Mythica: The Iron Crown
- 2016
- 1 घं 33 मि
IMDb रेटिंग
5.5/10
1.9 हज़ार
आपकी रेटिंग
अपनी भाषा में प्लॉट जोड़ेंUnlikely heroes hijack a battle wagon as a wizard steals an artifact that, in the wrong hands, will flood the land with legions of the evil undead.Unlikely heroes hijack a battle wagon as a wizard steals an artifact that, in the wrong hands, will flood the land with legions of the evil undead.Unlikely heroes hijack a battle wagon as a wizard steals an artifact that, in the wrong hands, will flood the land with legions of the evil undead.
Ash Santos
- Caia-Bekk
- (as a different name)
Beni Alexander
- Demon #1
- (as Benjamin Alexander)
Devin K. Hansen
- Zombie Concubine #3
- (as Devin Hansen)
फ़ीचर्ड समीक्षाएं
This fourth film, continuing a grand saga, immediately impresses upon us that the heroes grow in their capabilities as the stakes and dangers escalate. The movie rather quickly launches into an action sequence with shinier outfits, prettier special effects, and overtly fantastical set pieces.
'Mythica: The iron crown' improves further upon the technical craft of its predecessors, while also angling for a more over the top presentation replete with some overacting by the supporting cast, vehicles that strain our suspension of disbelief, and a heightened sense of humor. Even with the more outlandish tone of a romp, though, varying somewhat from its predecessors, this remains great fun, and a worthwhile addition to the journey.
Despite the more garrish aspects of this entry, the production design is certainly another step up in the 'Mythica' mythos. Wardrobe and costume design is superb, ever more refined, and other such less commonly celebrated elements - filming locations, set design and decoration, props, hair, makeup, fight choreography - are just as fetching in our sight. The special effects, typically considered lesser in any feature lacking the support of a major Hollywood studio, have similarly advanced compared to 'The Necromancer,' 'Darkspore,' or especially 'A quest for heroes.' It's clear that great effort was poured into elevating the series further, and I for one think it's paid off.
Of course, writing is also historically a sticking point for features outside the studio system. As has been true previously in this series, the screenplay is direct and fast-paced, seeking to keep things moving and advance the plot. It's so fast-paced that it was two-thirds over before I knew it. There may not be a great deal of subtlety in the screenwriting, but story beats are enjoyable as they build the epic, and the narrative flow is cohesive and believable. Characterizations continue to show more depth and complexity than is generally true in movies of this sort, dialogue is suitable, and the marginally greater attention to humor provides no small amount of amusement.
While somewhat limited by the writing, the cast once again shows their capabilities. Star Melanie Stone continues to demonstrate great range and force of personality as protagonist Marek, and her co-stars handily inhabit their roles. Matthew Mercer is given still more screen time as chief antagonist Szorlok, and it's as much a delight to watch him in a feature film as in Critical Role. Given a small supporting part as a zombified girl, Paris Warner gets to have a good time while literally chewing scenery.
'The Iron Crown' notably leans away a bit from the commonality of its antecedents, feeling less like the realization of a Dungeons & Dragons campaign on film. This is perhaps attributable to the increasingly high levels at which the characters operate in the narrative - and maybe even the strengthened writing and production values that allow the feature to stand taller on its own merits. Then, too - while this entry remains a piece of a larger whole, the grand overall quest feels less prominent, deemphasized as the party's current task differs a little from their mission in the prior movies. And it's also worth considering that as the grand saga approaches its finale, this chapter perhaps works as much as anything to set up the conclusion.
This fourth films feels the most distinct yet in the 'Mythica' series, but absolutely maintains the same broad qualities of fantasy, adventure, action, and fun. It's worth mentioning that at this point there's little to be gleaned from the movie if one hasn't already committed to viewing the saga in its entirety - one would hardly watch the second film of a trilogy, let alone the third, without first having knowledge of its origin. Still, for anyone interested in these niche genres, 'Mythica: The Iron Crown' is an unexpectedly well-made picture that contributes substantially to an even bigger engrossing tale.
Worth watching? I sure think so - with the caveat that you should watch three other movies first.
'Mythica: The iron crown' improves further upon the technical craft of its predecessors, while also angling for a more over the top presentation replete with some overacting by the supporting cast, vehicles that strain our suspension of disbelief, and a heightened sense of humor. Even with the more outlandish tone of a romp, though, varying somewhat from its predecessors, this remains great fun, and a worthwhile addition to the journey.
Despite the more garrish aspects of this entry, the production design is certainly another step up in the 'Mythica' mythos. Wardrobe and costume design is superb, ever more refined, and other such less commonly celebrated elements - filming locations, set design and decoration, props, hair, makeup, fight choreography - are just as fetching in our sight. The special effects, typically considered lesser in any feature lacking the support of a major Hollywood studio, have similarly advanced compared to 'The Necromancer,' 'Darkspore,' or especially 'A quest for heroes.' It's clear that great effort was poured into elevating the series further, and I for one think it's paid off.
