IMDb रेटिंग
9.0/10
2.3 हज़ार
आपकी रेटिंग
अपनी भाषा में प्लॉट जोड़ेंEnhanced version of Metal Gear Solid 2: Sons of Liberty (2001) in which two years after the death of Snake, a rookie FOX-HOUND agent infiltrates an offshore facility. It adds VR missions, 5 ... सभी पढ़ेंEnhanced version of Metal Gear Solid 2: Sons of Liberty (2001) in which two years after the death of Snake, a rookie FOX-HOUND agent infiltrates an offshore facility. It adds VR missions, 5 short-story missions with Snake at the helm, a "Skater Mode" and more.Enhanced version of Metal Gear Solid 2: Sons of Liberty (2001) in which two years after the death of Snake, a rookie FOX-HOUND agent infiltrates an offshore facility. It adds VR missions, 5 short-story missions with Snake at the helm, a "Skater Mode" and more.
- पुरस्कार
- कुल 1 नामांकन
David Hayter
- Solid Snake
- (वॉइस)
Quinton Flynn
- Raiden
- (वॉइस)
Paul Eiding
- Colonel
- (वॉइस)
John Cygan
- Solidus Snake
- (वॉइस)
Maura Gale
- Fortune
- (वॉइस)
- (as Maula Gale)
Phil LaMarr
- Vamp
- (वॉइस)
- (as Phil La Marr)
Barry Dennen
- Fatman
- (वॉइस)
Patric Zimmerman
- Revolver Ocelot
- (वॉइस)
- (as Pat Zimmerman)
Cam Clarke
- Liquid Snake
- (वॉइस)
Kevin Michael Richardson
- CMC Dolph
- (वॉइस)
- (as Kevin M. Richardson)
फ़ीचर्ड समीक्षाएं
METAL GEAR SOLID 2: SUBSTANCE is the first Metal Gear game with direct involvement from series creator Hideo Kojima that just doesn't have that immense attention to detail that have given rise to his success and praise.
After completing METAL GEAR SOLID 2: SONS OF LIBERTY in 2001, Kojima has gone on to Produce THE DOCUMENT OF METAL GEAR SOLID 2 (an interactive documentary), ZONE OF THE ENDERS: THE 2nd RUNNER, and Substance. All of these titles have shown flaws, and just don't quench your thirst as much as one would hope (ZOE2 being the exception, but Kojima had minimal influence in this game).
Currently, Kojima is working on a true sequel to MGS2, a light-sensitive GameBoy Advance title (BOKTAI), and possibly an online Metal Gear title, so Substance most likely didn't receive the attention it needed to promote sales from anyone not idling HK's work.
The Sons of Liberty game (included in Substance) remains basically the same, with some very minimal changes (such as about a minute of added cutscenes originally cut and slight icon or display changes). The Boss Battle and Casting Theater modes make their first appearance on American shores, after Japan and Europe got them back in late 2001 / early 2002, respectively.
The Missions included are on par with those in the previous METAL GEAR SOLID: VR MISSIONS title after the release of METAL GEAR SOLID, and offer hours of additional gameplay. While fun, you just don't feel like you're _doing_ anything.
The Snake Tales are interesting alternative "episodes" starring Solid Snake, yet again lack Kojima's usual polish by relying on screens of text to convey the story versus full cinematics.
Finally, the Skateboarding feature is a fun addition (not included in the Xbox version released late last year), but Tony Hawk faces no competition from Konami's EVOLUTION SKATEBOARDING, whose engine this feature uses.
In the end, '1337' Kojima fans will pick this up and enjoy the new missions (if they haven't already purchased the Xbox counterpart), but for the rest of us, there's no reason to buy Substance unless you haven't played MGS2 before, and if you haven't, you probably shouldn't.
After completing METAL GEAR SOLID 2: SONS OF LIBERTY in 2001, Kojima has gone on to Produce THE DOCUMENT OF METAL GEAR SOLID 2 (an interactive documentary), ZONE OF THE ENDERS: THE 2nd RUNNER, and Substance. All of these titles have shown flaws, and just don't quench your thirst as much as one would hope (ZOE2 being the exception, but Kojima had minimal influence in this game).
Currently, Kojima is working on a true sequel to MGS2, a light-sensitive GameBoy Advance title (BOKTAI), and possibly an online Metal Gear title, so Substance most likely didn't receive the attention it needed to promote sales from anyone not idling HK's work.
The Sons of Liberty game (included in Substance) remains basically the same, with some very minimal changes (such as about a minute of added cutscenes originally cut and slight icon or display changes). The Boss Battle and Casting Theater modes make their first appearance on American shores, after Japan and Europe got them back in late 2001 / early 2002, respectively.
The Missions included are on par with those in the previous METAL GEAR SOLID: VR MISSIONS title after the release of METAL GEAR SOLID, and offer hours of additional gameplay. While fun, you just don't feel like you're _doing_ anything.
The Snake Tales are interesting alternative "episodes" starring Solid Snake, yet again lack Kojima's usual polish by relying on screens of text to convey the story versus full cinematics.
Finally, the Skateboarding feature is a fun addition (not included in the Xbox version released late last year), but Tony Hawk faces no competition from Konami's EVOLUTION SKATEBOARDING, whose engine this feature uses.
In the end, '1337' Kojima fans will pick this up and enjoy the new missions (if they haven't already purchased the Xbox counterpart), but for the rest of us, there's no reason to buy Substance unless you haven't played MGS2 before, and if you haven't, you probably shouldn't.
I've been a fan of the metal gear solid series ever since it first appeared on the PSone. I've got all the games so far. I've just completed substance the other week. I completed sons of liberty in two days. After the credits had gone off, all i could say was "That game is the best game i've ever played" and after completing substance all i can say is that the game is perfect. The vr missions are very challenging and take alot of time to figure out a way to the end. The skateboarding is great to play on and i never get bored of playing on it. The snakes tales were better than what i expected. I expected them to be just like the vr missions but with Snake. They were alot better than what the magazines said about them. And what made it even better was that you got sons of liberty with it aswell. If you have got sons of liberty, get this! There is so much here that will keep you busy for ages. Well it did with me. This what sons of liberty should have been. Congratulations to Hideo Kojima on another masterpiece!
क्या आपको पता है
- ट्रिवियाOnly the PS2 version has Skateboarding mode.
- क्रेज़ी क्रेडिटAfter the credits roll, and is a classic piece in all Metal Gear Solid games, is another radio call from Hal Emmerich(Otacon) to Solid Snake noting about the forefathers.
- इसके अलावा अन्य वर्जनThe European PlayStation 2 version comes with _Document of Metal Gear Solid 2, The (2002) (V)_, an interactive PS2-exclusive documentary of Metal Gear Solid 2: Sons of Liberty (2001) that is not included with the other versions (outside Europe, it can only be purchased by itself).
- कनेक्शनEdited into Metal Gear Solid: HD Collection (2011)
- साउंडट्रैकCan't Say Goodbye To Yesterday
Music & Words/Produced by Rika Muranaka
Recorded by James Nicolas at Manhattan Center Studio
Mixed by Alan Meyerson at Media Ventures Studio
Vocal by Carla White
Piano by Onaje Allan Gumbs (as Onaje Allangumbs)
Bass by Kenny Davis
Drum by Eugene Jackson
Sax by Don Braden
Trombone by Robin Eubanks
Conducted & Played by Felix Farrar Orchestra
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