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BioShock 2

  • वीडियो गेम
  • 2010
  • M
IMDb रेटिंग
8.2/10
11 हज़ार
आपकी रेटिंग
BioShock 2 (2010)
Bioshock 2: Sea Of Dreams
trailer प्ले करें2:09
1 वीडियो
31 फ़ोटो
डायस्टोपियन साइंस-फाईसमुद्र एडवेंचरस्टीम्पंकSci-Fiएक्शनएडवेंचरथ्रिलररहस्यहॉरर

अपनी भाषा में प्लॉट जोड़ेंIn 1968, the first successfully-bonded Big Daddy is reawakened to save his Little Sister from the clutches of Rapture's new leader, Sofia Lamb.In 1968, the first successfully-bonded Big Daddy is reawakened to save his Little Sister from the clutches of Rapture's new leader, Sofia Lamb.In 1968, the first successfully-bonded Big Daddy is reawakened to save his Little Sister from the clutches of Rapture's new leader, Sofia Lamb.

  • निर्देशक
    • Jordan Thomas
    • Michael Csurics
  • लेखक
    • Ken Levine
    • Jordan Thomas
    • Walt Williams
  • स्टार
    • Fenella Woolgar
    • Doug Boyd
    • Anne Bobby
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDb रेटिंग
    8.2/10
    11 हज़ार
    आपकी रेटिंग
    • निर्देशक
      • Jordan Thomas
      • Michael Csurics
    • लेखक
      • Ken Levine
      • Jordan Thomas
      • Walt Williams
    • स्टार
      • Fenella Woolgar
      • Doug Boyd
      • Anne Bobby
    • 27यूज़र समीक्षाएं
    • 11आलोचक समीक्षाएं
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    • 2 BAFTA अवार्ड के लिए नामांकित
      • 3 जीत और कुल 20 नामांकन

    वीडियो1

    Bioshock 2: Sea Of Dreams
    Trailer 2:09
    Bioshock 2: Sea Of Dreams

    फ़ोटो31

    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें
    + 26
    पोस्टर देखें

    टॉप कलाकार63

    बदलाव करें
    Fenella Woolgar
    Fenella Woolgar
    • Sofia Lamb
    • (वॉइस)
    Doug Boyd
    • Augustus Sinclair
    • (वॉइस)
    Anne Bobby
    Anne Bobby
    • Brigid Tenenbaum
    • (वॉइस)
    Sarah Bolger
    Sarah Bolger
    • Eleanor Lamb
    • (वॉइस)
    Sydney Unseth
    • Young Eleanor Lamb
    • (वॉइस)
    Armin Shimerman
    Armin Shimerman
    • Andrew Ryan
    • (वॉइस)
    Sheryl Lee Ralph
    Sheryl Lee Ralph
    • Grace Holloway
    • (वॉइस)
    Richard Poe
    Richard Poe
    • Father Simon Wales
    • (वॉइस)
    Graham Rowat
    Graham Rowat
    • Daniel Wales
    • (वॉइस)
    • …
    Bill Lobley
    Bill Lobley
    • Stanley Poole
    • (वॉइस)
    John Hillner
    John Hillner
    • Gil 'Alex the Great' Alexander
    • (वॉइस)
    Cassandra Grae
    Cassandra Grae
    • Babyjane
    • (वॉइस)
    Adam Sietz
    Adam Sietz
    • Breadwinner
    • (वॉइस)
    • (as Adam Seitz)
    Rick D. Wasserman
    Rick D. Wasserman
    • Brute
    • (वॉइस)
    • (as Rick Wasserman)
    Yuri Lowenthal
    Yuri Lowenthal
    • Crawler
    • (वॉइस)
    Marcelo Tubert
    Marcelo Tubert
    • Ducky
    • (वॉइस)
    • …
    J.G. Hertzler
    J.G. Hertzler
    • Dr. Grossman
    • (वॉइस)
    Susanne Blakeslee
    Susanne Blakeslee
    • Ladysmith
    • (वॉइस)
    • निर्देशक
      • Jordan Thomas
      • Michael Csurics
    • लेखक
      • Ken Levine
      • Jordan Thomas
      • Walt Williams
    • सभी कास्ट और क्रू
    • IMDbPro में प्रोडक्शन, बॉक्स ऑफिस और बहुत कुछ

