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Duke Nukem Forever (2011)

उपयोगकर्ता समीक्षाएं

Duke Nukem Forever

19 समीक्षाएं
6/10

Feels sort of familiar

Going into this game with low expectations, I expected a first-person shooter game with, of course, the man himself Duke. What I actually found while playing this game is that it reminded me of Half-Life a lot more than any of the classic 90's shooter games. While the combat can feel a bit clunky at times (like Half-Life), and sometimes the puzzles can be too tricky to solve without referring to a guide (like Half-Life), I have so far enjoyed playing this game, with the Duke Nukem humor being one of my favorite aspects.
  • herobrinebacon
  • 13 नव॰ 2019
  • परमालिंक
6/10

By Ratcat - Your IMDb source for 3D playability

3D works quite well to the point where you don't have to download any patches a la Helix or others. NVidia (sorry I don't do A.M.D)suggest you go to advanced video options and turn off "post special effects". Though 3D is great it isn't superb like some earlier games like Crysis 3 with full area 3D. Depending on the game not only is your hand piece - (that with which you kill enemies) at the front of the screen and quite pleasantly 3D to the point where it protrudes out from your monitor and hangs above your keyboard! but you can look out into the distance quite literally in full 3D!Like you are standing in a hallway and looking way down into it. OK that's enough for my attempt at 3D worthiness. Sadly you only get partial 3D depth as to distance perspective. Graphically the Devs have done well to present shiny textures and lots of fun via nude X rated CGI. AS to the story and re-playability well, This is definitely worth playing once only for the length of time waited since Duke version one. There are plenty of gags, tits, and puns but nothing to make the mature gamer want to come back for more.

Email me if you would like a game reviewed for its 3d worthiness - ratcat17@hotmail.com
  • ratcat0
  • 5 अप्रैल 2015
  • परमालिंक
5/10

This should have stayed in development hell

Being a big Duke Nukem fan while growing up, I have to say this was a big letdown for me. And I'm far from the only one. While I don't consider it terrible, it isn't good either.

Twelve years after Duke Nukem 3D, our cool, wise-cracking, and hypermasculine, womanizing hero is living like a king in Las Vegas. Then, unsurprisingly, the alien scum return and it's up to Duke to once again kick ass and save the world.

Thanks to a very troubled development, the graphics and animation were outdated and looked average at best for the time. All the levels looked plain and barren, and there's inadequate lighting everywhere. Some of the enemy models were decent, but the NPC models were as unimpressive as the graphics, looking more like lifeless animatronics. The performance was sluggish, the loading screens were irritatingly long, and the multiplayer was chock full of bugs and lagging that made it nigh unplayable.

For the most part, the gameplay was routine and predictable, mostly involving running around, killing aliens, rescuing civilians, spouting one-liners, etc. Sure, it's par the course, but nothing new innovative for Duke Nukem or any other game for that matter. At least the armament was extensive and included classic weapons like Dukes trademark gold-plated handgun, pipe bombs, a freeze ray, and others. You'll fight classic enemies, like Pig Cops and Octobrains, bringing a bit of nostalgia to the game. And finally, Jon St. John is as entertaining as ever voicing the titular hero, so there's at least a few highlights.

Clearly the developers were trying to ride on Halo's coattails by copying its formula; like giving Duke access to vehicles, having regenerating health called EGO, and being able to only wield two weapons at a time, but this just made the game feel warped and jarring. Plus, there were annoying and difficult minigames that felt completely out of place. If they included more traditional Duke Nukem features, like exploring and discovering secret areas and captured babes, or including more gadgets in single player, like Duke's night vision goggles or his ever-trusty jet pack. This could have been better.

There's unwanted gross out humor everywhere, like pissing, belching, and throwing crap. Ugh! Seriously? This could have been better if the developers tried to keep up with the times but instead stuck with outdated and immature humor involving innuendo, swearing, and rampant chauvinism that really made Duke look like a sad, washed-up has-been who should have retired years ago. Yes, I know that's his character, but it just didn't belong in the 21st century, and it was so overdone, it made you cringe.

