IMDb रेटिंग
8.6/10
1.7 हज़ार
आपकी रेटिंग
अपनी भाषा में प्लॉट जोड़ेंA female spy named Joanna Dark who received the highest grade ever from her spy training at Carrington Institute is sent to rescue a Doctor Caroll who sent a distress call to Carrington a fe... सभी पढ़ेंA female spy named Joanna Dark who received the highest grade ever from her spy training at Carrington Institute is sent to rescue a Doctor Caroll who sent a distress call to Carrington a few days before.A female spy named Joanna Dark who received the highest grade ever from her spy training at Carrington Institute is sent to rescue a Doctor Caroll who sent a distress call to Carrington a few days before.
- निर्देशक
- लेखक
- स्टार
- 1 BAFTA अवार्ड जीते गए
- कुल 2 जीत
Eveline Novakovic
- Agent Joanna Dark
- (वॉइस)
- (as Eveline Fischer)
- …
Chris Seavor
- Dr. Carroll
- (वॉइस)
Ben Cullum
- Doctor
- (वॉइस)
Duncan Botwood
- Mr. Blonde
- (वॉइस)
- …
Steve Malpass
- Jonathan
- (वॉइस)
- …
फ़ीचर्ड समीक्षाएं
This is my favorite game for Nintendo 64. This game is basically Tomb Raider + Goldeneye + The Matrix. The graphics are great and the weapons and characters are also great. My favorite part of the entire game is the Multiplayer, its so much fun to play with 4 people. This is a great game.
Yeah, you are right. Perfect Dark IS modeled right after GoldenEye (though the rights for the James Bond games were swiped by EA at this time). However, the elements of GoldenEye still belong to Rareware, since EA hasn't even dreamed of recreating the original GoldenEye (though they are releasing their own version of the game next month; now they're buying up most GoldenEye knock-offs, like TimeSplitters).
GRAPHICS: Not really improved since GoldenEye's reign of terror, but there are some add-ons, such as how every gun has its own reload animation and now you can see your hand as you're holding the gun (unlike GoldenEye, where you could only see your hand on handguns. With bigger guns, you could only see the gun). Other than that, same stuff. Environments are pretty big, especially in the multiplayer levels.
SOUND: Improved over GoldenEye, but only slightly. At least this time you can hear your footsteps as you walk around. An amusing thing about the sound is how you can hear the simulants in the combat arena shooting at each other in the distance, letting you know there must be one heck of a blazefest going on across the building. The music is also gloomy and a little Gothic, but it's necessary. I think there's a function that changes music pace as tension changes, but that's an Expansion Pak extra. It wasn't built into the cartridge itself. I had to play without the Pak, so I'm missing all the yummy-ness the game was supposed to be built with.
GAMEPLAY: Again, same as GoldenEye, except this time, the Deathmatch multiplayer allows one player to pit themselves with or against teams of computer-generated beings called simulants. You can have up to 8 simulants, but in order to get that 8, you must work for it (preferably in the Challenges). The only gripe I have is how unfair challenges seem to be after a while, like this one I'm stuck on where I have a simulant to work with against one enemy simulant, and there are one-hit kills. That simulant seems to have a really big shield, but it can cap both of us easily. Also, you need the Expansion Pak for the N64 in order to live the entire Perfect Dark experience. Without that Pak, you can only do Challenges and Deathmatches. This is probably because there was enough information already on the cartridge, and everything else had to be loaded in through a different resource. Hey...that's why cartridges suck.
BOTTOM LINE: Though this is a LITTLE better than GoldenEye, I wouldn't say too much. It was modeled after it but it still feels a little...misplaced. Overall, you can check it out and see how nice it is, and it should be real easy to get used to if you've played GoldenEye before this. 8.5/10.
GRAPHICS: Not really improved since GoldenEye's reign of terror, but there are some add-ons, such as how every gun has its own reload animation and now you can see your hand as you're holding the gun (unlike GoldenEye, where you could only see your hand on handguns. With bigger guns, you could only see the gun). Other than that, same stuff. Environments are pretty big, especially in the multiplayer levels.
SOUND: Improved over GoldenEye, but only slightly. At least this time you can hear your footsteps as you walk around. An amusing thing about the sound is how you can hear the simulants in the combat arena shooting at each other in the distance, letting you know there must be one heck of a blazefest going on across the building. The music is also gloomy and a little Gothic, but it's necessary. I think there's a function that changes music pace as tension changes, but that's an Expansion Pak extra. It wasn't built into the cartridge itself. I had to play without the Pak, so I'm missing all the yummy-ness the game was supposed to be built with.
GAMEPLAY: Again, same as GoldenEye, except this time, the Deathmatch multiplayer allows one player to pit themselves with or against teams of computer-generated beings called simulants. You can have up to 8 simulants, but in order to get that 8, you must work for it (preferably in the Challenges). The only gripe I have is how unfair challenges seem to be after a while, like this one I'm stuck on where I have a simulant to work with against one enemy simulant, and there are one-hit kills. That simulant seems to have a really big shield, but it can cap both of us easily. Also, you need the Expansion Pak for the N64 in order to live the entire Perfect Dark experience. Without that Pak, you can only do Challenges and Deathmatches. This is probably because there was enough information already on the cartridge, and everything else had to be loaded in through a different resource. Hey...that's why cartridges suck.
BOTTOM LINE: Though this is a LITTLE better than GoldenEye, I wouldn't say too much. It was modeled after it but it still feels a little...misplaced. Overall, you can check it out and see how nice it is, and it should be real easy to get used to if you've played GoldenEye before this. 8.5/10.
