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Alien: Isolation

  • वीडियो गेम
  • 2014
  • M
IMDb रेटिंग
8.6/10
7.1 हज़ार
आपकी रेटिंग
Alien: Isolation (2014)
Set 15 years after the events of Alien, gamers play as Ripley's daughter and embark on an mission to find her missing mother.
trailer प्ले करें1:52
41 वीडियो
54 फ़ोटो
Sci-Fiएक्शनएडवेंचरथ्रिलररहस्यहॉरर

अपनी भाषा में प्लॉट जोड़ेंIn this first person survival horror adventure set fifteen years after the events of एलियन (1979), Ripley's daughter becomes trapped on an alien-infested space station which holds answers to... सभी पढ़ेंIn this first person survival horror adventure set fifteen years after the events of एलियन (1979), Ripley's daughter becomes trapped on an alien-infested space station which holds answers to the mystery of her mother's disappearance.In this first person survival horror adventure set fifteen years after the events of एलियन (1979), Ripley's daughter becomes trapped on an alien-infested space station which holds answers to the mystery of her mother's disappearance.

  • निर्देशक
    • Alistair Hope
  • लेखक
    • Dan Abnett
    • Dion Lay
    • Will Porter
  • स्टार
    • Andrea Deck
    • George Anton
    • Kezia Burrows
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDb रेटिंग
    8.6/10
    7.1 हज़ार
    आपकी रेटिंग
    • निर्देशक
      • Alistair Hope
    • लेखक
      • Dan Abnett
      • Dion Lay
      • Will Porter
    • स्टार
      • Andrea Deck
      • George Anton
      • Kezia Burrows
    • 55यूज़र समीक्षाएं
    • 10आलोचक समीक्षाएं
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
    • 1 BAFTA अवार्ड जीते गए
      • 6 जीत और कुल 17 नामांकन

    वीडियो41

    Gameplay Trailer
    Trailer 1:52
    Gameplay Trailer
    Alien Isolation: Launch Trailer (Nintendo Switch)
    Trailer 0:55
    Alien Isolation: Launch Trailer (Nintendo Switch)
    Alien Isolation: Launch Trailer (Nintendo Switch)
    Trailer 0:55
    Alien Isolation: Launch Trailer (Nintendo Switch)
    Alien: Isolation: Nintendo Switch Gameplay Reveal Trailer
    Trailer 0:42
    Alien: Isolation: Nintendo Switch Gameplay Reveal Trailer
    Alien: Isolation: Out Now Trailer
    Trailer 2:41
    Alien: Isolation: Out Now Trailer
    Alien: Isolation: Launch: Pre-Order Trailer (Portuguese)
    Trailer 2:36
    Alien: Isolation: Launch: Pre-Order Trailer (Portuguese)
    Alien: Isolation: Lo-fi
    Trailer 2:51
    Alien: Isolation: Lo-fi

    फ़ोटो54

    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें
    + 49
    पोस्टर देखें

    टॉप कलाकार44

    बदलाव करें
    Andrea Deck
    Andrea Deck
    • Amanda Ripley
    • (वॉइस)
    George Anton
    • Axel
    • (वॉइस)
    Kezia Burrows
    Kezia Burrows
    • Amanda Ripley
    Richie Campbell
    Richie Campbell
    • Ricardo
    • (वॉइस)
    Lachele Carl
    Lachele Carl
    • Lingard
    • (वॉइस)
    Syrus Lowe
    • Ricardo
    Ben Cura
    Ben Cura
    • Ransome
    • (वॉइस)
    Sean Gilder
    Sean Gilder
    • Marlow
    • (वॉइस)
    Melanie Gutteridge
    Melanie Gutteridge
    • Foster
    • (वॉइस)
    William Hope
    William Hope
    • Waits
    • (वॉइस)
    Anthony Howell
    Anthony Howell
    • Samuels
    • (वॉइस)
    Emerald O'Hanrahan
    Emerald O'Hanrahan
    • Taylor
    • (वॉइस)
    Jane Perry
    Jane Perry
    • Verlaine
    • (वॉइस)
    Veronica Cartwright
    Veronica Cartwright
    • Lambert
    • (वॉइस)
    Yaphet Kotto
    Yaphet Kotto
    • Parker
    • (वॉइस)
    Tom Skerritt
    Tom Skerritt
    • Captain Dallas
    • (वॉइस)
    Harry Dean Stanton
    Harry Dean Stanton
    • Brett
    • (वॉइस)
    Dave B. Mitchell
    Dave B. Mitchell
    • Ash
    • (वॉइस)
    • निर्देशक
      • Alistair Hope
    • लेखक
      • Dan Abnett
      • Dion Lay
      • Will Porter
    • सभी कास्ट और क्रू
    • IMDbPro में प्रोडक्शन, बॉक्स ऑफिस और बहुत कुछ

