99 समीक्षाएं
- RobTortureWright
- 5 मार्च 2022
- परमालिंक
I know the massive appeal for Souls games is their complexity, and I even understand why people enjoy this. I'll be honest, for me, it's mostly the same. I love that I actually have to work at getting better at the game and learning a boss's moves instead of just spamming them to death, but there's one thing I don't love. It's what made me rate it with a 9 instead of a 10.
I don't like how there's no quest log. You basically just have to either memorize every encounter with a questgiver, or do the quest immediately and even then, you still have to pay very close attention to know what to do. This is something I could've done without. I understand the mindset of Souls fans. I know people love this, but as someone who's new to FromSoftware games, it's a bit annoying.
I think they've done a really good job at welcoming newcomers to the SoulsBorne games with Elden Ring, but what would have made it perfect is to give us an option to toggle objectives and quest logs on or off. That way, the Souls fanbase would be pleased as well as the newcomers like me, who want to complete everything. This map and game is huge and overwhelming enough without constantly having to look things up on my phone.
That's really the only problem I have with the game though. The combat, the aesthetic, the music, world/boss design and weapon/gear design are all top notch. This game is definitely going to be a GOTY contender!
I don't like how there's no quest log. You basically just have to either memorize every encounter with a questgiver, or do the quest immediately and even then, you still have to pay very close attention to know what to do. This is something I could've done without. I understand the mindset of Souls fans. I know people love this, but as someone who's new to FromSoftware games, it's a bit annoying.
I think they've done a really good job at welcoming newcomers to the SoulsBorne games with Elden Ring, but what would have made it perfect is to give us an option to toggle objectives and quest logs on or off. That way, the Souls fanbase would be pleased as well as the newcomers like me, who want to complete everything. This map and game is huge and overwhelming enough without constantly having to look things up on my phone.
That's really the only problem I have with the game though. The combat, the aesthetic, the music, world/boss design and weapon/gear design are all top notch. This game is definitely going to be a GOTY contender!
- sniperman-99005
- 5 मार्च 2022
- परमालिंक
Ok, so i am completley new to these type of soul games. I played first demon soul when it came out and gave up after maybe 2houers. I just didnt enjoy it and found it way to hard.
Now i started elden ring and i will first say this is not a joke game. If you are looking for an easy game you should go on to something else. And all the haters saying the graphic is bad and there is loads of bugs and other issues then either your playstation is crap or you are lying because i dont have any of those issues at all. And graphic btw is a 9/10, its great.
Now ive played arround 40houers and i really like the game. From the start i was abit confused but the more i playd the more i learned.
If a boss or an enemy is to hard for you back of and go somewhere else. Its an open world game and you can go whereever you want. I didnt kill the second boss till i was level 35. It is hard but just level up and even you and me can kill bosses and enemys.
Its a great game. Dont give up if you are abit stucked. Search help on google and youtube and with a bit help it will get easier.
This game is a 9/10 for me.
Now i started elden ring and i will first say this is not a joke game. If you are looking for an easy game you should go on to something else. And all the haters saying the graphic is bad and there is loads of bugs and other issues then either your playstation is crap or you are lying because i dont have any of those issues at all. And graphic btw is a 9/10, its great.
Now ive played arround 40houers and i really like the game. From the start i was abit confused but the more i playd the more i learned.
If a boss or an enemy is to hard for you back of and go somewhere else. Its an open world game and you can go whereever you want. I didnt kill the second boss till i was level 35. It is hard but just level up and even you and me can kill bosses and enemys.
Its a great game. Dont give up if you are abit stucked. Search help on google and youtube and with a bit help it will get easier.
This game is a 9/10 for me.
- fuad_tarin_58
- 7 मार्च 2022
- परमालिंक
Elden Ring doesn't just meet expectations - it obliterates them. FromSoftware took the brutal beauty of the Souls formula and stretched it across a vast, awe-inspiring world, creating an experience so rich, mysterious, and rewarding that it feels like a genre-defining moment - not just for action RPGs, but for open-world games as a whole.
This isn't just another fantasy game. Elden Ring is mythology in motion. Every ruin, every foggy hill, every grotesque boss feels like it was born from some forgotten legend. The Lands Between are hauntingly gorgeous and utterly alive - not with quest markers or handholding, but with discovery. Exploration isn't encouraged. It's essential. And more importantly - it's earned.
Combat is fluid, versatile, and punishing in the best ways. Whether you're a strength brute with a colossal sword or a nimble spell-slinger melting enemies from afar, the game supports your playstyle while demanding respect. Each boss is a dance - monstrous, terrifying, beautiful - and victory is ecstatic.
The storytelling is cryptic but profound. George R. R. Martin's touch is felt in the lore, but it's Hidetaka Miyazaki's vision that shines: quiet despair, faded glory, and the strange hope that maybe, just maybe, you can shape the world.
And let's be clear - this isn't just Dark Souls 4. It's more.
More freedom.
More scale.
More soul.
A monumental achievement that surpasses its own ambitions.
Elden Ring isn't just a game.
