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IMDbPro

Fainaru fantajî V

  • वीडियो गेम
  • 1992
  • T
IMDb रेटिंग
7.7/10
1 हज़ार
आपकी रेटिंग
Fainaru fantajî V (1992)
Final Fantasy V
trailer प्ले करें1:43
1 वीडियो
3 फ़ोटो
एक्शनएडवेंचरफ़ैंटेसी

अपनी भाषा में प्लॉट जोड़ेंWhen the magical crystals which keep the elements in balance begin to shatter unexpectedly, a ragtag group consisting of a wanderer, a princess, a pirate captain, and an amnesiac old man mus... सभी पढ़ेंWhen the magical crystals which keep the elements in balance begin to shatter unexpectedly, a ragtag group consisting of a wanderer, a princess, a pirate captain, and an amnesiac old man must band together to save the world.When the magical crystals which keep the elements in balance begin to shatter unexpectedly, a ragtag group consisting of a wanderer, a princess, a pirate captain, and an amnesiac old man must band together to save the world.

  • निर्देशक
    • Hironobu Sakaguchi
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDb रेटिंग
    7.7/10
    1 हज़ार
    आपकी रेटिंग
    • निर्देशक
      • Hironobu Sakaguchi
    • 16यूज़र समीक्षाएं
    • 4आलोचक समीक्षाएं
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  • वीडियो1

    Final Fantasy V
    Trailer 1:43
    Final Fantasy V

    फ़ोटो2

    पोस्टर देखें
    पोस्टर देखें

    उपयोगकर्ता समीक्षाएं16

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    फ़ीचर्ड समीक्षाएं

    Angel_Meiru

    My #1 Final Fantasy

    Yes, I admit, there are some of the Final Fantasy games I like before FFVIII and the other latter titles came out. But Final Fantasy V sticks to me like bees stick to honey.

    The story is in three parts: Butz's world (trying to save the crystals), Galuf's world (Galuf trying to stop the main evil himself) and Ex-Death's world (Destroy the Void and the evil mage himself). Without spoiling any of the plot or characters, you'll be pleased with the story and the likable cast of characters. Who says you need a big cast when you can have a few wonderfully developed cast. Not to mention the job system is very fun and addicting. You can even mix and match abilities.

    The only flaw is the graphics and sound. The graphics look EXACTLY like FFIV's graphics. And even though the soundtrack was good in some spots, but a lot of the music sounded way too happy and perky. Sounds more like a kiddy game music than it does earth in distress music.

    Just too bad this FF got overshadowed by FFIV and FFVI and was never released in America in trhe SNES days. It's far superior to FFVI in story, gameplay and characters. Play it and give it a chance.
    10elonmusk-is_a_moron

    My first Final Fantasy game

    Most people were introduced to the Final Fantasy franchise via Final Fantasy 7, but that wasn't my case. This was, in fact, the very first game of that series I ever played, and probably because of that, my perception of the franchise was always associated to medieval fantasy (Something which was reinforeced when I played Final Fantasy 4)

    Final Fantasy 5 is probably the most underrated game of the series. I know many fans of the franchise prefer darker, more apocalyptic stories, but this game had its share of dark and dramatic moments.

    And some parts from it were incredibly difficult! The final boss was probably one of the hardest enemies ever made in any RPG game, as far as I know.

    I remember needing a lot of help of my older brother to finish this game.

    But it was a fun, captivating game. It had a whimsical magic which I wish the series still retained. Alas, people only want more and more darkness.
    6thegreendrinker

    The best of the first five Final Fantasy titles

    My potentially blithering hot take is that this is the best of the first five Final Fantasy titles. Its story is nothing to write home about, but that has little to do with my assessment of the game as its story is about as good as any of the first five (the epilogue is uniquely awful, though- it's essentially an incredibly tedious clip show of all of the greatest hits of the adventure). Final Fantasy V, like its predecessors, has two-dimensional characters that lack complexity and have no arcs. Also like its predecessors, the plot amounts to a series of bland fetch quests and has little in the way of textured world-building. Something something crystals something something balance something something entity wanting to destroy that balance and take over the universe. It took awhile for the world in each Final Fantasy title to actually feel like a place with its own history and internal logic. The exception to this blandness is, as usual, Nobuo Uemtasu's whimsical score, the endlessly creative creature designs, and the splashy backgrounds. Those elements do quite a bit of heavy lifting to really convey that unique Final Fantasy vibe, but they feel separate and irrelevant to the main narrative.

    Where the game rises above the previous titles is in its job system and difficulty curve. The job system allows for your character to gain abilities in different jobs and then mix and match those abilities to create fun synergistic combos. Throughout the entire game I was constantly adjusting which classes I wanted to level up based on which combinations seemed to be more successful. The game even somewhat forces experimentation because different bosses require different strategies to overcome. My only complaint about the job system is that some abilities take eons to obtain, especially in the first two thirds of the game. If you are playing blind, you also risk putting in many hours of grinding only to find out that the next ability your character receives was not worth the effort. Still, the amount of creativity and strategy that the game allows for is impressive considering that each job allows for only one extra ability you have earned from another job.

