अपनी भाषा में प्लॉट जोड़ेंSet in modern day Dubai, massive sandstorms have buried the city. As Capt. Martin Walker, you're sent in to find any survivors and learn what happened to the original rescue and evacuation t... सभी पढ़ेंSet in modern day Dubai, massive sandstorms have buried the city. As Capt. Martin Walker, you're sent in to find any survivors and learn what happened to the original rescue and evacuation team led by Lt. Colonel John Konrad.Set in modern day Dubai, massive sandstorms have buried the city. As Capt. Martin Walker, you're sent in to find any survivors and learn what happened to the original rescue and evacuation team led by Lt. Colonel John Konrad.
- The Radioman
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- Agent Riggs
- (वॉइस)
- Agent Gould
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- Agent Daniels
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- Commando
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- Marine
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- Marine
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- Officer
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- Officer
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- Soldier
- (वॉइस)
- Soldier
- (वॉइस)
फ़ीचर्ड समीक्षाएं
So i have recently invested 8-10 hours of my lifetime into "Spec Ops: The Line" (2012). It was worth every minute of it.
This is a 3rd person shooter with an amazing story (Seriously. In a Shooter!), gorgeous graphics (played for the first time in the end of 2015), very solid game-play and mechanics. The highlight of the game and the actual reason why i have played in the first place 3 years after it's release (haven' t got a chance at the moment of it's release) was a story that i read was great. It is great, based on a "The Heart of The Darkness", on which material the masterpiece "Appocalyose Now" was made - it takes you to the deeps of modern warfare and place you in a shoes of "Captain Willard" who has to go trough hell to kill "Kurtz". Although the ending left me a bit confused, i loved the whole experience nevertheless.
Overall, "Spec Ops: The Line" is a highly enjoyable game (still) in regards to 3 main factors: amazing story and mood, great game-play and superb visuals. Maybe it's not as polished as "Gears Of War", but it is a rare gem - shooter that actually makes you FEEL.
DO NOT play this game like you play any other arcade shooter, pay attention to the characters' mental state, the details in the environment around them, the dialogue, all that. This game will deliver a different message to everyone, depending on one's personal philosophy, what details one picks up and how one perceives the game's story.
Gameplay-wise, cover system is clunky and gunplay is too arcadey for my taste but it isn't worse enough to affect how you experience the game.
Very, very, very underrated. Hope there would be more similar games in the future.
So the story side is great; graphically and gameplay-wise is it also great? Mostly.
While you won't be blown away by the uniqueness of the gameplay, you will find that the graphics are a beauty. There are times when I just pause to look at the scenery. The gameplay I'd say is comfortable. Much like playing BF3, Gears of War, or COD feels familiar every time you play it, in that "comfortable" way. Similarly Spec Ops is pleasant, you can dive right into the narrative without fumbling with controls for the first couple of hours.
The music and score throughout the game are pretty nice as well, however the sound effects feel lackluster. Bullets and weapons just don't have the audio impact that they should. Having been in the army, I can tell you that when you fire a weapon, it's a powerful thing, but in Spec Ops (as with many games), these sounds are glaring because of their lack of impact.
Overall though, this is a fun to play, harsh to consume game. And its great.
8/10
Bottom line, the jokingly dubbed "PTSD" Simulator lived up to what everyone said it would, surprisingly.
9/10. Only misses the 10 due to weak gameplay mechanics and laggy controls.
My only regret is not playing this sooner.
क्या आपको पता है
- ट्रिवियाThe game was inspired by the Joseph Conrad novel "Heart of Darkness".
It also takes inspiration from the film adaptation Apocalypse Now (1979). The "Radio Man" bears resemblance to the journalist played by Dennis Hopper. In addition, Captain Walker's first name is Martin, a possible homage to lead actor Martin Sheen.
- गूफ़Walker is always shown carrying an M4A1 in cutscenes regardless of what weapon(s) the player is actually carrying.
- भाव
Colonel John Konrad: It seems that reports of my survival have been greatly exaggerated.
Captain Martin Walker: This isn't possible...
Colonel John Konrad: Oh I assure you, it is.
Captain Martin Walker: How?
Colonel John Konrad: Not how. Why? You were never meant to come here.
Captain Martin Walker: What happened here was out of my control...
Colonel John Konrad: Was it? None of this would've happened if you just stopped. But on you marched. And for what?
Captain Martin Walker: We tried to save you.
Colonel John Konrad: You're no savior. Your talents lie elsewhere.
Captain Martin Walker: This isn't my fault.
Colonel John Konrad: It takes a strong man to deny what's right in front of him. And if the truth is undeniable, you create your own. The truth, Walker, is that you're here because you wanted to feel like something you're not: A hero. I'm here because you can't accept what you've done. It broke you. You needed someone to blame, so you cast it on me. A dead man. I know the truth is hard to hear Walker, but it's time. You're all that's left and we can't live this lie forever. I'm going to count to five, then I'm pulling the trigger.
Captain Martin Walker: You're not real. This is all in my head.
Colonel John Konrad: Are you sure? Maybe it's in mine? One.
Captain Martin Walker: No... everything, all of this, It was your fault!
Colonel John Konrad: If that's what you believe then shoot me. Two.
Captain Martin Walker: I-I didn't mean to hurt anybody...
Colonel John Konrad: No-one ever does Walker. Three.
Colonel John Konrad: Four. Is this really what you want Walker? So be it. Five!
- क्रेज़ी क्रेडिटThe player's profile name is credited as a guest star in the opening credits. This relates to the game's themes about players and player characters.
- कनेक्शनFeatured in Sage Reviews: Spec Ops: The Line (2012)
- साउंडट्रैकVerdi Dies Irae
Composed by Giuseppe Verdi
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विवरण
- रंग