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Dark Souls

  • वीडियो गेम
  • 2011
  • M
IMDb रेटिंग
9.0/10
7 हज़ार
आपकी रेटिंग
Dark Souls (2011)
Debut trailer
trailer प्ले करें2:59
3 वीडियो
31 फ़ोटो
डार्क फ़ैंटेसीफोक हॉररएक्शनएडवेंचरफ़ैंटेसीहॉरर

अपनी भाषा में प्लॉट जोड़ेंAfter narrowly escaping a doomed fate in an asylum, an undead warrior fights his way through the desolate remains of Lordran, once a sprawling utopia lead by the gods, to seek his purpose an... सभी पढ़ेंAfter narrowly escaping a doomed fate in an asylum, an undead warrior fights his way through the desolate remains of Lordran, once a sprawling utopia lead by the gods, to seek his purpose and fulfill a centuries old prophecy.After narrowly escaping a doomed fate in an asylum, an undead warrior fights his way through the desolate remains of Lordran, once a sprawling utopia lead by the gods, to seek his purpose and fulfill a centuries old prophecy.

  • निर्देशक
    • Hidetaka Miyazaki
  • स्टार
    • Adam Sopp
    • Andy Gathergood
    • Blake Ritson
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDb रेटिंग
    9.0/10
    7 हज़ार
    आपकी रेटिंग
    • निर्देशक
      • Hidetaka Miyazaki
    • स्टार
      • Adam Sopp
      • Andy Gathergood
      • Blake Ritson
    • 30यूज़र समीक्षाएं
    • 6आलोचक समीक्षाएं
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
    • 3 BAFTA अवार्ड के लिए नामांकित
      • 1 जीत और कुल 4 नामांकन

    वीडियो3

    Dark Souls (VG)
    Trailer 2:59
    Dark Souls (VG)
    Dark Souls Trilogy
    Trailer 0:59
    Dark Souls Trilogy
    Dark Souls Trilogy
    Trailer 0:59
    Dark Souls Trilogy
    Dark Souls
    Trailer 1:58
    Dark Souls

    फ़ोटो31

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    टॉप कलाकार27

    बदलाव करें
    Adam Sopp
    Adam Sopp
    • Rickert of Vinheim
    • (वॉइस)
    • …
    Andy Gathergood
    Andy Gathergood
    • Laurentius of the Great Swamp
    • (वॉइस)
    • …
    Blake Ritson
    Blake Ritson
    • Griggs of Vinheim
    • (वॉइस)
    • (as a different name)
    Charlie Cameron
    • Reah of Thorolund
    • (वॉइस)
    • …
    Clare Corbett
    Clare Corbett
    • Itinerant Merchant Woman
    • (वॉइस)
    • …
    Daniel Roberts
    • Knight Lautrec of Carim
    • (वॉइस)
    Daniel Flynn
    Daniel Flynn
    • Solaire of Astora
    • (वॉइस)
    • …
    David Gant
    David Gant
    • Oswald of Carim
    • (वॉइस)
    Emma Pierson
    Emma Pierson
    • Dusk of Oolacile
    • (वॉइस)
    • …
    Ève Karpf
    • Alvina of the Darkroot Wood
    • (वॉइस)
    • (as Eve Karpf)
    Harry Lister Smith
    Harry Lister Smith
    • Gwyndolin
    • (वॉइस)
    Ian Thompson
    Ian Thompson
    • Big Hat Logan
    • (वॉइस)
    Jenny Funnell
    Jenny Funnell
    • Darkmoon Knight
    • (वॉइस)
    • …
    Kuei Lin Hsu
    • Shiva of the East
    • (वॉइस)
    Matthew Morgan
    • Crestfallen Warrior
    • (वॉइस)
    • (as Matt Morgan)
    • …
    Miles Richardson
    Miles Richardson
    • Siegmeyer of Catarina
    • (वॉइस)
    • …
    Oliver Le Sueur
    Oliver Le Sueur
    • Knight of the Undead Asylum
    • (वॉइस)
    Peter Marinker
    Peter Marinker
    • Kingseeker Frampt
    • (वॉइस)
    • …
    • निर्देशक
      • Hidetaka Miyazaki
    • सभी कास्ट और क्रू
    • IMDbPro में प्रोडक्शन, बॉक्स ऑफिस और बहुत कुछ

    उपयोगकर्ता समीक्षाएं30

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    फ़ीचर्ड समीक्षाएं

    Callum_Holt

    Outstanding Game. The negative reviews are factually incorrect and straight up wrong.

    I've been playing this game for months and I'm still not bored of it. When I came to this page I was very disappointed by the sheer stupidity of some of the reviews.

    One of these reviews said: "I was supposed to go to random places and kill as many demons as I can find, there is no specific quest or storyline to follow. I killed a few of the bosses and gained nothing, just another dead end."

    There are so many things wrong with this. First of all, you aren't supposed to go to just random places, believe it or not. You have to figure out where you are supposed to be going by reading the description of items you pick up along the way such as keys, weapons, armor etc. That will tell you a bit about the story and characters, and the descriptions for keys will usually literally tell you which door they open.