    Two aspects I was consistently delighted by were the substantial difficulty of many of the bosses and the best difficulty curve of the first five games- the game's difficulty is incredibly even and gradual (with the requisite spike in the end, of course). I never had to grind and usually just had to play around with my party job and equipment setup in order to overcome a boss. Even the last boss was beatable by just learning from each defeat and making adjustments. I got a little lucky on my final attempt because Neo-Exdeath missed a lot, but the battle didn't feel like pure luck at a lower level like the final boss of FF IV did (I had to lower the active time battle speed settings to win that one).

    Final Fantasy has a nothing story, but it was the first of the original five 2D Final Fantasy games where I didn't feel like I was rushing at the end to get it over with. The level design was quite varied and each featured different types of puzzles instead of long, boring hallways like in the first four games. It's just a shame that the story was so perfunctory because that is the only aspect that would hold me back from wanting to replay it someday. I often found myself glazing over during the dialogue scenes and frequently lost track of the plot due to disinterest. The gameplay, however, was a treat.
    8Aaron1375

    Not quite as good as six, but almost.

    It took me nine years to finally play through and win this Final Fantasy game. That right there should tell you this one is a bit different. The story is your standard Final Fantasy fare. A traveler, a princess, a pirate, and a mysterious man with amnesia go on a quest to try and stop the destruction of the elemental crystals: Earth, wind, fire and water. They are also searching for the father of the princess. In the end an evil entity named X-Death is set free and he has plans to capture a terrifying power that threatens not one, but two worlds! What sets this one apart and causes it to be sort of a pain too is the job system. Similar to that found in Final Fantasy X-2, but more involved you switch between classes, gain their powers and in the end decide what powers will help you totally tear X-Death apart. The jobs though can take awhile to build up, now that I have a very good sized music collection it is not so bad, but it gets rather boring just leveling up with the same old music playing. The final boss in this one was somewhat tough too, until I read a strategy on beating him, then adding a few of my own touches it was a breeze. So in the end I liked six a bit better, however, this one was a rather good entry into the final fantasy universe. I think it is also the first one to feature Moogles, however, I may be wrong on that point. You also have a wide array of vehicles in this one to use to, from chocobos to airships, and even a submarine. However, the story is a bit short, I won it in thirty hours and I spent a good ten or more of that leveling.
    cheeseboy80

    Release only for the Japan? Not anymore

    This game used to be an Japan only Final Fantasy SNES game. Not anymore. You can now play this game on your sony playstation with Final Fantasy Anthology. Alright the graphic isn't very good as the other final fantasy games on the Playstation. Does that really matter? I think not. RPGs is all about the storylines. That's why I play them. The game doesn't have much playable characters like the other final fantasy games. I think that's why they didn't bother to release it in the U.S.

    The game also comes with an new CGI video that never before seen in the japan version.

    इस तरह के और

    Fainaru fantajî IV
    8.4
    Fainaru fantajî IV
    Fainaru fantajî III
    7.3
    Fainaru fantajî III
    Fainaru fantajî II
    6.7
    Fainaru fantajî II
    Fainaru fantajî
    7.6
    Fainaru fantajî
    Fainaru fantajî VII
    9.5
    Fainaru fantajî VII
    Fainaru fantajî VIII
    8.7
    Fainaru fantajî VIII
    Fainaru fantajî IX
    8.8
    Fainaru fantajî IX
    Fainaru fantajî XII
    8.1
    Fainaru fantajî XII
    Fainaru fantajî X
    9.1
    Fainaru fantajî X
    Final Fantasy XV
    7.9
    Final Fantasy XV
    Fainaru fantajî XIII
    7.2
    Fainaru fantajî XIII
    Final Fantasy VII Remake
    8.9
    Final Fantasy VII Remake

    कहानी

    बदलाव करें

    क्या आपको पता है

    बदलाव करें
    • ट्रिविया
      Not released in America until it was featured on the Final Fantasy Anthology collection for Playstation One, along with Final Fantasy VI.
    • भाव

      Gilgamesh: Enough expository banter! Now we fight like men! And ladies! And ladies who dress like men!

    • इसके अलावा अन्य वर्जन
      Rereleases of Final Fantasy V and Final Fantasy VI are now available as the Final Fantasy Anthology (US).
    • कनेक्शन
      Edited into Final Fantasy 25th Anniversary Ultimate Box (2012)
    • साउंडट्रैक
      Turkish March
      (excerpt)

      Written by Wolfgang Amadeus Mozart (uncredited)

    टॉप पसंद

    रेटिंग देने के लिए साइन-इन करें और वैयक्तिकृत सुझावों के लिए वॉचलिस्ट करें
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    विवरण

    बदलाव करें
    • रिलीज़ की तारीख़
      • 6 दिसंबर 1992 (जापान)
    • कंट्री ऑफ़ ओरिजिन
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      • अंग्रेज़ी
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    • इस रूप में भी जाना जाता है
      • Final Fantasy V
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      • Square Company
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