Quand le Conclave est détruit, ne laissant qu'un survivant, les démons sont relâchés sur le monde. Dans une tentative de rétablir l'ordre et sauver le monde, le survivant, maintenant l'Inqui... Tout lireQuand le Conclave est détruit, ne laissant qu'un survivant, les démons sont relâchés sur le monde. Dans une tentative de rétablir l'ordre et sauver le monde, le survivant, maintenant l'Inquisiteur, reforme l'Inquisition longtemps oubliée.Quand le Conclave est détruit, ne laissant qu'un survivant, les démons sont relâchés sur le monde. Dans une tentative de rétablir l'ordre et sauver le monde, le survivant, maintenant l'Inquisiteur, reforme l'Inquisition longtemps oubliée.
- Réalisation
- Scénario
- Casting principal
- Nomination aux 1 BAFTA Award
- 11 victoires et 19 nominations au total
- Male Inquisitor
- (voix)
- Blackwall
- (voix)
- Cole
- (voix)
- Dorian
- (voix)
- Sera
- (voix)
- Solas
- (voix)
- Vivienne
- (voix)
- Cullen
- (voix)
- (as Gregory Ellis)
- Leliana
- (voix)
- Flemeth
- (voix)
- Morrigan
- (voix)
Avis à la une
Overall, while not as good as Origins, Inquisition is a step forward from the second chapter of the series - it feels like DA2 done right, without cutting corners.
Companions are mostly well-developed, with solid voice acting. There are nine potential party members and also three advisors who can't follow you around but still get plenty of screentime and interactions. Lore is interesting, although the codex collecting it is poorly thought-out.
There are several good news in terms of gameplay. Exploration is back, so players can ride mounts, climb mountains, find secret locations. The world is fairly vast and sometimes large maps are used well, such as a fun treasure hunt in a desert. The main city in the game is a joke though; any comparison with the huge, sprawling, detailed Vizima of The Witcher 3 would be downright embarrassing for Inquisition.
The strategic elements of being a faction leader (planning quests through advisors, managing a stronghold, holding trials) are simplistic but entertaining. Combat is on the easy/chaotic side, but at least friendly fire is not tied to difficulty setting anymore, unlike in DA2. Character building isn't deep, but race selection is a welcome return. Companion approval level is wisely hidden from the player.
A special praise for the Dragon Age Keep, which allows players to import decisions from previous games: this is a simple but neat idea, something which should be done by every series where you can import old saves to see consequences of previous choices.
Le saviez-vous
- AnecdotesCrestwood had a significantly different appearance in the PAX Prime 2013 demo than it does in the final game. In the demo Crestwood was a vivid, thriving area filled with soldiers and castles. In the final game however, it's depicted as gloomy, rainy, and overrun with demons.
- GaffesDennet, the horsemaster in the Hinterlands, directs you to your new horse: "the chestnut," but the horse is clearly a bay, as depicted by the black points.
- Citations
Varric Tethras: You want to talk about me? I'm flattered. Also, inclined toward extravagant lies.
Meilleurs choix
Détails
- Date de sortie
- Pays d’origine
- Site officiel
- Langue
- Aussi connu sous le nom de
- Dragon Age: Инквизиция
- Société de production
- Voir plus de crédits d'entreprise sur IMDbPro
- Couleur