    उपयोगकर्ता समीक्षाएं55

    8.67.1K
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    फ़ीचर्ड समीक्षाएं

    9jayjaymadigan

    Terrifying, immersive, beautiful

    What can be said about Isolation that hasn't already been said by the big video game reviewers? This game is terrifying! And an incredibly faithful entry to the Alien Canon, I won't concentrate too much on story but obviously you are Amanda Ripley, daughter of Ellen, you find yourself on Sevastapol station in search for the Nostromo flight recorder to find out what happened to your mother who has been AWOL for 15 years, that's all I'm giving away.

    What makes Isolation so special isn't its story, it's the un- predictable, radiant gameplay, one of my favourite moments so far was being spotted b a working Joe in an area I wasn't supposed to be in, they all start chasing me, I think I'm safe hiding in a corner until I turn around and find 7 of them staring at me, one grabs me by the neck and throws me into the wall and proceeds to beat the crap out of me, I whack him with my wrench ad run away into a locker, they give up looking for me, why this was so special is it only happened to me, did it happen to anyone else? Maybe, but certainly not in the exact same way, but it felt scripted, like it was supposed to happen, but it was pure chance and everyone who lays will have their own horrific story to tell that others would not have experienced.

    This becomes more frightening when the Xenomorph makes his grand entrance.

    The Alien in this game (There is only one) is un-scripted 95% of the time, it hunts you down like a real beast and is truly a complicated AI, and a true and horrific work of art, whenever you see it your skin will burn you will panic and find the nearest hiding place, don't bother fighting it, it will only become more aggressive, don't bother running away, it can run faster, hide or accept death and rethink your strategy.

    Forget everything about last years Colonial Marines, if you're a fan of RIdley Scotts 1979 Alien, or survival horror in general, this game is essential, you will scream, panic and sweat but every survival will be something you laugh at and cherish in the end and this is easily the best £35 I have spent in a long long time, buy this game now!
    9markhale-22640

    Ripley's believe it or not

    It's risky fare for Sega to pick up such a well-known franchise in an arena it has consistently failed to flourish. H.R.Giger's trademarked xenomorph has generally disappointed upon its plentiful player-immersing platforms, a cross-over plugging plunge that has always fallen short of expectation and in execution. But, the loyal fanbase continues to exist and for those inundated (and re-inundated) by 'Alien' prequel 'Prometheus', finally there's a game that lives up to the legend. For hardcore fans of the face-hugging fiends, 'Alien Isolation' co-exists in harmonious rapture to the first film of the franchise, controlling Ripley's daughter Amanda as she investigates the Nostromo to attain closure. An absolute delight whence interweaving Scott's feature within the game's plot, with a little aid from Fox, the game literally plays like the film - the production team have picked apart every element present within the film in great detail and recreated its brooding atmosphere, lo-fi retrogradation and deliciously dread-inducing soundtrack in making not only the best ever 'Alien' based game - fact - but have created much much more. SEGA have created the 'Alien' experience. For the ardent fan, the game is a must. For the gamer, however, its a necessity.

    Experiential fabrication comes at a cost - and that cost was bucking the trend. With the capabilities of next generation consoles allowing for raging wars of epic proportions to engulf the screen, armies of thousands-strong battling it out have become commonplace for these supreme mega-bit simulations. Action revels in eponymous overture, guns blazing, kill everything in sight to win. Frankly, in todays market, all out warfare sells like hot cakes. 'Alien Isolation' renders this defunct. Or at least highly recommends against it. The aim of the game is to survive - any way that you possibly can, which means being strategic, being tactical, being stealthy, being quiet. It's a virtual game of chess between you and the alien. That's not to say you can't kill anything, it's just not advised - where you'd think offing the antagonist paves the way for linear progression, it's more worthwhile (and more satisfying) to plan out your undetected escape - be it in a locker, cabinet, under a desk or in a vent - it is for the virtues of patience and preparation that you will reap reward. As a minor con, the game is rather unforgiving, continual trial and error (and many a death!) will unquestionably frustrate the player, but the gratification is so much sweeter when you finally progress.

