IMDb रेटिंग
8.3/10
2.9 हज़ार
आपकी रेटिंग
अपनी भाषा में प्लॉट जोड़ेंIn 1945, the Nazis are planning to resurrect Heinrich I. After being imprisoned, it is up to O.S.A. soldier B.J. Blazkowicz to foil the operation.In 1945, the Nazis are planning to resurrect Heinrich I. After being imprisoned, it is up to O.S.A. soldier B.J. Blazkowicz to foil the operation.In 1945, the Nazis are planning to resurrect Heinrich I. After being imprisoned, it is up to O.S.A. soldier B.J. Blazkowicz to foil the operation.
- 1 BAFTA अवार्ड के लिए नामांकित
- कुल 1 नामांकन
James Alcroft
- Jack
- (वॉइस)
- (बिना क्रेडिट के)
Steve Blum
- Egyptian #2
- (वॉइस)
- (बिना क्रेडिट के)
- …
Cam Clarke
- Nazi Soldier #4
- (वॉइस)
- (बिना क्रेडिट के)
Jonathan David Cook
- Heinrich
- (वॉइस)
- (बिना क्रेडिट के)
Brian George
- Egyptian #1
- (वॉइस)
- (बिना क्रेडिट के)
- …
Gaille Heideman
- Nazi Woman #2
- (वॉइस)
- (बिना क्रेडिट के)
Tony Jay
- The Director
- (वॉइस)
- (बिना क्रेडिट के)
Matt Kaminsky
- Lt. B.J. Blazkowicz
- (वॉइस)
- (बिना क्रेडिट के)
Drew Markham
- Nazi Soldier #1
- (वॉइस)
- (बिना क्रेडिट के)
Brian Mysliwy
- Army Major
- (वॉइस)
- (बिना क्रेडिट के)
- …
Charles Napier
- Murphy
- (वॉइस)
- (बिना क्रेडिट के)
Jim Piddock
- Agent One
- (वॉइस)
- (बिना क्रेडिट के)
Peter Renaday
- Monk
- (वॉइस)
- (बिना क्रेडिट के)
B.J. Ward
- Nazi Cmdr. Helga Von Bulow
- (वॉइस)
- (बिना क्रेडिट के)
- …
Jim Ward
- Nazi Soldier #3
- (वॉइस)
- (बिना क्रेडिट के)
फ़ीचर्ड समीक्षाएं
All these years later, Return to Castle Wolfenstein offers a very fun single-player experience.
The level design is generally intuitive, and grows stronger as the game progresses. The areas you occupy in-game are made more immersive through immaculate attention to detail and period-appropriate decoration.
Certain aspects of the game's visual presentation have aged particularly well, for instance characters' faces and the weapons.
There's good feedback in firefights - you'll usually be able to tell whether you've hit your enemy. However, hitboxes aren't very accurate. Spend enough time using a sniper and you'll realise that many of the shots you clearly miss in fact hit the intended target. It's better to wrongly register misses than not recognise hits, I suppose!
The stealth can be frustrating. It's almost as if AI detection works using RNG instead of a coherent pattern. Sometimes you'll be spotted half a mile away through a dark mist; sometimes the soldier you're sneaking up on will have no peripheral vision whatsoever.
It took me a while to adjust to the absence of an aim-down-sight ability for most weapons in the game, but as your arsenal expands you'll find something that works for your play-style.
A slightly frustrating component of the game is its tendency to use a start-of-level save instead of your latest quicksave for its automatic reload.
There are probably fixes for all of the issues I've raised in this review, but nothing in Return to Castle Wolfenstein agitated me to the point of caring to seek out mods or patches. Take the game as you find it and you'll still be having fun most of the time.
The level design is generally intuitive, and grows stronger as the game progresses. The areas you occupy in-game are made more immersive through immaculate attention to detail and period-appropriate decoration.
Certain aspects of the game's visual presentation have aged particularly well, for instance characters' faces and the weapons.
There's good feedback in firefights - you'll usually be able to tell whether you've hit your enemy. However, hitboxes aren't very accurate. Spend enough time using a sniper and you'll realise that many of the shots you clearly miss in fact hit the intended target. It's better to wrongly register misses than not recognise hits, I suppose!
The stealth can be frustrating. It's almost as if AI detection works using RNG instead of a coherent pattern. Sometimes you'll be spotted half a mile away through a dark mist; sometimes the soldier you're sneaking up on will have no peripheral vision whatsoever.
It took me a while to adjust to the absence of an aim-down-sight ability for most weapons in the game, but as your arsenal expands you'll find something that works for your play-style.
A slightly frustrating component of the game is its tendency to use a start-of-level save instead of your latest quicksave for its automatic reload.
There are probably fixes for all of the issues I've raised in this review, but nothing in Return to Castle Wolfenstein agitated me to the point of caring to seek out mods or patches. Take the game as you find it and you'll still be having fun most of the time.
Most people seem to like Return to Castle Wolfenstein, but they qualify their praise with criticisms and reservations.
Well, I have almost no criticisms. This game is simply the bomb. For me, it's a near-perfect blend of horror, wartime action and - very occasionally - gritty realism. The graphics are lovely, and the game simply has a cool aesthetic. I've always found Wolfenstein games to be much more attractive and engaging than, say, Doom, which usually takes place entirely in a dark corridor.
