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Mortal Kombat: Armageddon

  • वीडियो गेम
  • 2006
  • M
IMDb रेटिंग
7.6/10
1.8 हज़ार
आपकी रेटिंग
Mortal Kombat: Armageddon (2006)
मार्शल आर्टSci-Fiएक्शनएडवेंचरफ़ैंटेसीहॉरर

अपनी भाषा में प्लॉट जोड़ेंThe fury of Mortal Kombat has brought the realms to the brink of total destruction. Every warrior has been summoned to a last epic battle, where survival depends on their ability to fight.The fury of Mortal Kombat has brought the realms to the brink of total destruction. Every warrior has been summoned to a last epic battle, where survival depends on their ability to fight.The fury of Mortal Kombat has brought the realms to the brink of total destruction. Every warrior has been summoned to a last epic battle, where survival depends on their ability to fight.

  • निर्देशक
    • Martin Stoltz
    • Sean Eden Yi
  • लेखक
    • Alexander Barrentine
    • Brian Chard
    • Jon Greenberg
  • स्टार
    • David Allen
    • Johanna Añonuevo
    • Chase Ashbaker
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDb रेटिंग
    7.6/10
    1.8 हज़ार
    आपकी रेटिंग
    • निर्देशक
      • Martin Stoltz
      • Sean Eden Yi
    • लेखक
      • Alexander Barrentine
      • Brian Chard
      • Jon Greenberg
    • स्टार
      • David Allen
      • Johanna Añonuevo
      • Chase Ashbaker
    • 10यूज़र समीक्षाएं
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
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    • पुरस्कार
      • कुल 1 नामांकन

    फ़ोटो12

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    टॉप कलाकार59

    बदलाव करें
    David Allen
    • Kano
    • (वॉइस)
    Johanna Añonuevo
    • Mileena
    • (वॉइस)
    • (as Johanna Anonnuevo)
    • …
    Chase Ashbaker
    • Raiden
    • (वॉइस)
    Rom Barkhordar
    Rom Barkhordar
    • Sub-Zero
    • (वॉइस)
    David Blatt
    • Additional Voices
    • (वॉइस)
    Anne Bonney
    • Additional Voices
    • (वॉइस)
    James Bonney
    • Additional Voices
    • (वॉइस)
    Alexander Brandon
    • Mavado
    • (वॉइस)
    • (as Alex Brandon)
    • …
    Rich Carle
    • Additional Voices
    • (वॉइस)
    Ross Cangelosi
    • Additional Voices
    • (वॉइस)
    Josh Chapman
    • Additional Voices
    • (वॉइस)
    Brian Chard
    • Additional Voices
    • (वॉइस)
    Lina Chern
    • Additional Voices
    • (वॉइस)
    Darrel Christian
    • Additional Voices
    • (वॉइस)
    Max Crawford
    • Shujinko
    • (वॉइस)
    • …
    Andrew Currie
    • Additional Voices
    • (वॉइस)
    Dan Forden
    • Additional Voices
    • (वॉइस)
    James Freeman-Hargis
    • Additional Voices
    • (वॉइस)
    • निर्देशक
      • Martin Stoltz
      • Sean Eden Yi
    • लेखक
      • Alexander Barrentine
      • Brian Chard
      • Jon Greenberg
    • सभी कास्ट और क्रू
    • IMDbPro में प्रोडक्शन, बॉक्स ऑफिस और बहुत कुछ

    उपयोगकर्ता समीक्षाएं10

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    फ़ीचर्ड समीक्षाएं

    10cburr1982

    The Greatest Mortal Kombat Game ever!

    This is the greatest Mortal Kombat Game ever in my opinion, not only does it include all of the Mortal Kombat Characters which you can play, but most of all, you now get to create your very own Characters as well as get to make their own biographies for them which you can't do in other games, This also has the greatest Final Boss ever in Blaze, who is True Neutral which fits perfectly for the Final Boss, Motor Kombat is pretty good in itself as well, Konquest is cool too, The Kreate-A-Fatality is uber awesome and the chance to string together fatalities, to me, this is as close to a perfect game, if not perfect you can get, This will be a game to play even many years/decades down the road still, The Storyline is perfect with Everyone fighting to be the one at the top and the grand champion at the end of it all and it's every fighter for themselves, so to me, this is THE Perfect Game, the greatest Mortal Kombat Gmae ever and my Favorite Mortal Kombat game, so this gets a perfect S, Infinite Stars and Infinity/10!

    MORTAL KOMBAT Armageddon WINS!

