NOTE IMDb
5,5/10
12 k
MA NOTE
Ajouter une intrigue dans votre langueWhen the galaxy comes under the threat of a nefarious space captain, a mechanic and his newfound robot ally join an elite squad of combatants to save the universe.When the galaxy comes under the threat of a nefarious space captain, a mechanic and his newfound robot ally join an elite squad of combatants to save the universe.When the galaxy comes under the threat of a nefarious space captain, a mechanic and his newfound robot ally join an elite squad of combatants to save the universe.
- Réalisation
- Scénario
- Casting principal
- Récompenses
- 1 victoire et 6 nominations au total
David Kaye
- Clank
- (voix)
Sylvester Stallone
- Victor
- (voix)
Paul Giamatti
- Drek
- (voix)
John Goodman
- Grimroth
- (voix)
Bella Thorne
- Cora
- (voix)
Rosario Dawson
- Elaris
- (voix)
Vincent Tong
- Brax
- (voix)
- …
Andrew Cownden
- Zed
- (voix)
- …
Lee Tockar
- Mr. Micron
- (voix)
Brad Swaile
- Ollie
- (voix)
- …
Brian Drummond
- Inspectobot
- (voix)
- …
Cole Howard
- Blarg
- (voix)
Ian James Corlett
- Blarg
- (voix)
- (as Ian Corlett)
Avis à la une
If there were ever a pitch to be greeted by a nearly universal pleasantly bemused "...oh! Why...?", it's Ratchet & Clank: The Movie. Let's be real. The Playstation games by Insomniac are stupendous, gleefully destructive fun, but already cinematic enough between gameplay and cut-scenes. Plus, it's roughly a decade too late for the series' peak cultural relevance anyway. Could it be that Sony is further suckling on the Marvel teat, and endeavouring to start their own interconnected PlayStation movie universe (please no)? We do get nods to Sly Cooper and Jak and Daxter here. And if you remember them since you've been knee-high to a sand-mouse (as I evidently do), you're probably in the fairly limited demographic who will genuinely enjoy Ratchet & Clank above the age of 10.
Yes, 10 - no 'Rated T for Teen' here. The big screen debut of everyone's favourite Lombax/diminutive robot tag-team skews much younger than the firearms-heavy games, likely to entice a new generation of audience/gamers. Unfortunately, the film suffers heavily for it. In lieu of the games' creatively and cathartically destructive combat and cheeky humour, we're confronted with a slew of sanitized space laser tag, with only some inventive nostalgia punching it up. Even worse: the screenwriters resort to barfing, aliens texting, or repeated use of the word "really ?" as a punchline. There's the occasional sturdy gag that steps it up ("Wilhelm!!" and hat tips to Conan the Barbarian and Ferris Bueller) that speak to the games' wacky irreverence, but even these are generally chortle-worthy at best. Qwarktastic this ain't.
Sure, Ratchet's joys never lay in plot. Still, they've certainly (clumsily) punched up the Star Wars similarities in adapting the first game here, while trimming its sociopolitical critique of corporatism and pollution in Chairman Drek's planetary bricolage (no smarmy PSAs, for one). The pace may be zippy and the animation colourful, but the execution is drearily lazy. Just when the action starts to kindle embers of fun, it's quickly snuffed whenever the film stops to meditate on an overlong double-cross sequence, or 'the true meaning of heroism' (yawn). More irritatingly, while the PS4 calibre animation still looks great on the big screen, the universe itself feels distressingly claustrophobic. For a game series initially applauded for its Pixar level of commitment to surreal, inventive imagery, the action is largely crammed into Ratchet's planet, Veldin (including one canyon jaunt that uncomfortably recalls The Phantom Menace's podracing of all things... yikes) and Drek's ship, leaving out the series' flair for world-hopping wonder.
So: is there redemption to be had, or just death by Blargian Snagglebeast? Not so fast, cadets. The movie still retains a huge amount of the games' amiable charm, which hits the nostalgia buttons hard for fans (Yoo-hoo, Mr. Zurkon!), and skirts by as just endearing enough for kids and drowsy parents alike. The action sequences are still tons of fun, even finding a credible basis for the games' weapon switching, which allows for cameos from a gaggle of classic gameplay arsenal (highlights include the Sheepinator, and - yes, it had to be said - the Pyrocitor). This, along with Ratchet's swingshot 'web-slinging', keep the combat inventive and exuberant. It all gets a bit unfocused by the end, with the final space battle drifting into a clanging CGI blur, but the proceedings retain enough discerning silliness to keep the vibe pleasant rather than discordant.
