अपनी भाषा में प्लॉट जोड़ेंThe Russian Federation continues its invasion of the U.S., as well as Europe, including England, France and Germany.The Russian Federation continues its invasion of the U.S., as well as Europe, including England, France and Germany.The Russian Federation continues its invasion of the U.S., as well as Europe, including England, France and Germany.
- 3 BAFTA अवार्ड के लिए नामांकित
- 9 कुल नामांकन
- Overlord
- (वॉइस)
- Truck
- (वॉइस)
- Walcroft
- (वॉइस)
- Grinch
- (वॉइस)
- Sandman
- (वॉइस)
- Additional Voices
- (वॉइस)
- (as Ade McCormack)
- Additional Voices
- (वॉइस)
- (as Aurelian Wiik)
- Additional Voices
- (वॉइस)
- (as Dan Kash)
- Additional Voices
- (वॉइस)
- (as Deplaneaux Wills)
फ़ीचर्ड समीक्षाएं
The plot continues the events of "Modern Warfare 2" and picks up the story right from the moment where the last part ended. The world is on fire, World War III is breaking out, and the United States, Europe, Russia, and the Middle East find themselves at the epicenter of a global conflict. The location changes every 10 minutes: One minute we're fighting off Russian troops in New York, the next we're running through the streets of Paris, and then suddenly we're in London.
The main characters are already familiar faces: Captain Price, Yuri, Cope (what a stupid name) and, of course, the main villain is the treacherous Vladimir Makarov. At some point, the plot turns into a personal vendetta, and, as usual, we, driven by a thirst for revenge, go through blood and battles to get to the main villain. The story is full of epic moments. All this is served in a typical style for the "Call of Duty" series - a minimum of time to contemplate the world around, a maximum of explosions and unexpected turns.
The gameplay in MW3 is the same polished mechanics that have long made the series a hit. Hurricane shootouts, spectacular missions, escapes from collapsing buildings - all this works flawlessly.
Did I like the shooting system? Yes. The shooting is juicy, the weapon feels heavy and powerful, and each shot "reverberates in the hands" (and speakers) with a characteristic crunch of metal. The enemies are behaving quite aggressively, and the hero needs to fight for his life with all his might.
But, of course, we must not forget that this is a "Call of Duty", so we can forget about the tactical approach. There is no need to think through complex strategies here - the main thing is to recharge in time and not forget to hide behind shelters.
What are the locations? I would call this an adventure like a bullet-ridden trip around the world. One of the main advantages of the game is its variety of locations. New York, Paris, London, Berlin - you will be able to visit the hottest spots on the planet. The streets of megacities are blazing colorfully with the fire of war, destroyed buildings are crumbling like houses of cards.
I especially remember the scenes in London and Paris. The London mission, where you have to fight with all your might, cross the subway tunnels, looks like a scene from a Hollywood action movie. And in Paris, one of the most spectacular moments of the game takes place - the collapse of the Eiffel Tower. If after that someone says that "Modern Warfare 3" does not know how to surprise, then I do not know how to impress them.
Graphics in MW3 are the case when everything is done with high quality. Yes, the engine is slightly outdated, but the developers have made the most of it. The explosions are juicy, the surroundings are clear, and the lighting looks nice.
But the main thing is the staging. Everything here is built on entertainment: the cameras shake at the right moments, the characters dramatically fall, the enemies effectively "knock the doors off their feet," and the buildings collapse according to the laws of Hollywood. It's not just a shooter, it's an interactive action movie where the player is literally bombarded with epic scenes.
"Call of Duty: Modern Warfare 3" is a classic example of a game that takes not novelty, but high-quality performance. Yes, the formula hasn't changed much from the previous parts, but I personally don't need it. When I launch Call of Duty, that's exactly what I want: drive, cinematic scenes, dynamic gameplay, and epic shootouts.
Of course, you can find fault with the fact that the game is following the beaten path and does not offer fundamental innovations. But why break something that works? Personally, I enjoyed MW3 - it's a strong, entertaining action movie that gives exactly what you expect from it.