In the end, this game was mediocre at best and would only be enjoyed by die-hard Duke Nukem fans or bored gamers stuck at home on a rainy day. Still, it probably would have been best if it stayed in development hell instead of becoming one of the biggest let-downs in video game history.
  • MrPaull0324
  • 16 जुल॰ 2024
  • परमालिंक
7/10

Still packs fun in a new era

Caught up in over a decade of delays and a company change, Duke Nukem Forever finally sees the light of day fourteen years later. Duke is back, full force and still as vulgar as ever, to take on aliens that are now taking Earth's women away. Especially the hot ones.

You control Duke, obviously in first person, going from place to place shooting aliens, pissing, collecting weaponry, driving a monster truck, shrinking in size, and so on. There is a lot of variety, but it isn't utilized to the fullest. The big problem is the control.

The controls take getting used to, flickering occurs sometimes, and the screen ripples when turning. After about an hour of straight forward playing I really didn't notice it at all. The graphics, while nice and colorful, aren't very elaborate. It looks like first generation Xbox, but again, they could've been a lot worse. There is still major detail in places like the strip club and on food containers.

What's one thing you hate doing in any game? Dying. Well, in Duke Nukem Forever, I hate dying for the wrong reason; the loading screen. It takes a good thirty seconds to jump back in the action. You're mad not for dying, but for having to deal with the loading screen. Being that Duke Nukem is an action game, you naturally want to respawn as fast as you possibly can to get back in the action. Doing that here is impossible. You must cope and wait patiently for the game to load.

So far, after two days, I find myself on chapter seventeen ("The Shrunk Machine") with a 360 gamerscore in the game. Getting the achievements aren't very hard. Again, you are awarded for things you're expected to do. Kill ten, twenty, fifty, one hundred, two hundred and fifty aliens and you already have over one hundred points.

Though it has its share of peculiar achievements. Pick up a piece of crap, quite literally, and you have ten points. Watch the end credits all the way through, five points more. And so on. This is a game where you really don't need to try and get the achievements. They come to you.

The two most frustrating levels of all, are "The Duke Burger" and "Queen Bitch." In "The Duke Burger," you have to rescue some blabber mouth woman who is stranded in the middle of the restaurant's kitchen with electricity going ape on the floor. You try to concentrate, but she will not stop talking stupid things; "Be careful, Duke!" Gee, thanks for the tip. That's what I was trying to do.

In "Queen Bitch," you must kill the alien queen. It took me four times and the course of two days because of how frustrated I got. I could get her down, but then she'd spit aliens out at you. Two hits and you're dead. No recovery time. But after you defeated the three-breasted beast you go to Duke Nukem's Titty City. The title speaks for itself.

The nostalgia value is high, but outdated. The fun is there, but not at full force, and the replay value is medium depending on your satisfaction. Maybe if I waited all fourteen years for this followup to Duke Nukem 3D I would've been letdown greatly. After three days of almost constant playing, my time was well spent. For a shooter it's good, for a sequel it's fair, for a fourteen year wait it's a fail to the king.
  • StevePulaski
  • 15 जून 2011
  • परमालिंक
3/10

Not that great....

