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Castlevania: Akatsuki no menuetto

  • वीडियो गेम
  • 2003
  • T
IMDb रेटिंग
8.2/10
436
आपकी रेटिंग
Castlevania: Akatsuki no menuetto (2003)
Dark FantasyActionAdventureFantasyHorror

अपनी भाषा में प्लॉट जोड़ेंIn the year 2035, Dracula's castle appears in modern Japan. High school student Soma Cruz teams up with Genya Arikado, Yoko Belnades and the amnesic "J" to defeat Graham Jones, who believes ... सभी पढ़ेंIn the year 2035, Dracula's castle appears in modern Japan. High school student Soma Cruz teams up with Genya Arikado, Yoko Belnades and the amnesic "J" to defeat Graham Jones, who believes he is the new Dracula.In the year 2035, Dracula's castle appears in modern Japan. High school student Soma Cruz teams up with Genya Arikado, Yoko Belnades and the amnesic "J" to defeat Graham Jones, who believes he is the new Dracula.

  • निर्देशक
    • Junichi Murakami
  • लेखक
    • Koji Igarashi
  • स्टार
    • Hikaru Midorikawa
    • Ao Takahashi
    • Osamu Ryutani
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDb रेटिंग
    8.2/10
    436
    आपकी रेटिंग
    • निर्देशक
      • Junichi Murakami
    • लेखक
      • Koji Igarashi
    • स्टार
      • Hikaru Midorikawa
      • Ao Takahashi
      • Osamu Ryutani
    • 4यूज़र समीक्षाएं
    • 1आलोचक समीक्षा
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • फ़ोटो10

    पोस्टर देखें
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    + 5
    पोस्टर देखें

    टॉप कलाकार4

    बदलाव करें
    Hikaru Midorikawa
    Hikaru Midorikawa
    • Soma Cruz
    • (वॉइस)
    Ao Takahashi
    • Mina Hakuba
    • (वॉइस)
    • …
    Osamu Ryutani
    • Julius Belmont
    • (वॉइस)
    Tetsu Inada
    Tetsu Inada
    • Hammer
    • (वॉइस)
    • …
    • निर्देशक
      • Junichi Murakami
    • लेखक
      • Koji Igarashi
    • सभी कास्ट और क्रू
    • IMDbPro में प्रोडक्शन, बॉक्स ऑफिस और बहुत कुछ

    उपयोगकर्ता समीक्षाएं4

    8.2436
    1
    2
    3
    4
    5
    6
    7
    8
    9
    10

    फ़ीचर्ड समीक्षाएं

    au_law2001

    In the future, there are no robots, good

    Another cool and successful title of the series on the GBA. This time it is set in the 2035, you play as a foreign student, Soma Cruz, studying in Japan, and all of a sudden during the first eclipse of the year, Dracula's castle arises, in Japan? How, isn't it supposed to be in East Europe? And all of a sudden, monsters appear and attack you. And a strange person who looks familiar, helps you out. And Soma starts to think there is a connection between him and the castle, and what will he find there? Overall, a very great game, and it has all the cool stuff and action from all the other games in the tradition of Symphony of the Night, and you also play as another character who is a Belmon, but has very cool moves and weapons, and power but at the same time, he looks like a woman. Not again. And you can level him up, and this time, you get weapons from other enemies. And the swords and magic are awesome. Recommended for fans of the series, those who have GBA, of course, and for those who find the 3D ones lousy.
    9fh147

    Night Has Ended, Nu Beginning A New Dawn

    Night Has Ended, Nu Beginning New Dawn

    What an amazing Castlevania game, it has the right amount of new abilities weapons, and a story that feels so nice and fulfilling.

    We have so many different weapons and they feel unique they have different models and different length and length for animations, So it actually is up to what you like best and what you personally like ,instead of just what is the biggest numbers.

    The castle is so nice to explore, there isn't any time where I was stuck in the Castle. Teleporter room work you can go directly to the teleporter you want instead of having to skip around like in symphony of the Night.

    I just felt so happy, like I was just in the flow while exploring and getting new abilities.

    And the ability to get the enemies Souls and get different attacks and different forms and bonuses, it is one of the best ideas for a metroidvania game. I've ever seen and it's just wonderful.

    It looks amazing on the Gameboy Advance. They really know how to press every bit out of it, and the music sounds so nice, some memorable Toons here and there.

    The story Works, the castle is fun to explore, and the different weapons makes it so fun to experiments, the different Souls you get each time you play, can force you to play different. It's just one of the best metrovania game ever created.
    9robotbling

    Aria of Sorrow is the best of GBA's Castlevania games

    (www.plasticpals.com) Castlevania Aria of Sorrow is the third and final installment on the Gameboy Advance, and the first Castlevania to take place in the future. It's also easily the best Castlevania since Koji Igarashi rocked the world with his 32-bit masterpiece, Symphony of the Night.

