IMDb रेटिंग
9.1/10
21 हज़ार
आपकी रेटिंग
अपनी भाषा में प्लॉट जोड़ेंIn a technologically advanced future, an elite human soldier takes command of a prototype star ship and works to defend the galaxy from danger.In a technologically advanced future, an elite human soldier takes command of a prototype star ship and works to defend the galaxy from danger.In a technologically advanced future, an elite human soldier takes command of a prototype star ship and works to defend the galaxy from danger.
- 1 BAFTA अवार्ड के लिए नामांकित
- 5 जीत और कुल 23 नामांकन
Steven Barr
- Urdnot Wrex
- (वॉइस)
- …
Ash Sroka
- Tali'Zorah nar Rayya
- (वॉइस)
- (as Liz Sroka)
- …
Leigh-Allyn Baker
- Major Elena Flores
- (वॉइस)
- (as Leigh Allyn Baker)
- …
Wendy Braun
- Gianna Parasini
- (वॉइस)
- …
S. Scott Bullock
- Commander Rentola
- (वॉइस)
- (as Scott Bullock)
- …
Andy Chanley
- Blake
- (वॉइस)
- …
फ़ीचर्ड समीक्षाएं
As a fan of both bioware's Knights of the Old Republic and Jade Empire, I had extremely high expectations for Mass Effect, their latest RPG for the console. Although skeptical at first, I found that it surpassed either of the latter two games, and achieved something no other RPG had on the console.
Mass Effect revamps every aspect of bioware's typical games, improving it vastly, without changing their unique gameplay style. Rather then duplicating Knights of the Old Republic again, bioware has decided to branch off in a unique and interesting direction. The result of this is a game that will surely stand the test of time through the ages, being for the Xbox 360 what Morrowind was for the Xbox or Zelda for the Nintendo.
The combat system is probably the greatest change, taking away any codified system, and allowing it to become a third person shooter. This allows a lot more skill to develop over the course of the game; the AI is quite good, and you'll have to think about tactics. On any difficulty aside from easy you will probably die a lot getting the hang of it, but once you are accustomed, it is much more rewarding than any of the previous games systems. The weapon variation is a bit lacking, but this is balanced out by the biotics system, similar to force powers in KoTOR. However, rather than having good and evil powers, a character specializing in them has access to all of them. I found that the leveling system in relation to these powers was very well thought out, and improvements made were very obvious upon combat.
The class you choose, whether it be exclusively weapons, powers or mechanics, or a mix of two is very important in deciding the balance between weapons and powers you will be using. As a first time player the most obvious choice is a mix, but the game is flexible to accommodate anyone who gets the hang of their chosen gameplay style. I found that the character creation was much more developed and sophisticated compared to the latter two releases.
Another, and by far my favorite change, is the good/evil bar. Rather than make it a moral system, with clear definition of good and evil, bioware has introduced a system that is removed from moral reality. Every choice is just that, a choice, with given consequences you must live with for better and for worse. You can opt for a Machiavellian pragmatists style character, with consequences of your ruthlessness, or a humanitarian with just as many disadvantages for the more sympathetic choices. This is ideal for allowing the game to encompass a level of realism, and attaches deeper feelings for characters. Certainly a lot trickier than a simple good/evil bar, but bioware pulled it off, and the result is fantastic.
Overall I thought that Mass Effect succeeded with its characters (character development), storyline and combat system. The graphics are wonderful and the gameplay is easily up to the standard of any typical RPG. I found very few flaws, except the seemingly short length, and frankly didn't find any of it less than enjoyable. Give it a try, and savor bioware's newest gift to the console.
Mass Effect revamps every aspect of bioware's typical games, improving it vastly, without changing their unique gameplay style. Rather then duplicating Knights of the Old Republic again, bioware has decided to branch off in a unique and interesting direction. The result of this is a game that will surely stand the test of time through the ages, being for the Xbox 360 what Morrowind was for the Xbox or Zelda for the Nintendo.
