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Fainaru fantajî XII

  • वीडियो गेम
  • 2006
  • T
IMDb रेटिंग
8.1/10
4.2 हज़ार
आपकी रेटिंग
Fainaru fantajî XII (2006)
Sci-Fiएक्शनएडवेंचरफ़ैंटेसी

अपनी भाषा में प्लॉट जोड़ेंStreet thief Vaan becomes embroiled in a quest to save the occupied kingdom in which he resides, Dalmasca, from a war that seems imminent.Street thief Vaan becomes embroiled in a quest to save the occupied kingdom in which he resides, Dalmasca, from a war that seems imminent.Street thief Vaan becomes embroiled in a quest to save the occupied kingdom in which he resides, Dalmasca, from a war that seems imminent.

  • निर्देशक
    • Hiroshi Minagawa
    • Hiroyuki Itô
  • लेखक
    • Yasumi Matsuno
    • Miwa Shôda
    • Daisuke Watanabe
  • स्टार
    • Bobby Edner
    • Catherine Taber
    • Gideon Emery
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDb रेटिंग
    8.1/10
    4.2 हज़ार
    आपकी रेटिंग
    • निर्देशक
      • Hiroshi Minagawa
      • Hiroyuki Itô
    • लेखक
      • Yasumi Matsuno
      • Miwa Shôda
      • Daisuke Watanabe
    • स्टार
      • Bobby Edner
      • Catherine Taber
      • Gideon Emery
    • 27यूज़र समीक्षाएं
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
    • 2 BAFTA अवार्ड के लिए नामांकित
      • 7 कुल नामांकन

    फ़ोटो12

    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें
    + 6
    पोस्टर देखें

    टॉप कलाकार70

    बदलाव करें
    Bobby Edner
    Bobby Edner
    • Vaan
    • (English version)
    • (वॉइस)
    Catherine Taber
    Catherine Taber
    • Penelo
    • (English version)
    • (वॉइस)
    • (as Cat Taber)
    Gideon Emery
    Gideon Emery
    • Balthier
    • (English version)
    • (वॉइस)
    Nicole Fantl
    Nicole Fantl
    • Fran
    • (English version)
    • (वॉइस)
    Kari Wahlgren
    Kari Wahlgren
    • Ashelia B'nargin Dalmasca - Ashe
    • (English version)
    • (वॉइस)
    Keith Ferguson
    • Basch Fon Ronsenburg
    • (English version)
    • (वॉइस)
    Elijah Alexander
    Elijah Alexander
    • Vayne Carudas Solidor
    • (English version)
    • (वॉइस)
    Johnny McKeown
    Johnny McKeown
    • Larsa Ferrinas Solidor
    • (English version)
    • (वॉइस)
    Michael E. Rodgers
    Michael E. Rodgers
    • Judge Magister Gabranth
    • (English version)
    • (वॉइस)
    • (as Michael Rodgers)
    John Rafter Lee
    John Rafter Lee
    • Cidolfus Demen Bunansa - Cid
    • (English version)
    • (वॉइस)
    • (as John Lee)
    David Rasner
    • Al-Cid Margrace
    • (English version)
    • (वॉइस)
    Phil LaMarr
    Phil LaMarr
    • Reddas
    • (English version)
    • (वॉइस)
    Tom Kane
    Tom Kane
    • Marquis Halim Ondore IV
    • (English version)
    • (वॉइस)
    Nolan North
    Nolan North
    • Vossler York Azelas
    • (English version)
    • (वॉइस)
    Andrew Philpot
    • Rasler Heios Nabradia
    • (English version)
    • (वॉइस)
    Yuri Lowenthal
    Yuri Lowenthal
    • Reks
    • (English version)
    • (वॉइस)
    Roger Jackson
    Roger Jackson
    • Emperor Gramis Gana Solidor
    • (English version)
    • (वॉइस)
    • (as Roger L. Jackson)
    Mark Wing-Davey
    Mark Wing-Davey
    • Judge Magister Ghis
    • (English version)
    • (वॉइस)
    • निर्देशक
      • Hiroshi Minagawa
      • Hiroyuki Itô
    • लेखक
      • Yasumi Matsuno
      • Miwa Shôda
      • Daisuke Watanabe
    • सभी कास्ट और क्रू
    • IMDbPro में प्रोडक्शन, बॉक्स ऑफिस और बहुत कुछ

    उपयोगकर्ता समीक्षाएं27

    8.14.2K
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    फ़ीचर्ड समीक्षाएं

    7toh-3

    emotionless satisfaction

    Finally I've completed FFXII! Spent 80 hours! Did almost all side-quests, got to level 63.