    Secondly, there is a storyline, and a fantastic one at that. What did you think the large cut-scene was at the start of the game? Just some irrelevant garbage? You need to actually pay attention and use your senses to find out more and more of the story as you progress. And if you are still really struggling that much, you could always just look it up online.

    And finally, you don't gain nothing from killing bosses and enemies. You earn keys, unlock new areas to the game, find weapons and more equipment that will help you put together pieces of the story and find your way around- and you gain significant amounts of souls which you can use to level up.

    So to sum this up, don't bother reading the reviews on this page. I'd recommend maybe watching a little bit of gameplay on YouTube (but not so much that it will spoil your experience) and deciding whether or not to buy it from there.

    Absolutely phenomenal game. 99/100.
    10BarneyRubbleNLittleChina

    A Giant Standing on the Shoulders of Giants

    Dark Souls. Unforgiving. Impossible. Brutal. Hardest video game ever made. Until you learn how to play ...

    Before i attempted to play Dark Souls, i first finished its spiritual predecessor Demon's Souls. From this experience i learned not only the mechanics of the combat system but i learned how one should approach and play the game itself. You die. Often. And you cannot load some previously saved state just before you died. You "reincarnate" as do the minor enemies and you have to march back up that hill one more time. The trick is to learn how to gain from dying, and more importantly, how to spend your currency before you do die (and potentially fail to retrieve your blood stain). You literally can make suicide runs and pick up some great booty in the process, although you won't know to do so on your first run with your first character.

    Dark Souls is controversial, no doubt about it. You either love it or you hate and i happen to love it (and my Chaos Scythe +5). While playing Dark Souls, i was distinctly reminded of many classic arcade, console and computer games that stood out: Atari 2600's Adventure and Dolphin, NES's Castlevania, Contra and Rygar, the Mario series, the Grand Theft Auto series, the Diablo and Baldur's Gate series and even the Sonic the Hedgehog series (mini speed-runs). Dark Souls is now one of my top games, along with GTA Vice City, Morrowind, Half Life, Thief 2, Might & Magic 5, Ultima 4, Super Mario World, Zelda (Ocarina of Time), Jade Empire, Assassin's Creed, Fallout 3 and Mass Effect. And i haven't even had the time to sign on and participate in online Player VS Player ... just do a Youtube search to see what i mean.

    I think what makes Dark Souls so special and deserving of praise is in its replay value and the reward you gain for accomplishing what most would consider impossible. Every adversity is an opportunity to learn new combat styles and to adjust your strategy. If you get stuck in Blighttown and decide to backtrack it out of there for more supplies (because you were too impatient to get down there in the first place), you feel the relief when you see daylight again. You learn from this game. It just doesn't spoon feed you like most games do these days.

    Patience is not a virtue in this game, it's a requirement for survival.

    (p.s. I think the current speed run is around 55 minutes to solve the game, but you can expect to put in nearly 200 HOURS before triggering the end scene.)
    10mathisouellet

    Dark Souls: A masterpiece in every single way

    Dark Souls is known as punishing, unforgiving and very challenging game. But it is also very rewarding and satisfying. It is tough, but fair (mostly). The game design, the level design, the inter connectivity of the world, is outstanding in every possible way. The story, yet very vague and cryptic, is more deep and emotional that you would have thought. Hidetaka Miyazaki's masterpiece is an unforgettable, memorable experience that every serious gamer should look for. For example, you pass hours, hours, trying to kill a certain boss, getting more and more frustrated. But the moment you land the final blow on this boss, you'll feel so happy, satisfied, proud of yourself, and the game will reward you for that. It has flaws for sure, but this is a complete, and unique gameplay experience. Try it someday. Or now, if you haven't already. It is a must-have for every gamer looking for a brilliant, unique experience, that you won't find anywhere else.
    10hakobyanhakob81

    Even in 2017 I consider this game beyond phenomenal

    Having finished Dark Souls 2 and Dark Souls 3 spending a crazy amount of time (I still play them), I was hoping to see the HD remaster of the first Dark Souls on PS4, but realizing it's not gonna happen in the near future, I considered buying PS3 to play it. Am I happy I did it? Oh yes! More than happy! I can't find the words to express what a greatly constructed and smartly programmed game it is. The detailed enormous world here stands out as one of the most spectacularly designed ones ever with plenty of enemies/secret passages/traps, you name it, and a wide variety of weapons. The first installment delivers in spades everything we love about Dark Souls. This game is so addictive my sleepless nights have again begun. In a nutshell, if like myself you are crazy about Dark Souls 2 and 3, don't hesitate to buy an old console to play Dark Souls and Demon's souls.
    9TheCorniestLemur

    This may be clouded by nostalgia

    Ah, Dark Souls. In case you couldn't tell from the introductory line, I have a history with this game. If my memory serves me well, it was the first more "adult" game I ever bought with my own money at the age of about 14, solely because I'd heard it was very hard and I was a big boy now, I decided.

