IMDb रेटिंग
8.4/10
5.1 हज़ार
आपकी रेटिंग
अपनी भाषा में प्लॉट जोड़ेंMario and friends once again jump into the seat of their go-kart machines for the Wii installment of the venerable franchise. Now featuring an online racing mode, new motorbike vehicle types... सभी पढ़ेंMario and friends once again jump into the seat of their go-kart machines for the Wii installment of the venerable franchise. Now featuring an online racing mode, new motorbike vehicle types, and a special balancing system.Mario and friends once again jump into the seat of their go-kart machines for the Wii installment of the venerable franchise. Now featuring an online racing mode, new motorbike vehicle types, and a special balancing system.
- 2 BAFTA अवार्ड के लिए नामांकित
- 2 जीत और कुल 3 नामांकन
Charles Martinet
- Mario
- (वॉइस)
- …
Samantha Kelly
- Princess Peach
- (वॉइस)
- (as Sam Kelly)
- …
Deanna Mustard
- Princess Daisy
- (वॉइस)
- …
Kenny James
- Bowser
- (वॉइस)
- …
Caety Sagoian
- Bowser Jr.
- (वॉइस)
Mercedes Rose
- Rosalina
- (वॉइस)
- (as Mercedez Rose)
Katsumi Suzuki
- Diddy Kong
- (वॉइस)
Kazumi Totaka
- Yoshi
- (वॉइस)
- …
Ayumi Nagao
- Mii
- (वॉइस)
Fumihiro Okabayashi
- Mii
- (वॉइस)
Hitomi Hirose
- Mii
- (वॉइस)
Katsuhiro Harasawa
- Mii
- (वॉइस)
Takuya Satô
- Mii
- (वॉइस)
Tomo Adachi
- Mii
- (वॉइस)
Tomoyuki Higuchi
- Mii
- (वॉइस)
Yûko Kaida
- Mii
- (वॉइस)
- (as Yuko Kaida)
फ़ीचर्ड समीक्षाएं
The SNES Mario Kart was an instant favorite as me and one other friend would face each other on battle mode. I used to record these events and we would watch and even that was fun. The vs. mode on that one... well it was fun but the controls suck. It's best recommended to use Toad or Koopa, which is weird, because Mario should be the main man to use... hence MARIO Kart.
When the N64 Mario Kart arrived and the use of four players, I was ecstatic! Mario Kart 64 was a lot of fun even with me whining about getting rid of that Kamek guy (the little sorcerer dude from Yoshi's Island) in favor for the generic Donkey Kong who was already in the SNES on anyway! But it was still fun.
I skipped out on the portable ones and went right for the Gamecube incarnation called Mario Kart: Double Dash. I didn't like it at first with two players in one kart that had to be selected but it grew on me and there were parties. In fact, I was hoping for the Wii one to combine Double Dash and 64 for a superior game.
They didn't.
Instead, they really botched on the power-ups. That's the Wii versions greatest downfall. Like I'm sorry I'm so good and hanging out in first place. You will have bombshells, weapons that hurt everyone and believe me there are plenty, and whatever else they have in store for you to get to first place. It sucks.
But the biggest delight was the online play. I must admit I had a ball with the online connectivity. However, I just wish they had it for Double Dash more than this game. I give it credit because it does have a bunch of throwback courses, especially love for the SNES ones, so it isn't all bad.
I hope Nintendo learned from this and fixes it for the next installment, otherwise people will jump ship from this franchise.
When the N64 Mario Kart arrived and the use of four players, I was ecstatic! Mario Kart 64 was a lot of fun even with me whining about getting rid of that Kamek guy (the little sorcerer dude from Yoshi's Island) in favor for the generic Donkey Kong who was already in the SNES on anyway! But it was still fun.
I skipped out on the portable ones and went right for the Gamecube incarnation called Mario Kart: Double Dash. I didn't like it at first with two players in one kart that had to be selected but it grew on me and there were parties. In fact, I was hoping for the Wii one to combine Double Dash and 64 for a superior game.
They didn't.
Instead, they really botched on the power-ups. That's the Wii versions greatest downfall. Like I'm sorry I'm so good and hanging out in first place. You will have bombshells, weapons that hurt everyone and believe me there are plenty, and whatever else they have in store for you to get to first place. It sucks.
But the biggest delight was the online play. I must admit I had a ball with the online connectivity. However, I just wish they had it for Double Dash more than this game. I give it credit because it does have a bunch of throwback courses, especially love for the SNES ones, so it isn't all bad.
I hope Nintendo learned from this and fixes it for the next installment, otherwise people will jump ship from this franchise.
Mario Kart Wii is by far one of the best, if not the best game out there for Wii. The game is standard Mario Kart fare, you pick a kart (or in this one a bike) and you take that kart or bike on a crazy course, and while racing a three lap race, you fight with the other eleven racers by using stuff like turtle shells and banana peels. This sounds like the basic Mario Kart formula that you have played a million times before, but let me tell you, there is enough fresh, new things in this game that makes it worth the $50 price tag.
The first thing that should be noted about this game is the motion controls using the Wii Wheel to control your car, rather than a joystick. Let me tell you, the motion controls work perfectly with amazing accuracy, they are very tight and you never feel like you are losing control of your vehicle while using the Wheel. Yes, there is a slight learning curve to the Wheel, which is why majority of die hards will skip it from the get go, but once you get used to the Wheel there is really no better way to play it. Still if you aren't sold on the Wii Wheel yet, there are still plenty other control schemes you can try, and all of them work very well; they include: the Wiimote without the Wheel, the Wiimote and Nunchuck combo, the Classic Controller, and the Gamecube Controller.
