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Avowed

  • वीडियो गेम
  • 2025
  • M
IMDb रेटिंग
7.3/10
565
आपकी रेटिंग
Avowed (2025)
Avowed: Story Trailer
trailer प्ले करें1:32
3 वीडियो
4 फ़ोटो
ActionAdventureFantasy

अपनी भाषा में प्लॉट जोड़ेंAn epic, first-person RPG set in the fantasy world of Eora.An epic, first-person RPG set in the fantasy world of Eora.An epic, first-person RPG set in the fantasy world of Eora.

  • निर्देशक
    • Carrie Patel
  • स्टार
    • David Agranov
    • Zeke Alton
    • Dave B. Mitchell
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDb रेटिंग
    7.3/10
    565
    आपकी रेटिंग
    • निर्देशक
      • Carrie Patel
    • स्टार
      • David Agranov
      • Zeke Alton
      • Dave B. Mitchell
    • 9यूज़र समीक्षाएं
    • 6आलोचक समीक्षाएं
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • वीडियो3

    Avowed: Story Trailer
    Trailer 1:32
    Avowed: Story Trailer
    Avowed: Official Gameplay Trailer
    Trailer 2:28
    Avowed: Official Gameplay Trailer
    Avowed: Official Gameplay Trailer
    Trailer 2:28
    Avowed: Official Gameplay Trailer
    Avowed
    Trailer 1:21
    Avowed

    फ़ोटो3

    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें

    टॉप कलाकार99+

    बदलाव करें
    David Agranov
    David Agranov
      Zeke Alton
      Zeke Alton
        Dave B. Mitchell
        Dave B. Mitchell
        • Pere Quilicci
        • (वॉइस)
        • …
        Chantelle Barry
        Chantelle Barry
          Laila Berzins
          Laila Berzins
            Anjali Bhimani
            Anjali Bhimani
            • Yatzli
            • (वॉइस)
            JB Blanc
            JB Blanc
              David Boat
              David Boat
                Jeff Leach
                Jeff Leach
                • Bragan
                • (वॉइस)
                Torian Brackett
                Torian Brackett
                  Tom Bromhead
                  Tom Bromhead
                    Eugene Byrd
                    Eugene Byrd
                      Maria Canals-Barrera
                      Maria Canals-Barrera
                        Debra Cardona
                        Debra Cardona
                        • Runyd
                        • (वॉइस)
                        • …
                        Nick Carson
                        Nick Carson
                          SungWon Cho
                          SungWon Cho
                          • Aiko
                          • (वॉइस)
                          • …
                          Allegra Clark
                          Allegra Clark
                          • Captain Aelfyr
                          • (वॉइस)
                          • …
                          David Cooley
                          David Cooley
                            • निर्देशक
                              • Carrie Patel
                            • सभी कास्ट और क्रू
                            • IMDbPro में प्रोडक्शन, बॉक्स ऑफिस और बहुत कुछ

                            उपयोगकर्ता समीक्षाएं9

                            7.3565
                            1
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                            9
                            10

                            फ़ीचर्ड समीक्षाएं

                            7scmichael-89019

                            Good World Design filled with insufferable characters

                            Seems like the ones who build this world and the ones who filled it with these characters and bad dialogue are two different teams. It feels like the potential of the beautifully created world is not met due to bland dialogue and corpo lunchtalk npcs.

                            Some levels are pretty nicely designed while most of the side missions are empty and generic.

                            The graphics are really spot on, the cities feel good but are lacking flair. It's a world that can be filled with major updates in the future hopefully.

                            For a game that was at first designed to be live-Service - it should've probably stayed on that path.
                            5desrocchi

                            Hindered by bad writing

                            The game is technically and mechanically good, it plays well and it does not have irritating mechanics like stamina loss while exploring or weapon decay that makes them need repair.

                            ... but the writing, oh god the writing and storytelling!

                            The absurd amount of made up words that we have to memorize to just keep track of what's being talked about is appalling!

                            Then sometimes different words spoken by different people have the same meaning and we are supposed to keep track of all this convoluted internal structure just because a character one time said that word.

                            The amount of interruption in the game just to spit a meaningless dialogue in our face is also absurd. After a few hours I just stopped even reading and skipped everything because it was just time lost, it amounted to nothing.

                            Mind you, I have the suspicion that all the interactions with "the voice" will decide the ending of the game, but they irritated me so much that at this point I'm more eager to get it over with than to care for how the game end.

                            EDIT: After finishing the game I have to say the writing is even worse than I thought just because it has no actual influence on what happens, it's literally hours of mindnumbing armchair psychology that does nothing but change the slideshow at the game's epilogue.

                            There are 5 or 6 choices that have minor gameplay consequences, the rest of the dialogue can be skipped and the player would see no difference.
                            10vincentheemskerk

                            A good old fashioned adventure.

                            As a big fan of RPGs such as Fable and Dragon Age Origins, this game came out of nowhere as a very pleasant surprise.

                            • Beautiful atmospheric world.


                            • So much fun to discover.


                            • Good gameplay with a lot of variety in weapons and abilities.


                            • Swap between 1st and 3rd perspective with the push of a button.


                            • Intriguing story with interesting characters.


                            • Lots of freedom in choices with dialogues and events.


                            • Atmospheric music and very good audio.