It's a legend whispered through mist and fire - and you get to write the ending.
This isn't just another fantasy game. Elden Ring is mythology in motion. Every ruin, every foggy hill, every grotesque boss feels like it was born from some forgotten legend. The Lands Between are hauntingly gorgeous and utterly alive - not with quest markers or handholding, but with discovery. Exploration isn't encouraged. It's essential. And more importantly - it's earned.
Combat is fluid, versatile, and punishing in the best ways. Whether you're a strength brute with a colossal sword or a nimble spell-slinger melting enemies from afar, the game supports your playstyle while demanding respect. Each boss is a dance - monstrous, terrifying, beautiful - and victory is ecstatic.
The storytelling is cryptic but profound. George R. R. Martin's touch is felt in the lore, but it's Hidetaka Miyazaki's vision that shines: quiet despair, faded glory, and the strange hope that maybe, just maybe, you can shape the world.
And let's be clear - this isn't just Dark Souls 4. It's more.
More freedom.
More scale.
More soul.
A monumental achievement that surpasses its own ambitions.
Elden Ring isn't just a game.
It's a legend whispered through mist and fire - and you get to write the ending.
- edvardogomes
- 9 अप्रैल 2025
- परमालिंक
What can I say. Mr. Miyazaki does what he is good at (I mean the genre). And rightly so, a person should do what he has no equal in. I'm not a fan of video games, I'm more of a film critic than a gamer. But one day a friend gave me four discs, one was written Bloodborne. I completely began to live the game Bloodborne, after that I studied All the games in the Souls series. Elden Ring is waiting for the same thing, I don't want to throw on and praise this next * MASTERPIECE. (No matter what you draw beautiful pictures in front of you in advance) I'll just say that my rating is 10 out of 10. That's it. This game should be for everyone who looks to the future. Good luck and enjoy your game...
- shaokahn-54425
- 24 फ़र॰ 2022
- परमालिंक
We don't want anymore hand holdy games. This is what we have all been waiting for. Done with Assassin's Creed and Far Cry's "honey-do-list" style of game maps. Old and boring. Elden ring is by far the most amazing game I've ever played. Truly open world and free roaming. They've also implemented so many ease of life things with making the game very challenging. Mind blowing. If they release DLC or add on to it I will be stoked. High-Five guys you nailed it! My only couple critiques are, too much crafting stuff, even though you can get by without all of it. Also could use some more Katanas, bows and weapons for the Samauri. Been rocking his starting weapon for quite some time lol.
- phelectric
- 1 मार्च 2022
- परमालिंक
I am new to the souls franchise I am a complete noob at this game I realized this as soon as I experienced the first boss. Nevertheless this game is hand crafted by the gods from the dust of angelic wing feathers merged with the essences of the sun...oh my god there is not a day that goes by where I'm not thinking about the game.
Note: I restarted the game 5x trying different classes I liked I haven't gotten to far just wanted to see what I was going to like so far its the Samurai.
Note: I restarted the game 5x trying different classes I liked I haven't gotten to far just wanted to see what I was going to like so far its the Samurai.
- isiahjfernandez
- 2 मार्च 2022
- परमालिंक
Elden Ring has quickly become 2022's greatest pop-cultural phenomenon; in these unpredictable times it's games like this (let alone immersive narrative experiences) that give us new appreciation for fantasy storytelling as a whole.
Elden Ring has everything: horseback travel, fast-travel, interesting characters encouraging you to keep digging into the world to know more about its history, punchy swordplay, scale and scope to remember, and boss-battles that leave you feeling extra fulfilled when you've won after God-knows-how-many-attempts. The fantasy genre has always been ripe for video games to explore thanks to their emphasis on exploration and overcoming challenges, and Elden Ring feels like it's a summation of everything JRR Tolkien, George RR Martin (obviously), Zelda, Skyrim and the Souls games (Bloodborne too) to make up an experience that's something else.
This is an example of gaming and storytelling coming hand-in-hand where the progression of the player progresses the story in turn. Elden Ring is challenging yet rewarding, expansive yet not too overwhelming in its scope, hard yet adaptable, and fun yet immersive that the world ceases to be fake in the eyes (and minds) of the player.
Elden Ring gets 5/5 stars. It's a great time to be had for gamers everywhere.
Elden Ring has everything: horseback travel, fast-travel, interesting characters encouraging you to keep digging into the world to know more about its history, punchy swordplay, scale and scope to remember, and boss-battles that leave you feeling extra fulfilled when you've won after God-knows-how-many-attempts. The fantasy genre has always been ripe for video games to explore thanks to their emphasis on exploration and overcoming challenges, and Elden Ring feels like it's a summation of everything JRR Tolkien, George RR Martin (obviously), Zelda, Skyrim and the Souls games (Bloodborne too) to make up an experience that's something else.
This is an example of gaming and storytelling coming hand-in-hand where the progression of the player progresses the story in turn. Elden Ring is challenging yet rewarding, expansive yet not too overwhelming in its scope, hard yet adaptable, and fun yet immersive that the world ceases to be fake in the eyes (and minds) of the player.
