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Doom 3

  • वीडियो गेम
  • 2004
  • M
IMDb रेटिंग
7.8/10
4.7 हज़ार
आपकी रेटिंग
Doom 3 (2004)
Doom 3: Bfg Edition: Lost Mission Trailer
trailer प्ले करें1:21
4 वीडियो
13 फ़ोटो
Sci-Fiएक्शनएडवेंचरथ्रिलररहस्यहॉरर

अपनी भाषा में प्लॉट जोड़ेंA demonic invasion at Union Aerospace Corporation's Mars Research Facility has left only you and a handful of survivors with the chance to fight your way to safety.A demonic invasion at Union Aerospace Corporation's Mars Research Facility has left only you and a handful of survivors with the chance to fight your way to safety.A demonic invasion at Union Aerospace Corporation's Mars Research Facility has left only you and a handful of survivors with the chance to fight your way to safety.

  • लेखक
    • Matthew Costello
  • स्टार
    • J. Grant Albrecht
    • Dee Bradley Baker
    • Michael Bell
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
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    7.8/10
    4.7 हज़ार
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      • Matthew Costello
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      • J. Grant Albrecht
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    • 35यूज़र समीक्षाएं
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    • 4 BAFTA अवार्ड के लिए नामांकित
      • 1 जीत और कुल 5 नामांकन

    वीडियो4

    Doom 3: VR Edition: Launch Trailer
    Trailer 1:42
    Doom 3: VR Edition: Launch Trailer
    Doom 3: VR Edition: Announcement Teaser
    Trailer 0:38
    Doom 3: VR Edition: Announcement Teaser
    Doom 3: VR Edition: Announcement Teaser
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    Doom 3: Bfg Edition: Lost Mission Trailer
    Trailer 1:21
    Doom 3: Bfg Edition: Lost Mission Trailer
    Doom 3: Bfg Edition
    Trailer 1:23
    Doom 3: Bfg Edition

    फ़ोटो13

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    टॉप कलाकार31

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    उपयोगकर्ता समीक्षाएं35

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    फ़ीचर्ड समीक्षाएं

    10naturalborndirector

    being loose on the Moon with a big shining chainsaw

    To me, Video Games are an Art, because it's about creating new worlds with their own new rules and laws, the sensations experienced with Video Games appear to be different from anything you can ever feel with any other sentiment stimulator's such as some products of various types of Art or drugs. therefore Video Games are very unique achievement of humanity.

    First things first. I think it's impossible to talk on Doom III and not to mention Graphics, the key element to make Doom III a cult game. Making Doom III with revolutionary game engines, graphics workstations and some other advanced technologies, in which I understand very little, turned it into truly marvelous and brilliant visual experience, which is really unique. Compilation of red (blood) and black (darkness) is something worth seeing. I think in the aspect of graphics, Doom III is a flawless game and it obviously deserved its award on MTV Video Games awards received in nomination of best computer graphics of 2004. And one more thing: I think the sound mixing in Doom III was really the best ever.

    Horror aspect in Doom III: I'm saying yes, it was scary and creepy as Hell, I have never been in such harrowing atmosphere of horror and fear since those Resident Evil worlds. I think It was achieved by manifold factors: monsters design was really awesome, they looked indeed scary, their unpredictable and versatile movements made my heart beat faster every time I was facing them. I kept having them in my nightmares long after I finished Doom III. As for discontents of some gamers about too many so called 'cheap shocks' (unexpected appearances of monsters from corners, sudden sounds of absorbing screams etc.) in game, I'd say that it's quite normal in such type of games. It's not a movie, it's a game and shocks can't be cheap in here. the effect of unexpectedness can be manipulated endlessly in the Video games. Another factor is the genre of the game: mixture of Science Fiction and Horror. Such combinations always work, at least it helps to create the proper milieu. Didn't really like those mystic elements attending the game though. All those esoteric and mysterious things like ghosts and souls and flying heads seemed a bit out of place. The setting and storyline were a huge contributor to the horror aspect. wandering around various facilities on Mars and constantly being attacked by various kind of monsters from zombies with chainsaws to giant unidentified dreadful objects was scary.