The combat system is probably the greatest change, taking away any codified system, and allowing it to become a third person shooter. This allows a lot more skill to develop over the course of the game; the AI is quite good, and you'll have to think about tactics. On any difficulty aside from easy you will probably die a lot getting the hang of it, but once you are accustomed, it is much more rewarding than any of the previous games systems. The weapon variation is a bit lacking, but this is balanced out by the biotics system, similar to force powers in KoTOR. However, rather than having good and evil powers, a character specializing in them has access to all of them. I found that the leveling system in relation to these powers was very well thought out, and improvements made were very obvious upon combat.
The class you choose, whether it be exclusively weapons, powers or mechanics, or a mix of two is very important in deciding the balance between weapons and powers you will be using. As a first time player the most obvious choice is a mix, but the game is flexible to accommodate anyone who gets the hang of their chosen gameplay style. I found that the character creation was much more developed and sophisticated compared to the latter two releases.
Another, and by far my favorite change, is the good/evil bar. Rather than make it a moral system, with clear definition of good and evil, bioware has introduced a system that is removed from moral reality. Every choice is just that, a choice, with given consequences you must live with for better and for worse. You can opt for a Machiavellian pragmatists style character, with consequences of your ruthlessness, or a humanitarian with just as many disadvantages for the more sympathetic choices. This is ideal for allowing the game to encompass a level of realism, and attaches deeper feelings for characters. Certainly a lot trickier than a simple good/evil bar, but bioware pulled it off, and the result is fantastic.
Overall I thought that Mass Effect succeeded with its characters (character development), storyline and combat system. The graphics are wonderful and the gameplay is easily up to the standard of any typical RPG. I found very few flaws, except the seemingly short length, and frankly didn't find any of it less than enjoyable. Give it a try, and savor bioware's newest gift to the console.
Brought this on Steam when Legendary Edition was out with improved graphics and refurbished combat screen. I was not at all disappointed. I have just completed mass effect 1 and boy what an experience it was. You feel like you are part of a story and your decision affect the outcome of the mission. The science fiction technology and plot is very intelligently return and it never felt like it was too much or have become a fantasy lore. Now that I have completed the first part of the series, I no more can wait to experience how the story will unfold. I am ready to experience the journey into the cosmos with Shepherd and his crew of aliens, together we are part of something much bigger and grandeur than any individual or species from countless planets in our galaxy. I can't wait to explore the possibility and mystery the universe awaits. Shepherd signing out.
This game has to be one of if not THE best game I've ever played.
I've been playing this game 2 weeks straight now (Mass Effect legendary edition) and I'm blown away by the sheer scale and expansiveness of the game. Before purchasing the legendary edition I played the original as a test to compare, and the upgrades, especially to things like graphics, UI and taking steps to fix the somewhat janky movement/cover system were a huge improvement. However apart from those things not a lot has been changed and it's kept all the life and more importantly soul of the original. Something I'm still in shock at is how a game that was made in 2007 had such scale and the ability to draw you in to a throughly addictive story and character progression. The story of Commander Shepard and his quest to defeat Saren and save not only one planet, but entire universes and species is excellently laid out and each individual character, friend or foe plays a vital role in your journey, something I've never seen in game before or since. You know you've found a real gem of game when every day you wake up and the first thing you think about is booting the game up and exploring new areas, speaking to new friends or slaying your mortal enemies. The addictiveness of finding out what happens next is a joy and with progression and events carrying over between games Mass Effect truly rewards you for exploring and speaking to that hidden away person in a corner or searching and finding that piece of evidence that solves a galactic mystery. The game honestly has almost zero downsides with the only minor issues being the cover system which feels slightly sluggish and janky at times or the doors that are very slightly annoying as you have to press a button to open then wait a second or so before you can enter. That's it. Nothing else negative I can say about it. The last thing I'll say is that some games feel planet expanding, but Mass effect, both figuratively and literally is Universe expanding. Truly wonderful game. 10/10.