Elden Ring gets 5/5 stars. It's a great time to be had for gamers everywhere.
- Johnny-the-Film-Sentinel-2187
- 14 मार्च 2022
- परमालिंक
As an avid souls fan this was everything I wanted it to be. I got the pre order yesterday and have enjoyed everything I have played so far. No glitches or problems and the download time was really quick.
The game kind of blends the gameplay of Sekiro and dark souls together giving you much more freedom to experiment as well as all kinds of stealth and jumping mechanics. Luckily there is no posture or anything as I don't like that system from Sekiro personally.
Sekiro was a great game but I prefer the non linear story and more experimental gameplay (more weapons, armour, magic builds, dexterity builds, ect) of the other games in the series, as well as the excellent character customisation.
Even though I have only played around 5-6 hours it it is already one of the best open world games in my opinion with such a detailed and explorative world full of so many interesting locations and creatures. There are all kinds of new features and details that almost make the older games obsolete and made me ask why they didn't add that before.
In the previous games when you hit a difficult boss you were locked into beating them to continue. Due to elden rings open world design however you can easily come back to a boss after exploring and upgrading your character. You could do this in the older games but had to face the boss eventually, in elden ring there is so much side content and other areas to explore you can almost ignore the main story entirely and complete it at your own leasure.
The game does a great job of giving you enough freedom to explore and not give you a direct path whilst still having a set goal to get to. You have a marker and map, but they are so well utilised it doesn't affect the game at all. It also does a fantastic job at introducing the souls gameplay to new players, with an actual tutorial at the beginning. It is not in your face and is an optional part of the starting area.
There is one flaw in my opinion, the open world is so expasive that progression is more difficult than the other games in my opinion. After playing for a decent amount of time I still only have my starting weapon. There are weapons available from stores and such but none from enemies or ones you find, which is the best way to get them usually in other souls games.
This is not a big problem as it is more of a personal thing. I just love exploring the world anyway and I'm sure there are many weapons available.
In short ths game is just fantastic and does not disappoint at all. Easily recommend to any souls fan and anyone in general. Probably the best place to start the series as the game kind of encapsulates everything great about it. I already want to get back to and explore the game, just so glad it is as great as it is.
The game kind of blends the gameplay of Sekiro and dark souls together giving you much more freedom to experiment as well as all kinds of stealth and jumping mechanics. Luckily there is no posture or anything as I don't like that system from Sekiro personally.
Sekiro was a great game but I prefer the non linear story and more experimental gameplay (more weapons, armour, magic builds, dexterity builds, ect) of the other games in the series, as well as the excellent character customisation.
Even though I have only played around 5-6 hours it it is already one of the best open world games in my opinion with such a detailed and explorative world full of so many interesting locations and creatures. There are all kinds of new features and details that almost make the older games obsolete and made me ask why they didn't add that before.
In the previous games when you hit a difficult boss you were locked into beating them to continue. Due to elden rings open world design however you can easily come back to a boss after exploring and upgrading your character. You could do this in the older games but had to face the boss eventually, in elden ring there is so much side content and other areas to explore you can almost ignore the main story entirely and complete it at your own leasure.
The game does a great job of giving you enough freedom to explore and not give you a direct path whilst still having a set goal to get to. You have a marker and map, but they are so well utilised it doesn't affect the game at all. It also does a fantastic job at introducing the souls gameplay to new players, with an actual tutorial at the beginning. It is not in your face and is an optional part of the starting area.
There is one flaw in my opinion, the open world is so expasive that progression is more difficult than the other games in my opinion. After playing for a decent amount of time I still only have my starting weapon. There are weapons available from stores and such but none from enemies or ones you find, which is the best way to get them usually in other souls games.
This is not a big problem as it is more of a personal thing. I just love exploring the world anyway and I'm sure there are many weapons available.
In short ths game is just fantastic and does not disappoint at all. Easily recommend to any souls fan and anyone in general. Probably the best place to start the series as the game kind of encapsulates everything great about it. I already want to get back to and explore the game, just so glad it is as great as it is.
- Severinplates853
- 25 फ़र॰ 2022
- परमालिंक
*First time souls player that always plays RPGs on easy easy mode FYI*
When you first get into the world, you are surrounded by beauty and will be overwhelmed by the sheer magnitude of the world... and the danger at every corner. There is so much variety in this game. I recommend you avoid spoilers for bosses/areas as best you can, each new area is jaw dropping, and the deeper into the game you get, the better it becomes.
You start in Limgrave, a large and beautiful area. The first part of the game leading up to the first big boss is a fantastic introduction to the mechanics and cycle of frustration/elation that Elden Ring is. Virtually everywhere you look, you can go, and that can be daunting or exciting depending on the player. But exploring everything is so worth it. After moving on from the first two area's/bosses, you will start to see the curtains pulled on the truly next-level moments and environments the game has to offer.
You will love the sense of adventure, character building, and challenge that the beginning of the game offers, but prepare yourself for the bar to be continually raised as you get deeper into the game with SIGNIFICANTLY cooler areas, bosses, and story paths to take as you go on.