Of course, writing is also historically a sticking point for features outside the studio system. As has been true previously in this series, the screenplay is direct and fast-paced, seeking to keep things moving and advance the plot. It's so fast-paced that it was two-thirds over before I knew it. There may not be a great deal of subtlety in the screenwriting, but story beats are enjoyable as they build the epic, and the narrative flow is cohesive and believable. Characterizations continue to show more depth and complexity than is generally true in movies of this sort, dialogue is suitable, and the marginally greater attention to humor provides no small amount of amusement.
While somewhat limited by the writing, the cast once again shows their capabilities. Star Melanie Stone continues to demonstrate great range and force of personality as protagonist Marek, and her co-stars handily inhabit their roles. Matthew Mercer is given still more screen time as chief antagonist Szorlok, and it's as much a delight to watch him in a feature film as in Critical Role. Given a small supporting part as a zombified girl, Paris Warner gets to have a good time while literally chewing scenery.
'The Iron Crown' notably leans away a bit from the commonality of its antecedents, feeling less like the realization of a Dungeons & Dragons campaign on film. This is perhaps attributable to the increasingly high levels at which the characters operate in the narrative - and maybe even the strengthened writing and production values that allow the feature to stand taller on its own merits. Then, too - while this entry remains a piece of a larger whole, the grand overall quest feels less prominent, deemphasized as the party's current task differs a little from their mission in the prior movies. And it's also worth considering that as the grand saga approaches its finale, this chapter perhaps works as much as anything to set up the conclusion.
This fourth films feels the most distinct yet in the 'Mythica' series, but absolutely maintains the same broad qualities of fantasy, adventure, action, and fun. It's worth mentioning that at this point there's little to be gleaned from the movie if one hasn't already committed to viewing the saga in its entirety - one would hardly watch the second film of a trilogy, let alone the third, without first having knowledge of its origin. Still, for anyone interested in these niche genres, 'Mythica: The Iron Crown' is an unexpectedly well-made picture that contributes substantially to an even bigger engrossing tale.
Worth watching? I sure think so - with the caveat that you should watch three other movies first.
The fourth installment and a new director. Almost the entire film is set on a huge Mad Max-ish wagon. The visual effects are better than the previous films, but unfortunately the film is more comical. I enjoyed Dagen's comical remarks in the previous films and him being the film's comic relief, but it is taken to an entirely different level in this film - from all the characters. I must be honest it doesn't suit Marek's character. Eve Mauro was very bad as antagonist Admiral Borlund Hess and turned the film into a slapstick spectacle. I also missed the awesome music of the previous films.
Nevertheless, it was still an entertaining fantasy adventure.
Nevertheless, it was still an entertaining fantasy adventure.
Somehow, the location of the last Dark Spore is known to both Wizard and Dwarf, both wanting to get their hands on it for different purposes. While the wizard keeps the warlock occupied, our team has to not only recover the shard of the Lich King's heart, but also protect it from no less than three different bands trying to get at it.
In a way it was a more fun Mythica, with a lot of fights and running around and Warcraft-like dwarfish machines. However, the details were really what stuck out like a sore thumb. The fighting scenes were choreographed really badly, with people that are obviously not fighters doing clumsy moves. God, I miss Danielle Chuchran! Then the little scenes, where the personality of a character could have shone through, they completely missed the spot!
In the end it was fun, but at every turn that could have been interesting something went really badly. I mean, I understand they cannot do focus groups on the result and reshoot the bad scenes, it's not that kind of budget, but when they shoot them, don't actors and directors feel something is off? See the scene where they make a deal, the bad guy gives their item first and the good guys go through with the deal, even when the fate of the world hangs in the balance. And the evil guys. They could be so much fun! The warlock has no sense of humor, he only wishes to kill everything. Why? What's the point?
Anyway, bottom line is that I am amazed how little the show improves with each iteration. I can accept almost everything, from bad acting, directing, editing, sound, CGI... which funny enough are rare in Mythica, they do a good job with what they have. But I can't really be comfortable with a lack of progress. Whatever you do, guys, try to learn from it at least a little!
In a way it was a more fun Mythica, with a lot of fights and running around and Warcraft-like dwarfish machines. However, the details were really what stuck out like a sore thumb. The fighting scenes were choreographed really badly, with people that are obviously not fighters doing clumsy moves. God, I miss Danielle Chuchran! Then the little scenes, where the personality of a character could have shone through, they completely missed the spot!
In the end it was fun, but at every turn that could have been interesting something went really badly. I mean, I understand they cannot do focus groups on the result and reshoot the bad scenes, it's not that kind of budget, but when they shoot them, don't actors and directors feel something is off? See the scene where they make a deal, the bad guy gives their item first and the good guys go through with the deal, even when the fate of the world hangs in the balance. And the evil guys. They could be so much fun! The warlock has no sense of humor, he only wishes to kill everything. Why? What's the point?
Anyway, bottom line is that I am amazed how little the show improves with each iteration. I can accept almost everything, from bad acting, directing, editing, sound, CGI... which funny enough are rare in Mythica, they do a good job with what they have. But I can't really be comfortable with a lack of progress. Whatever you do, guys, try to learn from it at least a little!