I really, really thought... here it is, a FPS Duke Nukem with new 2010 graphics, I thought, let's take a look at it, why not. And I was disappointed. By much of it. Graphics were good, but not that great, some of the ideas where Duke can interact with other objects like in mini-games to upgrade your health... actually, your ego. So, instead to look for medkits around you look for some "manly" stuff to boost Duke's ego... kinda ideal. But still, the old look for medkit idea was better. Other ideas were taken from the 1996 game and just enhance it. The new thing is that Duke can drive a car. Why? and he can carry only two weapons. Why? Why driving and carrying two weapons. I think that they were trying to imitate Halo. The game that also move standards. Why do I feel that they spiced it up with the reality in a way? The game play could be much more better. Duke could be more agile, but here, he is just clumsy, he is stiff as a board, you can barely move! You really get your butt kicked on multiple occasions and when your, here I dare say it "ego" is low, you don't have a medpack and you can't move. You are really easy target, and you are pretty easy to kill, or to get hit, no matter the difficulty. I heard that PC version is better than XBOX or Playstation... I played it on PC, and I gotta tell you... It's not that much of fun. This game repels you. It really does. You are just not that happy to go back to it. Jon St. John is still here as Duke, well they kept that element right and he did a good job as always. Duke is a real badass. But, the humor is basically old and not that rich, also, the Duke's character is also pretty dry and outdated. Duke is pretty much... an a-hole. He is one big egoistical jerk and you just don't feel connected to him. He is loved by all people and they are all in shock and awe when they see him. OK, it's not supposed to be taken serious, but they could have make him more richer and more developed character. In the 1996 game, it was simple, and it was obvious, and it was cool in controversial way. Wall boobs? What a hell? Your opponents returns as enhanced, more powerful than ever, I don't recall seeing any new one... maybe a few. And also what I find irritating... is politics. President is more often here than before. That was not necessary. Game levels looks pretty cool, weapon design is also good, the idea that Duke can go around do some macho stuff as taking leak, playing pool, basketball, pinball and other "manly" activities. It has some good fun, but still, it's not that playable, if you ask me...
  • swedzin
  • 7 अक्टू॰ 2012
  • परमालिंक
7/10

Fun and entertaining... but maybe too hyped...

I just have played this game quite a lot, still haven't finished it yet but I have already killed the three or four first bosses which means I'm fairly long into the game. (I have no idea how long this game really is.)

Anyways, on with the bad things first: Okay, I do understand that games usually force you to watch the first intro videos et cetera because it took them a lot of time to do and they want to show it to you, but even so you usually are able to Esc them away the second time. Well in DNF it seems like you are forced to watch every single cut-scene, intro, character introductions and so on every single time. This game isn't Final Fantasy so it really kills the game a bit. Even in Max Payne you can actually fast-forward the cut scenes or press Enter to quit them instantly.

Second bad thing is that I haven't found any way to save your progress, you simply ONLY have save check-points, which is stupid. My brother first played the game for about the second boss, then I wanted to start a new 'game' and had to play from the beginning all the way to the part where my brother left it off at. Let's say we are in the final boss and then someone starts a new game... well you just got f'ked. And you have to play through the whole game again.

Things like these really kill the re-playability, I REALLY don't think I can bother playing this game over one more time, because whenever a cut scene comes in, I would probably just go take a dumb or something to wait over the time...

However, the good parts, well they are all there, plenty of them. Finally we got a game for people who like to explore and goof around, basically after every action scene you will come into a room filled with games (maybe as a reward?), and you can gain your Ego boost bonuses by playing mini-games; beat the high-score in Pinball, clean a table of Pool, throw a basketball into the net, lift weight, beat a guy in air-hockey etc. I probably wasted 20 hours or something just on these silly mini-games, really love them. But of course, there's also plenty of Shoot 'em up moments, and half-naked girls.

Another fun thing is how the environment affects the gameplay, like you can shut down the lights and the poor girls will get afraid of the darkness... though, if you are that guy who likes to SPEED-RUN through games then you will probably miss out 80 % of the fun.

I will give this game a solid 7 because it really is super fun to play this through, the 3 numbers away from a 10 is because of the re-playability, why screw a otherwise good game over with non-skip-able scenes.
  • jesse_nissinen
  • 11 जून 2011
  • परमालिंक
2/10

game play is very lacking, unequal

  • tomsters
  • 30 जन॰ 2021
  • परमालिंक
8/10

A promising game let down by a very late release.

I have remarked that critics have been quite negative towards this game because it is bound to be compared to recent 2011 shooting games which is a shame as it has been suggested it would've been appreciated more if it was released sooner . Needless to say that doesn't take away from the fact that the game can still prove to be enjoyable.Due to the timing of the game's release; critics cannot really help you to decide whether or not to buy it as only your own opinion can help you here as the bulk of the reviews more less compare it to more up to date games which really isn't very helpful when picking a game to be honest. Aren't people forgetting that this would've been out a few years back were it not for the issues 3D realms ran into? I cannot deny that it seems dated compared to recent games but I don't care; graphics are not everything besides what were people expecting when Gearbox was polishing up what 3D realms started; it's not like they were going to start from scratch again? This game is not unlike shooters of the late 1990s and early 2000s; some people will find favour with this while others won't.

