20 ans après une pandémie transformant les humains en zombies, un homme ayant perdu sa fille à l'aube de cette pandémie ainsi qu'une orpheline ayant croisé sa route vont se lancer dans un vo... Tout lire20 ans après une pandémie transformant les humains en zombies, un homme ayant perdu sa fille à l'aube de cette pandémie ainsi qu'une orpheline ayant croisé sa route vont se lancer dans un voyage afin de rejoindre d'autres survivants.20 ans après une pandémie transformant les humains en zombies, un homme ayant perdu sa fille à l'aube de cette pandémie ainsi qu'une orpheline ayant croisé sa route vont se lancer dans un voyage afin de rejoindre d'autres survivants.
- Récompensé par 8 Primetime Emmys
- 91 victoires et 163 nominations au total
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Résumé
Reviewers say 'The Last of Us' is acclaimed for its faithful adaptation, strong performances, and emotional storytelling. Pedro Pascal and Bella Ramsey are praised, and the series excels in production values and world-building. However, some note pacing issues, inconsistent tone, and fewer action scenes. Mixed opinions exist on casting and deviations from the game, yet it resonates well with fans and new viewers alike.
Avis à la une
Season 2 of The Last of Us is an absolute disaster - a steep, embarrassing fall from the emotional depth and tight storytelling of Season 1. What was once a compelling post-apocalyptic drama is now reduced to a lifeless, teenage melodrama filled with forced dialogue, unearned emotional beats, and some of the most painfully wooden acting on television. The plot is nonexistent, the pacing is dreadful, and every episode feels like filler. Characters drift through meaningless scenes, and the emotional core that made Season 1 so powerful is completely gone. It's a soulless, directionless mess that insults fans of the original season.
Season 1 was excellent-emotional, intense, and well-acted. I'd give it a solid 8/10. It stayed true to the heart of the game and delivered a compelling story. Unfortunately, Season 2 fell flat. It dragged, lacked real plot progression, and didn't add anything meaningful. I'd give it a 4/10 at best. The shift in tone and pacing just didn't work. Overall, I'd rate the series a 6/10. Like others have said, stop after Season 1. It tells a complete, satisfying story, and going further honestly just weakens the impact. It's really I give it a low rating because season 2 after the first 3 episodes was just boring!
When I first heard about The Last of Us I couldn't wait to see it because I absolutely loved the video game. On top of that I'm a fan of Pedro Pascal and HBO has a long history of making the best shows on tv. Then I saw the trailers and my excitement grew even more. Well, it's pretty bad. It's not the worst thing I've ever seen but I had to force myself to finish the first season. I kept telling myself that it would get better but it never did. Like many have already said it's not like the game at all. I could've gotten past that if it was entertaining enough but it's not. Even though the first season wasn't the best I still have the second season a chance and it's been much worse. They got rid of the best part of the show and their lead. Why? I get you want to have a show where anything can happen but killing off your lead and the most talented actor on your show is not smart.
Season 2 of The Last of Us is a textbook example of how a strong foundation can be squandered. What began as a series marked by emotional gravity, narrative precision, and grounded character choices has devolved into a hollow, melodramatic shell of its former self.
The shift in tone is jarring. Where season 1 built tension through moral ambiguity and careful pacing, season 2 leans into teen drama tropes, complete with romantic angst, overacted grief, and emotional scenes that often defy internal logic. The world these characters inhabit is supposedly brutal and unforgiving - yet their decisions increasingly ignore this reality.
Take the central revenge arc. The idea that two young adults - essentially still kids - would set out on a cross-country revenge mission against a group they barely understand, with no intel on terrain, no backup plan, and no clear objective, is absurd. The only rationale offered is "Ellie is immune" - as if that cancels out every tactical and survival risk. You could chalk this up to youthful recklessness, but the way it's presented lacks nuance, weight, or even basic plausibility. It feels lazy, not tragic.