    As per the usual, game play is lightning quick, responsive, and satisfying. The designers have added yet another twist to the core game play in the form of Soul collecting. The castle's dark energy has affected Soma in an unexpected way: he has the power to rule over the monsters populating the evil halls. By defeating a monster, there is a small random chance of capturing their soul!

    Unlike previous game play gimmicks, the Player gains all sorts of cool tricks vis-a-vis enemy souls (similar to Final Fantasy 7's "materia" system), and is a welcome modification to the Castlevania sub-weapon staple. Some can be used as special attacks (like the ability to shoot lightning bolts from your fingertips), others as special abilities (such as walking on water, or bat transformation), and some support him by upping his stats (strength +20%, for example). Successful combination of souls is necessary to unlock the castle's many mysteries.

    The only problem I have with the soul collecting is that it can sometimes be a pain to collect them. Some monsters are extremely rare (inhabiting only one screen of the entire map, for example) so tracking them down can be problematic. On top of that, you'll have to kill dozens of the same enemy type over and over just to get their soul. It's too time consuming. You can get an item which increases your chances of an enemy dropping its soul, but it's not as effective as it should be.

    Sporting a nice variety of sprite-based characters and enemies, mostly good and sometimes unbelievable backgrounds brimming with Gothic goodness, and enchanting music, this is Castlevania as it was always meant to be! As in Harmony of Dissonance, you'll see mode 7-esque scaling and rotation to create pseudo-3D effects, which look great on the GBA's screen. Soma's sprite looks fantastic, and the boss monsters are sure to impress. This is one of the best looking GBA titles.

    Whereas Harmony of Dissonance favoured better graphics at the expense of sound quality, Aria of Sorrow restores the balance and somehow manages to excel in both areas. There is even a fair number of voice samples, further blurring the notion that you are playing a portable game.

    Taking a cue from Chrono Trigger is a New Game + option (start from the beginning with all souls and equipment from your first time through). There's the much appreciated Boss Rush mode. And adding further incentive to replay the game, the option to control the latest Belmont – Julius (no mean feat considering he can't level up or equip more powerful items). These extra features are great since a first game will probably take the average gamer about 8-10 hours.

    The amazing graphics, awesome tunes and challenging boss monsters, coupled with monster-hunting soul-collecting goodness, the best main character since Alucard, and one of the coolest plot-twists since the original Metroid – and you've got an instant classic. Simply put, this is one of the best titles available for the Gameboy Advance (or any system for that matter) and a must-have if you own a GBA or DS.

    इस तरह के और

    Castlevania: Byakuya no Koncheruto
    7.6
    Castlevania: Byakuya no Koncheruto
    Akumajô Dracula: Circle of the Moon
    7.3
    Akumajô Dracula: Circle of the Moon
    Akumajo Dracula X: Gekka no Yasokyoku
    9.2
    Akumajo Dracula X: Gekka no Yasokyoku
    Akumajô Dracula: Ubawareta Kokuin
    7.9
    Akumajô Dracula: Ubawareta Kokuin
    Akumajo Dracula: Sogetsu no Jujika
    7.8
    Akumajo Dracula: Sogetsu no Jujika
    Akumajo Dracula X: Chi no Rondo
    7.9
    Akumajo Dracula X: Chi no Rondo
    Vampire Killer
    7.6
    Vampire Killer
    Akumajou Dracula: Gallery of Labyrinth
    7.6
    Akumajou Dracula: Gallery of Labyrinth
    Akumajô Dorakyura
    7.8
    Akumajô Dorakyura
    Akumajô densetsu
    7.9
    Akumajô densetsu
    Akumajô Dracula
    8.3
    Akumajô Dracula
    Dracula II: Noroi no Fûin
    6.7
    Dracula II: Noroi no Fûin

    कहानी

    बदलाव करें

    क्या आपको पता है

    बदलाव करें
    • ट्रिविया
      Final Castlevania game to be made for the Game Boy Advance (although it was followed up by a GBA reissue of the original NES game.)
    • गूफ़
      The gates on the elevator do not impede the Player even if they are closed.
    • कनेक्शन
      Featured in ScrewAttack's Top 10s: Top 5 Castlevania Games (2014)

    टॉप पसंद

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    साइन इन करें

    विवरण

    बदलाव करें
    • रिलीज़ की तारीख़
      • 6 मई 2003 (यूनाइटेड स्टेट्स)
    • कंट्री ऑफ़ ओरिजिन
      • जापान
      • यूनाइटेड स्टेट्स
    • आधिकारिक साइट
      • Konami (Japan)
    • भाषाएं
      • अंग्रेज़ी
      • जापानी
    • इस रूप में भी जाना जाता है
      • Castlevania: Aria of Sorrow
    • उत्पादन कंपनी
      • Konami
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