IMDb रेटिंग
7.8/10
2.5 हज़ार
आपकी रेटिंग
अपनी भाषा में प्लॉट जोड़ेंSet two years after the Human Revolution in 2029, Adam Jensen is faced with the aftermath of the Aug Incident and the impact of his decision on how to resolve it.Set two years after the Human Revolution in 2029, Adam Jensen is faced with the aftermath of the Aug Incident and the impact of his decision on how to resolve it.Set two years after the Human Revolution in 2029, Adam Jensen is faced with the aftermath of the Aug Incident and the impact of his decision on how to resolve it.
- पुरस्कार
- 4 जीत और कुल 5 नामांकन
Vernon Wells
- Jim Miller
- (वॉइस)
Mylène Dinh-Robic
- Delara Auzenne
- (वॉइस)
- (as Mylene Dinh Robic)
Rick Miller
- David Sarif
- (वॉइस)
Angela Galuppo
- Aria Argento
- (वॉइस)
- …
Scott Humphrey
- Brian Rourke
- (वॉइस)
- …
Alex Weiner
- Tibor Sokol
- (वॉइस)
- …
Ali Hassan
- Dr. Cipra
- (वॉइस)
Alyson Leah
- Adela Sokol
- (वॉइस)
फ़ीचर्ड समीक्षाएं
This game is awesome, from the bad ass augmented weapons your character has installed in his body to the stealth, the weapon modding, the cool inventory system, and the incredibly large lore/perfect length main storyline. you can't stop until you find out what happens next. I loved the location, the theme, the soundtrack, the characters it's really enjoyable. Perhaps not perfect but definitely worth playing and experiencing it's story.
The main story of Mankind Divided begins in 2029, two years after the events of the previous game Human Revolution. After the catastrophe with the bio-chips that cause enhanced humans to attack everyone, societies have split into pro- and anti-enhanced humans. The former groups began to congregate in ghettos where crime increased and the police became accustomed to abusing their powers. In an atmosphere of widespread social unrest, terrorist organizations claiming to fight for equal rights for empowered people began to emerge.
In the game we again take on the role of Adam Jensen. The heavily augmented hero works for Interpol as part of the anti-terrorist group Task Force 29, and also collaborates with a group of hackers called the Juggernaut Collective. Jensen's ultimate goal is to solve the mystery of the sinister Illuminati. In subsequent missions, the two allies often have conflicting goals, forcing the player to play a game in which dangerous decisions will be made that will affect the fate of all humanity. Similar to previous games in the series, Mankind Divided gameplay is non-linear and offers a variety of approaches.
The developers allow players to play in two main core ways: One is focused on action and open combat, while the other is sneaking, infiltration and silent elimination of our enemies. Enemies are now much more dangerous thanks to improved AI and the ability to work in groups. Rarely do we see a situation where the Guardians are on their own. They act in pairs against Jensen, even when patrolling nooks and crannies. On top of that, the developers have made sure that our opponents are significantly more diverse, and so we'll face opponents who use power-ups and exoskeletons as well as mechs. Much attention has been paid to improving the fighting segments against powerful enemies. During battles can now take place in a variety of ways, including sneak surprise attacks, full frontal attacks or a combination of both.
Adam Jensen has also gained a number of completely new skills. The upgrades in Mankind Divided are about twice as many as in Human Revolution. The hero can now remotely hack turrets, robots and cameras, and can also almost instantly leap meters upwards over short distances. The knife on his forearm can be used for direct melee attacks or for throwing smaller projectiles. There's also a power-up that incapacitates our enemies with electricity. As we progress, we unlock access to new skills that can be used during combat, sneaking, or both. But using them drains our energy reserves. Although they partially regenerate themselves when Jensen doesn't use his enhancements, their full regeneration requires special bio-cells.
Depending on our choices, the game's story can take unexpected turns in the long run. For example: In the beginning we encounter some criminals and if we choose to kill them you can be subjected to their revenge later on. Not everything is limited to this, though. The events of Mankind Divided are also influenced by the conversations we have with other characters, which allows us to resolve some conflicts only through diplomacy. This part of your gameplay becomes more detailed when you get the implant CASIE, a perk that analyzes the psychological state of the NPC during a conversation.
Even though Mankind Divided has great improvements compared to Human Revolution, it was much less liked and criticized by players than Mankind Divided. While the gameplay is very enjoyable, it has to be admitted that the ending is extremely weak. The game offers an average of 25 hours of gameplay with all the side content and if you don't do the side interactions, it will be very short. Mankind Dived has the technical infrastructure to be a standalone game.
But it also has a rather abrupt and uninspiring finale, more like the first episode of a game as the main story. This was one of the biggest reasons why it received negative reviews. Because according to many people, Adam Jensen's story was already completed in the previous game. The second game just left more unanswered questions and ended without tying it up. Regardless, it was one of the best series I've ever played and I'm looking forward to Eidos Montreal wrapping up Adam Jensen's unfinished story with a satisfying finale in the years to come.
In the game we again take on the role of Adam Jensen. The heavily augmented hero works for Interpol as part of the anti-terrorist group Task Force 29, and also collaborates with a group of hackers called the Juggernaut Collective. Jensen's ultimate goal is to solve the mystery of the sinister Illuminati. In subsequent missions, the two allies often have conflicting goals, forcing the player to play a game in which dangerous decisions will be made that will affect the fate of all humanity. Similar to previous games in the series, Mankind Divided gameplay is non-linear and offers a variety of approaches.