I've played nearly 50 hours in less than 2 weeks, something no other game has even come close to moving me to do. I could praise the combat, the character customization, the lore you pick up in pieces, but for me what makes Elden Ring so incredible is the landscapes you find yourselves in, the feeling of discovering something magical, and the unlimited potential to go anywhere, do anything, and find your own unique experience.
For a spoiler free journey, I recommend starting off with a youtube guide on what to do as a beginner, then after defeating each main boss (where cutscenes play), look up spoiler free suggestions at what to do after *insert boss name* so you don't get overwhelmed by choice, and have an idea of what areas will not be soul crushing based on your level. Check out "getcheddar" on youtube when you are looking for these hints.
When you first get into the world, you are surrounded by beauty and will be overwhelmed by the sheer magnitude of the world... and the danger at every corner. There is so much variety in this game. I recommend you avoid spoilers for bosses/areas as best you can, each new area is jaw dropping, and the deeper into the game you get, the better it becomes.
You start in Limgrave, a large and beautiful area. The first part of the game leading up to the first big boss is a fantastic introduction to the mechanics and cycle of frustration/elation that Elden Ring is. Virtually everywhere you look, you can go, and that can be daunting or exciting depending on the player. But exploring everything is so worth it. After moving on from the first two area's/bosses, you will start to see the curtains pulled on the truly next-level moments and environments the game has to offer.
You will love the sense of adventure, character building, and challenge that the beginning of the game offers, but prepare yourself for the bar to be continually raised as you get deeper into the game with SIGNIFICANTLY cooler areas, bosses, and story paths to take as you go on.
I've played nearly 50 hours in less than 2 weeks, something no other game has even come close to moving me to do. I could praise the combat, the character customization, the lore you pick up in pieces, but for me what makes Elden Ring so incredible is the landscapes you find yourselves in, the feeling of discovering something magical, and the unlimited potential to go anywhere, do anything, and find your own unique experience.
For a spoiler free journey, I recommend starting off with a youtube guide on what to do as a beginner, then after defeating each main boss (where cutscenes play), look up spoiler free suggestions at what to do after *insert boss name* so you don't get overwhelmed by choice, and have an idea of what areas will not be soul crushing based on your level. Check out "getcheddar" on youtube when you are looking for these hints.
- hersheyjoe
- 11 मार्च 2022
- परमालिंक
This game borders on being too much. Too many weapons, too many areas, too many items... too many secrets. But the reality is that is it all done to near perfection. Everything from the traversal to the settings to the lore; it's basically perfect. The one thing that stands out the most are the side quests. Just when I thought Ranni's quest was the best side quest ever created, I find myself totally captivated with Fia's quest. The other thing is that you can basically play however you want and it is all enjoyable: mage build, tank build etc. It is hard to imagine another video ever coming close to reaching the standard that this masterpiece has set. Just make sure to clear your calendar.
To say that this game managed to live up to the hype is not enought as a compliment to describe what an amazing expierence this truly is.
This game really is something special, instead of outstanding graphics we get outstanding art direction, instead of typical old fashioned open world expierence with all the quests we get an expierence full of philosophy and freedom that allows us to discover and do things the way we want giving more rewarding expierence.
And of course we get good old souls game formula of different difficult bosses ,mobs and mechanics instead of new and innovative game mechanics that other developers desperately try to add in their games with no success.
Why ? Because its simply not needed.
Despite everything I mentioned above everyone is loving Elden Ring, the ultimate risk of open world souls game paid off and I couldn't be happier. This game will be remembered for years to come and might aswell grab game of year status along the way.
This game really is something special, instead of outstanding graphics we get outstanding art direction, instead of typical old fashioned open world expierence with all the quests we get an expierence full of philosophy and freedom that allows us to discover and do things the way we want giving more rewarding expierence.
And of course we get good old souls game formula of different difficult bosses ,mobs and mechanics instead of new and innovative game mechanics that other developers desperately try to add in their games with no success.
Why ? Because its simply not needed.
Despite everything I mentioned above everyone is loving Elden Ring, the ultimate risk of open world souls game paid off and I couldn't be happier. This game will be remembered for years to come and might aswell grab game of year status along the way.
Many times I hear the sentiment that souls games are very challenging yet gratifying once you overcome the challenge of a difficult section or boss and I can absolutely identify with this. Elden Ring presents the challenge of plodding defensive fights that require the player to be patiently waiting and dodging a 15 second combo sequence and attack an opening, only to do a tiny amount of damage. This is every boss and or enemy I fought. Rinse and Repeat. This is how I was able to overcome any enemy I'd encountered in the game. This exact strategy is difficult to master, but if played perfectly will never fail. Where this strategy does fail to deliver is in the fun department. It's tedious, humdrum ,monotonous and all the other synonyms I can google for 'very boring'. I've also used this strategy in other games...and when I did I referred to it as 'cheesing'. It wasn't fun then and it's not fun now, except in the Elden Ring this is the way to win if you are a melee build. Ok Ok...so I get it just use magic the game is much easier that way. This is a correct statement. The game is much easier if you use magic or co-op or summons. Employing this strategy pegs the difficulty meter to the other end of the spectrum..it's so easy it trivializes many encounters. There is no middle ground to be found....the game never presents a challenge when also being fun. That's my experience after 20 hours of playing...at least the game looks pretty ok.