Special Agent Joanna Dark works with the Carrington Institute. When the Institute recieves a distress signal from Dr Caroll, Joanna is sent into the headquaters of sinister corporation DataDyne Inc to rescue him. With him in tow they find that DataDyne has made deadly connections with an alien race that seeks to bring it's rule to earth. With the lives of earth and other planets in the balance Joanna works to stop the alliance.
This "sequel" to Goldeneye uses the same engine to drive it and looks similar in style - the controls being identical in fact. However the graphics are considerably better, everything moves much faster, speech is involved in both the game and the cut sequences and the cinema scenes are longer. The game isn't just a shoot 'em up - it's not just a matter of shooting constantly. Some levels are, but the majority require some thought and plenty of stealth tactics. In some levels silencers must be used to avoid setting off the alarm, while in others you must capture staff alive in order to complete your objectives. With three difficulty levels on each stage (not only increasing the ability of your opponents but adding more objectives) and a range of challenges on each this will last you for a long time. Some of the levels are really difficult and you almost need to slowly work your way through by stealth. Even when you finish the level - for many if you complete it within a set time then you get a cheat (some of these are really hard).
Outside of the game you have the traditional multi player game. The degree to which you can tweak this is astonishing - you can set all types of weapons, all types of games (combat, king of the hill etc - not just games where you shoot everything in sight), time, scores and a set of 30 challenges to play against. This will keep the game alive for long after you finish the main game and, unlike Goldeneye - you can still play it even if you're alone!
The game has a gradual learning curve in both the game and the challenges, meaning that you will occassionally get stuck but not to the point of frustration.
Overall this is a perfect game - I'm sure the graphics etc will be superseeded with time, but the heart of the game is strong.
This "sequel" to Goldeneye uses the same engine to drive it and looks similar in style - the controls being identical in fact. However the graphics are considerably better, everything moves much faster, speech is involved in both the game and the cut sequences and the cinema scenes are longer. The game isn't just a shoot 'em up - it's not just a matter of shooting constantly. Some levels are, but the majority require some thought and plenty of stealth tactics. In some levels silencers must be used to avoid setting off the alarm, while in others you must capture staff alive in order to complete your objectives. With three difficulty levels on each stage (not only increasing the ability of your opponents but adding more objectives) and a range of challenges on each this will last you for a long time. Some of the levels are really difficult and you almost need to slowly work your way through by stealth. Even when you finish the level - for many if you complete it within a set time then you get a cheat (some of these are really hard).
Outside of the game you have the traditional multi player game. The degree to which you can tweak this is astonishing - you can set all types of weapons, all types of games (combat, king of the hill etc - not just games where you shoot everything in sight), time, scores and a set of 30 challenges to play against. This will keep the game alive for long after you finish the main game and, unlike Goldeneye - you can still play it even if you're alone!
The game has a gradual learning curve in both the game and the challenges, meaning that you will occassionally get stuck but not to the point of frustration.
Overall this is a perfect game - I'm sure the graphics etc will be superseeded with time, but the heart of the game is strong.
Perfect Dark is one of the most different shoot em up video games on the N64! The characters, the action, and the sure thrill of adventure makes this game a fun non-stop playing time! Below is a brief look how I think the game is!
Game Play: The game play is very good. There is really basic controls here and is easy to perform. Novice gamers should have a good time here!
Graphics: The graphics are wonderful. The backgrounds are really beautiful!
Difficulty: The game is easy but as it goes on you find out that it will become more difficult!
Music: The music is great! Just fantastic catchy tunes through out the game! In My opinion its some of the best music ever in a video game!
Sound: The sound is great. Nuff said!
Overall: I have always loved Perfect Dark! If you like excellent adventure shooting games then I strongly recommend you play this game!
To purchase this video game check out Amazon.com!
Game Play: The game play is very good. There is really basic controls here and is easy to perform. Novice gamers should have a good time here!
Graphics: The graphics are wonderful. The backgrounds are really beautiful!
Difficulty: The game is easy but as it goes on you find out that it will become more difficult!
Music: The music is great! Just fantastic catchy tunes through out the game! In My opinion its some of the best music ever in a video game!
Sound: The sound is great. Nuff said!
Overall: I have always loved Perfect Dark! If you like excellent adventure shooting games then I strongly recommend you play this game!
To purchase this video game check out Amazon.com!
What can you say about a game where you are a female agent protecting the world from alien domination? Or having more than a dozen action-packed levels with unique guns and realistic, talking enemies? And an alien who has more personality than your math teacher? It is excellence, my friend, sheer excellence. Rare could not come out with a better sequel to Goldeneye than PD. The graphics are stunning and clear, and the effects are a novelty ( This is true to throwing knives: when you stick one in an enemy, they gasp and the screen gets blurry and their health drops). The plot is especially good, and Elvis is the coolest alien you ever done saw.
If you don't own this game you better rush out and buy it! *****/
If you don't own this game you better rush out and buy it! *****/
क्या आपको पता है
- ट्रिवियाInside the Area 51 level, the player can hear pagings over an intercom system for Lieutenant Deal, Doctor Francis, Captain Santiago, Doctor Lovering and Nurse Robinson. These refer to the members of the American rock band The Pixies (Kim Deal, Charles "Black Francis" Thompson IV, Joey Santiago, David Lovering) and producer/engineer Mike Robinson.
- गूफ़In the mission 'Mr. Blonde's Revenge', several guards can be heard saying "Get her!". The problem is, in this mission the player plays a man.
- क्रेज़ी क्रेडिटAfter the credits finish a line reads "Perfect Dark is Forever". After that the words Perfect Dark move across the screen to music and will not end unless the player presses a button.
- इसके अलावा अन्य वर्जनThe character model for Joanna Dark was somewhat modified for the Japanese version to make her more Asian in appearance.
- कनेक्शनEdited into Naqoyqatsi (2002)
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