8 out of 10.
Multiplayer - Most people say it plays like MW2, which it does. Guns: Customization has been much improved - more attachments, new "proficiencies" (e.g. kick, damage, range). Unlocks go by weapon XP (which comes from kills AND challenges) till Level 31, which unlocks the Gold Cameo.
Explosives: The blast radius has been greatly reduced, so grenades are pretty ineffective. Noobtubes are nerfed, but still usable (but barely anyone uses them)
Killstreak setups: 1. Assault - streaks still stack, but it is MUCH harder to get high streaks. 2.Support - streaks remain after you die, so Stealth Bombers and EMPs become pretty annoying for most people, 3. Specialist - the perk bonuses are probably the most fun MOAB - 25 gun killstreak fun, only if you can get it. If you're used to high killstreaks in MW2, it's much harder in MW3.
Maps: are very small, and not sniper friendly. The DLC has a couple more sniper friendly maps. Host migrations: have been fixed, and don't take that long, which is a real improvement.
Theatre Mode: Allows you to continuously record gameplay (or turn it off), and upload up to 30s on free ELITE (to youtube or Facebook) (but uploading on ELITE has problems - the first couple seconds of a clip are always cut out, and many clips won't render at all) You also can't see the 1st person view of another player (only 3rd person)
GameModes - a couple new ones (Kill Confirmed), and community playlist, which are updated, so a new mode regularly appears (e.g. Drop Zone, All- or-Nothing, etc.) There's no Combat training, no ballistic knives, crossbows or dogs, like Black Ops. I wish they brought those back.
Faults: Grenades are hard to use. Some overpowered deathstreaks (Dead man's Hands). Some OP weapons (Akimbo FMG9s) but continuously patched (like the Striker). Overpowered Support Streaks (Stealth Bombers and EMPs). No Commando, but knifing is not as good as MW2.
Spec Ops Survival: Survival mode is pretty fun- troops, helis, and Jugs. You can only play alone or with a friend, (not 4 people like Black Ops, but I guess the small maps are the problem). The survival maps are the MP maps so there's no unlocking rooms. The weapons are the same as MP, but guns, especially snipers respond slightly differently than MP. And as a warning, some people get bored pretty fast with Survival.
Spec Ops Missions: 48 stars to complete, much easier than MW2, but the long ones are annoying if you die halfway and have to restart.
ELITE: Get it if you plan on getting all the DLCs, otherwise, you could buy another game with that money. If you don't buy it, you can still have most of the free ELITE benefits.
OVERALL: SPs fun but short. Survival is fun, but can get boring fast. SpecOps are the usual. MPs good, but has its faults. It's better than MW2, but don't keep your expectations too high. Many of the MW2 problems have been fixed, but there are still many problems. Try not to get frustrated with its faults, and have fun (I know, sounds stupid) otherwise, you might hate the game. Plus, if you don't play online, get another game, since Multiplayer's the main focus of MW3.
The online game play has been frowned upon more being too much like Modern Warfare 2. I can assure you this isn't true. The game play modes, classes, maps and kill streaks are all new. Firstly the classes are certainly not the same as Mw2 as in these game they are more personal to your Game play style. As well as the new perks which keep upgrading for points after turning pro you get extra things added to make it that much more special. Firstly proficiency adds a wide range of mini perks such as kick, impact and many more to suit close and long range gunners or stealth like players. Also your gun now has it's own level making you test out all of the different attachments to gain points for your gun to level up and get the top gold cameo. This stops people staying with one gun class like Modern Warfare 2's Ump45 as once your gun is max level this implies to you that you have master it and need to move on. The assault and support kill streaks suits is completely new to call of duty and you can have a separate set of kill streaks for each class meaning you don't have to change around your classes for different game modes. Firstly the support point streaks they are now called suit objective type players who gain experience capping objectives and supporting their team . These point streaks are mostly defence type streaks like radar, advanced radar and EMP to help your team defend objectives and support people using assault point streaks. Assault point streaks suit the kill whoring type players as are things such as chopper gunner, assault drone and ah6 over watch these take time to shoot down and help these types of players maintain a good kill to death ratio. Finally the nuke on Modern Warfare 2 I believe was way to easy to get so making it so you have to get 25 kills in a row no kill streaks count takes a lot more skill to do. Another good thing about the online is the new game play modes such as kill confirmed perfect for people who hate camping.