I've been playing this game 2 weeks straight now (Mass Effect legendary edition) and I'm blown away by the sheer scale and expansiveness of the game. Before purchasing the legendary edition I played the original as a test to compare, and the upgrades, especially to things like graphics, UI and taking steps to fix the somewhat janky movement/cover system were a huge improvement. However apart from those things not a lot has been changed and it's kept all the life and more importantly soul of the original. Something I'm still in shock at is how a game that was made in 2007 had such scale and the ability to draw you in to a throughly addictive story and character progression. The story of Commander Shepard and his quest to defeat Saren and save not only one planet, but entire universes and species is excellently laid out and each individual character, friend or foe plays a vital role in your journey, something I've never seen in game before or since. You know you've found a real gem of game when every day you wake up and the first thing you think about is booting the game up and exploring new areas, speaking to new friends or slaying your mortal enemies. The addictiveness of finding out what happens next is a joy and with progression and events carrying over between games Mass Effect truly rewards you for exploring and speaking to that hidden away person in a corner or searching and finding that piece of evidence that solves a galactic mystery. The game honestly has almost zero downsides with the only minor issues being the cover system which feels slightly sluggish and janky at times or the doors that are very slightly annoying as you have to press a button to open then wait a second or so before you can enter. That's it. Nothing else negative I can say about it. The last thing I'll say is that some games feel planet expanding, but Mass effect, both figuratively and literally is Universe expanding. Truly wonderful game. 10/10.
In the 22nd century, where humans have discovered lightspeed and have met and colonized with many alien species, a skilled commander must take his crew and teamates into enemy territory in order to find and either capture or kill a powerful alien who has means to bring back a dangerous alien species.
I've never been a huge fan of RPG's, thus I wasn't interested in Mass Effect at first. However, I soon decided to get my hands on it. Well I gotta say I'm glad I did!
Pros: -A fantastic and immersive storyline. -Very deep and well acted characters. -The graphics are nearly spot on and great. -The sound is perfect, but nothing that stands out. -The score is very varied and fits the futuristic setting. -Fun and easy gameplay.
Cons: -Although still fun, some gameplay elements( such as vehicle controls, weapon functions,etc.) can get a bit irritating. -Could have been more weapons.
Overall, despite some minor flaws, Mass Effect is a fantastic game that cannot be missed, RPG fan or not.
I've never been a huge fan of RPG's, thus I wasn't interested in Mass Effect at first. However, I soon decided to get my hands on it. Well I gotta say I'm glad I did!
Pros: -A fantastic and immersive storyline. -Very deep and well acted characters. -The graphics are nearly spot on and great. -The sound is perfect, but nothing that stands out. -The score is very varied and fits the futuristic setting. -Fun and easy gameplay.
Cons: -Although still fun, some gameplay elements( such as vehicle controls, weapon functions,etc.) can get a bit irritating. -Could have been more weapons.
Overall, despite some minor flaws, Mass Effect is a fantastic game that cannot be missed, RPG fan or not.
You are commander Shepard, a war hero, or a sole survivor or a ruthless & notorious cutthroat who knows how to get the job done. You will get to pick your background. Shepard is called on a mission to salvage an unearthed Prothean beacon uncovered at the remote human colony of Eden Prime. It turns out that this mission isn't that simple after all. The colony has already attracted the Geth, a synthetic race who have formed an alliance with what they consider their God and have seized control of the colony. Saren the principal antagonist, a member of an elite, peacekeeping squad called the Spectres has gone rogue, by siding with the Geth. He plans to find and activate the Conduit which will allow Sovereign to signal the return of the Reapers, an enigmatic civilization which recycles all life in the galaxy every 50,000 years. Shepard is on Saren's trail to stop him. In order to accomplish his mission he must assemble a team of diverse & talented individuals, each one experts in their fields and essential to the mission, scour planets to acquire intelligence, form alliances or go to war. It always seems as though Saren is one step ahead of him though. Will he manage to succeed and how will his choices affect the future of the galaxy?