- white-46292
- 4 अग॰ 2022
- परमालिंक
Every game From Software has made over the years, everything they learned in development has brought us this. And it's beautiful. Combining the elements of Dark Souls 1, 2, and 3. Bloodborne, and Sekiro. Everything blends so perfectly. And it's still maintains a challenge that is hard but so rewarding. So many new bosses! Weapons! Abilities, Mechanics, to keep this genre of games fresh. From Software has never made a game on this scale before and it works.
In this day, I don't buy videogames on release anymore. Too expensive and often disappointing and unfinished. But From Software is a company that will uphold quality. They never rush art and it shows. This game is worth the $60. If you wanna wait for a price drop go for it. If you're into overcoming challenges and learning you will love this game. If you fear and hate death don't buy it. You'll die over and over and likely break a controller. Which is why when you play these masterpieces, you must be willing to learn and endure, like all Souls-Likes.
In this day, I don't buy videogames on release anymore. Too expensive and often disappointing and unfinished. But From Software is a company that will uphold quality. They never rush art and it shows. This game is worth the $60. If you wanna wait for a price drop go for it. If you're into overcoming challenges and learning you will love this game. If you fear and hate death don't buy it. You'll die over and over and likely break a controller. Which is why when you play these masterpieces, you must be willing to learn and endure, like all Souls-Likes.
- josephellis
- 28 फ़र॰ 2022
- परमालिंक
This is without a doubt the best gaming experience I've ever had! The world is vast yet dense with many MANY secrets to uncover, the story is mostly indirect but very rewarding to look into, the soundtrack is top notch, and the enemies and bosses are extremely well designed with fantastic variety! This game is extremely difficult even for someone like me who has played through Demons Souls, every Dark Souls Game, Bloodborne, and Sekiro multiple times! But the difficulty is never frustrating. If you get stuck on a boss or a level just go do something else, come back when you feel like you have more skill or you've leveled up. I played on PS5 and had no issues but keep in mind that as of now the PC version has some framerate and graphical glitch issues. These issues could possibly get fixed later on however.
- xanderwebb-47890
- 24 फ़र॰ 2022
- परमालिंक
I didn't know anything about this game, i bought it because i saw a scene of a guy fighting a dragon while riding a goat.
I never played From Software games before. I'm 36 and the first true open world game i played and loved was Morrowind.
My favorite game is Half-Life.
My favorite ARPG was Diablo II.
After you taste Elden Ring all other ARPGs will have a different appeal.
The experiences this game offers are simply incredible; the map is large and full of jaw dropping vistas and enemies, in a dark gritty gothic style that mixes all the most popular fantasy genres: from The Lord of Rings to Conan the Barbarian, Harry Potter, Berserk, the cosmic horrors of the Chtulhu Mythos (Hastur mainly), Princess Monoke and others.
This game requires you to take a breath from time to time, it pushes players to the limit with many of its challenges.
The controls and the freedom of engagement make the learning curve pretty steep, it feels lime learning how to drive a bike: impossible first try, but exhilarating after you get the gist of it. Its mostly a matter of reading the movements of the enemy and react accordingly, like a musician being directed in an orchestra.
Exploration in this game redefines the standard for open world games, there are surprises and secrets hidden behind every corner.
Replayability is ensured by the vastness of the map and variety of playstyles, not by gambling addiction.
Kudos to the developers.
I never played From Software games before. I'm 36 and the first true open world game i played and loved was Morrowind.
My favorite game is Half-Life.
My favorite ARPG was Diablo II.
After you taste Elden Ring all other ARPGs will have a different appeal.
The experiences this game offers are simply incredible; the map is large and full of jaw dropping vistas and enemies, in a dark gritty gothic style that mixes all the most popular fantasy genres: from The Lord of Rings to Conan the Barbarian, Harry Potter, Berserk, the cosmic horrors of the Chtulhu Mythos (Hastur mainly), Princess Monoke and others.
This game requires you to take a breath from time to time, it pushes players to the limit with many of its challenges.
The controls and the freedom of engagement make the learning curve pretty steep, it feels lime learning how to drive a bike: impossible first try, but exhilarating after you get the gist of it. Its mostly a matter of reading the movements of the enemy and react accordingly, like a musician being directed in an orchestra.
Exploration in this game redefines the standard for open world games, there are surprises and secrets hidden behind every corner.
Replayability is ensured by the vastness of the map and variety of playstyles, not by gambling addiction.
Kudos to the developers.
The soulsgame is one of the most popular genre of videogames. Everybody has heard of Dark Souls and since 2022 everybody knows Elden Ring. For me, and many others, this was their first soulsgame. And one thing is certain: Now I want to play more.