    My biggest problem with FF XII is i was not emotionally involved in the game AT ALL. I was trying to focus on the important cut-scenes but keep finding myself thinking about something else (real life, lol ). Like on the boring lecture in university. Some voices of the characters was emotionless. Thou I've got some "mind"-satisfaction, will explain later. The plot was just weak, characters - underdeveloped. At least FF X-2 had no story at all, and there was nothing to criticize Plus we had FFX background, familiar characters and the last final FMV (which SHOULD be the FIRST intro to the FFX-2, not the last one! Damn it).

    But FFXII is not all bad. I liked that they made so many FMVs. After FF8 the number of FMV cut-scenes was down dramatically! They were beautiful. The in-game graphics was also just amazing, few times i was not sure if it is FMV or in-game.

    I have a mixed feeling about Gambit battle system. At first i did not like it. I could just run through the battlefield and do nothing else, the basic Attack worked just fine. There was no need for something more complex. And the first bosses. I did not "saw" first bosses, because i could eliminate them with chain of boring quickening without a scratch. But later in game the enemies became more harder, and my gambit tactic - more complex. This is where i've got a lot of fun (mind pleasure) from the game. I just love to plan things. And the quickenings became not so effective against bosses, so i've got to know them too But since i did side-quests and became quite strong, the last chapter of the game was too easy for me. Add the gambit system to the mix and i found myself replying to IM message while my soldiers fought and killed the semi-final bosses. It is bad. No suspense at all. At least in previous FF's i HAD to push SOME buttons

    License board. I like it. It was not so hard to earn points (FF8) and not so easy (FF10). Just the right difficulty. And i did use a lot of abilities. This was refreshing after the FFX-2 (usage of strong abilities was POINTLESS, since was learning Points for actions. 3 fires = 3 points, 1 firaga = 1 point, which is more logical to use?) Unfortunately, after some time i've realized, that the most optimal thing to do is to train the characters in a same way (axes and heavy armor), plus some chars could inherit armor from each-other, no need to buy 3 different types of armor if you low on Gil. I've heard it was fixed in FFXII international (different class specialties)

    Music. I liked the Rabanastre theme and i HATED lowtown's irritating theme.

    Overall, i am really scared about the fate of FFXIII since in my opinion, FFs keep getting worse and worse (plot-wise).
    9tolkienreader2005

    Final Fantasy revived

    To start off let me just say that I have played Final Fantay since its inception on the NES and therefore have seen and played the best and worst of the series. After FF 8 I saw a steady decline in the quality of the FF series 9, although a good game and interesting storyline, no where near matched the quality and grace of 7 or 8 (which btw are the two best in the series to date). FF 10 was a good game and very innovative in its own way with the use of voice actors, but the sphere system was very confusing at first it took too long to understand the how it worked but once it was understood it was a very powerful tool. FF 10-2 was possibly the worst idea I have ever heard of in a Final Fantasy period. FF 11 was a bit better but I did not like the idea of it being and MMORPG.

    With that out of the way I move on to FF 12, the much needed revival of the Final Fantasy series. When I first heard of its release I was a bit apprehensive given the lack of quality in the ones preceding it. What convinced me to pick up this game (more than it being a Final Fantasy) was a review of it I saw on X-Play on G4. Now any one who has ever watched the show knows that Adam and Morgan judge games on a scale that is near impossible to get anything above a 3 out of 5, they gave this game a 5 out of 5 so I played it. This game is the revival that I have been longing for in the Final Fantasy series; any gamer who loves the series needs this game. The people at Square Enix decided to get rid of the old random battle sequence (thank God, I was tired of running in to Ruby Dragons in Centra). They instead went with a more live action style of battle system where you see the enemy and can decide to either engage the enemy of you feel you can win or flee with out sustaining any damage. Also new was the Licences system, which I like, it is reminiscent of the sphere system of FF 10 but is much easier to pick up and run with. Another think that I loved about the game was that Yoshitaka Amano is back on with the Final Fantasy crew (Welcome Back!!!). For those who don't know Yoshitaka Amano has been director of character design for all of the Final Fantasy's except for 11 and 10-2 I believe, but he was back on for this one. The movie sequences are beautiful they are the true gem of this game, if you love CGI you'll love this game even more. I like the story line for this one because it is different, which is what the FF series needed, in that it isn't a win or the world ends; it's more political but still very in-depth and interesting as each character has a defined back-story and their own purpose for joining the quest against the empire.