Now there are problems with the online for example no stopping power sometimes results in people taking unbelievable amount of bullets and you die from two bullets sometimes showing the game can be unfair at times. Also what would be good of any Call of Duty is to have their own server as although host migration is more than often successful it can get annoying when it happens a lot. Looking at Call of Duty's sales they surely have enough to splash out on their own server like games such as MAG which uses Sony as a server rather than a player host. Finally one of the main problems for the online is the hit detection, this is where if you are near an enemy your character moves slightly without your control as you can sense them. Sometimes online this can happen from quite far distances resulting in enemies being able to preliminary fire at you as they know you are coming.
Private matches differ from any other game in the franchise as they have their own custom game modes which are not playable online. Some examples are infected, Juggernaught and team Juggernaught. Also due to popularity last year wager matches one in the chamber and gun game have returned yet they are specific to private matches. The difference this time is in wager type matches the host can choose what classes will be used to go in favour of your parties preferences. Also the final thing about private matches is that you weapon custom classes in private matches are different to your online custom classes so you can have specific classes for private and specific classes for online. The game did bring back special ops missions like on Modern Warfare 2 but as well as this you can play survival mode which is basically Modern Warfare's version of zombies. Survival see's you battling off all sorts of different kinds of enemies to achieve the highest wave (round) possible. The missions are pretty similar objective wise to Modern Warfare 2 such as time trials, defending and planting objectives which is a bit of a let down. Also the fact that it is only two player isn't as fun to play in parties or even finding a match online as there is only one other person with you so it can get boring. The most noticeable change to special ops is you have a rank so you can level up and unlock new things to help you in the missions and survival making it that little bit easier.
The campaign was awesome, just awesome. There was so much action in those levels, a few characters return, I loved some of the plot twists, and also fighting in France, Germany, on an airplane, etc. was cool. I will say that there were times where a few levels seem to have gone by really quick. The multiplayer was similar to the first 2 games, but this time it has new killstreaks and game modes. Also Spec Ops is pretty cool, just like in MW2.
Overall, MW3 is epic and whoever played the first 2 games or the Call of Duty series in general will love this game.
क्या आपको पता है
- ट्रिवियाIn the level "Blood Brothers" when Yuri has his flashback, the first scene is in Pripyat, Ukraine. This is what the ultranationalists saw on the ground in a Call of Duty Modern Warfare level. The next scene is at the Al- Asad safehouse. Helicopters can be seen coming from the distance. Again, in Modern Warfare, the player is aboard one of these helicopters. And at the scene where Yuri crawls into the terminal in "No Russian" (Modern Warfare 2), he attempts to kill Makarov. If the player goes to the level in Modern Warfare 2 and turns around, Yuri can not be seen struggling to kill Makarov.
- गूफ़The information about the daughter of president Vorshevsky, is shown in the cinematic before the mission Scorched Earth, where she is called Alena, but she is being called Athena throughout the mission. Athena is given as a codename by the Americans.
- भाव
Cpt. John Price: There's a simplicity to war: Attacking is the only secret. Dare, and the world yields. How quickly they forget that all it takes to change the course of history is the will of a single man.
Makarov: [answering the phone] Who is this?
Cpt. John Price: Prisoner 6-2-7, I'm coming for you, Makarov.
Makarov: Haven't you heard, Price? They say the war is over.
Cpt. John Price: My war ends with you.
Makarov: Like it ended for Captain Mactavish? Tell me, Price - how long did it take him to die? I've destroyed your world piece by piece. It's only a matter of time until I find you.
Cpt. John Price: You won't have to look far...
टॉप पसंद
विवरण
- रंग