As an experienced gamer who played over 100 games of all different genres I know how to handle a controller pretty well and I quickly adjust to any game I choose to play. But the soulsgames have a pretty dense reputation. They are usually pretty hard to beat and demand a lot of patience and learning from the player. And that's true. I once started Deamin Soul's and deletetd the game after two hours because I felt the game was unfair and it would require tons of hours invested to reach the skill level needed to progress.
In Elden Ring you have an open world, free to explore. So if a boss is too hard for you, you can level up through killing smaller bosses or farming runes and come back later to beat him. This is the main reason this game is such a massive success. The other Fromsoftware games were great aswell, they have won several awards and created an entire genre. But the mass market was claimed by Elden Ring.
So after this rather long exposition, let's start with the review beginning with the gameplay.
Elden Ring's combat system is close to perfection. There are countless possibilities how to fight, beginning with the character creation and the different attributes you can level. I am a gamer who always goes for HP, Endurance and Strength and I can only recommend this to everyone because it is the simplest and, in my eyes, most effective one. But of course there is a lot of magic to experience with. Then of course you have weapons and Armor to choose. Speaking of armor there are dozens of sets you can collect in the game which protect you from all kinds of damages. One great feature is, that you can get the armory of the bosses you have slain, buying them from the lady next two the two fingers in the roundtable hold.
For weapons, there are tons and tons of them and there is no best weapon, but a few very string ones for each playstyle. I chose the giant crusher which served me well. With this larger than player weapon I slayed Malenia, the hardest boss in Elden Ring pretty easily.
The fighting is easy to learn, but hard to master. The timing of your rolls/jumps and parries is very important and you have to study each bosses unique attack moves to have a chance of beating them. This is arguably the most fun part of these games. Overcoming challenge after challenge, getting better in the process, so in the end you have become a real master of the game.
And this would not be possible without the masterclass boss design.
There are no better bosses than those in the Fromsoftware games. Elden Ring features 80 unique bosses and a dozen main bosses, which all look gorgeous and fight different. This is why you should play the game. No other game can give you that. Not even Breath of the Wild with it's four titans and Ganon.
Next point on our list is the open world, the NPC's you can meat in it and the overall story of the game.
So from what I've heard the soulsgames usually have no real story but just some hidden lore. Elden Ring is a bit different. Through the 36 side quests and the curscenes before and after the boss fights, I've learned a lot about the world and its history. And I belive most of the credit for this goes to one of entertainments greatest writers and creators, the legendary
George R. R. Martin
With his a Song of Ice and Fire series he earned himself a spot in entertainment olympus alongside J. R. R. Tolkien and George Lucas. With Elden Ring he expanded his legacy even more. He connects the great gameplay by Fromsoftware Games with an intriguing world.
Last but not least I want to talk about the visuals, the soundtrack and of course the performance.
Visually the game looks great, but there has been games on a different level. I like to compare any game with the objectively best videogame of all time Red Dead Redemption II. RDR2's graphics are better than reality itself. But comparing these two games with each other is unfair in every point so let's just say Elden Ring looks good.
The soundtrack is pretty good aswell, especially the main theme, that hooked me instantly. At the end of the game there are also a few good tracks.
And now we come to the only point where I have to critizise the game. In terms of performance I often had some framebreaks and fps drops while riding or running through the world. After two years these issues should long have been fixed. Unfortunately they are not. But this did not ruin the game for me.
So in the end I am very happy to have played this game. It took me 74 hours to complete it and earn the platinum trophy, which is a perfect time in my opinion. Not too short and not too long. Elden Ring is definitely a masterpiece. There are almost no flaws and the game never gets boring or repetitive. In fact I fell in love with this game and this genre and will definitely try Dark Souls soon. This is a massive achievement from Elden Ring.
So why did I give it a 9 and not a 10, you might ask?
Well, to answer that short and simple. Red Dead Redemption II is even better in every aspect, so I am sorry, but the 10 is reserved for the best, and the best only.
As an experienced gamer who played over 100 games of all different genres I know how to handle a controller pretty well and I quickly adjust to any game I choose to play. But the soulsgames have a pretty dense reputation. They are usually pretty hard to beat and demand a lot of patience and learning from the player. And that's true. I once started Deamin Soul's and deletetd the game after two hours because I felt the game was unfair and it would require tons of hours invested to reach the skill level needed to progress.
In Elden Ring you have an open world, free to explore. So if a boss is too hard for you, you can level up through killing smaller bosses or farming runes and come back later to beat him. This is the main reason this game is such a massive success. The other Fromsoftware games were great aswell, they have won several awards and created an entire genre. But the mass market was claimed by Elden Ring.
So after this rather long exposition, let's start with the review beginning with the gameplay.
Elden Ring's combat system is close to perfection. There are countless possibilities how to fight, beginning with the character creation and the different attributes you can level. I am a gamer who always goes for HP, Endurance and Strength and I can only recommend this to everyone because it is the simplest and, in my eyes, most effective one. But of course there is a lot of magic to experience with. Then of course you have weapons and Armor to choose. Speaking of armor there are dozens of sets you can collect in the game which protect you from all kinds of damages. One great feature is, that you can get the armory of the bosses you have slain, buying them from the lady next two the two fingers in the roundtable hold.