If you enjoy Duke's style in humour then the humour in this certainly will not disappoint you as it's very much like Duke Nukem 3D's ; but obviously it's not for everyone. Honestly I don't really understand why some critics call Duke's humour unfunny but yet praise humour in games that is mediocre at best. As for critics that question Dukes character; I really hope they are joking. I can accept various opinions on Duke Nukem Games but to question the protagonist that makes the franchise so unique and enjoyable definitely raises questions as Duke Nukem is a gaming icon that still has an appeal;even today and is a nice change from the typical serious heroes you see in a lot of recent games.

Oh and don't worry about all the controversy this game has sparked off for all it's mature content; we all knew it was bound to do that if it was going to be a follow up to Duke Nukem 3D which was also quite controversial at the time. If the game was watered down to appease some critics; it just wouldn't be a Duke Nukem game would it?

The game is not without it's flaws but it has interesting elements and very interactive environments. The enemies and bosses are pretty cool and challenging.The only things I don't really like about this game is the linearity in levels, a checkpoint system, only carrying two weapons, strength tests and the new Health system. This game will not have the replay value of Duke Nukem 3D but really what game does these days? Aren't all shooting games nowadays pretty much linear? It's a trend this game regretfully followed but luckily it has things that make it worth checking out.

Now that Gearbox owns the rights to Duke Nukem; I imagine things will go a lot smoother in later games as 3D realms was biting of more than they could chew trying to keep up with the times as they just didn't have the numbers or resources to pull it off while Gearbox is a much bigger company which has been something the Duke franchise has been in need of. It's a safe bet Duke will have more adventures to come; always bet on Duke ;)
  • Ironwarrior86
  • 14 जून 2011
  • परमालिंक
7/10

The First Duke Nukem Game I Played

I don't even know who Duke Nukem really is back then as a kid but I saw this game from an old magazine that I read. Once I bought this game I decide to try it out.

To be honest I really absolutely fun on playing this game. As usual I did alot of the shooting and I get to trigger short kill animations. It's pretty fun to do about the many ways to kill. But the story in this game is absolutely absurd. I thought the Saints Row or Postal has weird over-the-top stories, but I didn't expect this game to be that much. And I did not expect to have nudity appear out of nowhere. Plus one thing that frustrated me is the animation which one evidence is the drawing scene for a plan and signing autographs.

Duke Nukem Forever did not make me hail to king for him and Duke may act like a rude guy for no reason but this game is still fun to play.
  • kervindonngo
  • 24 नव॰ 2023
  • परमालिंक
3/10

The King is back, but was it worth the wait?

That is the question that's been on my mind ever since I bought the game from day 1.

After 12 years in development, and a record sum of money that was used in that development process(details of which remain unknown to this day) Duke Nukem Forever has seen the light of day. From the looks of it, it's a fun game to play and has the attitude and action that made Duke famous since his first 3D outing.

But sadly this is where the game reaches it's peak in awesomeness. While that game does offers some very nice and creative action-set pieces, they are too few and far between. In Duke Nukem 3D, it was straight-up balls-to-the-wall action that never skips a beat; even when pummeling pixel aliens and bosses. That with the exploration of secret rooms and levels with quips to popular culture made the game a classic and more enjoyable.. In DNF however, there's very little of that in the game. You never get the sense that the levels are grand in scope and clever sophistication. That is one of many of the problems that plague this game, which I will get into in more detail.

The first sign that this game isn't going to live up to the hype is it's infamous development cycle. As a direct sequel to DN3D, the game is undeniably average looking; both in it's content and overall design. Unlike the original game, where often the puzzles became more complex, intuitive, and creative; giving you the satisfaction of completing them, DNF's puzzle sections feel too simplistic and generic. It's a terrible waste because not only does the game suffer for it, but the player as well who likes a stiff challenge on a mental level. It's like the developers didn't have a clear sense on how to immerse players in the game like several other games of this caliber does and afterwords, the player is left with barely anything to chew on.

