a very enjoyable item management system. All of the items encountered are useful. In order to make backpack space, the player has to really decide what is the most useful item in a given situation. Looking through your inventory doesn't stop the game time. You could be looking at the very low ammo of a given gun and suddenly come under attack. In most fights, the best solution is often to run away until a more advantageous moment. The narrative lasts little more than ten hours. The duration of the experience ensures the plot never drags or overstays its welcome. The mysteries of the circumstances surrounding Ethan Walker are more than enough to ensure the player fights their fear. The player won't be able to stop themselves from enjoying their twisted adventure with the Baker family.
The reason to invest in VR. Do not play without a friends. Your psyche will not recover. A true return to form for one of gaming's all time greatest giants. Buy it, play it, change your pants, play it again.
क्या आपको पता है
- ट्रिवियाDirector Koushi Nakanishi claims that the found footage concept came from members of the crew visiting haunted locations around Osaka with GoPro cameras.
- गूफ़Zoe tells Ethan to 'Use the serum on him' when he is attacked by Jack and he does so. Afterwards Zoe is freaked out by the idea that there is only one serum left, even though she knew that there were only two to begin with.
- भाव
Jack Baker: [ambushing Ethan after he just defeated Mia in the attic of the Guest House] Welcome to the family, son!
- कनेक्शनEdited from Resident Evil 7 Teaser Demo: Beginning Hour (2016)
- साउंडट्रैकGo Tell Aunt Rhody - Resident Evil (Full Version)
Composed by Michael A. Levine
Performed by Jordan Reyne
टॉप पसंद
रेटिंग देने के लिए साइन-इन करें और वैयक्तिकृत सुझावों के लिए वॉचलिस्ट करें
विवरण
- रिलीज़ की तारीख़
- कंट्री ऑफ़ ओरिजिन
- आधिकारिक साइट
- भाषाएं
- इस रूप में भी जाना जाता है
- Resident Evil VII
- उत्पादन कंपनी
- IMDbPro पर और कंपनी क्रेडिट देखें
- रंग
- ध्वनि मिश्रण
- पक्ष अनुपात
- 16 : 9
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