    उपयोगकर्ता समीक्षाएं27

    8.211.3K
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    फ़ीचर्ड समीक्षाएं

    9Lewis-836-931683

    An excellent sequel for the hardest act to follow on gaming

    There can be no denying that the predecessor of this title was the most intelligent 360 game that really put the 360 on the world stage. Its intuitive game-play accompanied with a compelling and original storyline brought huge relief to 360 gamers after a period of frustration where only Oblivion stood up to the mark in the early goings. Now, some years on, the brains and little sisters at 2K Marin and now 2K Australia have taken us back to the mid-Atlantic bathysphere which leads us back to the glorious underwater utopia-gone-wrong, Rapture. Possibly the hardest act to follow on the 360, and now with the introduction of multi-player, to keep up with the team death-match virus that seems to be spreading throughout new 360 titles, with the help of Digital Extremes offering a feast of innovative new multi-player options, Bioshock 2 looks to be the first great all-rounder on the 360.

    The games story is all based around the character you play. The games protagonist has been caught up in what seems to be a parental struggle. With a tragic event forced upon you at the hands of a maverick and shrewd woman, you are put out of action for a very long time, and thought to be dead. However, due to a special connection with a Little Sister, you come back to life with the help of Tennanbaum, the creator of the little sisters from the first Bioshock. From this, you once again explore the world of Rapture. You can see the vast damage and bloodshed caused by the maddened citizens as they prey on Adam control in the city. Never before seen areas are now at your disposal to explore, with all the hallmarks of BioShock still visible to see, I'm talking the eerie atmospheres, the crazed foes, the sublime detail given to each and every location, and of course the outside world of the ocean which serves not only as a viewing spectacle, but it also serves as the closest character friend you have.

    The plasmid civil war hasn't stopped raging since the ten year gap between both titles. But this time, instead of being the helplessly controlled Jack who stopped the megalomaniac Frank Fontaine, you now step into the heavy divers suit(ed and booted) Big Daddy. But unlike the hunkered and quite simple Big Daddy's from BioShock, you play as a prototype Big Daddy who has full control of the plasmid abilities and also happily the favoured drill and Rivet gun respectively, with many other weapon varieties that were seen in the first Bioshock.

    Of course, you get all the perks that you would expect from being the Daddy. Scaring the crap out of splicers is just the tip of the iceberg. Because you now can use both plasmids and guns at the same time, it makes the game-play more tactical than ever before, allowing traps to be made, controlling groups of enemies with minimal effort and also throwing innate and familiar household objects to stun your foes as you finish them off in as bloody a mess as you see fit, to further decorate the world in a coat of splicer red. All this sounds quite appetising and somewhat simple, but don't underestimate what you could run into in this place. The splicer's are now in tighter packs, making it harder to dispatch them without sustaining significant injury. There is no room for complacency in these kinds of fights. Also, ammo is an issue, which may come as a surprise and an Achilles heel for most players.

    The single player as a whole is very tough. Thank God for that I say! The game offers you the chance to be the Big Daddy, which in turn makes you feel purposeful and powerful, but BioShock 2 very cunningly and subtly makes the story a fun and exhilarating challenge. But is doesn't stack up to the first Bioshock. Of course it was a hard act to follow, and honestly it has done the best it can considering, but it has only just fallen under the bar set.

    Of course however, we have multi-player for the first time in Bioshock. The somewhat rustic looking online multi-player takes gamers down a trip to memory lane as locations from BioShock have been re-envisioned to create multi-player environments, such as the Kashmir Restaurant, one of the first areas in BioShock. The multi-player itself is surprisingly effective and quite addictive, but not to the standards of the Call of Duty games of course.