Now, as for the actual racing part, there isn't much different this time around, Nintendo following the classic saying of, "If it ain't broke, don't fix it!", which is so very true. The weapons are the same, and many old tracks return with just a few slight tweaks to them to suit the new trick system, which besides the inclusion of bikes and motion control (and one other tiny thing I'll mention later) to the Mario Kart world, it is the only real new thing around this time. The trick system can be activated by just simply jolting the Wii Wheel up in the air when you go off a ramp, by doing this you will be granted a speed boost. Now onto the new tracks in the game, which where specifically designed for the new trick system, and let me say these are some of the most creative, and fun Mario kart tracks I've ever played, in particular ones such as: Toad's Factory, Mushroom Gorge, Maple Treeway, and Wario's Goldmine, steal the show. The new tracks are so much fun, that when you have to race one of the returning tracks from previous games in a circuit, it kind of feels like you are just going through the motions so you can get the cup, and you aren't truly enjoying yourself because the new tracks just blow the old ones out of the water. Of course, the biggest new inclusion to Mario Kart Wii is the online play via Wi-Fi.
Online play is where this game will have all of its longevity. The online play is smooth and fun, it is always real easy to find a match, with or without friend codes. The only downside to the online in this game is there is no voice chat, and that when you play with two players online the frame rate chugs a bit, but besides those two problems the online is almost perfect, and is Nintendo's best effort at online play thus far.
Overall, Mario Kart Wii is another solid entry into the classic racing franchise. With the motion controls and the online play, it is easily the most fun racing game I have probably ever played.
I give Mario Kart Wii a superb 10 out of 10!
The first thing that should be noted about this game is the motion controls using the Wii Wheel to control your car, rather than a joystick. Let me tell you, the motion controls work perfectly with amazing accuracy, they are very tight and you never feel like you are losing control of your vehicle while using the Wheel. Yes, there is a slight learning curve to the Wheel, which is why majority of die hards will skip it from the get go, but once you get used to the Wheel there is really no better way to play it. Still if you aren't sold on the Wii Wheel yet, there are still plenty other control schemes you can try, and all of them work very well; they include: the Wiimote without the Wheel, the Wiimote and Nunchuck combo, the Classic Controller, and the Gamecube Controller.
Now, as for the actual racing part, there isn't much different this time around, Nintendo following the classic saying of, "If it ain't broke, don't fix it!", which is so very true. The weapons are the same, and many old tracks return with just a few slight tweaks to them to suit the new trick system, which besides the inclusion of bikes and motion control (and one other tiny thing I'll mention later) to the Mario Kart world, it is the only real new thing around this time. The trick system can be activated by just simply jolting the Wii Wheel up in the air when you go off a ramp, by doing this you will be granted a speed boost. Now onto the new tracks in the game, which where specifically designed for the new trick system, and let me say these are some of the most creative, and fun Mario kart tracks I've ever played, in particular ones such as: Toad's Factory, Mushroom Gorge, Maple Treeway, and Wario's Goldmine, steal the show. The new tracks are so much fun, that when you have to race one of the returning tracks from previous games in a circuit, it kind of feels like you are just going through the motions so you can get the cup, and you aren't truly enjoying yourself because the new tracks just blow the old ones out of the water. Of course, the biggest new inclusion to Mario Kart Wii is the online play via Wi-Fi.
Online play is where this game will have all of its longevity. The online play is smooth and fun, it is always real easy to find a match, with or without friend codes. The only downside to the online in this game is there is no voice chat, and that when you play with two players online the frame rate chugs a bit, but besides those two problems the online is almost perfect, and is Nintendo's best effort at online play thus far.
Overall, Mario Kart Wii is another solid entry into the classic racing franchise. With the motion controls and the online play, it is easily the most fun racing game I have probably ever played.
I give Mario Kart Wii a superb 10 out of 10!
This is my least favorite Mario Kart game. I played it a lot when we got a Wii. But I could never beat it. Whenever I get in first place, all hell breaks loose. Every time within three seconds I get hit with a spiny shell, hit with a POW block, then hit with a regular shell. EVERY TIME! The game does not play fair. At least it's successor Mario Kart 8 was better in that aspect but I still prefer Double Dash.
10jonjonat
For a Mario kart game this is the best one i've played you use not only karts but also super mega motor bikes which is epic and use all new characters like Baby Peach, Baby Luigi and Baby Mario which is pretty cute yet so sweet. I've played a lot of Mario Kart Games and this one is the number 1 of all time yet it can get very difficult especially playing as a team which is as always annoying and frustrating as. In the future Mario should be the best ranked series of all time and leaves Zelda crying for more which means I am always trying to be the biggest Zelda fan I could possibly be but for now Mario Number 1!! If you like Mario Kart it's awesome for Wii and you get to use a wheel to drive.
This was the MarioKart my generation will grow up to love and always cherish! Motion Control and Tricking changed the game for all the MarioKarts that came after. It is fun, has an amazing track selection, probably the best character rooster ever, and still visually holds up! The Wii was a revolutionary counsel, but this was a game that anyone can pick up and enjoy! 10/10 hands down!
क्या आपको पता है
- ट्रिवियाWhile riding on the Moonview Highway track, some of the trucks are transporting items from other race tracks. For example, milk from Moo Moo Meadows.
- गूफ़Princess Peach's hair is supposed to be tied in a ponytail as intended. In the game's opening cutscene and on the victory screens after the ending credits, she has her hair down.
- कनेक्शनFeatured in ScrewAttack's Top 10s: Top 10 Games to Buy Besides Halo 3 (2007)
टॉप पसंद
रेटिंग देने के लिए साइन-इन करें और वैयक्तिकृत सुझावों के लिए वॉचलिस्ट करें
विवरण
- रंग
इस पेज में योगदान दें
किसी बदलाव का सुझाव दें या अनुपलब्ध कॉन्टेंट जोड़ें