For a film that clearly invested serious money into saddling a stupendous A-list supporting cast into thankless stock supporting roles (you can just make out John Goodman and Sylvester Stallone grunting in the background as 'mentor' and 'thug' respectively), the primary joy still lies in hearing the original voice cast enthusiastically reprise their defining characters. James Arnold Taylor and David Kaye are still delightfully droll as the titular duo, and their camaraderie, comedic timing and banter are still enough to sell even the most tired gags. Jim Ward's posturing buffoon Captain Quark may flit clumsily from plot point to plot point, but he's still bombastically hilarious enough to remain as lovable a doofus as ever, while Armin Shimerman's Dr. Nefarious infuses the film with the energy that only an exquisitely hammy pantomime villain can. The other star inclusions don't fare as well: Paul Giamatti's preening as Chairman Drek is instantly forgettable, while Rosario Dawson mugs desperately for laughs that just aren't there, teetering between 'Generic Strong Female Background Character 101' and 'high-strung nerd'. The film's insertion of too many instantly forgettable 'Galactic Rangers' side characters also feels imbalanced, and steals too much focus from the infinitely more entertaining leads.
"It's about as thrilling as watching someone else play a video game" is normally a movie epitaph. Here, though Ratchet & Clank is lively and charming enough to keep seasoned fans and younger kids entertained, newcomers might start to prefer peeking over the shoulder of a gaming roommate instead. The final irony: the most recent Ratchet & Clank PS4 video game based on the movie based on the video game is apparently fantastic. Play that instead.
-6/10
Yes, 10 - no 'Rated T for Teen' here. The big screen debut of everyone's favourite Lombax/diminutive robot tag-team skews much younger than the firearms-heavy games, likely to entice a new generation of audience/gamers. Unfortunately, the film suffers heavily for it. In lieu of the games' creatively and cathartically destructive combat and cheeky humour, we're confronted with a slew of sanitized space laser tag, with only some inventive nostalgia punching it up. Even worse: the screenwriters resort to barfing, aliens texting, or repeated use of the word "really ?" as a punchline. There's the occasional sturdy gag that steps it up ("Wilhelm!!" and hat tips to Conan the Barbarian and Ferris Bueller) that speak to the games' wacky irreverence, but even these are generally chortle-worthy at best. Qwarktastic this ain't.
Sure, Ratchet's joys never lay in plot. Still, they've certainly (clumsily) punched up the Star Wars similarities in adapting the first game here, while trimming its sociopolitical critique of corporatism and pollution in Chairman Drek's planetary bricolage (no smarmy PSAs, for one). The pace may be zippy and the animation colourful, but the execution is drearily lazy. Just when the action starts to kindle embers of fun, it's quickly snuffed whenever the film stops to meditate on an overlong double-cross sequence, or 'the true meaning of heroism' (yawn). More irritatingly, while the PS4 calibre animation still looks great on the big screen, the universe itself feels distressingly claustrophobic. For a game series initially applauded for its Pixar level of commitment to surreal, inventive imagery, the action is largely crammed into Ratchet's planet, Veldin (including one canyon jaunt that uncomfortably recalls The Phantom Menace's podracing of all things... yikes) and Drek's ship, leaving out the series' flair for world-hopping wonder.
So: is there redemption to be had, or just death by Blargian Snagglebeast? Not so fast, cadets. The movie still retains a huge amount of the games' amiable charm, which hits the nostalgia buttons hard for fans (Yoo-hoo, Mr. Zurkon!), and skirts by as just endearing enough for kids and drowsy parents alike. The action sequences are still tons of fun, even finding a credible basis for the games' weapon switching, which allows for cameos from a gaggle of classic gameplay arsenal (highlights include the Sheepinator, and - yes, it had to be said - the Pyrocitor). This, along with Ratchet's swingshot 'web-slinging', keep the combat inventive and exuberant. It all gets a bit unfocused by the end, with the final space battle drifting into a clanging CGI blur, but the proceedings retain enough discerning silliness to keep the vibe pleasant rather than discordant.
For a film that clearly invested serious money into saddling a stupendous A-list supporting cast into thankless stock supporting roles (you can just make out John Goodman and Sylvester Stallone grunting in the background as 'mentor' and 'thug' respectively), the primary joy still lies in hearing the original voice cast enthusiastically reprise their defining characters. James Arnold Taylor and David Kaye are still delightfully droll as the titular duo, and their camaraderie, comedic timing and banter are still enough to sell even the most tired gags. Jim Ward's posturing buffoon Captain Quark may flit clumsily from plot point to plot point, but he's still bombastically hilarious enough to remain as lovable a doofus as ever, while Armin Shimerman's Dr. Nefarious infuses the film with the energy that only an exquisitely hammy pantomime villain can. The other star inclusions don't fare as well: Paul Giamatti's preening as Chairman Drek is instantly forgettable, while Rosario Dawson mugs desperately for laughs that just aren't there, teetering between 'Generic Strong Female Background Character 101' and 'high-strung nerd'. The film's insertion of too many instantly forgettable 'Galactic Rangers' side characters also feels imbalanced, and steals too much focus from the infinitely more entertaining leads.
