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Ghost in the Shell: Arise - Border 1: Ghost Pain

  • 2013
  • TV-MA
  • 58 मि
IMDb रेटिंग
7.0/10
4.5 हज़ार
आपकी रेटिंग
Ghost in the Shell: Arise - Border 1: Ghost Pain (2013)
Adult AnimationAnimeCyberpunkSeinenActionAnimationSci-Fi

अपनी भाषा में प्लॉट जोड़ेंOne year after the fourth World War, cyborg and hacker extraordinaire Motoko Kusanagi from the military's 501st Secret Unit finds herself wrapped up in the investigation of a devastating bom... सभी पढ़ेंOne year after the fourth World War, cyborg and hacker extraordinaire Motoko Kusanagi from the military's 501st Secret Unit finds herself wrapped up in the investigation of a devastating bombing.One year after the fourth World War, cyborg and hacker extraordinaire Motoko Kusanagi from the military's 501st Secret Unit finds herself wrapped up in the investigation of a devastating bombing.

  • निर्देशक
    • Masahiko Murata
    • Kazuchika Kise
  • लेखक
    • Shirow Masamune
    • Tow Ubukata
  • स्टार
    • Maaya Sakamoto
    • Ikkyû Jaku
    • Ken'ichirô Matsuda
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDb रेटिंग
    7.0/10
    4.5 हज़ार
    आपकी रेटिंग
    • निर्देशक
      • Masahiko Murata
      • Kazuchika Kise
    • लेखक
      • Shirow Masamune
      • Tow Ubukata
    • स्टार
      • Maaya Sakamoto
      • Ikkyû Jaku
      • Ken'ichirô Matsuda
    • 10यूज़र समीक्षाएं
    • 10आलोचक समीक्षाएं
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
    • पुरस्कार
      • कुल 1 नामांकन

    फ़ोटो2

    पोस्टर देखें
    पोस्टर देखें

    टॉप कलाकार47

    बदलाव करें
    Maaya Sakamoto
    Maaya Sakamoto
    • Motoko Kusanagi
    • (वॉइस)
    Ikkyû Jaku
    • Daisuke Aramaki
    • (वॉइस)
    • (as Ikkyu Juku)
    Ken'ichirô Matsuda
    • Batou
    • (वॉइस)
    Tarusuke Shingaki
    • Togusa
    • (वॉइस)
    Yôji Ueda
    • Paz
    • (वॉइस)
    Miyuki Sawashiro
    Miyuki Sawashiro
    • Logicoma
    • (वॉइस)
    Mayumi Asano
    • Kurutsu
    • (वॉइस)
    Takanori Hoshino
    • Raizô
    • (वॉइस)
    Yasuhiro Mamiya
    • Ibachi
    • (वॉइस)
    Kenji Nojima
    • Tsumugi
    • (वॉइस)
    Atsushi Miyauchi
    • Mamuro
    • (वॉइस)
    Kôji Ishii
    • Kanzaki
    • (वॉइस)
    Yôsuke Akimoto
    • Department of Defense Deputy Minister Jôgen
    • (वॉइस)
    Tomo Muranaka
    • Amuri
    • (वॉइस)
    Yuta Odagaki
    • Section 9 Member A
    • (वॉइस)
    Hiromichi Tezuka
    • Section 9 Member B
    • (वॉइस)
    Masayoshi Sugawara
    • Section 9 Member C
    • (वॉइस)
    Hironori Kondo
    • Section 9 Member D
    • (वॉइस)
    • निर्देशक
      • Masahiko Murata
      • Kazuchika Kise
    • लेखक
      • Shirow Masamune
      • Tow Ubukata
    • सभी कास्ट और क्रू
    • IMDbPro में प्रोडक्शन, बॉक्स ऑफिस और बहुत कुछ

    उपयोगकर्ता समीक्षाएं10

    7.04.5K
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    फ़ीचर्ड समीक्षाएं

    2jacksondanny020

    what the crap apple jacks

    This was some bull crap. This movie was almost nothing like the original ghost in the shell. For what ever reason there is an unexplained conflict between two characters that is in no way explained what so ever.this was so bland that I found my self falling asleep. The entire plot is freaking confusing. I don't even why some of the stuff in the film is happening. There is so many freaking cliff hanger that I lost count. This was a very poor attempt to revive ghost in the shell. Watch this crap if your curious. The animation was new but the constant cameos of Microsoft tablets were annoying considering this is a Prequel and that the original ghost in the shell did not have smartphones or tablets because during that era, they did not exist
    8imdbfan-8113495720