The player decides how the plot will unfold. If there's a game in which you feel that your choices do matter it is this one. It's not just minor or secondary objectives, you actually get a say on many major outcomes of the game. You will explore and make decisions that will shape the future of a planet, or colony, in ways you cannot begin to fathom (play all 3 games and all DLCs to find out how deep the rabbit hole goes; save games carry over to the ME2 and ME3). Bioware has made all players interactions with NPCs so realistic, due to its cinematic design to conversations. Character development is off the chart, and second to none (except the sequel Mass Effect 2). You will love meeting new squad members and talking to NPCs everywhere. Depending on species, race, gender, personality everyone feels totally different, in fact each one is unique. This level of realism is in part attributed to the perfect voice-acting and lipsync of all characters and to the vast lore that has been meticulously crafted for each location the plot takes place in the universe. 5+++/5 for the lore & story (best one EVER in a video game)
To learn more about the overwhelming new amounts of information on this universe you can can visit the Codex menu which gets automatically updated with new entries as you progress through the game. I found myself reading and listening to everything in the Codex because i wanted to learn as much as i could about this amazing world. Never again have i felt like i wanted to read inside a game (i was never interested in books and the lore in Skyrim, or Oblivion, but that's partly because i prefer sci-fi to fantasy). Everything seems so real and likely to occur in real life, in the future. In fact it's all taken from real life and you can use it to expand your own knowledge. This game has got me interested in science and technology and i now have a Bachelor's degree in computer science. In this game your choices matter deeply. 5/5 for characters, direction & impact
What i consider a negative aspect of the nearly perfect plot is that it sometimes feels overly dramatic, like it is leading you to the next part by very unlikely scenarios. For example ((SPOILER IN THE NEXT PARAGRAPH)) you originally learn about Saren because of a lazy soldier who was sleeping behind the crates before the Eden Prime attack started. As such he was able to hide from the Geth (who along with Sovereign have super advanced tech and as such would be most likely able to id everyone in the colony) when everyone else got wiped out AND he happened to stand on the best spot to listen when Saren killed Nihlus. If that soldier wasn't there, there was no way that Shepard would find out about Saren. This one simple act of his, simply created the entire Mass Effect story arc, involving Shepard. I'm sure the developers could find a more believable reason to track down Saren, but anyway, i am nitpicking here. Pacing isn't the best either, but that's not necessarily bad, because you are simply given plenty of freedom to explore the galaxy between main quest missions (even when a lot of things are pressuring the continuity of the primary quest, which breaks immersion a bit; but anyway). 4.5/5 for the plot
The graphics are fantastic. I noticed very few graphical glitches every now and then. The cutscenes are fantastic (somewhat dated for 2018). The system requirements for PC aren't that high, especially for a modern PC. The score is phenomenal. The main theme rivals that of Star Wars (which was composed by the legendary John Williams) and that says a lot. I personally got the soundtrack separately and listen to it whenever i feel like it. It is so soothing and transports you into space whenever you hear it. No other major technical issues that i noticed. Even mods are possible now if you are an advanced computer user (if so check out "Mass Effect Explorer" program). 5/5 graphics & technical achievement, 5+/5 for Audio & Soundtrack
The combat system is very good as well. Bioware has expanded on the old system they use in KOTOR, primarily RPG focused and modified it such that it is more fluid and fast paced like an action game. Combat is faster, yet tactical, as you get to pause the game during combat and tell your squad members who to shoot, where to go/cover, which abilities to use. Everything can be micromanaged, or if this distracts you from the action, you have the option to let the AI automatically make these decisions. You won't be disappointed either way, because the AI is decent. I rarely felt the need to micromanage everything, unless i was playing in max difficulty, or was in a very difficult or boss fight. Overall the combat system isn't great though and could certainly be improved by various alterations to the system. For example sniper rifles are wielded like the player has Parkinson. It would be nice if the squad management was simpler, or if the AI was a bit better. Most of these negatives are fixed in the sequel. 4/5 in gameplay.
The secondary objectives give you an opportunity to explore new planets and star systems. Some of them are actually quite good, but unfortunately most are repetitive and are a go there - kill that, or fetch that kind of missions. They aren't as varied as i would like. Nevertheless you'll still want to complete them all. This drawback in side quests is pretty much the only significant one (which is thankfully also fixed in Mass Effect 2). 3.5/5 for length.