For weapons, there are tons and tons of them and there is no best weapon, but a few very string ones for each playstyle. I chose the giant crusher which served me well. With this larger than player weapon I slayed Malenia, the hardest boss in Elden Ring pretty easily.
The fighting is easy to learn, but hard to master. The timing of your rolls/jumps and parries is very important and you have to study each bosses unique attack moves to have a chance of beating them. This is arguably the most fun part of these games. Overcoming challenge after challenge, getting better in the process, so in the end you have become a real master of the game.
And this would not be possible without the masterclass boss design.
There are no better bosses than those in the Fromsoftware games. Elden Ring features 80 unique bosses and a dozen main bosses, which all look gorgeous and fight different. This is why you should play the game. No other game can give you that. Not even Breath of the Wild with it's four titans and Ganon.
Next point on our list is the open world, the NPC's you can meat in it and the overall story of the game.
So from what I've heard the soulsgames usually have no real story but just some hidden lore. Elden Ring is a bit different. Through the 36 side quests and the curscenes before and after the boss fights, I've learned a lot about the world and its history. And I belive most of the credit for this goes to one of entertainments greatest writers and creators, the legendary
George R. R. Martin
With his a Song of Ice and Fire series he earned himself a spot in entertainment olympus alongside J. R. R. Tolkien and George Lucas. With Elden Ring he expanded his legacy even more. He connects the great gameplay by Fromsoftware Games with an intriguing world.
Last but not least I want to talk about the visuals, the soundtrack and of course the performance.
Visually the game looks great, but there has been games on a different level. I like to compare any game with the objectively best videogame of all time Red Dead Redemption II. RDR2's graphics are better than reality itself. But comparing these two games with each other is unfair in every point so let's just say Elden Ring looks good.
The soundtrack is pretty good aswell, especially the main theme, that hooked me instantly. At the end of the game there are also a few good tracks.
And now we come to the only point where I have to critizise the game. In terms of performance I often had some framebreaks and fps drops while riding or running through the world. After two years these issues should long have been fixed. Unfortunately they are not. But this did not ruin the game for me.
So in the end I am very happy to have played this game. It took me 74 hours to complete it and earn the platinum trophy, which is a perfect time in my opinion. Not too short and not too long. Elden Ring is definitely a masterpiece. There are almost no flaws and the game never gets boring or repetitive. In fact I fell in love with this game and this genre and will definitely try Dark Souls soon. This is a massive achievement from Elden Ring.
So why did I give it a 9 and not a 10, you might ask?
Well, to answer that short and simple. Red Dead Redemption II is even better in every aspect, so I am sorry, but the 10 is reserved for the best, and the best only.
- moritzherz
- 10 जुल॰ 2024
- परमालिंक
This game is worth playing. It's worth buying a gaming console for. It's worth buying an entire house just so you can use the TV to play it with.
Don't listen to the low-star reviews or anyone on twitter. This game has more story than those people's entire lives. You will find hours of fun in this game, and I can concur with that because I have played almost 150+ hours now, and I am still having fun.
Then again, this game isn't going to take you ten hours to beat. It also it's going to be easy either. There is no difficulty slider, so you must level up your skill to be able to keep up. Don't expect to beat any boss on the first try either, it took me a good 10 hours before I could figure out the first boss, but from there you understand the flow.
Please, I'm begging you... get. This. Game.
Don't listen to the low-star reviews or anyone on twitter. This game has more story than those people's entire lives. You will find hours of fun in this game, and I can concur with that because I have played almost 150+ hours now, and I am still having fun.
Then again, this game isn't going to take you ten hours to beat. It also it's going to be easy either. There is no difficulty slider, so you must level up your skill to be able to keep up. Don't expect to beat any boss on the first try either, it took me a good 10 hours before I could figure out the first boss, but from there you understand the flow.
Please, I'm begging you... get. This. Game.
Miyazaki and Martin make quite a team presenting this new incredibly rewarding and completely fresh vast open world designed from scratch with plenty to explore/loot and huge abundance of bosses.
After playing for 2 weeks and having defeated at least 10 something bosses, I realized I had barely even scratched the surface, and even at the early stage Elden Ring provides a decent challenge. At the end of the day I'm sure it'll turn out way more challenging than Dark Souls 3 and even Sekiro, however, this time Miyazaki aims for an entertaining gameplay as well, and that's thanks to the highly effective level up system and the fact that you start both with a decent amount of stamina and robust flexibility, encouraging fans to upgrade their physicality first and only then the sorcery.
Without exaggeration the best game I've played, and 97% on metacritic is more than well deserved. Elden Ring will obviously be recognized the game of the year, topping even Sekiro's success.
To summarize, it is now the time to officially admit that Miyazaki is the absolute king of gaming industry. An unbelievably talented guy whose works I've been admiring for over a decade now.
