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Doom II: Hell on Earth

  • वीडियो गेम
  • 1994
  • M
IMDb रेटिंग
8.5/10
3.5 हज़ार
आपकी रेटिंग
Doom II: Hell on Earth (1994)
Doom 2: Hell On Earth
trailer प्ले करें2:13
1 वीडियो
22 फ़ोटो
Alien InvasionCyberpunkDark FantasyDystopian Sci-FiMonster HorrorOne-Person Army ActionSupernatural HorrorActionFantasyHorror

अपनी भाषा में प्लॉट जोड़ेंDoom 2 follows the story of Doom-Guy, killing hell creatures, for the future of mankind.Doom 2 follows the story of Doom-Guy, killing hell creatures, for the future of mankind.Doom 2 follows the story of Doom-Guy, killing hell creatures, for the future of mankind.

  • लेखक
    • Sandy Petersen
  • स्टार
    • Kevin Cloud
    • Bobby Prince
    • John Romero
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDb रेटिंग
    8.5/10
    3.5 हज़ार
    आपकी रेटिंग
    • लेखक
      • Sandy Petersen
    • स्टार
      • Kevin Cloud
      • Bobby Prince
      • John Romero
    • 11यूज़र समीक्षाएं
    • 1आलोचक समीक्षा
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
    • पुरस्कार
      • कुल 1 नामांकन

    वीडियो1

    Doom 2: Hell On Earth
    Trailer 2:13
    Doom 2: Hell On Earth

    फ़ोटो22

    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें
    + 18
    पोस्टर देखें

    टॉप कलाकार3

    बदलाव करें
    Kevin Cloud
    • Doomguy (Hands)
    • (बिना क्रेडिट के)
    Bobby Prince
    • Marine
    • (वॉइस)
    • (बिना क्रेडिट के)
    • …
    John Romero
    John Romero
    • Final Boss
    • (वॉइस)
    • (बिना क्रेडिट के)
    • …
    • लेखक
      • Sandy Petersen
    • सभी कास्ट और क्रू
    • IMDbPro में प्रोडक्शन, बॉक्स ऑफिस और बहुत कुछ

    उपयोगकर्ता समीक्षाएं11

    8.53.5K
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    फ़ीचर्ड समीक्षाएं

    7Svenstadt

    Great game. disappointing ending.

    This was one great game! The soundtrack keeps you motivated to fight. The level design kind of makes up for the limited number of creatures to fight. This is kind of uneven. Some of the middle levels were harder than the latter. It could have been spaced more evenly. But the experience is gritty. Considering that this was the early 90's, I'm surprised they pulled this off. The quality is astounding for what they had to work with. All the controls are tight. The way the sprite bobs when you walk. The ending was disappointing. It just became a very hard 3D platformer, when they could have just added another character.
    10swedzin

    My favorite FPS.

    I was about 10 years old when I hold grasp to this game... It was like an epiphany for me. I have never played the first "Doom", but when you are a 10 year old, you don't care, let's just play the game. I just couldn't get enough of this game. Every time I played it, I was possessed! I was pretty much an insane gamer just for "Doom", and when I got the cheat codes... how delightful was that. But, enough about that part of my childhood, let's dive in.

    According to the story, you are the same marine as before... the Doomguy, as we call him, finds himself on planet Earth, and he finds out that the Earth itself was taken over by demons and turned it into a hellhole. So, you take your guns and... just go to save the world. It's basically simple stuff, really. There isn't much you can do. Just run around kill monsters (with various weapons, for every occasion, of course), finding key cards to progress through the level. You have boss fights on the end of every episode (episodes are continuous), or you have a multiple large opponents. The Doomguy could just walk, or run fast and that's it. In later years, they added a jump and crouch.