    ULTIMATE FATALITY!
    4ImmortalKira

    The Best Roster but the Worst Story

    Mortal Kombat: Armageddon is a game that delivers on quantity but falters heavily on quality, particularly when it comes to the storyline and character handling. No other game in the Mortal Kombat series matches Armageddon's massive roster, featuring every character from the franchise up to that point. It's an impressive feat that undeniably makes the game a fan favorite when it comes to sheer variety. However, this is where the praise ends for many, as the game's lore, stories, and character development feel like a massive step back, especially after the brilliant Mortal Kombat: Deception.

    The narrative in Armageddon is nothing short of chaotic. After releasing what many consider the best Mortal Kombat game in history, Deception, Armageddon comes along with a story that seems disjointed and, in many cases, nonsensical. The lore feels rushed, and several characters are thrown into situations that simply don't fit their established arcs. One of the biggest disappointments is how Armageddon treats Kira, a character who had a promising debut in Deception. In Armageddon, she is handled in the worst possible way, becoming a shadow of her former self. Her moveset is altered and worsened, making her fighting style less enjoyable and much less unique.

    What's even more baffling is Kira's role-or lack thereof-in the Konquest mode. She doesn't even get to fight, leaving Kobra, who is clearly a less skilled fighter, to handle Taven alone. How does that make sense? Kira had so much more potential, but her involvement is cut short in favor of lesser characters. This disconnect extends to her ending, which feels completely out of place. Kira's fate in her own ending is lackluster, while Kobra's ending oddly gives her a better outcome. It's frustrating when you compare this to Deception, where the Black Dragon characters like Kobra, Kabal, and Kira all had endings that aligned perfectly with each other and felt coherent.

    The fatality system in Armageddon is another sore point. The custom fatalities, while novel, are a step down from the brutal, creative finishers Mortal Kombat fans have come to expect. It feels like the developers prioritized quantity over quality here, and it shows.

    On a positive note, Armageddon introduced features like the Kreate-A-Fighter mode, which is still one of the best customization tools the series has ever seen. But no amount of customization can save the lore from being an absolute mess.

    In conclusion, Mortal Kombat: Armageddon is a game that excels in terms of roster size and features but fails miserably when it comes to the story and character treatment. Kira, in particular, suffers the most, becoming a watered-down version of herself with an unfulfilling arc. After the success of Deception, it's hard not to wonder how this game's lore turned out so disastrously. The reset of the timeline, while necessary after the mess Armageddon made, doesn't erase the frustration fans felt when this game was released.
    10abbie_ukuk

    the best fighting game in the world to date

    an amazing game with the characters made with every detail. the biggest and the best fighting game ever. street fighter can't hold a candle to the mortal kombat series. Mortal kombat Armageddon with the 60+ characters has the new konquest mode with the shaolin monks engine, the new motor kombat that is like mario kart and the arcade mode fighting has a whole new range of stuff in it such as aerial kombat, the new parry mode, stage fatalities (not deathtraps like deception) and the new create afatality mode with rumoured signature fatalities for each character. Another mode new to the mortal kombat series is the create a fighter where every inch of the character is made by you from their hair to their fighting style names. This is the last mortal kombat game on the playstation 2 and xbox generation and in the game only the characters that survive the Armageddon will go to the next generation consoles and in the intro which is 5 minutes long some characters die and is maybe an insider into who will go to the next consoles. 10/10
    7gatewalker

    Knot a killer kombo

    Mortal Kombat Armageddon is supposed to be the finial installment of the Mortal Kombat series for the Xbox and Playstation 2 consoles. It is supposed to end the franchise with a mighty bang, but ends up being nothing more than a weak whimper.

    Since this is supposed to be the swan song for this iteration of the series, they have thrown in nearly every character that has ever been in a Mortal Kombat game which gives you more than sixty characters to play with. On top of that, you can even create custom characters.

    The graphics and character models are good for the aging Xbox platform. The stage design is acceptable, but they are not nearly as engaging as those presented the previous games. They are decent, they work, but they are nothing to get excited. Everything seems to be a bit overly dark and gloomy to me, and I can't help but wonder if this has been done to hide limitations in the game engine. The sound is adequate, nothing special, or memorable.

    The kombat game play works well though. It hasn't changed much from the previous titles. The biggest difference I noted is that you now have two fighting styles instead of three. I assumed this was done to accommodate the huge roster of playable characters. This game also marks the return of aerial attacks which have not be been present in the series for at least the last two games.