After playing for 2 weeks and having defeated at least 10 something bosses, I realized I had barely even scratched the surface, and even at the early stage Elden Ring provides a decent challenge. At the end of the day I'm sure it'll turn out way more challenging than Dark Souls 3 and even Sekiro, however, this time Miyazaki aims for an entertaining gameplay as well, and that's thanks to the highly effective level up system and the fact that you start both with a decent amount of stamina and robust flexibility, encouraging fans to upgrade their physicality first and only then the sorcery.
Without exaggeration the best game I've played, and 97% on metacritic is more than well deserved. Elden Ring will obviously be recognized the game of the year, topping even Sekiro's success.
To summarize, it is now the time to officially admit that Miyazaki is the absolute king of gaming industry. An unbelievably talented guy whose works I've been admiring for over a decade now.
- hakobyanhakob81
- 16 मार्च 2022
- परमालिंक
I am not kidding when I say this is the best game ever made. This is the ONLY game I've ever played where I can suggest NOTHING to make it better. It is entirely perfect on its own, and any changes made won't really make the game any better than what it is currently. The boss fights are top-notch, with Mohg and Rykard being standouts for sure. Combat is some of the most deliciously aggressive I've ever seen in any game, similar to Ghost of Tsushima. Build variety is completely unparalleled, with practically infinite combinations to play around with. After 112 hours and the platinum trophy secured, I can safely say this is the best game ever made.
TOGETHAAAAA we wait for Nightreign.
TOGETHAAAAA we wait for Nightreign.
- mukesh-77729
- 19 नव॰ 2023
- परमालिंक
Fromsoft games are usually an experience that amazes, and while Elden Ring has all the typical components of a Fromsoft title, it's bosses and mobs are overbalanced compared to the player. Especially in mid to late game. From the start, tracking, reach, and speed of bosses are insane. I've played FS titles before and never had more than the average beginning issues when someone is first learning the game. Bosses can snipe you in one to two hits no matter your vitality, they anticipate what the player does and where they land and use AI input reading to do so. Rather than reacting to the player, the bosses know what we will do and react first. DS3 had a similar system, but their bosses were not overtuned with limitless combos, AOEs with no cooldown, and tracking. Most boss fights are spent running to the boss, dodging a 10 part combo, then going back to running to the boss. Fighting a boss in a FS title should and has consistently left the player feeling accomplished and revved up. The bosses in Elden Ring feel like trudging through something that was designed to be hard for difficulty sake and not something that's designed to encourage strategy and the player learning and anticipating a moveset they can work around. It doesn't feel like a dance, it's a stagger fest. The open world is beautiful, the NPCs and story are interesting, but the main staple of the game which is enemies and boss fights are unbalanced unless the player is using OP builds, which will probably be nerfed in updates to come. I wanted to like this game, but it's disappointing.
- icielaspots
- 25 मई 2022
- परमालिंक
The game is buggy, runs terrible, has almost no story (what did George R. R. Martin even do in this collaboration?), the graphics are dated and the animation/gameplay are just recycled from old Souls games.
Do yourself a favour, if you are not a die-hard fan of Souls game, don't buy this over the hype.
Do yourself a favour, if you are not a die-hard fan of Souls game, don't buy this over the hype.
Greetings from Lithuania.
During my first 150 hours into "Elden Ring" (2022) i constantly was stopping and just looking at it. At the beauty of it all. This game was literally designed by an alien - no other explanation.
"Elden Ring" is mind-blowing achievement in a video games medium. Not only this quickly become my favorite game of the year, but its easily one of the very best games i have ever played. And maybe even the best. Just few things i did not liked in my first playthrough which took me 150 hours to do (i took my time) - the storytelling is a mess. You can take it or leave it and if you played other games from this developer you will be not suprised but even then i had no clue what was happening and quests are so scatered in a world that it is nearly impossible to understand what and were to go and do next. Yet the world, combat, many upon many of bosses, dungeons, castles and everything in between was a driving force - this is game is like no other.
Overall, "Elden Ring" is a masterpiece. This is a game like no other and the world if takes the played in is like no other. It does not hold your hand and in that world you have to fight to survive. Or become an Elden Lord.
During my first 150 hours into "Elden Ring" (2022) i constantly was stopping and just looking at it. At the beauty of it all. This game was literally designed by an alien - no other explanation.
"Elden Ring" is mind-blowing achievement in a video games medium. Not only this quickly become my favorite game of the year, but its easily one of the very best games i have ever played. And maybe even the best. Just few things i did not liked in my first playthrough which took me 150 hours to do (i took my time) - the storytelling is a mess. You can take it or leave it and if you played other games from this developer you will be not suprised but even then i had no clue what was happening and quests are so scatered in a world that it is nearly impossible to understand what and were to go and do next. Yet the world, combat, many upon many of bosses, dungeons, castles and everything in between was a driving force - this is game is like no other.
Overall, "Elden Ring" is a masterpiece. This is a game like no other and the world if takes the played in is like no other. It does not hold your hand and in that world you have to fight to survive. Or become an Elden Lord.
- dandelion1917
- 6 नव॰ 2024
- परमालिंक