    Bioshock 2 then is a solid all rounder; with a single player that takes precedence over the multi-player. It was a very risky move by 2K to introduce the multi-player after such a successful first effort of a story driven game. Bioshock 2 still offers its great vibrant world of Rapture, offers a new dynamic to the game utilising the Big Daddy's obvious high standing in the Rapture hierarchy. The multi-player does a good job for nostalgic Bioshock fans as you can revisit your favourite locales once again, but in the hustle and bustle of plasmid enthralled multi-player action. Top- notch Bioshock sequel that will wet any gamer's appetite.
    9ratcat0

    Big Bad Daddies are baaaaack! This time its personal!

    Some may argue that the Graphics are not as nice in this installment of the Bioshock series, not true especially if you are using a 3d setup and this game is definitely geared for 3D. In the Graphics options menu there is an option for turning 3D on/off so perhaps the developers know or have an inkling of where future games are headed and indeed 3D will soon be appearing on our TV sets if the current Hype is to be believed. The current 3d gaming setups are limited in range. From Zalman to NVIDIA. Using an NVIDIA setup requires that you purchase a monitor with 120 Hz refresh rate (expensive) and TVs are on their way with this and much higher refresh rates. You will need at least $1000.00 for the glasses and monitor plus a very fast graphics card and a quick computer plenty of RAM and at least a dual core 2800 to get the most out of 3D. On to the game. The quest for ammo and money give you an added objective in this game which can be a bitch or a blessing depending on how you like your games. Some (like Borderlands, see my Borderlands review) shower you in money and weapons/ammo. In BioShock2 you are constantly scavenging for money to buy ammo or health kits. If you die without a health kit to spare you are mercilessly sent back to a re spawning station where you are given some health and Eve (Eve is your plasmid power). From there you have to backtrack to you objective and kill, Mame and destroy newly spawned enemies in the form of Splicers until you get back to where you were. Fairly linear in design but some nice tricks to keep you off the beaten track such as finding Adam (the necessary tender for purchasing upgrades to your special powers) with the help of a little sister who roosts on your shoulder whilst screaming platitudes like "your'e the best daddy ever!, and beating up other Big Daddies. Most sequels are a sad disappointment depending on the age gap. Take half-life and Doom 2 for instance, the sequels in both these cases were beyond unbelievably fantastic. In this instance most people would be expecting mediocre at best but they will be pleasantly surprised. 9 out of Ten little sisters in this level!!
    9Parrachan

    It was an unusual and fascinating experience

    BioShock 2 might often be overshadowed by the original, but it absolutely deserves recognition as a brilliant continuation of the Rapture saga. While it builds on the foundations set by the first game, it carves its own identity through refined gameplay mechanics, deeper emotional storytelling, and a new perspective that makes the experience feel fresh yet familiar.

    One of the most remarkable elements of this sequel is the fact that you play as a Big Daddy - a drastic shift that adds a fascinating dynamic to the game. From the very beginning, you feel stronger and more secure than in the previous title. Walking through the eerie, decaying halls of Rapture while wielding both brute strength and powerful plasmids gives you a thrilling sense of dominance. But the game doesn't let you feel invincible for long - enemies are smarter, encounters are more intense, and the strategic use of your resources becomes more essential than ever.

    Combat is fluid and surprisingly tactical. The dual-wielding system - using a weapon and a plasmid simultaneously - is a massive improvement, and it helps keep the action fast-paced and versatile. The battles, especially on higher difficulties and during fights against Big Sisters or groups of Splicers, can become chaotic in the best way possible. There's a constant tension, a need to adapt and rethink your approach, which mirrors the same thrill and frustration you'd feel in a real card game - making you regret certain moves or celebrate a perfect combo of actions.

    Narratively, BioShock 2 holds its ground with a compelling plot that delves once again into the darker aspects of human psychology and morality. The themes remain philosophical, rich, and thought-provoking - exploring the consequences of utopian ideals gone wrong and what happens when people are left without a moral compass. It offers a story that's both emotionally powerful and intellectually engaging, with well-written characters and moments that stick with you long after the game ends.