    So, what is exactly so good about "Doom 2", or "Doom", or "Doom Ultimate"? Why is it still holding up, even today? Well, almost 24 years ago... graphics were top notch, but today, they are just bunch of cubes... without any real, rendered form. The edge that holds even today is that graphics team were very dedicated and imaginative and they designed monsters, demons, weapons and levels the best way possible at that time. The sound effects were just awesome and they are holding up even today. Gameplay is amazing. It's dynamic and simple, and it's doesn't have time to explain itself. That's what I like about these old early 90s PC games... they were not that big and not that pretentious to give us a bunch of story details at the beginning of the game for example... and to move your character through an endless tutorial, or "story mode", that you need to follow. It was a time when games just cut the crap and start shooting. AI for the time was nothing special, it was about to get more perfected as the time goes by. So, that's it... nothing more. Everything else is so simple that is not even worthy of mentioning. We have aliens, monsters and demons... I don't know which inspirations were used for them, I think it's something from the Bible... when it comes to hell monsters and demons and other things.

    That is just fascinating, that there was no some good explanation for the demons with whom are you fighting. Who are they? Are they aliens from some deep space and they came from some space hell? Did demons showed to us in the form of hellish creatures from Christian bible? Who knows. And that's what I like the best about this game. You just have to use your own imagination. The same thing goes for the level design. You just can't tell if you are on earth. There are maybe few levels that suggest that you are, in fact on earth. But the others... well not that much. And I love the design of levels in the game, just great. It also set you in the imagination and questioning yourself... "where the hell am I?"... There are of course some new weapons and enemies and they are good.

    In conclusion, what to say? It IS one of the best FPS games ever made from that old time when the things were simple and it holds today far more better than you realize. How do I know that? Just look at bunch of modes and various other "Doom" versions on line. People enjoy making them and other people... enjoy playing them. Doom is one of those games that just never gets old. Play it and enjoy it...
    Movie Nuttball

    Doom II: Hell On Earth!

    The Doom series is one of the most exciting first person shoot em up video games! The characters, monsters, and the action makes this game a fun non-stop playing time! Below is a brief look how I think the game is!

    Game Play: The game play is very good. There is really basic controls here and is easy to perform. Novice gamers should have a good time here!

    Graphics: The graphics are wonderful especially for the first Nintendo. The backgrounds are really beautiful!

    Difficulty: The game is easy but as it goes on you find out that it will become more difficult!

    Music: The music is great! Just fantastic catchy tunes through out the game! In My opinion its some of the best music ever in a video game!

    Sound: The sound is great. Nuff said!

    Overall: I have always loved Doom II! If you like excellent shoot em up games then I strongly recommend you play this game!

    To purchase this video game check out Amazon.com!
    Quackle

    Slightly disappointing

    In 1993, Doom was a big hit. It changed the face of RPGs, with its amazing true 3d walls, landscape, etc.

    1994 saw the release of Doom II. Everyone expected a lot, and I bought it the day it was reported to be out in my area. Unfortunately I was disappointed. The graphics were brown and dull, and there was not much of a storyline. All you know is that you have to save Earth, nothing more. "So this story doesn't make sense, okay.", I thought, but I was still going to enjoy shooting those monsters. Unfortunately the levels were much more dull than Doom 1, and there were no major changes to weapons or enemies. Only the introduction of the Super Shotgun and about 3 more monsters.

    I hope I don't feel this way about "Doom III" which is coming out fairly soon.

    If you haven't got Doom 1, I recommend it over Doom II. It is more futuristic, more entertaining and there are better levels in general.
    10NpMoviez

    The greatest game of all times!

    My favorite game of all times! May be Doom or Ultimate Doom would've been my favorite of all times, but it just happened that I played this before the original Doom. It was the first ever FPS game, first ever action game and first ever horror/demonic game I ever played, so I may be quite biased towards this game. Yeah, maybe games like Call of Duty and all are "better" than these games. But had it not been for Doom, none of such games would've existed at all. So, you may not like it, but you can never deny it's legacy.

