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Sûpâ Mario: Yosshî Airando

  • वीडियो गेम
  • 1995
  • K-A
IMDb रेटिंग
8.5/10
2.4 हज़ार
आपकी रेटिंग
Sûpâ Mario: Yosshî Airando (1995)
Super Mario World 2: Yoshi's Island
trailer प्ले करें0:50
1 वीडियो
24 फ़ोटो
डायनासोर एडवेंचरएक्शनएडवेंचरफ़ैंटेसी

अपनी भाषा में प्लॉट जोड़ेंWhen the evil magikoopa Kamek knocks Baby Mario from the grasp of his delivery stork and lands him on the remote Yoshi's Island, the plucky green dinosaur sets out on a mission to carry the ... सभी पढ़ेंWhen the evil magikoopa Kamek knocks Baby Mario from the grasp of his delivery stork and lands him on the remote Yoshi's Island, the plucky green dinosaur sets out on a mission to carry the baby to his parents.When the evil magikoopa Kamek knocks Baby Mario from the grasp of his delivery stork and lands him on the remote Yoshi's Island, the plucky green dinosaur sets out on a mission to carry the baby to his parents.

  • निर्देशक
    • Shigefumi Hino
    • Hideki Konno
    • Toshihiko Nakago
  • लेखक
    • Shigeru Miyamoto
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    • निर्देशक
      • Shigefumi Hino
      • Hideki Konno
      • Toshihiko Nakago
    • लेखक
      • Shigeru Miyamoto
    • 11यूज़र समीक्षाएं
    • 2आलोचक समीक्षाएं
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      • कुल 1 नामांकन

    वीडियो1

    Super Mario World 2: Yoshi's Island
    Trailer 0:50
    Super Mario World 2: Yoshi's Island

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    फ़ीचर्ड समीक्षाएं

    giant_frying_pan

    The Best 2D platformer OF ALL TIME

    Undeniably superior to the pitiful 2D platforming attempts by developers around the world but more importantly, better than any other of Nintendo's efforts. That is no mean feat.

    Super Mario Bros. 3 and Super Mario World are often cited as Nintendo's greatest 2D platformers ever but Super Mario World 2: Yoshi's Island was a masterpiece which had no faults whatsoever! SMB 3 and SMW's main weakness were uninspired and simple bosses but Yoshi's Island in this category is highly original and keeps the challenge very high.

    Of course, a great game needs more than classic bosses and Yoshi's Island naturally features the standard superb level design, gorgeous art work, amazing rotation and scaling effects and an addictive and memorable soundtrack. Add to this bigger levels (but less of them) levels than any other 2D Mario offering and you have...oh the best 2D platformer of all time! Have I mentioned that already?!?

    It doesn't matter if you're a new gamer into PS2 and shooty-killy games like GTA and the rest you MUST play this game. No you don't understand...you MUST play it! Go buy a GBA and Super Mario Advance 3 (Yoshi's Island ported from SNES to GBA). Extra levels are a mere bonus to what is one of the finest games ever made on ANY platform.
    8MrPaull0324

    As awesome as the prequel

    I first played this way back as a kid, but Baby Mario's ear-piercing cries were so annoying, I couldn't finish it. I tried it again a few years later and finally got the hang of it enough to finish the game.

    The story explains Mario and Luigi's origins and shows how their feud with Bowser all began and how Yoshi knows them.

    Thanks to the Super FX2 chip, the games graphics are a step up from the SMW. The sprites are much better detailed and had beautifully fluid movements that reminded me of Donkey Kong Country. There were even some pre-rendered 3D graphics used cutscenes and for Baby Bowsers supersized advancing boss sprite.

    I loved the cartoonish level layouts and backgrounds. The scenery is all hand drawn. The boss fights are more challenging, especially the final one where you must carefully and aim and throw red eggs at Baby Bowsers face before he destroys the platform you're standing on.

    As a substitute for Mario, Yoshi really shines in this game with his very own move set that involves jumping, ground pounding, hovering, and throwing eggs at enemies. It really helped build him up as a true game character and hero instead of just a gimmick character to assist Mario.

    There are more advanced and quirky vocalizations, like Yoshi's record-scratch call and tongue slurping sound, Kameks jabbering and Baby Bowser's high-pitched roars and growls. And, infamously, we've got Baby Mario's ear-piercing cries. I'm guessing the designers wanted to make him as annoying as possible to keep you on your toes and avoid losing him.

    Returning composer Koji Kondo gave the game a soundtrack is as awesome as the predecessor like the catchy and playful Flower Garden and Athletic level themes. But best of all was the rapid and pulse-pounding heavy metal song played during the final battle against the super-sized baby Bowser.