"It's about as thrilling as watching someone else play a video game" is normally a movie epitaph. Here, though Ratchet & Clank is lively and charming enough to keep seasoned fans and younger kids entertained, newcomers might start to prefer peeking over the shoulder of a gaming roommate instead. The final irony: the most recent Ratchet & Clank PS4 video game based on the movie based on the video game is apparently fantastic. Play that instead.
-6/10
I might have heard the name, but seems nothing familiar. So it is very much like my first encounter with these game characters. And this is really a good first film, I enjoyed, but did not like, because I'm not the target audience. I know, many grown-ups liked it, but they had reasons like they have known this for some time. One thing that fascinated me was the production quality. I can't believe, it was not those silly B class animation, it was very much comparable to Disney, Pixar and DreamWorks films. The only thing that did not favour it was the story. If they have got that part right, it would have been one of the best animations of the years.
So the truth is I tempted to rate it higher for the quality of animation alone. The directors, and all artists must be praised for that. If I were a kid, it would have been my favourite. So what I'm saying it, this film will be loved by children. There's not child film critic, otherwise this film would have been appreciated better. The problem is the critics did not like it, and so the adults, but families with kids might have chance to enjoy it.
Some of the big names in the voice-over artist list, but that did not help the film to see its success. There's no innovation in it, everything you see in the film was already exploited in other films. All those the space warriors thing, the chosen one, villain, mad scientist, betrayal, you have seen them from 'Star wars' to 'Guardian of the Galaxy'. That is another reason for not having a good time with it. It is still very much a watchable film.
5/10
So the truth is I tempted to rate it higher for the quality of animation alone. The directors, and all artists must be praised for that. If I were a kid, it would have been my favourite. So what I'm saying it, this film will be loved by children. There's not child film critic, otherwise this film would have been appreciated better. The problem is the critics did not like it, and so the adults, but families with kids might have chance to enjoy it.
Some of the big names in the voice-over artist list, but that did not help the film to see its success. There's no innovation in it, everything you see in the film was already exploited in other films. All those the space warriors thing, the chosen one, villain, mad scientist, betrayal, you have seen them from 'Star wars' to 'Guardian of the Galaxy'. That is another reason for not having a good time with it. It is still very much a watchable film.
5/10
The trend of turning computer-based video games into movies (and vice versa) started in the 1980s and became a popular trend in the 90s, but Sony Entertainment figured out a new dynamic for the 2016 release of the computer-animated sci-fi action-adventure "Ratchet & Clank" (PG, 1:34). Pong, the first commercially successful video game, came out in 1972 and became the inspiration for "Tron", the 1982 film in which a human being gets trapped inside a game (although one much more complex than Pong). The Tron movie spawned several video games, other entertainment products and a 2010 sequel. In the meantime, video games which became feature films (some live-action, some animated and some a combination of both) included "Super Mario Brothers" (1993), the "Mortal Combat" movies ('95 and '97), the "Lara Croft: Tomb Raider" films (2001 and 2003), the "Resident Evil" series (2002-2017) and "Prince of Persia: The Sands of Time" (2010). More recent examples include the nostalgia-fueled films "Wreck-It Ralph" (2012) and "Pixels" (2015), not to mention 2016's animated fantasy epic "Warcraft".
With a "Lara Croft" reboot planned (starring Alicia Vikander), the cross-pollination between game consoles and movie theaters doesn't look to end any time soon, especially when you consider the new "Ratchet & Clank" template. Croft's video game franchise got a reboot in 2013, followed by the reboot of her film franchise, both of which serve as prequels to the earlier versions of the game and the Angelina Jolie movies. Likewise, 2016's "Ratchet & Clank" film is an origin story for the characters (whose first video game appeared in 2002), but this film was actually developed in conjunction with the video game reboot, which is based partially on the film, which had its original 2015 release date delayed, leading to a matching (coordinated) postponement in the release of the new game. Of course, all that is just background to a movie which, as a feature film, needs to stand on its own and entertain audiences whether they're gamers or think that "Ratchet & Clank" is just a bad name for an auto repair shop.