This version of Wolfenstein has a nice variety of missions, too. You fight Nazis in castles and chateaus, undead in gloomy catacombs, and robotic supersoldiers in a top-secret lab. Some missions are reminiscent of the ultra-tough WWII game Hidden and Dangerous, which involved lots of sneaking around and careful gameplay, whereas other missions are all-out slugfests. For me, the game's fairly frequent shifts in tone, pacing and emphasis aren't a weakness, but a strong selling point.
I also love the far-out villains. The armored undead are creepy, and thankfully not nearly as revolting as zombies from other games. But I particularly love the leather-clad babes with machine guns - they're a little sexist, I'm sure, and somewhat tacky, but they're also entirely appropriate for a game like this.
Sure, Return to Castle Wolfenstein has some flaws. The cutscenes are boring, and the dialogue is a little corny. But hey, I didn't expect a good script from Wolfenstein. I expected fun (and carnage), and I got it. It's prime stuff, and very hard to stop playing.
Well, I have almost no criticisms. This game is simply the bomb. For me, it's a near-perfect blend of horror, wartime action and - very occasionally - gritty realism. The graphics are lovely, and the game simply has a cool aesthetic. I've always found Wolfenstein games to be much more attractive and engaging than, say, Doom, which usually takes place entirely in a dark corridor.
This version of Wolfenstein has a nice variety of missions, too. You fight Nazis in castles and chateaus, undead in gloomy catacombs, and robotic supersoldiers in a top-secret lab. Some missions are reminiscent of the ultra-tough WWII game Hidden and Dangerous, which involved lots of sneaking around and careful gameplay, whereas other missions are all-out slugfests. For me, the game's fairly frequent shifts in tone, pacing and emphasis aren't a weakness, but a strong selling point.
I also love the far-out villains. The armored undead are creepy, and thankfully not nearly as revolting as zombies from other games. But I particularly love the leather-clad babes with machine guns - they're a little sexist, I'm sure, and somewhat tacky, but they're also entirely appropriate for a game like this.
Sure, Return to Castle Wolfenstein has some flaws. The cutscenes are boring, and the dialogue is a little corny. But hey, I didn't expect a good script from Wolfenstein. I expected fun (and carnage), and I got it. It's prime stuff, and very hard to stop playing.
Whoever created this game was a genius... It had a good story plot and had some cool graphics and some action and adventure and some great elements that has added onto this game...
Also... The enemies are hard but it was still fun after all... And some power guns that you can also use them to shoot...
This game is like a Shoot, Think and Run genre... 1st level was so hard that everyone would took time to play it but it was still fun though....
So save your money for the other wolfenstein[Enemy territory is fun]or this if you want to....
10/10
Also... The enemies are hard but it was still fun after all... And some power guns that you can also use them to shoot...
This game is like a Shoot, Think and Run genre... 1st level was so hard that everyone would took time to play it but it was still fun though....
So save your money for the other wolfenstein[Enemy territory is fun]or this if you want to....
10/10
I cant say enough about this game. It has some of the mose realistic graphics and the most creep situations avalable. FINALLY some one put some real effort into the AI. When shots go off people come a running...no like in men of honor 2 were a mechanic is carrying a box about 20 or so feet from where you are filling this German full of lead.
The variety of the missions was refressing but the only thing I didnt like was the anti-climacitc ending (as is common in most games). Heinrich was a bit too unrealistic for a sci-fi junkie like me. And I would have liked a stage where one can go pop deaths head.
Aside from all the nit-picking this is my pick most recommended.
The variety of the missions was refressing but the only thing I didnt like was the anti-climacitc ending (as is common in most games). Heinrich was a bit too unrealistic for a sci-fi junkie like me. And I would have liked a stage where one can go pop deaths head.
Aside from all the nit-picking this is my pick most recommended.
10swedzin
This game is actually a pretty good vision and rebooted sequel to a legendary first person shooter "Wolfenstein 3D". It gives you a completely new visuals, characters, possibilities, weapons, gameplay, atmosphere, music and enemies. Now, all mentioned above... is pretty cool in the game. The graphics are excellent, and remember, this is 2001 we are talking about. Id made a quite good step with this one and they gave us a faithful sequel to the "Wolf" fans and upcoming game playing generations. There's nothing much to say for my side anymore, but there are several good things I'd like to mention. The plot is terrific, again as Agent Blaskowitz, here to fight Nazis and merciless ghosts and demons. The game is pretty dark and has this scary atmosphere, combined with eerie music, which is good, while in old game we had quite a colorful themed levels. While you fight Nazis, the atmosphere is reasonably different and it is followed by high voltage music score and very dynamic action. There are also few levels which contains only Nazis and certain nazi bases without ghosts, so it's good to have some balance there. It is very enjoyable and fun. Take my word for it and play it.
क्या आपको पता है
- ट्रिवियाColumbia Pictures has announced that a movie based on Return to Castle Wolfenstein is being planned.
- इसके अलावा अन्य वर्जनAll Nazi symbols were removed in the German version due to law regulations. The story and some names were also changed to delete all references to the Third Reich.
- कनेक्शनFeatured in Behind Enemy Lines: The Making of 'Return to Castle Wolfenstein' (2001)
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- Return to Castle Wolfenstein: Operation Resurrection
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