अपनी भाषा में प्लॉट जोड़ेंThe next input to the popular Doom franchise, the Doomslayer finds himself in medieval territory in this thrilling prequel.The next input to the popular Doom franchise, the Doomslayer finds himself in medieval territory in this thrilling prequel.The next input to the popular Doom franchise, the Doomslayer finds himself in medieval territory in this thrilling prequel.
Jason E. Kelley
- Doom Slayer
- (वॉइस)
- (as Jason Kelley)
- …
Piotr Michael
- King Novik
- (वॉइस)
Gina Gershon
- The Witch
- (वॉइस)
Daniel Bonjour
- Deag Loric
- (वॉइस)
- …
Sean Rohani
- Sentinel Soldier
- (वॉइस)
- …
Robbie Daymond
- Slayer Suit
- (वॉइस)
- …
Darin De Paul
- Kreed Maykr
- (वॉइस)
- (as Darin DePaul)
Fred Tatasciore
- Hell Priest
- (वॉइस)
- …
फ़ीचर्ड समीक्षाएं
I've been paying Doom since the original back in the day and feel compelled to leave a review in the small hope the developers see it and receive my thanks and respect. This game is polished, fun, well designed, smooth, playable and a worthy addition to the Doom series. I'm on my second play through, trying to locate all the secrets and bonus content. I just love how refined and well thought out it is. This is how you do video games!
I'm playing on a series S on a 4k TV and everything is smooth and clear. I enjoyed the map design, the enemies, and the story too. Just enough of each and the battles feel so much fun with the balancing of the weapons and power ups being just right to increase the fun, you really feel like an unstoppable titan of demonic destruction. Thank you for such a beautiful game!
I'm playing on a series S on a 4k TV and everything is smooth and clear. I enjoyed the map design, the enemies, and the story too. Just enough of each and the battles feel so much fun with the balancing of the weapons and power ups being just right to increase the fun, you really feel like an unstoppable titan of demonic destruction. Thank you for such a beautiful game!
Doom the dark ages is a new and amazing addition to the doom franchise. Its dark, its gory, its fun!
The map designs are amazing and detailed. The gun designs are even cooler than in eternal and look like there from the DARK AGEE😜😜 I know some people dont like this game because its a lot slower paced then eternal and 2016 but that does not stop it from making you feel like a unstoppable force of nature. You feel like a walking tank in this game, you can hear and feel every single step you take.
I think I spent at least 30 min just flying around on the dragon.
There is one thing that I missed though. Glory kills. Sadly they have been removed but this game is still amazing.
The map designs are amazing and detailed. The gun designs are even cooler than in eternal and look like there from the DARK AGEE😜😜 I know some people dont like this game because its a lot slower paced then eternal and 2016 but that does not stop it from making you feel like a unstoppable force of nature. You feel like a walking tank in this game, you can hear and feel every single step you take.
I think I spent at least 30 min just flying around on the dragon.
There is one thing that I missed though. Glory kills. Sadly they have been removed but this game is still amazing.
Took me 12 hours to beat the main story compared to the 14-16 it took to beat Eternal. When there are games coming out like E33 with a 30+ hour main story for under $50, buying games like this for $70+ makes absolutely no sense. Can't help but feel ripped off for spending that much money on a single player only game that can be beat in a few sittings. Surely there are a few more hours to be spent on side quests or the Doom equivalent, but its such a shame these games are taking longer to develop, costing more money, and yet providing far less in what you can actually do in the game. Very disappointing.
10bineyy
Doom: The Dark Ages does what the prior two games in the series does best; giving a think thrilling experience with new innovative combat, exclusive iconic weaponry and a fresh new game flow that absolutely destroys, desecrates and empowers the player like it's no one's business. This is the power trip of all power trips, and the most weighty Doom game to date. I've never played a video game that carries across such power and immense control over any and all scenarios that befall me, i was not locked in with demons, the demons were locked in with ME. This is an absolutely legendary new addition to the masterclass series that is new generation Doom, i couldn't ask for more, its brilliant Hugo Martin, you killed it once again.