I played Mass Effect for PC in 2008 when it was released. I remember after seeing the epic trailer i thought it was some Star Wars offshoot. It is my favorite science fiction universe ever, even better than Star Wars, yes even better objectively speaking. In fact, i will go as far as to say that the Star Wars universe is childishly explained in comparison to this. Star Wars lore involves more fantasy than science, ie. less emphasis given on scientific explanations, technology and more in fantasy. Mass Effect universe and the lore is very mature, it is an expansion of our own universe (in fact it is set ~170 years in a -very possible- future). Bioware did not simply create a game but an experience. After they crafted the universe they wanted and the laws that govern it, they conceived the storyline, which is unfolded through the eyes of Shepard. 5/5 for enjoyment/entertainment & impressions
Finally you can find value in replaying the game with new character classes. There are 6 to choose from and each one has 2 unique specializations. Each player class plays drastically different, with unique talents, abilities and personalities. The combat and progression is linear, but you can replay to explore many different scenarios because of the choices you make which can be completely different on a new playthrough. 4.5/5 for replayability
The Mass Effect franchise is in my top 3 video games of all time, and it is my No1 fictional universe of all time.
To sum up: Do not miss Mass Effect. Grand, epic story. Deep universe of unprecedented scale. Cinematic feel and intense cutscenes. Living, breathing characters. Choices that impact the future of the universe and carry on to the sequels.
Rating 9/10 - Amazing
The player decides how the plot will unfold. If there's a game in which you feel that your choices do matter it is this one. It's not just minor or secondary objectives, you actually get a say on many major outcomes of the game. You will explore and make decisions that will shape the future of a planet, or colony, in ways you cannot begin to fathom (play all 3 games and all DLCs to find out how deep the rabbit hole goes; save games carry over to the ME2 and ME3). Bioware has made all players interactions with NPCs so realistic, due to its cinematic design to conversations. Character development is off the chart, and second to none (except the sequel Mass Effect 2). You will love meeting new squad members and talking to NPCs everywhere. Depending on species, race, gender, personality everyone feels totally different, in fact each one is unique. This level of realism is in part attributed to the perfect voice-acting and lipsync of all characters and to the vast lore that has been meticulously crafted for each location the plot takes place in the universe. 5+++/5 for the lore & story (best one EVER in a video game)
To learn more about the overwhelming new amounts of information on this universe you can can visit the Codex menu which gets automatically updated with new entries as you progress through the game. I found myself reading and listening to everything in the Codex because i wanted to learn as much as i could about this amazing world. Never again have i felt like i wanted to read inside a game (i was never interested in books and the lore in Skyrim, or Oblivion, but that's partly because i prefer sci-fi to fantasy). Everything seems so real and likely to occur in real life, in the future. In fact it's all taken from real life and you can use it to expand your own knowledge. This game has got me interested in science and technology and i now have a Bachelor's degree in computer science. In this game your choices matter deeply. 5/5 for characters, direction & impact
What i consider a negative aspect of the nearly perfect plot is that it sometimes feels overly dramatic, like it is leading you to the next part by very unlikely scenarios. For example ((SPOILER IN THE NEXT PARAGRAPH)) you originally learn about Saren because of a lazy soldier who was sleeping behind the crates before the Eden Prime attack started. As such he was able to hide from the Geth (who along with Sovereign have super advanced tech and as such would be most likely able to id everyone in the colony) when everyone else got wiped out AND he happened to stand on the best spot to listen when Saren killed Nihlus. If that soldier wasn't there, there was no way that Shepard would find out about Saren. This one simple act of his, simply created the entire Mass Effect story arc, involving Shepard. I'm sure the developers could find a more believable reason to track down Saren, but anyway, i am nitpicking here. Pacing isn't the best either, but that's not necessarily bad, because you are simply given plenty of freedom to explore the galaxy between main quest missions (even when a lot of things are pressuring the continuity of the primary quest, which breaks immersion a bit; but anyway). 4.5/5 for the plot