    Mortal Kombat: Armageddon has multiple play modes. There is the traditional arcade mode, versus mode, online mode, Konquest adventure mode, and Motor Kombat. In the traditional arcade mode you fight a series of progressively harder opponents until you reach the boss character. The versus mode lets you play against your friends on a stage of your choosing. The online mode lets you compete against other players worldwide. The Motor Kombat is basically a dumbed down version Mario Kart with a dash of Mortal Kombat violence thrown in; it's entertaining, but it's not the real meat of the game.

    By far, what I found to be the biggest disappointment of the game is what they did to the Konquest mode. In the previous title, Mortal Kombat Deception, Konquest mode was a full blown adventure game. You could of almost called it 'The Kombat RPG'. It was a vast and fully fleshed out game, though it lacked any real ending, it was very entertaining and enjoyable. I spent a lot of time playing it.

    I beat the Konquest mode in Mortal Kombat Armageddon in two sittings. And the only reason it was two sittings instead of one was because I had to get up to use the bathroom once.

    The Konquest mode in this title was basically watered down version of Mortal Kombat Shaolin Monks, without the in depth character progression, freedom to explore, or story scope. It amounts to little more than a uninteresting imitation of one great games, and an unworthy successor to another.

    Mortal Kombat Armageddon is a decent game. It is disappointing when compared to other recent Mortal Kombat games like Mortal Kombat Deception and Mortal Kombat Shaolin Monks. It you are a fan of the Mortal Kombat universe, it will undoubtedly tickle to get to play will of the characters presented. If you are not a Mortal Kombat fan, I would at least suggest you rent the game and try it out. It does have it's enjoyable moments.

    Knot every kombat game is going to be a killer knock out, but at least here you have a klue as to what is koming and what to expect.
    7gothicwhitetrash

    Why...

    My only problems are: 1) Motaro is not a centaur in the game, he is a satyr with a bit tail 2) Kreate a Fatality system - when you take every signature fatality out of the game, the characters feel raped, as does the player....no more cannibal kiss (Mileena), no more spine rip (Sub-zero), no more Electrocution (Rayden).....nothing but standard violence...Aside from this, the game is all out great. I love the konquest mode and the simplicity of the krypt. This is the only game in the mortal kombat series to not contain bios either. There's not a lot in the game that makes sense (ie Sheeva being alive, etc.) but it still seems to have a story once you play the konquest mode. I highly recommend this game, if you can get past the K-a-F system.

    इस तरह के और

    Mortal Kombat: Deception
    7.7
    Mortal Kombat: Deception
    Mortal Kombat: Deadly Alliance
    7.3
    Mortal Kombat: Deadly Alliance
    Mortal Kombat
    8.3
    Mortal Kombat
    Mortal Kombat 4
    6.9
    Mortal Kombat 4
    Mortal Kombat II
    8.2
    Mortal Kombat II
    Mortal Kombat
    8.0
    Mortal Kombat
    Mortal Kombat 3
    7.7
    Mortal Kombat 3
    Mortal Kombat vs. DC Universe
    6.6
    Mortal Kombat vs. DC Universe
    Ultimate Mortal Kombat 3
    8.1
    Ultimate Mortal Kombat 3
    Mortal Kombat X
    8.2
    Mortal Kombat X
    Mortal Kombat: Shaolin Monks
    7.6
    Mortal Kombat: Shaolin Monks
    Mortal Kombat 11
    7.9
    Mortal Kombat 11

    कहानी

    बदलाव करें

    क्या आपको पता है

    बदलाव करें
    • ट्रिविया
      The intro of the game, where all the Mortal Kombat characters are seen fighting each other on a pyramid, was influenced by The One (2001), in which Yu Law (Jet Li) engages in hand to hand combat with convicts on a pyramid on the Stygian prison colony.
    • भाव

      Taven: [as Shjinko walks away] Foolish old man...

    • कनेक्शन
      Featured in The History of Fatalities (2006)

    टॉप पसंद

    रेटिंग देने के लिए साइन-इन करें और वैयक्तिकृत सुझावों के लिए वॉचलिस्ट करें
    साइन इन करें

    अक्सर पूछे जाने वाला सवाल1

    • What is Mortal Kombat: Armageddon about?

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    बदलाव करें
    • रिलीज़ की तारीख़
      • 9 अक्टूबर 2006 (यूनाइटेड स्टेट्स)
    • कंट्री ऑफ़ ओरिजिन
      • यूनाइटेड स्टेट्स
    • आधिकारिक साइट
      • Midway
    • भाषा
      • अंग्रेज़ी
    • उत्पादन कंपनियां
      • JGI Entertainment
      • Midway Amusement Games LLC
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