As a lifelong Doom fan, I knew I was going to try this one out. And I found myself instantly drawn in by the new techno-medieval setting and the Doomslayers new get-up with the fur cape, studded armor, and shield saw looked awesome.
I loved the brutal new medieval styled weapons, like the Skullcrusher/Pulverizer that fires bone fragments at enemies, the Chain shot launching and retracting a ball and chain, and the Impaler that fires bolts. Adding melee weapons like the Power Gauntlet and Dreadmace turns the game into an intense first-person shooter/hack and slash hybrid gore-fest! The more medieval level and enemy designs/revamps were cool looking and introduced a new and engrossing setting for Doom.
Thanks to the Doomslayers bulkier build, the new combat system is slower and more focused on tactics to defeat your enemies, performing melee attacks and combos, and defensive action mixed with parrying enemy attacks with your trusty new shield instead of more the more intense, fleet-footed combat in the prequels. It's a surprising but interesting change of pace I found more challenging and enticing than the last two games, especially with the new difficulty sliders that let you adjust certain gameplay elements to just the right setting you want. Plus, you get to ride a dragon and engage giant demon with fisticuffs while piloting a giant mech! It was all types of awesome!
The level layouts are larger than before, giving the player the opportunity to explore and discover secret collectibles, like toys and skins; those kind of sandbox game elements have always appealed to me. Plus, the story is deeper and sheds more light on the Doomslayers origins and his experiences fighting alongside the Knight Sentinels of Argent D'Nur before moving on to Mars and Earth; it really ties the modern Doom trilogy together.
And, of course, it wouldn't be a true Doom game without an awesome and banging soundtrack. Finishing Move knocks it out of the park with another hardcore metal soundtrack that keeps you constantly pumped and eager for battle.
Any true Doom fan must try this, and I definitely recommend it to FPS fans in general.
I loved the brutal new medieval styled weapons, like the Skullcrusher/Pulverizer that fires bone fragments at enemies, the Chain shot launching and retracting a ball and chain, and the Impaler that fires bolts. Adding melee weapons like the Power Gauntlet and Dreadmace turns the game into an intense first-person shooter/hack and slash hybrid gore-fest! The more medieval level and enemy designs/revamps were cool looking and introduced a new and engrossing setting for Doom.
Thanks to the Doomslayers bulkier build, the new combat system is slower and more focused on tactics to defeat your enemies, performing melee attacks and combos, and defensive action mixed with parrying enemy attacks with your trusty new shield instead of more the more intense, fleet-footed combat in the prequels. It's a surprising but interesting change of pace I found more challenging and enticing than the last two games, especially with the new difficulty sliders that let you adjust certain gameplay elements to just the right setting you want. Plus, you get to ride a dragon and engage giant demon with fisticuffs while piloting a giant mech! It was all types of awesome!
The level layouts are larger than before, giving the player the opportunity to explore and discover secret collectibles, like toys and skins; those kind of sandbox game elements have always appealed to me. Plus, the story is deeper and sheds more light on the Doomslayers origins and his experiences fighting alongside the Knight Sentinels of Argent D'Nur before moving on to Mars and Earth; it really ties the modern Doom trilogy together.
And, of course, it wouldn't be a true Doom game without an awesome and banging soundtrack. Finishing Move knocks it out of the park with another hardcore metal soundtrack that keeps you constantly pumped and eager for battle.
Any true Doom fan must try this, and I definitely recommend it to FPS fans in general.
क्या आपको पता है
- ट्रिवियाFirst game of the Doom reboots to not have a soundtrack composed by Mick Gordon, as he had a difficult working relationship with id Software and Bethesda.
टॉप पसंद
रेटिंग देने के लिए साइन-इन करें और वैयक्तिकृत सुझावों के लिए वॉचलिस्ट करें
विवरण
- रंग
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