    There is a lot of graphic violence in Doom III, which thanks to great graphics looks realistic, but in context it is mild. The perfect example of difference between graphic and content violence is GTA. In GTA you decapitate a passer by with a chainsaw and the next few seconds the only thing you can see on the screen is streams of gallons of human blood in slow motion gushing from the headless body, and that is as violent as it gets but graphically it looks cartoonish and unreal. In the case of Doom III, every drop of blood, every human organ so cautiously partitioned from the body has a very realistic look and it affects, but you can't argue that in context despite the graphical depiction, killing hundreds of ordinary people in the streets without any reason using several tools from medieval weaponry to modern rocket propelled grenades is much more violent than terminating the army of evil creatures in order to save your own life and Earth. but, still, I enjoyed turning those baby face angels into pile of bloody flesh with my big shining chainsaw.

    Doom III is a great Video Game. I loved it from the very first frame. I have some kind of illness and I am restricted by my doctor to play the Video Games for more than an hour per day, but in the case of Doom III I couldn't resist myself and I spent nights traveling through the marvelous world of truly impressive experience. Doom III might not be the best game ever, but it definitely is one of the best.
    mgarland

    DOOM 3 Gives It, and I just keep taking it...

    Wow, what a game. I'm amazed. The detail is astounding, the intensity and terrifying moments are awesome, and the story is compelling. I won't comment on plot elements or anything, but the whole story background blends very well with the action. I haven't had this much fun since playing System Shock way back in about 1994.

    The previous installments of Doom weren't really all that scary to me. With really only Alone In The Dark actually being scary. And although the Thief games had some intense, "scary" moments, DOOM 3 takes 'scary' to a whole new level. This game is definitely not for kids because of the extreme violence and gore, and the visuals and sounds are unnerving to say the least. But it's fun for us die-hard violent type gamers.

    It does run a little slow and "chunky" in some places on my system though, even with ALL the graphics settings turned all the way down: P4 1.5GHz, 256Mb Ram, ATI Radeon 9700 Pro 128Mb. Especially when a dozen enemies jump me at once and I'm flailing away with the machine gun, but at least the game is still playable and gorgeous.

    Just a note on the details in this game: everything looks fantastic. Railings, piping, jagged pieces of metal flooring, everything looks so realistic. Even the flashlight effect is creepy as hell as you make your way through a dark room or passageway and something jumps out at you. The light casts extremely realistic shadows as it passes over objects like railings and terrain, and I keep jumping at shadows constantly. DOOM 3 reminds me of Half-Life, only a lot more detailed and 10 times more frightening. I have to take a break occasionally after particularly intense moments in the game just to get settled in again. The sounds and the intense combat in this game give me the shivers.

    I don't consider myself a very good FPS player, but it's playable even for me on the easiest (Recruit) setting and it didn't take long for me to get the hang of the weapons system and combat. Finally, a FPS I can play right out of the box!

    What fun!!
    Wolfdemon

    The ultimate action/horror title of all time is back...with a vengeance!

    In the early 90s, a small town video game developer known as id Software released a first person shooter called Doom. Doom gave us a glimpse what games will be in the future. Then they released Doom 2 over a year later but took a break from the franchise when they released Quake and Quake 2. Over ten years later, Doom 3 hits shelves and it was worth the wait. Here's my review on Doom 3.