    Could be more

    It is a nice movie, not to bad but also no enough good. Every topic and every character it is pretty nice and also charistamic, especially Kusanagi. Seeing it with nowadays eyes the main problem about AI and mind control, also brain hackers, It's truly a recent problem or even a future problem, seems not to be a big deal but think just that this movie was release 10 years ago, or even before if we put on table the manga. All the world construction it is also pretty nice and well achieved I like the way the movie uses cyberpunk estetic but not just with hyper technology or tipical cliche high technology and low live quality. The main problem it is more technical, I mean the animation is lovely and it is 3D so that's amazing but. Espcially in fights I ain't feel the movement or the hit impact, it doesn't really look like a live or death fight. The last thing is Motoko Kusanagi it is a really nice character, I mean she have carisma an also an interesting background and history (and also her presentation it's just perfect) but the movie don't tell too much about the past or the background, you will only know the nescesary, that isn't bad but I think they lost the oportunity to create an even more insteresting and memorable character. Especially cause she is the 90% of the movie.
    6mzgothicgamrgrrrl

    Major? I Hardly Recognize You!

    I live and breathe Ghost in the Shell. Cliché expression I know, but I've no other way to explain my fascination with both the Manga and the Anime adaptations. So naturally, at the mention of a new franchise,a prequel no less, I leaped at the opportunity to see it, only to reel backwards at the result.

    Now, don't get me wrong. For a TV series, the animation is beyond fantastic, and the colors especially are very well detailed. The use of darkness, alongside the foreboding shadowy atmosphere works really well at developing an alternate flavor to the preexisting franchise. The action scenes are very entertaining, and the accompanying musical score really helps to set the mood, settling you into a time of adept digital technology.

    The vulnerability we witness in heroine, Major Motoko Kusangi, is something we have not encountered before, and really helps in not only sympathizing with her character, but in realizing that she is a younger, less powerful individual than we have previously encountered. Despite this, she continues to display the same level of determination, authority and compassion we have previously had the pleasure of viewing.

    Although I questioned why Motoko was not of a lesser rank during this feature (in Shirow Masamune's original manga, Ghost in the Shell, it was mentioned she was once a Lieutenant), this question was made irrelevant by the sheer lengths Motoko was willing to go to find the truth about what happened to her superior, Lieutenant Colonel Mamuro, which brilliantly convinces us how much this man meant to her.

    The inclusion of the Logicoma (the younger version of the Tachikoma) is additionally fun to watch, although our four legged friend perhaps deserved some further screen time, which is certainly made up for during the sequel, Ghost Whispers.

    Furthermore, the story is filled with a great depth of intrigue that is fabulously built up, in which the creators feed us only slips of information as we attempt to solve the puzzle, having to wait until the final moments to successfully unravel the truth.

    There is perhaps more of the story that could have been fleshed out, and additional background provided to characters, with Motoko been the primary focus of this episode, however this is not the reason behind why I felt disappointment with this feature. Despite the addendum that Motoko looks nothing like she has formerly, with a completely different hairdo, physique, outfit and voice, this I was willing to overlook in order to simply enjoy the episode.

    Ghost Pain explores the back-story of not only Section 9, and how it began to be formed, but how the Major came to become fully cyborg. This endeavor is quite ambitious, and would have worked perfectly, if the feature had not decided to reinvent everything.

    During Masamune's manga, Ghost in the Shell 2 Man-Machine Interface, Motoko reveals she underwent the procedure to become completely cyborg when she was just a child. In the first season of Stand Alone Complex (SAC), Kenji Kamiyama reveals the Major was 6 years of age when she experienced the surgery that transformed her into a cyborg, which is further detailed in SAC 2nd Gig, where the audience discovers Motoko suffered a massive ordeal, her human body been irreparably damaged, therefore requiring her mind to be transferred to that of a cyborg replacement. Moreover, the back-story regarding how Paz joined Section 9 (which was explored during SAC 2nd Gig) is also changed. Long story short, none of these are taken into account, this prequel subsequently telling a completely different and contradictory storyline, that long time fans of the series might have difficulty digesting.

    If this is not enough, during the special features, located on the Ghost Whispers disc (the sequel to Ghost Pain), the director of both episodes notes how he has forgotten if Motoko's back-story was developed during SAC. If the man directing the project apparently hasn't done his research, and the same can probably be said for the writers, hence the lacking connection between this series and the previous, how are we, the audience, supposed to trust these developers with the continuation of a much loved franchise?

    As a stand alone feature, Ghost Pain is an interesting edition to the series. When in contrast with what has come before, I personally think the creators should have done their homework. In watching the feature, it is obvious one of the driving influences was to reveal Motoko's humanity, a factor that could have been equally attempted if the writers had taken the time to view what had come before. If those at the helm of the project are willing to create a show that changes all that we have learned about Motoko's background, should we be willing to participate?
    7wastebot

    An immature and under-developed Shell

    For fans of the original film and the 2004 follow-up Innocence, this will be both impressive and disappointing. It seems to be intended as the first part of a TV series rather than a film, so it feels abrupt and under-developed. I may be biased as someone who deeply appreciates robot sci-fi stories but also has high expectations for them.