Ratchet (voiced by James Arnold Taylor) is a Lombax, a cat-like creature with especially large ears and thick eyebrows. He's an earnest mechanic who works for Grimroth Razz (John Goodman) repairing and maintaining spaceships. Ratchet's a relatively small creature, but he has big dreams. He wants to join his heroes, the Galactic Rangers, fellow anthropomorphic animals who travel around the Solona Galaxy battling evildoers (kind of like an animated "Guardians of the Galaxy"). The Rangers' leader is Captain Qwark (Jim Ward) a large attention-seeking humanoid with a larger-than-life personality (think Buzz Lightyear on steroids) and ego to match. Ratchet is crushed when he responds to a Galaxy Rangers open try-out, only for his hero to tell him face-to-face that he doesn't have what it takes to be one of them.
Ratchet gets the opportunity to prove himself when he meets up with an undersized but sentient factory-rejected robot whom he calls Clank (David Kaye). Clank carries information about the evil Chairman Drek (Paul Giamatti), the leader of the Blarg, and his involvement in the recent destruction of several uninhabited planets. Working together, Ratchet and Clank are able to throw Drek's plans off track and prove themselves worthy of joining the Galactic Rangers. The adorable title characters work with Qwark, Cora (Bella Thorne), Brax (Vincent Tong), Elaris (Rosario Dawson) and others to keep Drek from meeting his increasingly dangerous goals. Meanwhile, Drek works with his robot henchman, Victor Von Ion (Sylvester Stallone), and his head scientist, Doctor Nefarious (Armin Shimerman) to infiltrate the Galactic Rangers and move forward with his plans, but Drek's not this story's only villain with a plan.
"Ratchet & Clank" is an entertaining and smart blending of various elements and characters from the video game series with a new origin story. Screenwriters T.J. Fixman, Gerry Swallow and Kevin Munroe (who also directs, along with Jericca Cleland) give us plenty of action and some good life lessons which parents will appreciate and will (hopefully) inspire kids, but the script is a short on laughs (including mature humor that pops up in the games). The voice work of the stars in the cast is predictably reliable, but can't outshine the relative unknowns (some of whom voiced the video game characters), proving that it's not necessary to stock every animated movie with big-name voice talent to create an entertaining product. This film's biggest strength is its creative and state-of-the-art animation. Even without viewing the film in 3D, we see remarkable detail and depth in its characters and backgrounds, giving the audience the impression that they already know what the objects and textures would feel like. This is one of those rare video game adaptations that's not only visually stunning, but entertaining AND family friendly. "B+"
With a "Lara Croft" reboot planned (starring Alicia Vikander), the cross-pollination between game consoles and movie theaters doesn't look to end any time soon, especially when you consider the new "Ratchet & Clank" template. Croft's video game franchise got a reboot in 2013, followed by the reboot of her film franchise, both of which serve as prequels to the earlier versions of the game and the Angelina Jolie movies. Likewise, 2016's "Ratchet & Clank" film is an origin story for the characters (whose first video game appeared in 2002), but this film was actually developed in conjunction with the video game reboot, which is based partially on the film, which had its original 2015 release date delayed, leading to a matching (coordinated) postponement in the release of the new game. Of course, all that is just background to a movie which, as a feature film, needs to stand on its own and entertain audiences whether they're gamers or think that "Ratchet & Clank" is just a bad name for an auto repair shop.
Ratchet (voiced by James Arnold Taylor) is a Lombax, a cat-like creature with especially large ears and thick eyebrows. He's an earnest mechanic who works for Grimroth Razz (John Goodman) repairing and maintaining spaceships. Ratchet's a relatively small creature, but he has big dreams. He wants to join his heroes, the Galactic Rangers, fellow anthropomorphic animals who travel around the Solona Galaxy battling evildoers (kind of like an animated "Guardians of the Galaxy"). The Rangers' leader is Captain Qwark (Jim Ward) a large attention-seeking humanoid with a larger-than-life personality (think Buzz Lightyear on steroids) and ego to match. Ratchet is crushed when he responds to a Galaxy Rangers open try-out, only for his hero to tell him face-to-face that he doesn't have what it takes to be one of them.
Ratchet gets the opportunity to prove himself when he meets up with an undersized but sentient factory-rejected robot whom he calls Clank (David Kaye). Clank carries information about the evil Chairman Drek (Paul Giamatti), the leader of the Blarg, and his involvement in the recent destruction of several uninhabited planets. Working together, Ratchet and Clank are able to throw Drek's plans off track and prove themselves worthy of joining the Galactic Rangers. The adorable title characters work with Qwark, Cora (Bella Thorne), Brax (Vincent Tong), Elaris (Rosario Dawson) and others to keep Drek from meeting his increasingly dangerous goals. Meanwhile, Drek works with his robot henchman, Victor Von Ion (Sylvester Stallone), and his head scientist, Doctor Nefarious (Armin Shimerman) to infiltrate the Galactic Rangers and move forward with his plans, but Drek's not this story's only villain with a plan.