    Plot: You are a marine sent to the UAC base on Mars for a new job as a security guard. During your trip to Mars, you hear rumors about voices tormenting the personnel, not to mention a series of mysterious accidents and mental illness plaguing the base. Meanwhile Counselor Swann and his bodyguard, Jack Campbell, confront Dr. Betruger, director of the UAC Mars base, about these problems. Soon enough, you're drawn into the conflict. What's even worse, demons from the depths of Hell appear and begin killing every marine, civilian, and scientist all over the base except for one, you. You are the only person standing in the way of the demons' plans for universal domination. 5/5

    Graphics: The graphics in the Doom series never looked better. The dark and near-photorealistic graphics really sets the tone of paranoia anywhere you go in the game. The demons truly look their scariest than they were in the previous Doom titles. Doom 3 is a graphic masterpiece. 5/5

    Sound: The sound is really atmospheric and will make you wanna look over your shoulder. You'll hear demon voices calling out to you and zombies moaning for your flesh. Chris Vrenna has done an awesome job on the music and sounds of Doom 3. 5/5

    Gameplay: No words can describe the gameplay for Doom 3 but one, brilliant. Nuff said. 5/5

    John Carmack truly is an innovator in his own right. He and his id Software staff had to risk their own jobs to bring Doom back with new technology and succeeded. Doom 3 is an instant classic just dying to be played.

    Final Review: 5/5
    8srpc21

    I initially didn't like this but changed my mind

    I first played this in 2003 and was initially disappointed; I felt the developers used the Doom name on something completely different. I felt the original games were focused on running and gunning whereas this was a (literally) dark game with action sequences that felt far fewer in between. I didn't understand the PDF system as a 17 year old who found mountains of text exhausting/uninteresting!

    I gave this game another chance a few years ago and LOVED it. I appreciated it for what it was rather than criticising its difference to the originals.

    It is true to the Doom name in terms of atmosphere & feel, something I didn't initially appreciate. I wanted more "hell" levels in 2016 & Eternal too. It's one thing I think Doom 3 did better.

    I did play with the flashlight attached to the gun this time around, which helped. Also the use of YouTube walkthroughs the few times I got stuck.

    I learnt to appreciate the PDF systems too!

    No doubt the black sheep in the series, but I don't think that's a bad thing.
    10DoomGuy448

    Great story, very athmospheric, dark, and one of my favorite games of all time!

    If you ask if I played the new Doom or the others, no I have not yet but they look fun. This is way better than Fortnite. And yes I do agree it could get competitive at times but I overall enjoyed it. To be honest it's scary as hell! I jump like several times while playing this game. Overall great game and I recommend it!

    कहानी

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    क्या आपको पता है

    बदलाव करें
    • ट्रिविया
      While most of the levels exist highly ruined, the developers first built every level as if nobody had ever walked in them. Going through each level with special developer-only 'weapons', level designers would then dismantle the levels in order to create a highly damaged effect.
    • गूफ़
      Mars's gravity is only 45% as strong as Earth's gravity, yet the Marine when outside of com-pressurized buildings walking on Mars's surface, is still walking on the ground as if there is no difference in strength of gravity
    • भाव

      Swann: I'm here because there seems to be some very serious problems.

      Betruger: [condescending] Oh really? Do I need to remind you of the groundbreaking work we're doing here?

      Swann: No. But I've been authorized by the board to look at everything.

      Betruger: [scathing] The board authorized you? Hmmm. The board doesn't know the first thing about science. All they want is something to make them more money, some product... Don't worry, they'll get their product.

      Swann: After how many accidents? Tell me, Dr. Betruger, why are so many workers spooked, complaining, requesting transfers off Mars?

      Betruger: They simply can't handle life here. They're exhausted and overworked. If I had a larger, more competent staff, and bigger budget, even these few accidents could have been avoided.

      Swann: I'm afraid you'll get nothing more until my report is filed with the board. I will need full access, Dr. Betruger, Delta included. I won't have any difficulties doing that, will I?

      Betruger: Only if you get lost, Swann. Just stay out of my way. Amazing things will happen here soon. You just wait.

    • कनेक्शन
      Featured in Spike TV VGA Video Game Awards (2003)

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