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Dark Souls III

  • वीडियो गेम
  • 2016
  • M
IMDb रेटिंग
9.1/10
7.2 हज़ार
आपकी रेटिंग
Dark Souls III (2016)
Ashes Of Ariandel trailer
trailer प्ले करें1:52
25 वीडियो
30 फ़ोटो
एक्शनएडवेंचरडार्क फ़ैंटेसीफ़ैंटेसी

अपनी भाषा में प्लॉट जोड़ेंThe fire is fading. Darkness creeps across the land. The Lords of Cinder charged with watching over the First Flame have abandoned their thrones. The Champion of Ash, an undead is chosen to ... सभी पढ़ेंThe fire is fading. Darkness creeps across the land. The Lords of Cinder charged with watching over the First Flame have abandoned their thrones. The Champion of Ash, an undead is chosen to return them to their thrones.The fire is fading. Darkness creeps across the land. The Lords of Cinder charged with watching over the First Flame have abandoned their thrones. The Champion of Ash, an undead is chosen to return them to their thrones.

  • निर्देशक
    • Hidetaka Miyazaki
    • Yajuan Cheng
    • Jun'ya Morita
  • स्टार
    • Pik Sen Lim
    • Olivia Mace
    • Roger Ringrose
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDb रेटिंग
    9.1/10
    7.2 हज़ार
    आपकी रेटिंग
    • निर्देशक
      • Hidetaka Miyazaki
      • Yajuan Cheng
      • Jun'ya Morita
    • स्टार
      • Pik Sen Lim
      • Olivia Mace
      • Roger Ringrose
    • 19यूज़र समीक्षाएं
    • 10आलोचक समीक्षाएं
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    • पुरस्कार
      • 1 जीत और कुल 6 नामांकन

    वीडियो25

    Dark Souls III (VG)
    Trailer 1:52
    Dark Souls III (VG)
    Dark Souls III (VG)
    Trailer 2:59
    Dark Souls III (VG)
    Dark Souls III (VG)
    Trailer 2:59
    Dark Souls III (VG)
    Dark Souls III: True Colors Of Darkness Trailer
    Trailer 2:20
    Dark Souls III: True Colors Of Darkness Trailer
    Dark Souls III: Game Intro (Spanish)
    Trailer 3:30
    Dark Souls III: Game Intro (Spanish)
    Dark Souls III: Gameplay Reveal (Pegi)
    Trailer 2:13
    Dark Souls III: Gameplay Reveal (Pegi)
    Dark Souls III: E3 2015
    Trailer 2:27
    Dark Souls III: E3 2015

    फ़ोटो30

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    टॉप कलाकार29

    बदलाव करें
    Pik Sen Lim
    Pik Sen Lim
    • Narrator
    • (वॉइस)
    Olivia Mace
    Olivia Mace
    • Fire Keeper
    • (वॉइस)
    Roger Ringrose
    • Ludleth of Courland
    • (वॉइस)
    Carolyn Pickles
    Carolyn Pickles
    • Shrine Handmaid
    • (वॉइस)
    Stephane Cornicard
    Stephane Cornicard
    • Greirat of the Undead Settlement
    • (वॉइस)
    Brendan Patricks
    Brendan Patricks
    • Orbeck of Vinheim
    • (वॉइस)
    John Rowe
    John Rowe
    • Cornyx of the Great Swamp
    • (वॉइस)
    Sarah Beck Mather
    Sarah Beck Mather
    • Irina of Carim
    • (वॉइस)
    Grahame Fox
    Grahame Fox
    • Eygon of Carim
    • (वॉइस)
    • …
    Jenny Funnell
    Jenny Funnell
    • Karla
    • (वॉइस)
    • …
    Adam Sopp
    Adam Sopp
    • Anri of Astora (Male)
    • (वॉइस)
    Lucy Briggs-Owen
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    Ryan Morris
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    Pooky Quesnel
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    David Sterne
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    Blake Ritson
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    Miles Richardson
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    William Vanderpuye
    • Unbreakable Patches
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    • निर्देशक
      • Hidetaka Miyazaki
      • Yajuan Cheng
      • Jun'ya Morita
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    उपयोगकर्ता समीक्षाएं19

    9.17.1K
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    फ़ीचर्ड समीक्षाएं

    9fh147

    the greatest bosses of the franchise

    This is weird. I think it has some of the greatest bosses of the franchise and it has some amazing game combat, but its story and level design let me down and I Wish it was more original.