Another one of DNF's weaknesses is how cheap it looks. For all the time spent on development, DNF looks painfully average. I'm not talking just the visuals(which in some spots look really nice)but also some of the animation. Some of the animation is really impressive; especially the boss characters, but the character animation on the aliens and shockingly, humans, is robotic and stiff. It is simply inconceivable that a game such as DNF could be of this poor quality;even by today's standards where cutting edge game design and smooth game-play is the rule. Add to the fact that characters barely interact with the main protagonist, let alone in an entertaining and clever way, and you have characters that are equally lifeless as the game's atmosphere.

The most important aspect of any game's success is it's playability. DNF does not have this nailed down in any way. It takes forever(pardon the pun) to perform an action; particularly in interacting with the games environment. Why you have to press a button to open a door, flip a switch, pick up a weapon is beyond me. DN3D didn't have any of that so why was it not implemented in this latest release of the titular hero? Even the driving sections are generic. There's no real tension or sense of excitement when mowing down aliens with a monster truck. It would'v been more exciting if Duke was able to take a vehicle(be it land, sea, or air) in the game and use it against his enemies in much more creative ways. THAT is the biggest problem with DNF. There's too little ingenuity and creativity. Bulletstorm, Crysis, and to a greater extent, Halo, gave you the option of engaging your enemies in creative and exciting ways that were never before seen in gaming. In DNF where there are few moments of creativity here and there, it's too little and too late in immersing the player in the game's environment and as a result, the end experience leaves the player cold.

One thing that this game has right is the multi-player. All the modes are there from Capture the Flag, Dukematch, etc. There is a neat twist where(I kid you not) you slap a babe on the rear end. A tasteless treat for the raunchy side of things, but it does little to save what is at best an average game.

Honestly, this game was not worth the wait. There was simply no way the game could live up to the hype. 12 years of development and this is the end result? Instead of trying to build on such outdated game design, they should'v started over from scratch or at the very least, strive for innovation that some games have done in this day and age of gaming. For such an anticipated game that was decades behind in design, DNF disappoints on every level. I admit I enjoyed some parts of it but in the end I have no choice but to give my grade for this game and it's a C.

A shame. Such potential utterly wasted.
  • johnnymacbest
  • 3 जुल॰ 2011
  • परमालिंक
8/10

The Duke is back

  • coygraham-58-724685
  • 16 जून 2011
  • परमालिंक
7/10

Not bad, but nothing new

Wow, Duke Nukem Forever finally came out at last. I remember I was 18 playing Duke 3D and now I am 30 and have moved on until an announcement about Duke Forever was coming out. Too bad I lost my hold voucher from EBworld and now that gamestop bought them out. Anyways, after reading the reviews and waiting for the price to drop, I got the game on amazon.com for 10 bucks. Not bad for the price that was until I played the game.

Well the game wasn't the masterpiece I was hoping for, it wasn't that bad as I thought it would be according to the review sites that give it 0 out of 5 or just plain trashing the game. Gameplay of Duke Nukem is the typical kick butt American action science fiction style movie with a bit of a super hero in it. Everything from Duke Nukem 3D has been updated with today's graphic including all the aliens and now humans are included.

Unfortunately, several things let me down in Duke Nukem which was storyline, amount of guns carry, save system, and some game graphic models. Usually storyline wasn't really the epic story where Duke gets betrayed or something like that, or he is captured by the aliens which would have made it interesting. Same one sentence storyline, aliens comes and kidnaps babe and Duke is to the rescue.

Remember Duke had a huge array of guns? Well for some reason Duke can only carry 2 guns which took away the fun factor and added the survival factor of Halo. Halo only has so many guns while in Duke Nukem, most guns do different cool stuff but only allowed to carry certain ones and certain ones work with aliens while others don't.

The save system although wasn't that annoying, but I like to save anywhere and shut down the game and go to bed or return later. Also some parts I would like to save in order to come back to it just for fun. The checkpoints aren't that far apart but if you start a new game, the checkpoints resets and you can't go back to the previous game.