    The only think that I really didn't like was in the beginning it seemed like I was just playing a little between movie sequences, but that soon changed and more game time was alloted and less movies.

    Over all this is a must have for Final Fantasy fanatics and hard core gamers alike or if you just love awesome games.
    10ArcadiaEternal

    One of my all time favorites

    This game is simply amazing. The epic story, interesting characters and dynamic battle system always leave me wanting more. The Bestiary system is also a fantastic touch, providing background lore to deepen an already amazing world. Would highly recommend.
    10ishjr85

    Rank high up there with the best of Final Fantasy

    I have been playing this game for about 10 hours. Every minute of this game is worth it, the battle system is fantastic, and I really enjoy the new direction they took the series. The Gambit system is a fine addition to the battles, and it really gives players a lot to choose from when customizing each character for battle.

    The license board is also done well, and it kills the sphere grid previously seen in Final Fantasy X. You can customize your characters differently or the same, and you have the freedom to do it, there are no restrictions like in the Sphere Grid.

    It's refreshing to play something new from Final Fantasy, and it does not disappoint. The story so far is very interesting, and extremely involving. This is one game, especially in the Final Fantasy series that one will not want to miss.
    10Jay_Exiomo

    In all honesty, I've never been this glued to PS2 since FFX

    Currently a little over than 60 hours into the game (with all characters at level 40), I'd say that "Final Fantasy XII" ("FFXII") ranks as perhaps one of the best video games I have ever played (not that I've played a lot).

    Maintaining everything from previous installments that contributed to this franchise's incredible success, "FFXII" contains excellent graphics, gameplay and story. The world of Ivalice (particularly the kingdom of Dalmasca) is so meticulously rendered and it's refreshing to see Square Enix going for less traditional Japanese feel here than a faux-Mediterranean one. As a metaphor for the transition to PS3, perhaps? Maybe.

    The Kingdom of Dalmasca is at war with the neighboring Kingdom of Archadia, which has since conquered and transformed the former to a state seized by military invasion. The Lady Ashe was then a 17-year old Hume (human) princess mandatorily married to Lord Rasler, who died in battle trying to claim the Nabradia Fortress. Two years later, in a desire to set out for revenge, she unites with street urchin (and playing character for most of the game) Vaan, sky pirate Balthier, the initially enigmatic Basch, the ex-Viera (a race of rabbit-like wood-dwellers) Fran, and the perky Penelo. Together, they embark on a journey across the snowy mountains of Paramina Rift to the white beaches of Phon Coast in an effort to restore peace in Dalmasca.

    As with all the narratology of "Final Fantasy" installments, characters are given enough history to give the player a little more connection with them. (I agree with the previous comment of another user that Ashe has the best backstory which is why I often use her as the party leader.) While not necessarily attaining the lofty bars "Final Fantasy VII" and, to some extent, "Final Fantasy X" ("FFX") has reached as far as characters are concerned, "FFXII" more than makes up with a better storyline (the nature of which I understand may reduce the appeal to some) and excellent visuals. Rather than the usual narrative mostly involving otherworldly beings, "FFXII" gears more towards the political realm, even if the Victorian-style dialog feels a bit our of place in some parts (not really a complaint). Music-wise, the score is good although there are certain stretches I half-expect "FFXs"'s battle theme, as well as "Final Fantasy X-2"'s "Yuna's Ballad" and "Eternity of Lightwaves," would play.