                            Especially the combat is one of the best I've encountered in a RPG. Speaking about the 1st person pov. But game is also very playable in 3rd person. I loved switching between pov on certain locations and situations.

                            Tried it on Gamepass and after a few hours I bought the premium edition by my local store.

                            Truly one of my favourite new game since Lies of P.
                            7Parrachan

                            A Mixed Bag of Strong Gameplay and Weak Storytelling

                            From the acclaimed developers at Obsidian Entertainment (Fallout: New Vegas, The Outer Worlds), Avowed presents itself as a promising first-person RPG set in a vivid fantasy world known as the Living Lands. The game boasts impressive visuals, with rich textures and fluid animations that reflect current-generation capabilities. Initially, the world-building is engaging, with interesting lore and a solid pace during the first quarter. Unfortunately, that momentum doesn't last.

                            Gameplay is where Avowed shines. Combat is fast, fluid, and varied, giving players plenty of freedom and avoiding the usual pitfalls of stat-heavy RPG mechanics. The progression system feels balanced, letting your weapons and skills grow naturally as you advance. That said, this strength becomes a weakness later on: weapon upgrades become almost mandatory to proceed, and the dependence on gear progression begins to overshadow skill.

                            The experience starts to unravel in other areas. Conversations with NPCs begin promisingly but devolve into repetitive and shallow exchanges. Many characters feel lifeless - more like set pieces than personalities - which hurts immersion. Enemy encounters suffer a similar fate. Initially diverse, foes later become repetitive, and the challenge turns into a numbers game, with difficulty ramping up through sheer quantity rather than thoughtful design.

                            Narratively, the game struggles. While side quests and lore exploration help elevate a weak premise, the central plot involving gods and an internal entity becomes muddled halfway through. Too many concepts are poorly explained, and by the time the finale arrives, it's underwhelming and anticlimactic - a missed opportunity for a story that had potential.

                            Overall, Avowed delivers exciting gameplay mechanics in a beautifully crafted world. But for a title with such high narrative ambitions, its weak story, forgettable characters, and uneven pacing ultimately hold it back. Still, it's worth trying if you're looking for a fresh combat experience in an RPG setting.

                            Rating: 7.5/10.
                            8herminiobraz-10996

                            Fun game, weird decisions!

                            Fun game, some weird decisions.

                            Finaly finished Avowed, the game is definitely fun to play, some RPG mechanics are quite basic but the punchy and varied combat makes up for it for the most part. If you feel the combat is getting boring, switch up your load outs and re-spec and it changes enough that it rarely gets boring (at least so far).

                            The story is okay, nothing ground breaking but overall good enough to keep you engaged and you decisions throughout the game have an impact on the ending.

                            The companions are a bit on the boring side unfortunately, most are one dimensiona and annoying, it feels like their opinions change so that some always agree with your decisions and others disagree. Only 2 of the 4 have companion quests for some reason and even these are not really fleshed out. They might have kept the companions down to 2 instead of 4 and made them more interesting and complex.

                            The writing is okay for the most part as is the acting, but some dialogue is cringe and takes you out of it by being to "21st century" and too grounded on our reality for the setting (you will se what i mean as you play it).

                            Another small critique i have is that like 95% of all characters with any power (captains, leaders etc.) are women, I'm not exaggerating here, I thought it was just the first zone or something but the more I played the more i noticed this. While there is nothing inherently wrong with that, this paired with poor writing for these female characters (they all have basically the same personality, abrasive, arogant, short tempered and aggressive) makes it stick out like a sore thumb.

                            Another thing that I found a bit disappointing is that you cannot harm NPCs, I noticed this in the first few hours but it only really bothered me when, after helping an NPC with a fetch quest, he does something completely evil killing another NPC. The scene just ends with you and your companions commenting that he just killed the guy and no dialogue option pops up so you can kill this evil NPC. I just stood there hitting the NPC with my sword as nothing happened.

                            These things however did not detract from my overall enjoyment of the game and after a while I just started finding it funny if somewhat frustrating too.

                            One of the best things about Avowed is the exploration, firstly because you are always rewarded for exploring with useful loot or surprise boss fights. If what you are exploring is tied to a quest you haven't started, it will automatically pop up notifying you you completed a step for a quest and the quest will become available in your journal. This is a great quality of life decision from the developers. Another great thing about exploration is that you can go almost anywhere without need to "come back later" with a specific item or something (as long as you stock up on lock picks) so if you come across a cave or building that seems inaccessible, just keep exploring and you will find a way in. So far i have almost never needed to back track to a previously explored area unless I ran out of lock pics (I started buying them everywhere after that and never had this issue again) or a chest was hidden behind an ilusion that one of your companions can dispel but was not with me. Exploring is fun, rewarding and the parcour mechanics offer mostly fun vertically to the exploration (some exceptions here and there were it feels like you are floating and just fall, sometimes to you death, because the ledge/rock you are climbing on is not climbable).

                            To summarise.

                            Pros: Fun combat Great exploration Vibrant world Good visuals Okay story

                            Cons: Boring and annoying companions; Bad dialogue writing; Simplistic RPG mechanics.

                            7.5/10.

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                            • ट्रिविया
                              This is the third game set in Obsidian's "Pillars of Eternity" universe and the first in the franchise to feature first person perspective.
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                              Referenced in Daily Dose of Gaming: Most Anticipated Games of 2024 (2024)

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