The developers allow players to play in two main core ways: One is focused on action and open combat, while the other is sneaking, infiltration and silent elimination of our enemies. Enemies are now much more dangerous thanks to improved AI and the ability to work in groups. Rarely do we see a situation where the Guardians are on their own. They act in pairs against Jensen, even when patrolling nooks and crannies. On top of that, the developers have made sure that our opponents are significantly more diverse, and so we'll face opponents who use power-ups and exoskeletons as well as mechs. Much attention has been paid to improving the fighting segments against powerful enemies. During battles can now take place in a variety of ways, including sneak surprise attacks, full frontal attacks or a combination of both.
Adam Jensen has also gained a number of completely new skills. The upgrades in Mankind Divided are about twice as many as in Human Revolution. The hero can now remotely hack turrets, robots and cameras, and can also almost instantly leap meters upwards over short distances. The knife on his forearm can be used for direct melee attacks or for throwing smaller projectiles. There's also a power-up that incapacitates our enemies with electricity. As we progress, we unlock access to new skills that can be used during combat, sneaking, or both. But using them drains our energy reserves. Although they partially regenerate themselves when Jensen doesn't use his enhancements, their full regeneration requires special bio-cells.
Depending on our choices, the game's story can take unexpected turns in the long run. For example: In the beginning we encounter some criminals and if we choose to kill them you can be subjected to their revenge later on. Not everything is limited to this, though. The events of Mankind Divided are also influenced by the conversations we have with other characters, which allows us to resolve some conflicts only through diplomacy. This part of your gameplay becomes more detailed when you get the implant CASIE, a perk that analyzes the psychological state of the NPC during a conversation.
Even though Mankind Divided has great improvements compared to Human Revolution, it was much less liked and criticized by players than Mankind Divided. While the gameplay is very enjoyable, it has to be admitted that the ending is extremely weak. The game offers an average of 25 hours of gameplay with all the side content and if you don't do the side interactions, it will be very short. Mankind Dived has the technical infrastructure to be a standalone game.
But it also has a rather abrupt and uninspiring finale, more like the first episode of a game as the main story. This was one of the biggest reasons why it received negative reviews. Because according to many people, Adam Jensen's story was already completed in the previous game. The second game just left more unanswered questions and ended without tying it up. Regardless, it was one of the best series I've ever played and I'm looking forward to Eidos Montreal wrapping up Adam Jensen's unfinished story with a satisfying finale in the years to come.
I was really enjoying this game. Honestly I was. A sci-fi RPG set in a dark future, with cyborgs, adventure and guns. What's not to love right? I was having an 8/10 or higher level of fun while playing it. But then I hit about 20% og the way into the game, and realized I had been robbed.
I got this game years after release, and was able to pick it up in a supermarket for the low price of £10, and I still feel totally, UTTERLY ripped off. I got to about 20% of the way into the game, to discover the credits rolling. "no" I thought to myself "there's... there's no way that's the end right? already? I mean... I only just started it? right?" I was utterly appealed at how short this game was. It's not a full release, its like an extended demo, its like A short spin-off game. I loved the world of Deus Ex, but if this is the length the games are, I'll not bother to play another again. It couldn't have been more that 8-10 hours of play, surely? For the amount of actual content, I would say this should be priced at like £4.99 brand new or something, as a short game to download on PSN. I feel stolen from that I paid so much for such a short game. I expected this to the be the end of the first act of five, not the end of the whole game. Outrageously short.
Took a while to get to this and gotta say I'm pleasantly suprised. The game has issues mostly being related to the convoluted and mediocre story, the weak gunplay and uslessness of credits, but outside of that this is a really solid stealth sandbox game.
There are so many routes and options to approach missions and a great sense of accomplishment and progression when you find a hidden vent or manage to slip away just in time.
The upgrades are all really fun and feel useful and honestly beat Cyberpunk 2077's augments in almost every aspect, all though levelling can feel a little slow at times.
Honestly prefer this too the mess Cyberpunk is, and if you're looking for a more polished and focused Cyberpunk experience you honestly can't go wrong with this even with it's flaws.
There are so many routes and options to approach missions and a great sense of accomplishment and progression when you find a hidden vent or manage to slip away just in time.
The upgrades are all really fun and feel useful and honestly beat Cyberpunk 2077's augments in almost every aspect, all though levelling can feel a little slow at times.
Honestly prefer this too the mess Cyberpunk is, and if you're looking for a more polished and focused Cyberpunk experience you honestly can't go wrong with this even with it's flaws.
This is a extremely extraordinary fantastic mindblowing game sir I love deus ex mankind divided in this chapter and also this first person scifi shooter game is awsome and but there is mistek in janus story shadow i think deus ex 5 should start with shadow story that will be not end it will be more and more missons and adam jensen and get old and more action and get a female first person player there will be end but story have a cinematic trailer it will so much attractive to a player everyone will love it so sir please remake your deus ex game project again it will succeed with elias toufxeis.
क्या आपको पता है
- ट्रिवियाThere is a technology shop in Prague named "Tech Noir"; a reference to The Terminator. This is the name of the nightclub that Sarah Connor first encounters Kyle Reese and The Terminator in. Additionally, tech-noir is considered a hybrid genre of traditional film-noir and science fiction/cyberpunk themes. This is a more than fitting description of the Deus Ex universe/game series.
- गूफ़No appliance or other device is connected to a wall outlet.
- साउंडट्रैकMain Menu Theme
Music by Sascha Dikiciyan
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- Deus Ex: Rozlam Ludzkosci
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- रंग
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- 2.35 : 1
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