    Just like the prequel, Yoshi's Island is still fun to play and is available on the Nintendo Switch.
    10Mzo-3

    What an original se(pre?)quel! A must have.

    This one surprised me. When I heard that the next Mario game would star Yoshi, I was a bit skeptical. Sure, I like that rascal, but hey, you can't upstage Mario (unless you're Luigi. How many other people out there prefer to be player 2?)! Well, once I played it, all my doubts went out the window. Original gameplay (flawless as always for the big N), beautiful and lively graphics, and shyguys a-plenty (my personal fave). Now, for anyone that says this game is too easy, I can assure you that they did not collect all the items in the game. Each stage has a letter rating, based on the amount of red coins, flowers, etc. you collect. The process of collection is never tedious, but always challenging, especially near the end. Sure, tearing through the game from start to finish might be a medium challenge, but doing it right is a challenge worthy of most gamers, one which will be a joy to complete.
    Antzy88

    A brilliant finale to the Nintendo SNES platformer

    This game pits you as Yoshi, who made his debut in the previous Mario game, Super Mario World, which was one of the SNES's first games. This time, you must guide Baby Mario to his brother, who has been kidnapped by the evil Kamek.

    The action takes place over six worlds, each comprising eight stages, plus two mystery stages that can only be accessed when all eight of the main stages have been completed with a perfect score of 100 (see below).

    Loads of baddies exist. There are some familiar ones, such as Koopa turtles, Boo Diddlies, Lakitu and Goomba, as well as new ones such as Milde, Goonies and a different kind of Piranha Plant. As well as jumping on the smaller ones as per the previous games (and using shells exactly as before), you can also swallow baddies to make eggs to throw at other baddies and power-ups etc..

    You collect coins as normal, with every 100 giving you an extra life, but as well as that, twenty red coins exist (most are disguised as yellow coins). You can also collect five flowers in each stage (if you can find them), which will give you an extra life if you get them all.

    If Yoshi gets hit, Mario gets knocked off his back, and he has a limited amount of time to get him back on his back before Kamek's Toadies kidnap him, costing you a life. This timer normally starts at ten, but can be increased via power-ups and collecting stars.

    When you reach the Goal at the end of each stage, your score for that stage is based on the number of stars you have (i.e., the level of the aforementioned timer, which has a maximum of 30), how many red coins you found, and how many flowers you picked up (each flower gives you ten points). If you have all 30 stars, all 20 red coins and all five flowers, you get a perfect score of 100 for that stage.

    This game is brilliant, from the sumptuous graphics (with the obligatory Mode 7, particularly on the bosses) to the wonderful sound, and the gameplay is so slick and varied that even if you have Super Mario World, this is different enough to warrant a purchase. It's also quite challenging at times, particularly the bonus stages I mentioned earlier.

    GET IT NOW IF YOU CAN!
    Op_Prime

    Fails in comparison to it's predasessor

    Yoshi's Island is not as good as the previous game (Super Mario World). This mainly because instead of playing as Mario you play as Yoshi. Graphics are pretty standard and game play is okay. The various levels are not that difficult, so the game shouldn't take long to beat. The game is worth playing, but I prefer Super Mario World.

    कहानी

    बदलाव करें

    क्या आपको पता है

    बदलाव करें
    • ट्रिविया
      The music that plays at the final image of the babies after the credits is a slower version of the music from Super Mario Bros. (1985) after the player finishes a level.
    • भाव

      Kamek: [at Raphael the Raven's Castle] You can, ah, will, aaah, never enter the Koopa Kingdom! I banish you to forever twinkle in the heavens, BE GONE!

    • क्रेज़ी क्रेडिट
      During the credits, we see the stork, with baby Mario and baby Luigi in the sack, flying to its true destination. After the credits are over, the stork manages to get them home where their parents are amazed and shows the following text: "Heroes are born! The End".
    • इसके अलावा अन्य वर्जन
      Remade for Nintendo's GameBoy Advance as 'Super Mario Advance 3' with 4 new levels and a new control scheme (the Super NES had 8 buttons; the GBA has only 6.)
    • कनेक्शन
      Edited into The Rosie Movie 2: Sibling Rivalry (2019)

    टॉप पसंद

    रेटिंग देने के लिए साइन-इन करें और वैयक्तिकृत सुझावों के लिए वॉचलिस्ट करें
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    बदलाव करें
    • रिलीज़ की तारीख़
      • 15 अगस्त 1995 (जापान)
    • कंट्री ऑफ़ ओरिजिन
      • जापान
    • आधिकारिक साइट
      • Nintendo.com creators of the game (United States)
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      • अंग्रेज़ी
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      • Super Mario World 2: Yoshi's Island
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      • Nintendo Entertainment Analysis & Development (EAD)
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