    Regarding gameplay, the battle system of "FFXII" is similar with "FFXI" in that it uses an active dimension battle (ADB) system, which means battles unfold in real time (yep, no more shattering screens and less victory fanfares). This, along with the gambit system (a set of preordained actions to be performed by each character depending on default and user input) and an ala-sphere grid license board (only much less confined regarding the characters), offer much creativity and flexibility to the part of the player. For instance, with the right gambit, license, weapons and/or armor, a character can both be an effective healer and a decent attacker.

    "FFXII" is, needless to say, a great game that should satisfy fans as well as casual gamers alike. Honestly, I think it's a triumph for Square that fits as a nice send-off before the shift to PS3.

    Oh, and on a relatively unrelated note, Penelo reminds me of ex-Morning Musume member Nozomi Tsuji. Heh.

    इस तरह के और

    Fainaru fantajî XIII
    7.2
    Fainaru fantajî XIII
    Fainaru fantajî IX
    8.8
    Fainaru fantajî IX
    Fainaru fantajî X
    9.1
    Fainaru fantajî X
    Fainaru fantajî VIII
    8.7
    Fainaru fantajî VIII
    Final Fantasy XV
    7.9
    Final Fantasy XV
    Fainaru fantajî X-2
    7.0
    Fainaru fantajî X-2
    Fainaru fantajî VII
    9.5
    Fainaru fantajî VII
    Fainaru fantajî IV
    8.4
    Fainaru fantajî IV
    Final Fantasy XII: The Zodiac Age
    8.3
    Final Fantasy XII: The Zodiac Age
    Final Fantasy VII Remake
    8.9
    Final Fantasy VII Remake
    Fainaru fantajî XIII-2
    7.1
    Fainaru fantajî XIII-2
    Final Fantasy XVI
    8.6
    Final Fantasy XVI

    संबंधित रुचियां

    James Earl Jones and David Prowse in Star Wars: Episode V - The Empire Strikes Back (1980)
    Sci-Fi
    Bruce Willis in Die Hard (1988)
    एक्शन
    Still frame
    एडवेंचर
    Elijah Wood in दी लार्ड ऑफ दी रिंग्स: फैलोशिप ऑफ दी रिंग (2001)
    फ़ैंटेसी

    कहानी

    बदलाव करें

    क्या आपको पता है

    बदलाव करें
    • ट्रिविया
      This video game was the sixth video game ever to receive a perfect 40 out of 40 in the Japanese gaming publication, Famitsu.
    • भाव

      Balthier: I'm only here to see how the story unfolds. Any self-respecting leading man would do the same.

    • क्रेज़ी क्रेडिट
      The end credits showcases the game's artwork before fading to black towards the end.
    • कनेक्शन
      Edited into Final Fantasy 25th Anniversary Ultimate Box (2012)
    • साउंडट्रैक
      Opening & Ending Themes
      Composed by Hitoshi Sakimoto

      Orchestral Arrangement: Hayato Matsuo

      Produced by Yûji Saitô

      Director: Masaru

      Recording Engineer: Toshiyuki Yoshida

      Musician Coordinator: Toshiaki Ôta

      Piano: Masato Matsuda

      Percussion: Midori Takada, Tomoko Kusakari, Marie Oishi

      Trumpet: Kazuya Honma Group

      Trombone: Osamu Matsumoto Group

      Harp: Hiroyuki Minami Group

      Tuba: Kiyoshi Satô

      Flute: Takashi Asahi, Yoshio Kizu

      Oboe: Satoshi Shoji, Keiko Narita

      Clarinet: Tadashi Hoshino, Satoshi Kobayashi

      Bassoon: Josuke Ohata

      Strings: Masatsugu Shinozaki Group

      Harp: Tomoyuki Asakawa

      Conducted by Kouji Haishima (as Koji Haishima)

      Recording Studio: Victor Studio

      Coordination: Imagine Inc.

    टॉप पसंद

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    बदलाव करें
    • रिलीज़ की तारीख़
      • 16 मार्च 2006 (जापान)
    • कंट्री ऑफ़ ओरिजिन
      • जापान
    • आधिकारिक साइट
      • Square-Enix (Japan)
    • भाषा
      • जापानी
    • इस रूप में भी जाना जाता है
      • Final Fantasy XII
    • उत्पादन कंपनी
      • Square Enix Company
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