    For first time viewers of any Ghost in the Shell animation, this may be as mind-opening and impressive as the other 2, although the animation style reverts to the original and may seem a little old to people used to more recent animation/cartoon advances. The essence of the science-fiction story remains, with some more modern realism thrown in to keep the story relevant.

    The makers should either rebuild and expand this into a proper film or follow-up with another short film that fills in the gaps and then combine the 2. It would be sad to see a great film series like this turn into half-developed TV melodrama.
    4marioprmpi

    You should know the original anime! / Something for fans

    Positive:
    • action
    • Logicoma is cute & weird
    • interesting plot: effects of technology (hacking, cyber terrorism)


    Negative:
    • confusing (storywise no prior knowledge required, but also no introduction to the Ghost in the Shell Universe)
    • characters are neglected
    • unnecessarily complex story
    • visually very reduced / poorly detailed and somewhat cheap
    • meaningless music
    • playing time / substance of the story (could have been reduced to half the time)

    इस तरह के और

    Ghost in the Shell: Arise - Border 2: Ghost Whispers
    7.1
    Ghost in the Shell: Arise - Border 2: Ghost Whispers
    Ghost in the Shell: Arise - Border 3: Ghost Tears
    7.1
    Ghost in the Shell: Arise - Border 3: Ghost Tears
    Ghost in the Shell: Arise - Border 4: Ghost Stands Alone
    7.1
    Ghost in the Shell: Arise - Border 4: Ghost Stands Alone
    Kôkaku Kidôtai Shin Gekijôban
    6.6
    Kôkaku Kidôtai Shin Gekijôban
    Ghost in the Shell: Arise - Pyrophoric Cult
    7.0
    Ghost in the Shell: Arise - Pyrophoric Cult
    Kôkaku kidôtai: Stand Alone Complex Solid State Society
    7.8
    Kôkaku kidôtai: Stand Alone Complex Solid State Society
    Kôkaku Kidôtai Araizu Orutanatibu Âkitekucha
    7.3
    Kôkaku Kidôtai Araizu Orutanatibu Âkitekucha
    Ghost in the Shell SAC_2045
    6.4
    Ghost in the Shell SAC_2045
    Ghost in the Shell: Stand Alone Complex
    8.5
    Ghost in the Shell: Stand Alone Complex
    Kôkaku kidôtai 2.0
    7.8
    Kôkaku kidôtai 2.0
    Innocence
    7.4
    Innocence
    Kôkaku kidôtai: S.A.C. 2nd GIG - Individual eleven
    8.3
    Kôkaku kidôtai: S.A.C. 2nd GIG - Individual eleven

    कहानी

    बदलाव करें

    क्या आपको पता है

    बदलाव करें
    • कनेक्शन
      Edited into Kôkaku Kidôtai Araizu Orutanatibu Âkitekucha (2015)
    • साउंडट्रैक
      Jibun ga Inai
      (I'm Not There)

      Performed by Salyu (as salyu × salyu)

      Music & Arrangement by Keigo Oyamada

      Lyrics by Shintarô Sakamoto

    टॉप पसंद

    रेटिंग देने के लिए साइन-इन करें और वैयक्तिकृत सुझावों के लिए वॉचलिस्ट करें
    साइन इन करें

    अक्सर पूछे जाने वाला सवाल16

    • How long is Ghost in the Shell: Arise - Border 1: Ghost Pain?Alexa द्वारा संचालित

    विवरण

    बदलाव करें
    • रिलीज़ की तारीख़
      • 22 जून 2013 (जापान)
    • कंट्री ऑफ़ ओरिजिन
      • जापान
    • आधिकारिक साइट
      • Official site (Japan)
    • भाषाएं
      • अंग्रेज़ी
      • जापानी
    • इस रूप में भी जाना जाता है
      • Vỏ Bọc Ma: Arise - Phần 1: Bóng Ma Đau Khổ
    • उत्पादन कंपनियां
      • Bandai Visual Company
      • Dentsu
      • FUNimation Studios
    • IMDbPro पर और कंपनी क्रेडिट देखें

    तकनीकी विशेषताएं

    बदलाव करें
    • चलने की अवधि
      58 मिनट
    • रंग
      • Color
    • ध्वनि मिश्रण
      • Dolby Surround 5.1
    • पक्ष अनुपात
      • 1.78 : 1

    इस पेज में योगदान दें

    किसी बदलाव का सुझाव दें या अनुपलब्ध कॉन्टेंट जोड़ें
    Ghost in the Shell: Arise - Border 1: Ghost Pain (2013)
    टॉप गैप
    By what name was Ghost in the Shell: Arise - Border 1: Ghost Pain (2013) officially released in India in English?
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