The graphics are fantastic. I noticed very few graphical glitches every now and then. The cutscenes are fantastic (somewhat dated for 2018). The system requirements for PC aren't that high, especially for a modern PC. The score is phenomenal. The main theme rivals that of Star Wars (which was composed by the legendary John Williams) and that says a lot. I personally got the soundtrack separately and listen to it whenever i feel like it. It is so soothing and transports you into space whenever you hear it. No other major technical issues that i noticed. Even mods are possible now if you are an advanced computer user (if so check out "Mass Effect Explorer" program). 5/5 graphics & technical achievement, 5+/5 for Audio & Soundtrack
The combat system is very good as well. Bioware has expanded on the old system they use in KOTOR, primarily RPG focused and modified it such that it is more fluid and fast paced like an action game. Combat is faster, yet tactical, as you get to pause the game during combat and tell your squad members who to shoot, where to go/cover, which abilities to use. Everything can be micromanaged, or if this distracts you from the action, you have the option to let the AI automatically make these decisions. You won't be disappointed either way, because the AI is decent. I rarely felt the need to micromanage everything, unless i was playing in max difficulty, or was in a very difficult or boss fight. Overall the combat system isn't great though and could certainly be improved by various alterations to the system. For example sniper rifles are wielded like the player has Parkinson. It would be nice if the squad management was simpler, or if the AI was a bit better. Most of these negatives are fixed in the sequel. 4/5 in gameplay.
The secondary objectives give you an opportunity to explore new planets and star systems. Some of them are actually quite good, but unfortunately most are repetitive and are a go there - kill that, or fetch that kind of missions. They aren't as varied as i would like. Nevertheless you'll still want to complete them all. This drawback in side quests is pretty much the only significant one (which is thankfully also fixed in Mass Effect 2). 3.5/5 for length.
I played Mass Effect for PC in 2008 when it was released. I remember after seeing the epic trailer i thought it was some Star Wars offshoot. It is my favorite science fiction universe ever, even better than Star Wars, yes even better objectively speaking. In fact, i will go as far as to say that the Star Wars universe is childishly explained in comparison to this. Star Wars lore involves more fantasy than science, ie. less emphasis given on scientific explanations, technology and more in fantasy. Mass Effect universe and the lore is very mature, it is an expansion of our own universe (in fact it is set ~170 years in a -very possible- future). Bioware did not simply create a game but an experience. After they crafted the universe they wanted and the laws that govern it, they conceived the storyline, which is unfolded through the eyes of Shepard. 5/5 for enjoyment/entertainment & impressions
Finally you can find value in replaying the game with new character classes. There are 6 to choose from and each one has 2 unique specializations. Each player class plays drastically different, with unique talents, abilities and personalities. The combat and progression is linear, but you can replay to explore many different scenarios because of the choices you make which can be completely different on a new playthrough. 4.5/5 for replayability
The Mass Effect franchise is in my top 3 video games of all time, and it is my No1 fictional universe of all time.
To sum up: Do not miss Mass Effect. Grand, epic story. Deep universe of unprecedented scale. Cinematic feel and intense cutscenes. Living, breathing characters. Choices that impact the future of the universe and carry on to the sequels.
Rating 9/10 - Amazing
क्या आपको पता है
- ट्रिवियाIf Urdnot Wrex is in Shepard's team and Shepard speaks to General Septimus in Chora's Den, Wrex makes the comment: "How did your kind ever defeat us?" to which Septimus replies "I may be drunk, Krogan, but you're ugly. And tomorrow I'll be sober." This is a reference to a phrase allegedly spoken by Sir Winston Churchill to Bessie Braddock when she accused him of being drunk.
- गूफ़The timeline in the Codex lists the 100th anniversary of the first moon landing as July 24, 2069. The actual date of the first moon landing was July 20th, 1969, not the 24th.
- कनेक्शनEdited into Mass Effect: Legendary Edition (2021)
- साउंडट्रैकM4 Part II
Written and Performed by Faunts
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