    Graphically sublime, invigoratingly fresh, poignantly tense and foreboding; the wondrous intelligence of the game urges the player onto the edge of the seat and demands concentration. It's difficult, and at times rather repetitive completing an array of missions that require the player to go back and forth to fetch an item, but it's different. It's alien.
    10joel_maths

    This game is something else!

    Unlike most reviewers I have read from, I have neither played Aliens: Colonial Marines nor watched the original Aliens movie, so I do not have any real references to compare to. The only "horror" game I had played before this was Alan Wake - an excellent game in its own right. Alien: Isolation, however, is something else. It is not just a horror game, heck, it is not even just a game, it is an experience that has to be felt to be believed.

    I started off at Medium difficulty, which I bet is the perfect choice for your first playthrough. Judging by the atmosphere and the survival-oriented resources, I quickly understood I had to play an excellent stealth game, which I did - crafting items, conserving ammo, never making a sound. All good until the Alien took me down for the first time - I was creeping through a vent, but with the Alien lurking around, I had made a bit too much noise before entering it. Suddenly, the Alien hopped down behind me with that terrifying metallic thud. It uttered its customary terrifying squeal and dragged me by my feet before I knew it, game over! I had headphones on with the volume turned up and it was 3 in the night, so it was apt that all my composure went for a toss - I was short of breath, my hands were suddenly cold & trembling and I could not resume playing without taking a break. No game has ever done this to me, and I doubt any game ever will. It is so good! The game is challenging, and I'd definitely say it is not meant for everyone. But, it is a masterpiece, there is no doubt about it. I have never played a game with such depth of atmosphere - the excellent graphics (e.g. the most realistic rendering of fire ever, period!) and the unbelievable sound design come together to create one of the best game worlds I have ever experienced. If nothing else, this game sets the precedent for truly immersive worlds in the gaming industry. Combined with the stealth-oriented crafting-based survival gameplay and an intelligent, deadly monster, this game is a blockbuster of sorts.

    The game is not perfect though - the story could be much more taut and the human character models could be more lifelike. But, these factors take away only half a point from what is essentially a 10/10 game, just for the experience it provides.

    I highly recommend this game to not just survival horror fans, but also anyone who wants to have an other-worldly, surreal experience in a game. Play before you die!
    10malembenign

    One of the best games ever made. I'll give 11 if it would be possible.

    11 out of 10. That game is just amazing. One of the best video game experience I ever had. But it's not just the amazing game, but it is one of the best thrilling blockbusters in comparison with top Hollywood movies. It's an absolute must have for every gamer, Alien franchise fan and horror/thriller games/movies fan. I'm really looking forward for the sequel.
    politehere

    A Truly Intense and Frightening Experience

    Greetings from Iran! It took me three days to complete the campaign. I found the graphics to be head-and-shoulders above other games. The texture is very high-quality and more realistic than Watch Dogs', though round objects such as buttons are not perfectly rounded. The expression on characters' faces during cut scenes are vacant and unnatural, despite the high-quality texture that even shows sweat running down their faces. The scenery outside the spaceship is remarkable, though you won't get to see it much; when you do, look around and enjoy the "blinding" sun nearby. It's a wonderful effect!

    The beginning levels were very slow and I was quickly bored of the repetitive nature of the game, of walking through the same claustrophobic sterile corridors, constantly running into locked doors requiring unlocking tools nowhere to be found. 1/3rd into the game I found a jack and much later two types of torches (ION and Plasma torches) to open those locked doors. This means you have to do quite a lot of backtracking; go to one end of the spaceship and return through the same corridors back to where you were to do something else.

    Basically the game consists of performing a set of repetitive tasks such as opening locked doors, finding key-cards and pass-codes on computer terminals to get the doors opened, restoring power to generators and hacking, "again" to open locked doors! Boring, isn't it? I couldn't be more wrong, because after the incredibly slow built-up, there comes the alien; agile, frightening, unstoppable and truly well-designed I might add. Every time you see it adrenaline is bound to rush through your veins! Surprisingly, its movements are unscripted and totally unpredictable, so every time you die you will have to try out new tactics to get past the alien, as it will be roaming some other spot. You have to sneak around and use a motion detector "at all times" so that you don't accidentally run into the creature. It can even find you by the sound of your breathing while you're hiding in a closet! The downside is, the motion detector never tells you if the alien is a story above or below you, which makes the game all the more exciting.