    It was an unusual and fascinating experience - I absolutely loved the mechanic of playing as a Big Daddy in this installment. It makes you feel much more confident and secure as part of that class, even though the challenges remain excellent and demanding. The story is just as powerful as in the first game, touching on similar themes that show how twisted the human mind can become when left without guidance. Simply brilliant. BioShock 2 stands as my personal favorite entry in Rapture.
    8Tiinusen

    Wonderful Storyline

    This game keeps up with it's reputation, And as much as i loved the first Game i do indeed love this too.

    And as i played through the game, I really feel the Father and Daughter connection. and the end was not disappointing at all. it was really really suitable with the feeling and the story. Almost like you get tears.

    Very well i'm a bit optimistic, but if there should been an improvement, then it would be the Huge Feeling, Because the health was not as much as in the previous game, so that got lost somehow.

    Anyway i think i rated this Game Fair. 8 out of 10 (Little Sisters)
    10u_mbaptista

    The return to Rapture is a delightful one

    Bioshock 2 may have sacrificed storytelling for cleaner gameplay, but the story is still well written and better than your average VG narrative. Sophia Lamb isn't nearly as charismatic as Andrew Ryan but does a pretty good job of getting me to despise her, making her a decent antagonist at worst. Gameplay tweaks seem minor at first, but dual wielding guns and plasmids, the ability to melee with any weapon, and the new real time reflex-based hacking system made a world of difference. I had more fun protecting the little sisters in this game than the first. Probably due to the unstoppability I felt having improved plasmids, weapons, traps, and ample time to set up and unleash my inner Macaulay Culkin whenever I was ready to harvest.

    इस तरह के और

    BioShock
    9.1
    BioShock
    BioShock Infinite
    9.1
    BioShock Infinite
    BioShock 2: Minerva's Den
    8.3
    BioShock 2: Minerva's Den
    BioShock Infinite: Burial at Sea - Episode One
    8.6
    BioShock Infinite: Burial at Sea - Episode One
    BioShock Infinite: Burial at Sea - Episode Two
    8.3
    BioShock Infinite: Burial at Sea - Episode Two
    Bioshock: The Collection
    9.1
    Bioshock: The Collection
    Untitled BioShock Sequel
    Untitled BioShock Sequel
    Dishonored
    8.4
    Dishonored
    Portal
    9.1
    Portal
    Dead Space
    8.8
    Dead Space
    Far Cry 3
    8.8
    Far Cry 3
    Portal 2
    9.4
    Portal 2

    कहानी

    बदलाव करें

    क्या आपको पता है

    बदलाव करें
    • ट्रिविया
      Sheryl Lee was hired for the recording session by accident, due to some mix up with the auditions. She plays one of the Splicers standing around a fire discussing what happened to Jack near the start.
    • भाव

      [last lines]

      Eleanor Lamb: [player saves ALL little sisters]

      [narrating as sun rises over a now clearing storm]

      Eleanor Lamb: The Rapture dream is over, but in waking, I am reborn. This world is not ready for me, yet here I am. It would be so easy to misjudge them. You are my conscious father, and I need you to guide me. You'll always be with me now father, your memories, your drives, and when I need you, you'll be there on my shoulder, whispering. If utopia is not a place, but a people, then we must choose carefully, and in our story, Rapture was just the beginning.

    • कनेक्शन
      Edited into Bioshock: The Collection (2016)
    • साउंडट्रैक
      How Much Is that Doggie In The Window?
      Written by Bob Merrill (uncredited)

      Sung by Patti Page

    टॉप पसंद

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    साइन इन करें

    अक्सर पूछे जाने वाला सवाल1

    • What year does this game take place?

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    • रिलीज़ की तारीख़
      • 9 फ़रवरी 2010 (यूनाइटेड स्टेट्स)
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