NOTE IMDb
8,6/10
12 k
MA NOTE
Un homme ordinaire est à la recherche de sa femme disparue, ce qui le conduit à une maison abandonnée où vit une famille mystérieuse qui cache un secret maléfique dans la maison et en eux-mê... Tout lireUn homme ordinaire est à la recherche de sa femme disparue, ce qui le conduit à une maison abandonnée où vit une famille mystérieuse qui cache un secret maléfique dans la maison et en eux-mêmes.Un homme ordinaire est à la recherche de sa femme disparue, ce qui le conduit à une maison abandonnée où vit une famille mystérieuse qui cache un secret maléfique dans la maison et en eux-mêmes.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 7 victoires et 9 nominations au total
Todd Soley
- Ethan Winters
- (English version)
- (voix)
Katie O'Hagan
- Mia Winters
- (English version)
- (voix)
Jack Brand
- Jack Baker
- (English version)
- (voix)
Sara Coates
- Marguerite Baker
- (English version)
- (voix)
Jesse Pimentel
- Lucas Baker
- (English version)
- (voix)
Giselle Gilbert
- Zoe Baker
- (English version)
- (voix)
Paula Rhodes
- Young Eveline
- (English version)
- (voix)
Pat McNeely
- Old Eveline
- (English version)
- (voix)
- (as Patricia McNeely)
Robert Vestal
- Peter Walken
- (English version)
- (voix)
Christopher Ashman
- Andre Stickland
- (English version)
- (voix)
Hari Williams
- David Anderson - Police Deputy
- (English version)
- (voix)
Kip Pardue
- Alan Douglas
- (English version)
- (voix)
David Vaughn
- Chris Redfield
- (English version)
- (voix)
John Sutton
- Soldier
- (English version)
- (voix)
Mike Tarnofsky
- Soldier
- (English version)
- (voix)
Miguel E. Corti
- Pilot
- (English version)
- (voix)
- (as Miguel Corti)
Akari Higuchi
- Mia Winters
- (voix)
Avis à la une
I loved this game. It's my favourite type of horror game, creepy house with evil residents. I loved the novelty of the series I love they made it that way and I had goosebumps constantly. I loved it whenever it was this beautiful horror game with old spooky house and these evil characters who hunt you down constantly. But whenever it became this known resident evil game with guns and shootings and all these monsters I lost all interest and wanted to go back to the creepy old woman with the wheelchair and the mystery of the house.
Graphics insane 8/10 Story very good but a bit scifi 7/10 Horror factor 9/10.
Graphics insane 8/10 Story very good but a bit scifi 7/10 Horror factor 9/10.
Having not played any of the other resident evil games besides 4, take this with a grain of salt. It is not only one of the best looking games of all time, but contains a seriously effective and oppressively grim atmosphere. This game really had me unable to play for more than an hour at a time it got me so stressed out. I really enjoyed it, but I cannot say I would be able to do it again. The Bakers are repulsive villains and they seriously intimidate, harm, and brutalize Ethan as he tried to rescue his girlfriend. The boss fights and the ever looming presence of the big bad rednecks in the quieter moments means you hardly have moments to feel like you can breathe. There are quieter sections but they are weaved and laced masterfully with tense sound design and crisp, creepy environments. If the ending stuck the landing I think this would receive a perfect score but just because I didn't particularly care for it, the rest of the game is not diminished in my eyes.
Resident Evil 7 is one of the most enjoyable horror gaming experiences to date. The visual jump scares seldom feel cheap in part due to the masterful sound design. Making people jump isn't a difficult task. However, making people terrified to progress the plot is a daunting task to pull off. Resident Evil 7 absolutely succeeds in pulling off what developer/publisher Capcom set out to accomplish. After the failure of RE6, the need for the series to return to the survival horror genre became clear. Horror is all about maintaining an atmosphere. Walking down a corridor, Ethan Winter (the surrogate for the player) might hear some variety of crash off in the next room or in the room above. The mansion is lived in (a slightly inaccurate phrase) and a sense of foreboding never escapes the player except for around the ending. The sound design mixed in with phenomenal limited lighting merge in encouraging the player never be overconfident in a given environment. Unlike previous entries, the locations are realistically scaled down. The Baker homestead never features a room or ground that feels out of place. In other words, the property is very much one a person might find in reality. Conversely, the game's need to feature a puzzle at every turn suspends belief every once in awhile. In the end, the limited environmental scope aids in augmenting the horror. The developers painstakingly created the home to a disturbing degree. Every nook and cranny of the home serve a purpose in telling the Baker family's story. The player is rewarded at great cost for exploring the environment. In addition, the exploration feeds into a very enjoyable item management system. All of the items encountered are useful. In order to make backpack space, the player has to really decide what is the most useful item in a given situation. Looking through your inventory doesn't stop the game time. You could be looking at the very low ammo of a given gun and suddenly come under attack. In most fights, the best solution is often to run away until a more advantageous moment. The narrative lasts little more than ten hours. The duration of the experience ensures the plot never drags or overstays its welcome. The mysteries of the circumstances surrounding Ethan Walker are more than enough to ensure the player fights their fear. The player won't be able to stop themselves from enjoying their twisted adventure with the Baker family.
If you like horror games, this is essential playing. The super claustrophobic atmosphere will get your palms sweating as you plot your escape from the Baker house.
It mainly sticks to the RE mechanics of item management, sparse ammo and limited opportunities to save which all adds to the tension. It has some decent puzzles to solve and does the usual uncovering of items to unlock new rooms/areas.
The last section outside of the house kind of loses eith way a bit. But nonetheless a great addition to the series.
It mainly sticks to the RE mechanics of item management, sparse ammo and limited opportunities to save which all adds to the tension. It has some decent puzzles to solve and does the usual uncovering of items to unlock new rooms/areas.
The last section outside of the house kind of loses eith way a bit. But nonetheless a great addition to the series.
At last a proper RE game. Super creepy atmosphere and ambient sound. A genuine terrifying experience. First person view, gets you immersed into the sick world of terror. Good old Capcom is back!
Le saviez-vous
- AnecdotesDirector Koushi Nakanishi claims that the found footage concept came from members of the crew visiting haunted locations around Osaka with GoPro cameras.
- GaffesZoe tells Ethan to 'Use the serum on him' when he is attacked by Jack and he does so. Afterwards Zoe is freaked out by the idea that there is only one serum left, even though she knew that there were only two to begin with.
- Citations
Jack Baker: [ambushing Ethan after he just defeated Mia in the attic of the Guest House] Welcome to the family, son!
- ConnexionsEdited from Resident Evil 7 Teaser Demo: Beginning Hour (2016)
- Bandes originalesGo Tell Aunt Rhody - Resident Evil (Full Version)
Composed by Michael A. Levine
Performed by Jordan Reyne
Meilleurs choix
Connectez-vous pour évaluer et suivre la liste de favoris afin de recevoir des recommandations personnalisées
Détails
- Date de sortie
- Pays d’origine
- Site officiel
- Langues
- Aussi connu sous le nom de
- Resident Evil 7: Biohazard
- Société de production
- Voir plus de crédits d'entreprise sur IMDbPro
- Couleur
- Mixage
- Rapport de forme
- 16 : 9
Contribuer à cette page
Suggérer une modification ou ajouter du contenu manquant