It had some good point and some bad. First is first, I felt this part does not stand very well on its own, unlike previous installments. On the other hand the knight-guy finally got a decent role written for him, and that was the best thing in the movie.
Unfortunately until the ending despite like three different group targeting our crew - one of them I though are the gods, but they were not - the road-movie setup felt lack of action, which is totally strange. I never minded the amateur sword-pairing, no. Things were just ... happening. Maybe they needed some breath between the encounter, I don't know. But the special effects were used totally perfect, especially for the Sliders-like budget. Really, that was the other thing I praise the installment. The goa'uld/jaffa at the end even worked adequately, although I'm not sure where he disappeared.
The ending pulled things up for me, despite some details being forgotten, like why the gunpowder on the airship why didn't blow up? How the characters got knowledge on the carriage? None thought the hummer looks pretty anachronistic? And how did that character at the end come back? Did the goddess finally revealed where the hammer is? But then there were details which weight for the good side, like Marek gaining a mage-robe instead of the apprentice-robe she previously wore. Or a trick with the knife while pairing (good stunt move). Or the viking with the two axe. Or the evolving of the world that the dwarf ex-adventurer bartender now gives them their quest.
It was fun, and had its place, but had the same mistakes like Two Tower of Lord of the Rings - on its behalf we must confess this one cost way less though.
All in all I'm glad they continued, and kept interest for the final part. Interesting decision that they wrote out Kevin Sorbo for it. But better start the franchise with one of the other films.
Unfortunately until the ending despite like three different group targeting our crew - one of them I though are the gods, but they were not - the road-movie setup felt lack of action, which is totally strange. I never minded the amateur sword-pairing, no. Things were just ... happening. Maybe they needed some breath between the encounter, I don't know. But the special effects were used totally perfect, especially for the Sliders-like budget. Really, that was the other thing I praise the installment. The goa'uld/jaffa at the end even worked adequately, although I'm not sure where he disappeared.
The ending pulled things up for me, despite some details being forgotten, like why the gunpowder on the airship why didn't blow up? How the characters got knowledge on the carriage? None thought the hummer looks pretty anachronistic? And how did that character at the end come back? Did the goddess finally revealed where the hammer is? But then there were details which weight for the good side, like Marek gaining a mage-robe instead of the apprentice-robe she previously wore. Or a trick with the knife while pairing (good stunt move). Or the viking with the two axe. Or the evolving of the world that the dwarf ex-adventurer bartender now gives them their quest.
It was fun, and had its place, but had the same mistakes like Two Tower of Lord of the Rings - on its behalf we must confess this one cost way less though.
All in all I'm glad they continued, and kept interest for the final part. Interesting decision that they wrote out Kevin Sorbo for it. But better start the franchise with one of the other films.
First off, the first three were light-hearted in a charming but serious way, this fourth is a comedy of a less serious nature, from a different director.
Whilst they therefore don't match well in terms of continuity of feeling, if you can put that behind you and feel this as separate from the others, yet connected, it will work and can be enjoyed, so long as you don't actually mind a sillier version of the genre. Perhaps for some that may mean allowing a little time to elapse between seeing 3 and 4, and for others just entering with the right expectations about it, much as one may appreciate seeing how an artist can paint a subject in more than one interesting way.
So I enjoyed it, maybe you will too. I did prefer the more serious charming form of the earlier episodes, but appreciated the variety this gave too.
Whilst they therefore don't match well in terms of continuity of feeling, if you can put that behind you and feel this as separate from the others, yet connected, it will work and can be enjoyed, so long as you don't actually mind a sillier version of the genre. Perhaps for some that may mean allowing a little time to elapse between seeing 3 and 4, and for others just entering with the right expectations about it, much as one may appreciate seeing how an artist can paint a subject in more than one interesting way.
So I enjoyed it, maybe you will too. I did prefer the more serious charming form of the earlier episodes, but appreciated the variety this gave too.
क्या आपको पता है
- ट्रिवियाThe weapon at 1:16:30 bears resemblance to a lirpa, a traditional weapon used by the Vulcans in the Star Trek series.
- कनेक्शनFollowed by Mythica: The Godslayer (2016)
टॉप पसंद
रेटिंग देने के लिए साइन-इन करें और वैयक्तिकृत सुझावों के लिए वॉचलिस्ट करें
- How long is Mythica: The Iron Crown?Alexa द्वारा संचालित
विवरण
- रिलीज़ की तारीख़
- कंट्री ऑफ़ ओरिजिन
- आधिकारिक साइट
- भाषा
- इस रूप में भी जाना जाता है
- Mythica 4: The Iron Crown
- उत्पादन कंपनियां
- IMDbPro पर और कंपनी क्रेडिट देखें
- चलने की अवधि1 घंटा 33 मिनट
- रंग
- ध्वनि मिश्रण
- पक्ष अनुपात
- 1.85 : 1
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