"Ratchet & Clank" is an entertaining and smart blending of various elements and characters from the video game series with a new origin story. Screenwriters T.J. Fixman, Gerry Swallow and Kevin Munroe (who also directs, along with Jericca Cleland) give us plenty of action and some good life lessons which parents will appreciate and will (hopefully) inspire kids, but the script is a short on laughs (including mature humor that pops up in the games). The voice work of the stars in the cast is predictably reliable, but can't outshine the relative unknowns (some of whom voiced the video game characters), proving that it's not necessary to stock every animated movie with big-name voice talent to create an entertaining product. This film's biggest strength is its creative and state-of-the-art animation. Even without viewing the film in 3D, we see remarkable detail and depth in its characters and backgrounds, giving the audience the impression that they already know what the objects and textures would feel like. This is one of those rare video game adaptations that's not only visually stunning, but entertaining AND family friendly. "B+"
As a huge fan of the game series I was very excited about this film. Unfortunately it was really average in my opinion. The film at many points captured the spirit of the game well and there are absolutely some great moments in the movie. As a big fan of the games, just seeing those beloved characters in their own movie is really cool. However, my problem is I feel like it should have been better. There are some funny moments in the movie for sure, but it just isn't as funny as the games are. I think the mistake that was made is that the movie was aimed more at kids, most of whom at this point probably have not played the original game (seeing as it came out almost 15 years ago). For that reason I felt like a lot of the humor was much more tame than it is in the games and so therefore a lot of times the jokes just were not funny in the movie. Also I thought the cool weapons from the games were not really showcased enough, not to mention there was hardly any appearances of the famous wrench that Ratchet uses. However, the main issue is that the movie feels more for kids than it is for the fans which is unfortunate. However, if you are a big fan of the games like I am, I still encourage you to see the movie because there definitely are some enjoyable moments and some funny moments. It is not a bad movie at all, it just should have been better.
I see a lot of critics reviews bashing the movie saying its too kiddy and unfunny. Well let me give my 2 cents- I'm 36 years old and went with two of my friends. We all grew up with R&C and all of us enjoyed the movie very much. We all played the games as kids and the new movie pretty much follows the 1st one. I enjoyed just about everything- the story, jokes, pacing were all done really well. Yes a few of the jokes were tired but overall the writing was spot on and all the voice actors did just a good of a job as the games. I also liked the movie teaches a lesson about betrayal- something that a lot of animated movies nowadays don't really do but instead resort to silly comedy with no real meaning. Overall definitely worth seeing in the theater. I didn't watch it in 3D but i imagine the effect would look stunning since its a CGI movie. 8/10.
Le saviez-vous
- AnecdotesKevin Michael Richardson, the voice of Chairman Drek in the first game, was originally brought in to reprise the role in the movie. However during production, he was quietly replaced by Paul Giamatti, but the movie company accidentally mailed Paul's paycheck to Kevin's address.
- GaffesWhen Ratchet is doing an autograph, Captain Quark grabs and throws it out of Ratchet's hands, and the pen he is holding disappears. This happens 38 minutes into the movie.
- Crédits fousThere are a few stills of main characters from the movie along with the names of the celebrities who voiced them.
- Versions alternativesOn the UK TV print (as seen on the Pop airing), the understanding of the R.Y.N.O. weapon is cut for time.
- ConnexionsFeatured in Hollywood Express: 670 (2016)
- Bandes originalesBad News Travels Fast
(uncredited)
Written by Jared Gutstadt
Performed by Jelly Roll featuring JR Moore
[Plays over the first part of the end credits, that ends with the main title sequence from the opening.]
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Détails
- Date de sortie
- Pays d’origine
- Langue
- Aussi connu sous le nom de
- Ratchet & Clank
- Lieux de tournage
- Sociétés de production
- Voir plus de crédits d'entreprise sur IMDbPro
Box-office
- Budget
- 20 000 000 $US (estimé)
- Montant brut aux États-Unis et au Canada
- 8 821 329 $US
- Week-end de sortie aux États-Unis et au Canada
- 4 869 278 $US
- 1 mai 2016
- Montant brut mondial
- 13 385 737 $US
- Durée1 heure 34 minutes
- Couleur
- Mixage
- Rapport de forme
- 2.35 : 1
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