Some moments are outright implausible within the established logic of the world.
Structurally, the season fails completely. Abby, a central character in the second game, only appears in the final scene - setting up "Day One" in Seattle. The game gained emotional complexity by letting players experience the conflict from both sides. The series opts instead for a full season of one-sided buildup with no payoff. It feels like narrative stalling: all setup, no substance.
I never played the games, but I don't need to. What's on screen should stand on its own - and it doesn't. This season abandons the brutal realism that made the world believable, and instead becomes a stylized coming-of-age story in a world that was never meant to be romanticized.
A generous 4/10 - purely out of respect for season 1, and the world that once was.
The shift in tone is jarring. Where season 1 built tension through moral ambiguity and careful pacing, season 2 leans into teen drama tropes, complete with romantic angst, overacted grief, and emotional scenes that often defy internal logic. The world these characters inhabit is supposedly brutal and unforgiving - yet their decisions increasingly ignore this reality.
Take the central revenge arc. The idea that two young adults - essentially still kids - would set out on a cross-country revenge mission against a group they barely understand, with no intel on terrain, no backup plan, and no clear objective, is absurd. The only rationale offered is "Ellie is immune" - as if that cancels out every tactical and survival risk. You could chalk this up to youthful recklessness, but the way it's presented lacks nuance, weight, or even basic plausibility. It feels lazy, not tragic.
Some moments are outright implausible within the established logic of the world.
Structurally, the season fails completely. Abby, a central character in the second game, only appears in the final scene - setting up "Day One" in Seattle. The game gained emotional complexity by letting players experience the conflict from both sides. The series opts instead for a full season of one-sided buildup with no payoff. It feels like narrative stalling: all setup, no substance.
I never played the games, but I don't need to. What's on screen should stand on its own - and it doesn't. This season abandons the brutal realism that made the world believable, and instead becomes a stylized coming-of-age story in a world that was never meant to be romanticized.
A generous 4/10 - purely out of respect for season 1, and the world that once was.
I think the tittle pretty much sums it up, but a summary of some of my reasons could be that it keeps piling up too many incongruences, or lazy plot delivery, or little originality (too much resident evil... too much), or miscasts... honestly, I'll keep watching (for now) just to see how deep can they dig a hole because honestly, now I can't see an episose without pausing at least 5 times to take a break because it gets painful an unnecessary amount of times.
As a side note for those who read reviews: do you also skip reviews of 10/10? How can you trust the judgement a person that gives a 10 to a Marvel movie for example?
As a side note for those who read reviews: do you also skip reviews of 10/10? How can you trust the judgement a person that gives a 10 to a Marvel movie for example?
"The Last of Us" Stars In and Out of Character
"The Last of Us" Stars In and Out of Character
Take a look at Pedro Pascal, Bella Ramsey, and the rest of "The Last of Us" cast in and out of character.
Le saviez-vous
- AnecdotesGustavo Santaolalla, the music composer for video games The Last of Us (2013) and The Last of Us: Part II (2020), was brought on to compose the series soundtrack.
- GaffesIn one scene, Tess is wrapping her ankle with tape. The sound you hear is from strong duct tape, yet she is using stretchy rubber electrical tape.
- Crédits fousThe opening titles display a Cordyceps fungus taking on the forms of various landscapes, and finally the forms of Joel and Ellie.
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- How many seasons does The Last of Us have?Alimenté par Alexa
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- How faithful is the TV Series to the tone and style of the game?
Détails
- Date de sortie
- Pays d’origine
- Sites officiels
- Langues
- Aussi connu sous le nom de
- Những Người Còn Sót Lại
- Lieux de tournage
- Calgary, Alberta, Canada(Season 1)
- Sociétés de production
- Voir plus de crédits d'entreprise sur IMDbPro
- Durée50 minutes
- Couleur
- Mixage
- Rapport de forme
- 1.78 : 1
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