अपनी भाषा में प्लॉट जोड़ेंJust when Agent 47, a former high-target hitman for an international contractor, has decided to reform himself and retire, he becomes engulfed in an elaborate conspiracy as an anonymous orga... सभी पढ़ेंJust when Agent 47, a former high-target hitman for an international contractor, has decided to reform himself and retire, he becomes engulfed in an elaborate conspiracy as an anonymous organization kidnaps his friend, the resident priest.Just when Agent 47, a former high-target hitman for an international contractor, has decided to reform himself and retire, he becomes engulfed in an elaborate conspiracy as an anonymous organization kidnaps his friend, the resident priest.
- Agent 47
- (वॉइस)
फ़ीचर्ड समीक्षाएं
Another interesting addition that "Silent Assassin" has is your performance evaluation for the assignment that you have just completed. Unlike the first where you received a paycheck, which was only deducted from if you killed cops and civilians, here you are evaluated on stealth and aggression. This is a much funner system since in the first game many players inevitably saw the bug that when you have accumulated money by the game's later levels, you could essentially kill without remorse. Some levels didn't even have civilians or cops so you could turn them into your own killing ground, like Schwarzenegger did at the end of "Commando." Technically there is nothing stopping you here from doing that, but if you want the prized Silent Assassin rating and the bonus weapons that come with it, you'll have to be discreet. Ironically, when awarded the Silent Assassin bonus weapons that come in the shape of assault rifles and generally better guns, you can't really use them to get the rating on later levels. And there is no option to replay levels that you have completed, thus your new weapons end up being strictly for show. Though, they do come in handy on one particular level... I'll leave that for you to figure out.
Yet another change from the original is the option to switch from third person view to first person (invaluable in aiming) and the ability to save mid-level. There are three difficulty settings, on the hardest of which you have no mid-level saves, unless you're awarded them for tasks completed), and on the easiest you have plenty so beginners of the series might find this a more pleasant experience that the first game. And experts will be pleased with the fact that "Silent Assassin" is much longer with at least twice as many missions than the first and cool little features, such as being able to use a golf club as a weapon and the ability to peak through keyholes. Though it's a shame the mini-gun from the first game is strangely absent from this one. But no matter, the bigger weapons selection makes up for it.
If "Hitman" was engrossing with its premise and gameplay, then "Hitman 2: Silent Assassin" is dangerously addictive. Better in almost everyway. --- 9/10
Rated MATURE for violence
What can I say? There's so much depth and different variables in each mission alone, there are more than enough missions to satisfy the most hungry tactical-shooter fan.
When you've successfully completed a mission for the first time, you'll want to go back and try different methods, approaches to get a higher score (=more stealth and less violence), the ultimate score being that of Silent Assassin where basically nobody sees you and you only kill your designated target with one bullet or stab (or strangle).
Another old game that I've been a fan of is Ghost Recon, a tactical shooter with many simulation elements. The thing is, to survive in "Hitman 2" you can use the approach of methodically killing every baddie in sight. This can also be fun to relieve stress and frustration of repeatedly failing a mission.
For a 2002 game, the graphics are still beautiful and a pleasure to behold, in combination with the excellent atmospheric music (with strong Star Wars influences in some places) these elements make a fantastic game for the lovers of tactical shooters.
Regular FPS 'run and gun' players steer well away. This game needs brains and not just in the blown-out variant.
10 out of 10 with a subtraction of 1 for stupid ethnic stereotyping in *some* missions. So in all 9 out of 10 but still I can't stop playing it!
क्या आपको पता है
- ट्रिवियाThe numerous pizza boxes that litter the "Basement Killing" level are printed with the Danish text "ægte pizza med lort på", which translates to "genuine pizza with shit on it".
- गूफ़In Mission 9 Agent 47 says 'Have to disappoint you...' but the subtitles say 'Hate to disappoint you...'
- भाव
Hitman: Agent 47: Always knew i didn't belong in this world. I wasn't made for this. But I'll never forget- those who betrayed me, and those who never failed my trust. I'll be carrying nothing from Gontranno but this lesson: never trust anyone and rely on your instincts. Forget the past. I'll never find peace here. So, I'll seek justice for myself. I'll choose the truth I like.
- इसके अलावा अन्य वर्जनThe Steam, GameCube and HD Trilogy versions have some edited dialogue and posters in the cult levels. Specifically in Diana's briefing and Smith's dialogue, removing the terms "towelheads" and Gurdwara.
- कनेक्शनFeatured in Troldspejlet: एपिसोड #27.8 (2002)
टॉप पसंद
विवरण
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- Hitman 2
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