    The alien could kill you anytime and anywhere; whether you are in the middle of starting up a generator, hacking a door, reading a journal on a computer terminal, or "saving your progress"! Once you get to a distant phone booth to save your progress, the alien might cut you open while you are saving the game, which is really frustrating. The worst thing is, saving spots are very distant from one another and you might find yourself dead after performing loads of tasks and evading the alien before you find the next saving spot or you might get killed right in the middle of saving your progress! Another frustrating thing is the map. It never tells you if the location you are to reach is below or above you. You will die a lot trying to find out just where the game wants you to go, and the map is quite confusing for another reason; use the map and move around and see if you don't get lost!

    During the game, you will collect maps, blueprints and seemingly useless stuff enabling you to build useful things, which will be vital to your progress. Of all the things I built, I could do without most of them, but some are essential. Make sure you have at least 20 revolver bullets, 6 med kits and 3 pipe bombs with you at all times. You will not be able to progress during later levels without at least 2 pipe bombs to get rid of a horde of relentless androids. Bullets are scant and won't do any good when encountering four androids at once, so you will have to throw two pipe bombs to pick off the four androids. Don't waste your valuable pipe bombs on individual androids. Instead, shoot them twice in the head with your revolver and hit them twice with your wrench. Oh and never run or pick up fights because that will lead the alien straight to your location. The flamethrower will make it go away for a few seconds only to come back to you more forcibly. It's truly the most invincible foe ever seen in a video game.

    To deal with the alien, you will get a flamethrower 2/3rd into the game, but that doesn't mean that you don't need to sneak around anymore, because just like all other types of ammunition, flamethrower bullets are extremely rare and you will need them A LOT, especially during later levels. Always try and save as many bullets as you can. NEVER have less than 15 revolver bullets or 300 flamethrower bullets, because if you run out of bullets you will not be able to progress any further and there's no going back, as when you save the game your previous save games are overwritten. If you're lucky, every one hour, you will find a single revolver bullet and virtually no flamethrower bullets; that said ammunition in Alien Isolation is extremely rare and hard to come by.

    All in all, the game is very intense and after finishing it you will feel that you have accomplished something big. It's a challenging and frightening experience. I strongly recommend this title to horror movie fans. Just ignore IGN and Gamespot and immerse yourself in the atmospheric universe of Alien Isolation.

    इस तरह के और

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    कहानी

    बदलाव करें

    क्या आपको पता है

    बदलाव करें
    • ट्रिविया
      Instead of following a predetermined path, the artificial intelligence of the Alien has been programmed to actively hunt the player by sight, sound, and smell. The Alien A.I was programmed with a complex set of behavioral designs that progressively unlock as it encounters the player to create the illusion that the Alien is learning from its encounters with the player and adjusting its hunting strategy appropriately. This includes the ability for the Alien to investigate "secondary sources" of disturbances. For instance, if it notices a locker or air lock is open, the Alien will search for who opened it.
    • गूफ़
      Despite the fact the Anesidora crew apparently explore the exact same area of the cargo hold as Kane, there is no sign of the open Egg that should remain from when he was attacked.
    • भाव

      [first lines]

      Ellen Ripley: Final report of the commercial starship Nostromo. Third officer reporting. The other members of the crew - Kane, Lambert, Parker, Brett, Ash and Captain Dallas are dead. Cargo and ship destroyed. I should reach the frontier in about six weeks. With a little luck, the network will pick me up. This is Ripley, last survivor of the Nostromo, signing off.

    • कनेक्शन
      Edited into Alien: Isolation (2019)
    • साउंडट्रैक
      The Passage
      (Music from एलियन (1979)

      Written by Jerry Goldsmith

      With Additional Arrangements by Christian Henson Joe Henson and Alexis Smith

      Copyright 1979 WARNER-TAMERLANE CORP (BMI)

    टॉप पसंद

    रेटिंग देने के लिए साइन-इन करें और वैयक्तिकृत सुझावों के लिए वॉचलिस्ट करें
    साइन इन करें

    अक्सर पूछे जाने वाला सवाल3

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    • Since when did Ripley have a daughter?

    विवरण

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