And the last let down is the game graphic. The general looks like a bad design model from Red Faction or something. Even character models from Quake 4 and Prey look even a lot better then him. It just seems like rushed.

Unfortunately, Duke Nukem Forever is just a game to have fun, nothing new added or any cool feature that would chance the FPS game standard. Half Life 2 seems to have beat to it and had the game been released on schedule back in 2001, I think it would have given Valve a run for their money. Also another problem is, too many Duke Nukem hardcore fans had their expectation way too high thinking this game would have been king and that is the problem of why everybody thinks the game is a complete failure since we're all spoiled by Half Life 2 and Portal and what not. Right now, Duke Nuke Forever is now cheap for $10 on amazon.com and hopefully Gearbox does continue making Duke Nukem game, but then again, who knows.
  • Ekul1021
  • 16 जन॰ 2012
  • परमालिंक
2/10

The makers of this game should hang their heads in shame

I have never been so angry while playing a game, the frustration from dying and then having to wait an inordinate amount of time to restart is just not forgivable.

Even if this wasn't the case the level design is a joke with big sections where you are just walking through corridors with no enemies. I was looking forward to some platform sections but these are not taxing and there is no scope for exploration as the levels are entirely linear.

Actually I tell a lie, I did find a hidden freeze ray, not very well hidden but I found it. But then I couldn't use it (it kills you underwater) but then it is a pointless weapon anyway and only good for rats. I weakened an enemy and then emptied the thing several times and the guy didn't freeze. Most weapons feel underpowered and uninteresting too.

Enemies have minimal AI so fighting is a chore, especially the turret sections and bosses would be forgettable if they didn't kill you so much. Not because there was some advanced tactic you had to find but because there is one spot to hide in and then you spend your time going to the ammo crate, shooting, hiding and repeating.

People might tell you this game is funny, it's not. They might also say, "oh it's a Duke game, you shouldn't expect too much", I'm sorry but this is a shameless cash in, you should expect more than this sloppy excuse for a game.

3/10 and that's only because it didn't have crap in it. Oh wait, 2/10.
  • ChrisCottell
  • 13 जून 2011
  • परमालिंक
1/10

12 Years and I get this

Now I've played Duke Nukem 3D thought it had its moments there were funny and fun to do. This game has none of that, I feel sorry for the poor fans that waited and waited for this game and they give them this pile of crap. Let me start with game-play it works that is one thing it truly does do right but it's hard to screw up a shooter all your character needs to do is shoot and have cool guns which this does. The sound isn't bad but I got so tired of the cheesy bad dialog I had to turn off the sound Duke is such a d-bag you get tired of listening to him. The graphics are last gen seriously delay after delay and you get a game with Xbox graphics. Story ha what story I'm not spoiling anything just aliens come down attack you fight it's really immersing. There is a online but I didn't touch it lets say this game was so bad I couldn't finish playing, because I would've ended up breaking the game in half on how mad I was getting at these characters. The only people who would really enjoy this movie are the 12 year old kids with A.D.D. because this has everything they'd enjoy boobs, blood, and cursing. But adults will hate and feel insulted by this game. So bottom line save your money don't buy, rent, barrow, or even look at this game.
  • brodlimmel
  • 10 जुल॰ 2011
  • परमालिंक
8/10

Duke Nukem is back!

Its true, Duke Nuke is back in this computer game on the Xbox 360.

So this game is quite a long playthrough and I suppose that is a good thing because people complained about a game such as Splinter Cell: Conviction as being too short.

This game is R18 because partly it has some of the most profound nudity I have seen in a computer game ever but that is just Duke Nukem for you. Duke Nukem is a real American badass and that is how you explain it.

One gripe is that there are so many boss levels in this game it can become quite frustrating because after so long such as an all nighter you just want the game to finally end and give you achievement points. But on the plus side, a lot of them are reasonably easy to defeat if you know how. I completed the game on hard but it really isn't all that hard so I recommend that is what you should do to get those points.

