IMDb रेटिंग
8.3/10
2.1 हज़ार
आपकी रेटिंग
अपनी भाषा में प्लॉट जोड़ेंDuke it out in the fourth entry of the Super Smash Bros. series. New features are an eight player-mode, support for Nintendo's Amiibos, custom Miis as playable fighters, post-release DLC and... सभी पढ़ेंDuke it out in the fourth entry of the Super Smash Bros. series. New features are an eight player-mode, support for Nintendo's Amiibos, custom Miis as playable fighters, post-release DLC and more.Duke it out in the fourth entry of the Super Smash Bros. series. New features are an eight player-mode, support for Nintendo's Amiibos, custom Miis as playable fighters, post-release DLC and more.
- पुरस्कार
- 4 जीत और कुल 3 नामांकन
Jason Adkins
- Ike
- (English version)
- (वॉइस)
Laura Bailey
- Lucina
- (English version)
- (वॉइस)
Dan Falcone
- Roy Koopa
- (वॉइस)
Alesia Glidewell
- Zero Suit Samus
- (आर्काइव ध्वनि)
- (वॉइस)
- …
Steve Heinke
- Wii Fit Trainer (Male)
- (English version)
- (वॉइस)
- (as Steven Heinke)
Ryô Horikawa
- Captain Falcon
- (वॉइस)
- (as Ryo Horikawa)
- …
Adam Howden
- Shulk
- (English version)
- (वॉइस)
Kerri Kane
- Rosalina
- (वॉइस)
- (as Kerry Kane)
Samantha Kelly
- Princess Peach
- (वॉइस)
- (as Sam Kelly)
Brandy Kopp
- Palutena
- (English version)
- (वॉइस)
फ़ीचर्ड समीक्षाएं
Coming after Brawl which was a legendary game. Wii U Smash was not bad, but it has missing features and mechanics that made Brawl a legend. I didn't out play this game as I did with Brawl.
It has more characters, although some characters from previous titles are absent. The final Smash's were hash and were depowered. Even though I hated being on the receiving end of Pikachu or Sonic's final smash, it's unfortunate that they weakened the final smash's and made it easier to avoid.
After paying 60 dollars for this game you'll have to pay an addition for other characters. Yeah, cash grab.
Overall a good game but coming after Brawl its a step down.
It has more characters, although some characters from previous titles are absent. The final Smash's were hash and were depowered. Even though I hated being on the receiving end of Pikachu or Sonic's final smash, it's unfortunate that they weakened the final smash's and made it easier to avoid.
After paying 60 dollars for this game you'll have to pay an addition for other characters. Yeah, cash grab.
Overall a good game but coming after Brawl its a step down.
First of all, I'd just like to say that today is April 20th, 2015, which means I have officially been a part of the IMDb for 10 years. And i've also achieved "Top Reviewer" on my Page. That is a real Honor & achievement to me.
So to celebrate, my 10th anniversary review will be for the latest installment of the immortal & unstoppable game series, Super Smash Bros. Wii U.
To begin, The SSB Series began in the late 90's, coming off the lapels of other fighting games of the 1990s, but this one was different. if having Nintendo characters as the fighters wasn't enough, the game wasn't about draining your opponents energy bars or performing fatalities - this was about racking up damage and knocking your opponent off the stage. A completely new concept at the time. The game was initially released in Japan, but almost never made it over to the west, until Nintendo made the decision to do so. 16 years later, Nintendo is still releasing the game, with added characters, stages, music, weapons, and game modes, and we still keep on handing them cash over fist...and we love it.
There's not much else to add, it's the same old formula (Hey if it ain't broke, don't fix it) except on the Wii U, Nintendo's latest console. The gameplay is similar to that of Brawl and it feels like it's on the same engine. However, more characters come to the battle, including Megaman, Pac-man, The Xenoblade characters, The Wii fit Trainers and Little Mac from Punch-out.
Sadly, as far as I know, Snake doesn't make a return. He's exclusive to Brawl.
The trophy system's been reworked too, but not to my personal liking. The Trophy coin-op machine from Melee was cool, the coin launcher from Brawl was a real joy, but the new way to acquire trophies feels lazy. You destroy falling boxes on a platform and you pay for the time with coins acquired in battle. So you could rack up a boatload of coins to spend 10 minutes or you could spend a small amount for 10 seconds. Maybe i don't know how to do it, but i still don't like the idea. The coin launcher was much more fun in my opinion.