    There are new monsters, a very cool Super Shotgun (which is my favorite gun in an FPS game, together with the BFG) and some improvements in gameplay experience. I personally liked the continuous gameplay rather than the episodic approach of the original. The levels look better in terms of design and some levels (Map 13: Downtown in particular) do become a great experience after playing a number of times, even if they are too tedious in the beginning. Also, it has less number of mazes compared to the original Doom. Since I hate mazes, I take that as an improvement. Arch-Viles are perhaps my favorite enemy in classic Doom, which first appears in this game. Some levels require a well-planned strategy to get through it properly. Not really the primary element of the game, but it's also a strategic game sometimes. The strategic part of the game is often overlooked. One major issue people bring up is the lack of storyline. Yes, it doesn't have a whole lot of cutscenes and scrolling and reading. And considering it to be one of the earliest games of its kind, it might have been horrible to look at the cutscenes in retrospect. So, it puts gameplay above the storytelling but it doesn't mean that the game has no storyline at all. It has very minimal storylines and setups and buildups. The minimality adds to the charm of the game. Even though they're in minimal amount, they're sufficient for the players to make some sense out of the gameplay experience they get. That's some weird brilliance. The continuous gameplay makes things a little easier than compared to Doom/Ultimate Doom - especially Episode 4 of Ultimate Doom (Thy Flesh Consumed). But, playing each level from a pistol start will make some of the levels ten times more difficult.

    My favorite levels - Entryway (1), Dead Simple (7), Tricks and Traps (8), 'O' of Destruction (11), Inmost Dens (14), Suburbs (16), Tenements (17), The Courtyard (18), The Citadel (19), Barrels o' Fun (23), Bloodfalls (25), Monster Condo (27), The Spirit World (28), The Living End (29). These are my favorite levels out of any classic Doom games and the millions of other wads created by the people who loved and played these classics.

    My least favorite levels - The Pit (9), Refueling Base (10), The Chasm (24). Not at all the worst levels out there in the original ones or the customized versions. But, it's either their gimmick and the lack of ammo which made me like these levels less.

    Score : absolute 10/10 Grade : golden A+

    इस तरह के और

    Doom
    8.6
    Doom
    Doom 64
    7.3
    Doom 64
    Doom 3
    7.8
    Doom 3
    Final Doom
    8.0
    Final Doom
    Doom
    8.5
    Doom
    Doom 3: Resurrection of Evil
    7.4
    Doom 3: Resurrection of Evil
    Doom Eternal
    8.6
    Doom Eternal
    Doom 3: BFG Edition
    7.6
    Doom 3: BFG Edition
    Wolfenstein 3D
    7.9
    Wolfenstein 3D
    Quake
    8.2
    Quake
    Doom Eternal: The Ancient Gods - Part One
    7.9
    Doom Eternal: The Ancient Gods - Part One
    Doom Eternal: The Ancient Gods - Part Two
    7.9
    Doom Eternal: The Ancient Gods - Part Two

    कहानी

    बदलाव करें

    क्या आपको पता है

    बदलाव करें
    • ट्रिविया
      The programmers added a picture of John Romero's head on a stage at the last level. John noticed that and added a sample to the last level of him saying: "To win this game you must beat me, John Romero". The sample was pitch-shifted and reversed.
    • गूफ़
      The two enemy guards in the first room have their backs turned to you and remain oblivious to your presence until you attack. If you silently punch the air from the platform behind them, they become alerted to you. However, if you had instead picked up the chainsaw on the left and held it behind their backs, even though the chainsaw makes noise in its idle position, the guards will remain unaware. This inconsistency occurs because idle weapons are typically silent, while attacking weapons make a sound, except for the fist and chainsaw.
    • इसके अलावा अन्य वर्जन
      The console versions of Doom II omit levels 31 and 32 and alter some level maps due to size of media and hardware limits.
    • कनेक्शन
      Edited from Wolfenstein 3D (1992)

    टॉप पसंद

    रेटिंग देने के लिए साइन-इन करें और वैयक्तिकृत सुझावों के लिए वॉचलिस्ट करें
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    अक्सर पूछे जाने वाला सवाल2

    • What are the differences between the GBA Version and the Uncut Version?
    • What are the differences between the BFG Version and the Uncensored Version?

    विवरण

    बदलाव करें
    • रिलीज़ की तारीख़
      • 10 अक्तूबर 1994 (यूनाइटेड स्टेट्स)
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      • Doom II
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