    And my god was it.

    But I persevered, admittedly with the help of some guides and such, and eventually, I did it. I walked away from that game feeling like a total boss, but also with the revelation that games really could be as valid of an artistic experience as any other. I think every gamer has that one game that triggered that realization in them, and this was most definitely mine. At the time, it was the single best game I had ever played.

    And I don't think it quiiiiiiite holds that title for me today, but revisiting it today, I still think it's utterly amazing, and one of the best examples in gaming history of level design, storytelling, and world building.

    First of all, you've all heard that this game is quite hard. Well, yes, it is, but I think the bigger thing that turns people off is not so much the difficulty as it is the learning curve. It is very steep, but at no point is it bad design. Nearly everything required to beat the game (leveling up, upgrading weapons, etc) is explained to you, but from there, it's all up to you. Yes, it's undoubtedly harsh, and you will get lost and confused early on, but it creates the hostile atmosphere that permeates the whole game, and there's no way the game would have been anywhere near as memorable without it.

    Once you get past the steep learning curve, you'll realise that the art and level design is nothing short of breathtaking, with every area having its own unique identity, interesting lore, and often epic bosses. Much of the world is interconnected, and areas loop back in on themselves and others, which truly gives the feeling of a cohesive world better than any other game I know. The one sore spot in the areas is the Demon Ruins/Lost Izalith, which feels quite rushed, but other than that, every area is beautifully designed.

    The few NPC's you'll come across are all entertaining, often adding some light-heartedness to the bleak atmosphere, and enemy and boss designs are mostly fantastic. Some bosses are okay, a few are frankly terrible, but all of them are at least memorable, and fun to fight and ultimately conquer.

    And the lore...oh, sweet lord the lore. If you're willing to dig deep into item descriptions and listen to what NPC's have to tell you, you'll find one of the most engrossing fantasy worlds ever made waiting for you. It's a world that feels like such a remnant of what it once was, but never does that make it uninteresting. It manages to find a way of telling a story that mostly all happened before you came along that doesn't make you feel like you'd rather be participating in that story instead.

    Most of the game's few flaws are in its gameplay, and at this point I should mention that these days, the game's multiplayer is pretty much dead, so I don't really see any point in talking about that. The combat and RPG elements are amazing for the most part, but the upgrading system can occasionally feel a little janky, the covenant system is a bit hit-and-miss, the UI could have been a lot better, Resistance is a stat you should just never, ever, ever, ever waste your souls on leveling up, and, although it's probably inevitable in an RPG as complex as this, there'll always be that occasional underpowered weapon or spell.

    But really, for that small amount of flaws I could mention, none of them are worth not experiencing this amazing world for yourself, because I could gush about how much I love this game and how much of an impact it had on my view of video games overall for hours, but you should just play it for yourself if you somehow still haven't. You will die, you will get lost and confused, but if you can power through that, you'll see why it was all worth it.

    I freakin' love this game.

    इस तरह के और

    Dark Souls III
    9.1
    Dark Souls III
    Dark Souls II
    8.0
    Dark Souls II
    Dark Souls: Remastered
    8.8
    Dark Souls: Remastered
    Bloodborne
    9.2
    Bloodborne
    Sekiro: Shadows Die Twice
    8.9
    Sekiro: Shadows Die Twice
    Dark Souls: Artorias of the Abyss
    9.0
    Dark Souls: Artorias of the Abyss
    Elden Ring
    9.3
    Elden Ring
    Dark Souls III: The Ringed City
    9.0
    Dark Souls III: The Ringed City
    Demon's Souls
    8.5
    Demon's Souls
    Demon's Souls
    8.3
    Demon's Souls
    Dark Souls II: Scholar of the First Sin
    7.7
    Dark Souls II: Scholar of the First Sin
    Dark Souls III: Ashes of Ariandel
    8.2
    Dark Souls III: Ashes of Ariandel

    कहानी

    बदलाव करें

    क्या आपको पता है

    बदलाव करें
    • ट्रिविया
      It's possible for the player to hear the bell ring while online by other players from across in-game worlds.
    • गूफ़
      The three souls on the corpses below Patches in the Tomb Of Giants still appear in the cutscene where the player is kicked off by Patches even if they were previously picked up.
    • भाव

      Solaire of Astora: Oh, hello there. I will stay behind, to gaze at the sun. The sun is a wondrous body. Like a magnificent father! If only I could be so grossly incandescent!

    • कनेक्शन
      Featured in Game One: Dark Souls und Trackmania 2: Canyon (2011)

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    विवरण

    बदलाव करें
    • रिलीज़ की तारीख़
      • 22 सितंबर 2011 (जापान)
    • कंट्री ऑफ़ ओरिजिन
      • जापान
    • आधिकारिक साइट
      • Official site
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      • जापानी
      • अंग्रेज़ी
    • इस रूप में भी जाना जाता है
      • Dark Souls: Prepare to Die Edition
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