अपनी भाषा में प्लॉट जोड़ेंAfter assassinating his former handler Diana, Agent 47 goes on a mission on her request to track down a young girl named Victoria. Meanwhile, his own employers hunt him. and arms manufacture... सभी पढ़ेंAfter assassinating his former handler Diana, Agent 47 goes on a mission on her request to track down a young girl named Victoria. Meanwhile, his own employers hunt him. and arms manufacturer Blake Dexter pursues Victoria.After assassinating his former handler Diana, Agent 47 goes on a mission on her request to track down a young girl named Victoria. Meanwhile, his own employers hunt him. and arms manufacturer Blake Dexter pursues Victoria.
- 1 BAFTA अवार्ड के लिए नामांकित
- कुल 1 नामांकन
- Agent 47
- (वॉइस)
- Dexter
- (वॉइस)
- Travis
- (वॉइस)
- Layla
- (वॉइस)
- Lenny
- (वॉइस)
- Wade
- (वॉइस)
- Sanchez
- (वॉइस)
- (as Isaac Singleton)
- Sister Mary
- (वॉइस)
- Victoria
- (वॉइस)
- Faulkner
- (वॉइस)
- Birdie
- (वॉइस)
- Diana
- (वॉइस)
- (as a different name)
- Head Nun (The Saints)
- (वॉइस)
- (as Vivica Fox)
- Jade
- (वॉइस)
- Mrs. Cooper
- (वॉइस)
- …
फ़ीचर्ड समीक्षाएं
The gameplay is actually not a one trick pony. The player himself chooses his own style. This can be "Rambo" style where you can shoot everyone on sight or you can see the level like a real world chess play. Let me explain. All the non-playable-characters (NPC's) move around the level (chess board) in a certain pattern unless you interact with the environment. This can be through interacting with NPC's and/or with items and traps. You can also try not to discover these patterns and just use stealthy approaches. Or, you can combine ALL of these play styles and switch between them whenever you want or see fit. And let's not forget about the signature kills that are little puzzles by themselves. That actually debunks the argument of the gameplay being repetitive. It's actually quite varied.
Depending on your play style the game can be short or quite long. If you're a perfectionist and restart at checkpoints every time you got spotted then you got your hands full. If you're some impatient monkey only playing Rambo style you will finish this game relatively fast. Don't punish the developers for this only because you decided to take the easy way for a game that's not solely intended for shooting everything on sight.
Yes, agent 47 is flat. But in a good way. He's a hitman and not some emotionally disturbed tearjerker. His seriousness gives him character and it provides for humoristic scenes like the tin foil hat scene or the elevator scene with the sushi guy. Of course, if you only go Rambo you will miss A LOT of these scenes since most levels can be completed in a variety of ways. Check the challenges tab in the game menu for tips on that. This game does have a story and it helps with Agent 47's character. The other characters put down a good performance.
However, there are some bugs in this game and I wish there were some boss fights or whatnot. I was disappointed about the nun assassins (if you've seen the trailer) because they aren't that interesting. Also, I found the scoring/point system somewhat distracting. Still, I would recommend this game because I found it very enjoyable.
Absolution shifts the focus slightly while retaining the core essence of Agent 47. This time around, the story revolves around our genetically engineered assassin protecting a teenage girl with similar enhancements from various nefarious entities, including a private military company and criminal syndicates. This narrative twist adds depth and urgency as you try to stay one step ahead of those who wish to exploit her potential.
Unlike previous entries that sent you globetrotting through diverse locations to eliminate high-profile targets, Absolution connects its levels through a cohesive story arc. You're now not just a cold-blooded killer; you're on the defensive, which dramatically changes the gameplay dynamic. The level design reflects this new approach, where covering tracks and eliminating threats become paramount in your mission to keep the girl safe. I found comparisons to Splinter Cell: Conviction fitting, as both games encourage a more reactive, strategic style of play.
What I appreciated most was the preservation of the series' trademark mechanics. Sure, you can expect action to be part of the experience, but Absolution doesn't stray into over-the-top territory like Gears of War. Rather, it still respects the delicate balance of stealth, where one wrong move could mean the end for Agent 47. It also felt refreshing and original, which is no small feat for a franchise with such a storied history.
Visually, Absolution holds up well, even over a decade since its release. The graphics, while dated, still deliver an immersive experience, and the sound design is stellar. The gun effects are particularly impressive, even if, in my stealthy playthroughs, I didn't get to enjoy them as much as I would have liked.
Voice acting remains solid, with Agent 47 once again being brought to life by the same iconic voice, contributing to the character's stoic and detached demeanor. While some might argue that the evolution of the series should keep it in a more traditional rut, I liken it to a band that has changed its sound while still retaining their identity. Absolution, in my opinion, is the pinnacle of the series, combining nostalgia with innovation in a fantastic way.
It's unfortunate that Hitman Absolution didn't receive the recognition it deserved; I often find myself craving a direct sequel that expands on this experience. For its refreshing gameplay and thought-provoking story, I give Hitman Absolution a solid 9/10. If you're looking for a stealth game that allows for clever tactics and engaging narratives, look no further.
क्या आपको पता है
- ट्रिवियाDavid Bateson was originally not intended to return as Agent 47 in Hitman: Absolution, but it was announced in August of 2012 that he would do the voice again. William Mapother was the original voice and motion capture for 47. The motion capture work he had done was still used in the final game.
- गूफ़During the "Terminus" level, when Sanchez knocks out 47, the red tie 47 always wears is intact. When 47 comes to, the tie is completely missing from his outfit, yet when he makes it outside the hotel, the tie has miraculously reappeared.
- भाव
Mansion Guard: [on the phone] Talk to me. What's the situation? I'll hang on, yeah.
Mansion Guard: What? You're kidding me... wait... are you sure? It's not prostate cancer?
[laughs]
Mansion Guard: I could kiss you I mean that's great news, oh man. You made my day.
Mansion Guard: Yeah thanks doc, yeah. Woo man I thought I was a goner. Yeah. Uh doc, I gotta run, duty calls. And thank you so much, you have a nice day too. Yeah, bye.
Mansion Guard: Woo man, no one can piss on this day.
- क्रेज़ी क्रेडिटThe title of the game appears both at the beginning and ending of the game
- कनेक्शनEdited into Hitman HD: Enhanced Collection (2019)
टॉप पसंद
विवरण
- रंग