    I wish the game had been more like the last part the world grinding together to dust. It's just most of the game feels like I'm seeing characters. I've seen before and I'm like them, but nostalgia is not why I come for Dark Souls games.

    I would say is to like this Dark Souls 2 is about names and kingdoms who no longer exist and you cannot find anything about it because all is gone. This game really sits value on the names of the characters from the first game. It wants you to really find the sadness and look at them again, but it's just not working for me. I wanted original not more of the same.

    Word finally goes for me is the DLC because it feels like something news happening. It feels so interesting and good and the bosses are some of the greatest I've seen in the franchise is just like all of the production all of them mechanics go together in an amazing chorus, but sadly the story left me cold.

    The one finger game legs is weirdness. I wish it was more weird. I would set more bad points. It's just like the first two games was so absurd Adventures but this one feels most Like A Boss rush at most points.

    I have played it for way too many hours because it is an amazing game. It is the best game of the year when it came out it lived in bit cold at some park, but don't take it long way, it's amazing even if I get the feeling of being no inspired at some point.
    9Jerg3n

    John Souls returns...

    After the masterpiece that is Dark Souls and the mess that is Dark Souls 2, Dark Souls 3 concludes the trilogy by mixing aspects from it's predecessors together under modern physics and a lot of brand new ideas as well, and it makes for an absolutely fantastic game.

    The combat is the most refined in the trilogy, and same goes for most of the bosses. Almost all of the bosses are great and the stand outs are absolutely fantastic, the best in the series. Also the atmosphere and storytelling is on par with the previous titles, the story being probably the best in the trilogy due to the buildup from being the end of the trilogy.

    The only thing that bugs me and still takes Dark Souls 1 over this game for me is the level design. It is great in this game, the areas are vast and mazelike, and the world itself is huge, but the way everything connects into one cohesive and living world in Dark Souls 1 is not there.

    Loved my time with this game, I still think the first game is the best though.
    10faisalhayki

    My first Souls game, and changed my life for the better

    As a fan of action adventure games, it has been many years since I was satisfied with a game of that genre. Since playing DS3, I have been itching to find every souls-like game and own it. The game brought some so much joy, and anger, that it opened up that part of me that used to be so thrilled for a challenge, that it made me remember what challenging video games used to be like. The game's music, graphics, and movement, are nothing less than perfection, and for anyone playing these kinds of games for the first time, this is the go to.
    108ush

    Realistic and beautiful

    I've played this game for some hours, and I can tell, it's amazing. At first glance it was really annoying and frustrating to get used to its gameplay dynamics and mechanics, but when I did, I found some stuff I haven't found in almost no other game: That guy you are playing is a normal person, and still you can beat em all (with some help and try hard). What I'm trying to say is, that you die a lot, but it's normal because that little guy is fighting against incredible creatures. God, even normal enemies can kill you sometimes. That's so realistic in my opinion. On the other hand, I found the game design outstanding. The creature's design is really unique and the environment and soundtrack are beautiful. The only thing I think that could have been better is the fighting mechanics. I'm not talking about enemies mechanics, but about the player mechanics. There are is a lot of potential that haven't been explored. Like real counter attacking, or more complex displacement.
    10Gamesearcher1

    Immensely difficult, immensely rewarding.