What I do like is the 8-man mêlée - last Christmas, My cousins and I spent new years eve together, and played a few brawls, 6 people at once - it was revolutionary and I couldn't have been happier to see more than 4 people playing at the same time when the maximum amount of gamers was 4. Nintendo pushed that boundary making a 4-player console standard with the N64 and now they're pushing it further with the Wii U. How many other games will allow 8 people to play at once?
To end this review, I'd love to say that the Super Smash Bros series is one of my personal favorites and deserves all the accolades and love that it gets. it's worth the 60$ you pay for it and you should definitely go get yourself a copy, you will not be disappointed.
10/10
So to celebrate, my 10th anniversary review will be for the latest installment of the immortal & unstoppable game series, Super Smash Bros. Wii U.
To begin, The SSB Series began in the late 90's, coming off the lapels of other fighting games of the 1990s, but this one was different. if having Nintendo characters as the fighters wasn't enough, the game wasn't about draining your opponents energy bars or performing fatalities - this was about racking up damage and knocking your opponent off the stage. A completely new concept at the time. The game was initially released in Japan, but almost never made it over to the west, until Nintendo made the decision to do so. 16 years later, Nintendo is still releasing the game, with added characters, stages, music, weapons, and game modes, and we still keep on handing them cash over fist...and we love it.
There's not much else to add, it's the same old formula (Hey if it ain't broke, don't fix it) except on the Wii U, Nintendo's latest console. The gameplay is similar to that of Brawl and it feels like it's on the same engine. However, more characters come to the battle, including Megaman, Pac-man, The Xenoblade characters, The Wii fit Trainers and Little Mac from Punch-out.
Sadly, as far as I know, Snake doesn't make a return. He's exclusive to Brawl.
The trophy system's been reworked too, but not to my personal liking. The Trophy coin-op machine from Melee was cool, the coin launcher from Brawl was a real joy, but the new way to acquire trophies feels lazy. You destroy falling boxes on a platform and you pay for the time with coins acquired in battle. So you could rack up a boatload of coins to spend 10 minutes or you could spend a small amount for 10 seconds. Maybe i don't know how to do it, but i still don't like the idea. The coin launcher was much more fun in my opinion.
What I do like is the 8-man mêlée - last Christmas, My cousins and I spent new years eve together, and played a few brawls, 6 people at once - it was revolutionary and I couldn't have been happier to see more than 4 people playing at the same time when the maximum amount of gamers was 4. Nintendo pushed that boundary making a 4-player console standard with the N64 and now they're pushing it further with the Wii U. How many other games will allow 8 people to play at once?
To end this review, I'd love to say that the Super Smash Bros series is one of my personal favorites and deserves all the accolades and love that it gets. it's worth the 60$ you pay for it and you should definitely go get yourself a copy, you will not be disappointed.
10/10
I know, it's like Mortal Kombat, it's the same as the previous Super Smash Bros, but I don't care. Tha game came out almost 10 years ago, and it hasn't aged one day. I love the whole idea behind all these characters that come from all these different worlds only to fight each other. They all have a differebt and unique story, all have their strenghts and weaknesses, and they all have a reason they fight. One day I hope I can make something like this, my own game of this genre. Maybe I'll give it the option to play 1v1 like in Mortal Kombat and the other option like Super Smash Bros, but regardless I would love it.
It is exact same as both brawl and melee. It is a straight up copy of mortal Kombat. They use poor Nintendo characters to sell the games. The platforms are ridiculous, they are simply all the same. I don't know how they made multiple games out of this franchise.nit is a tedious, tedious game. Do not buy this games as you will regret it after 2 hours of boring gameplay. They use the same concept of making stages for each stage, ' some space to fall off, a bit of land, done''. I would like to see this games discontinued and everyone that bought it should return it, if they have not done so already. It may seem different to mortal Kombat at a glance but when you release that they use the same gameplay mechanics 'trouble tap y, x and a'. I have chose 1 out of 10 because the gameplay is just not good, they have ripped off all buyers and especially all of the fans. Nintendo a thieving fools and should be stopped at once,
This is basically the same game as smash bros brawl but without story mode,i hope that the next smash has story mode
क्या आपको पता है
- ट्रिवियाFans have campaigned for SpongeBob SquarePants to appear as a playable character.
- गूफ़The trophy for the Metal Box says that it first appeared in Super Mario 64 (which is correct). However, it says that the box also appears in Super Mario 64 DS, which is not true. In that game, instead of obtaining the metal power up from the green box, the player must obtain a Power Flower while playing as Wario.
- कनेक्शनEdited from Nintendô ôru sutâ dairantô Sumasshu burazâzu (1999)
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