So add another to your collection. Considering this was developed in 2011 it will be cheap as chips by now. You will probably have to buy online because a place such as EB Games only have so many titles and they can double up.

Good luck.
  • evan_dow
  • 7 सित॰ 2021
  • परमालिंक
10/10

Wonderful Game. Fresh look at a classic

I am process of playing the game and I love the bow to the original camp. I read the reviews from the others that just don't understand the thinking behind Duke. It is not about the superior game controls and its beautiful graphics it is about the flow of the game and all around campiness of the world of Duke Nukem over the top and down the other side. Yes, the game play might be clunky at times, and the graphics no so photo realistic that some of you geekers wish it will have, but over all it is frustrating and deliciously crass of game play that will have you pull your hair out. Something that Duke might like if you can't handle it then don't play the game. You have to work at the game to make it though and it is not a walk in the park either. As Duke will say "Come get some!" Long live Duke! Now what we need is a feature flick, and only one not a whole slew of sequels.
  • selarom-yar
  • 19 जून 2011
  • परमालिंक
9/10

Do not for one second understand all the bad press this games has

  • peteybeattie
  • 20 मई 2020
  • परमालिंक
10/10

Best Game Ever!!!

Why in the name of Jesus Christ does everybody hate this game?!? I love Duke Nukem Forever! I've played it and I have realized that it is not a bad game in any way! Hear me, it is not bad! It is the best and most underrated game for the PS3 that I have ever played! If you do not like the game, what is wrong with you?!? There are people under sixteen years who play this and can handle the content! I am one of them! If you hate games with massive amounts of adult content, I have one thing of advice for you: Do not play this game! How hard can that be?! Best game for the PS3, Xbox 360 and Windows = Duke Nukem Forever! Overall grade: 10/10 (A+)
  • scorzine
  • 27 दिस॰ 2012
  • परमालिंक
10/10

timeless

Duke Nukem Forever is a game that proudly wears its nostalgia on its sleeve, offering a thrilling journey back to the golden era of first-person shooters. As a fan of classic gaming and Duke Nukem's iconic bravado, I found plenty to enjoy in this long-awaited installment.

**Gameplay: 4/5** The gameplay in Duke Nukem Forever delivers a satisfying blend of old-school shooter mechanics with a touch of modern flair. Controlling Duke feels responsive, and the wide array of weapons, from the iconic shotgun to the devastating RPG, bring back fond memories of the series' heyday. The level design, while not groundbreaking, offers enough variety to keep the action engaging throughout.

**Story and Characters: 3/5** Duke Nukem Forever doesn't take itself too seriously, which is part of its charm. The story is a wild ride of alien invasions and over-the-top scenarios, peppered with Duke's trademark one-liners and brash humor. While the characters may not be deeply developed, they serve their purpose in complementing Duke's larger-than-life persona and adding to the game's nostalgic vibe.

**Graphics and Sound: 3/5** Visually, Duke Nukem Forever captures the essence of its predecessors while making strides in real 3d graphics. The environments are richly detailed, and the character models, while not cutting-edge, fit well within the game's retro aesthetic. The soundtrack pumps adrenaline with its rock-inspired tunes, perfectly setting the tone for Duke's epic battles.

**Multiplayer: 3/5** Multiplayer modes in Duke Nukem Forever provide a fun diversion from the single-player campaign. Engaging in old-school deathmatches or team-based modes with friends brings back memories of LAN parties and late-night gaming sessions. While not revolutionary, the multiplayer adds replayability and extends the enjoyment of Duke Nukem Forever beyond its story mode.

**Overall: 10/10** Duke Nukem Forever succeeds in delivering a nostalgic blast from the past for fans of the series. It embraces Duke Nukem's legacy with reverence while injecting enough modern elements to appeal to a new generation of gamers. Despite its flaws and the lengthy development cycle, the game stands as a testament to Duke Nukem's enduring popularity and the timeless appeal of classic shooters. For those craving a dose of retro gaming goodness mixed with Duke's irreverent attitude, Duke Nukem Forever hits the mark.
  • braydonrogers-48832
  • 23 जुल॰ 2024
  • परमालिंक

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