    Well, if there was a best first impression award to any game, I wouldn't even need to think about which game deserved it. From the get-go this game tells you that it's going to be fair to you, but also make you want to destroy everything you can in a ten metre radius. But just writing this game off as hard would be doing the genius work a massive disservice. For this game is difficult, punishing and unrelenting for all the right reasons. The bosses all have fast, but predictable move-sets, and the true art of the game is recognising this and using an enemy's weakness to your advantage. Secrets are also littered all throughout the depressing world that Dark Souls III takes place in, some rewarding you with unique weapons, others with terrifying beasts that are true pains to defeat, and even entire levels ripe with enemies and unique bosses are held as secrets.. I love that they incorporated some of the speed from Bloodborne into the game, although not as much. It shows in the enemies, some of which are incredibly fast, requiring you to dodge, parry and fat-roll to even stand a chance. The sheer number of weapons also never fails to astound me, as even in very specific groups such as Great-Hammers, there are still plenty of weapons there. Every build, from a swift person who wears rags and jumps around with a dagger, to a fat tank that takes very little damage from anything, but dishes out a giant amount, is viable, although some might be better suited other situations. But, alas, in a game that puts such and emphasis on bosses, just one boss fight can drag the game down quickly. And I found this out with the penultimate boss, who was an absolute annoyance to fight. But one thing that this game does miles better than anything else on the market, is the music. The melancholy soundtrack is based around a choir and stringed instruments, while some scores experiment with brass and bells. Even from the main screen, you understand very clearly that the game is going to posses an amazing soundtrack, and Dark Souls III doesn't disappoint in this front at all. In fact, I'd go as far to say this is the greatest soundtrack to emerge out of gaming. Yes, I said it, and it's not meant to be exaggeration. I mean it. The graphics are up next, and I can't help but say this game looks quite nice. The backdrops of some locations can just look drop-dead gorgeous, while some things are just not pleasant to the eyes whatsoever. The colour scheme is also sadly limited to, for eighty percent of the game's length, grey, brown, black, red and yellow. And, yes, I acknowledge the fact that this is meant to symbolise the atmosphere of gloom and dread, and it does make other locations stand out, but the abstinence of another less other than its pallet can drag down the experience. The lore in this game, and really in any modern From Software RPG, is cryptic at best, and hard to understand, but the main premise that you, the Ashen One, must kill all Lords of Cinder to keep a fire alight, prolonging the Age of Fire, and keeping the world from becoming darker than it already is. As with bugs, I've encountered none, except one extremely frustrating crash, in one of the most loathed areas in the entire series, that deleted not only the character I was playing as, but also every single other character. Aside from these gripes, Dark Souls III will not be forgotten by me for years to come. Its fast paced combat, that includes hundreds of various weapons and shields, its unforgettable bosses that made me run around the house like a madman and its incredible approach to level design. This is the end of the Souls series, and what better way to end a series than making a masterpiece?

    इस तरह के और

    Dark Souls
    9.0
    Dark Souls
    Dark Souls II
    8.0
    Dark Souls II
    Bloodborne
    9.2
    Bloodborne
    Sekiro: Shadows Die Twice
    8.9
    Sekiro: Shadows Die Twice
    Dark Souls: Remastered
    8.8
    Dark Souls: Remastered
    Elden Ring
    9.4
    Elden Ring
    Dark Souls III: The Ringed City
    9.0
    Dark Souls III: The Ringed City
    Demon's Souls
    8.3
    Demon's Souls
    Elden Ring: Shadow of the Erdtree
    9.3
    Elden Ring: Shadow of the Erdtree
    Dark Souls II: Scholar of the First Sin
    7.7
    Dark Souls II: Scholar of the First Sin
    Dark Souls III: Ashes of Ariandel
    8.3
    Dark Souls III: Ashes of Ariandel
    Dark Souls: Artorias of the Abyss
    9.0
    Dark Souls: Artorias of the Abyss

    कहानी

    बदलाव करें

    क्या आपको पता है

    बदलाव करें
    • ट्रिविया
      This will be the last game of the "Dark Souls" series.
    • भाव

      Prince Lothric: Oh dear, another dogged contender.

      Prince Lothric: Welcome, Unkindled One, purloiner of Cinders.

      Prince Lothric: Mind you, the mantle of Lord interests me none.

      Prince Lothric: The fire linking curse, the legacy of lords, let it all fade into nothing.

      Prince Lothric: You've done quite enough, now have your rest.

    • कनेक्शन
      Featured in Man at Arms: Reforged: Great Sword of Artorias (Dark Souls III) (2016)

    टॉप पसंद

    रेटिंग देने के लिए साइन-इन करें और वैयक्तिकृत सुझावों के लिए वॉचलिस्ट करें
    साइन इन करें

    विवरण

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    • रिलीज़ की तारीख़
      • 24 मार्च 2016 (जापान)
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    • भाषा
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    • इस रूप में भी जाना जाता है
      • ダークソウル III
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