NOTE IMDb
7,1/10
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MA NOTE
Ajouter une intrigue dans votre langueA cunning street thief in ninth-century Baghdad becomes a deadly Assassin through a mysterious organization known as the Hidden Ones to oppose political forces who reign upon the land.A cunning street thief in ninth-century Baghdad becomes a deadly Assassin through a mysterious organization known as the Hidden Ones to oppose political forces who reign upon the land.A cunning street thief in ninth-century Baghdad becomes a deadly Assassin through a mysterious organization known as the Hidden Ones to oppose political forces who reign upon the land.
- Réalisation
- Scénario
- Casting principal
- Nomination aux 1 BAFTA Award
- 6 nominations au total
Shohreh Aghdashloo
- Roshan
- (voix)
Lee Majdoub
- Basim
- (voix)
Nezar Alderazi
- Various
- (voix)
Memet Ali Alabora
- Dervis
- (voix)
Michael Benyaer
- Various
- (voix)
Avis à la une
I have played all of the main Assasin's Creed games many times and I LOVE this game!!! I found the story to be quite interesting and the world and atmosphere alone are worth playing this game for! The focus on stealth is exactly what I like about this franchise and the tools make for a very interesting and fair stealth experience which (yes I know) really makes you feel like an assassin. They also made combat more interesting but also more difficult which encourages you to use stealth even more. Basim and his different robes look great and the blackbox missions, fantastic music, the many hiding spots and the more parkour-friendly open world make for a combination of the best features in the franchise.
I finished this game in about 26 hours and I'm not at all bored by it. In fact I kind of want to replay it again right now, unlike Vallhalla which I didn't like nearly as much as Mirage. It is really impressive how they made this game feel really different from Valhalla despite using the same engine, UI and similar gameplay systems. How they made it feel good again is a mystery to me but I love it.
I would highly recommend swapping (on xbox) RT (right trigger) with LS (left stick). This makes the game feel so much better as you have more control over whether you are sprinting or not and it feels like the good part about the older games; it makes you feel heavy. The tool wheel is perfectly usable on the left stick but you could also switch that around if you prefer something else.
In Mirage you'll be eavesdropping and tailing targets in some missions as well which I personally loved about the older games. The assassin fantasy takes center stage and even the larger story about the isu stuff, which I never really cared about until Valhalla kinda, is also really interesting to me here.
The voice acting and camera movement during dialogue and its animations could really use an overhaul though. Social stealth and blending options are here and they're great, but a lot more could be done with them. The parkour and combat also still suffer from the crappy animations from the previous few games but you can't really fault the game for this too much.
To me this game is much more than just a "trip down memory lane" which I'm a little bit sick of hearing by now. I think this is a very competent game which deserves its place in the series. Hopefully this wasn't the last game with this level of quality Assassin's Ceed-ness because this confirmed to me why I love these games.
I finished this game in about 26 hours and I'm not at all bored by it. In fact I kind of want to replay it again right now, unlike Vallhalla which I didn't like nearly as much as Mirage. It is really impressive how they made this game feel really different from Valhalla despite using the same engine, UI and similar gameplay systems. How they made it feel good again is a mystery to me but I love it.
I would highly recommend swapping (on xbox) RT (right trigger) with LS (left stick). This makes the game feel so much better as you have more control over whether you are sprinting or not and it feels like the good part about the older games; it makes you feel heavy. The tool wheel is perfectly usable on the left stick but you could also switch that around if you prefer something else.
In Mirage you'll be eavesdropping and tailing targets in some missions as well which I personally loved about the older games. The assassin fantasy takes center stage and even the larger story about the isu stuff, which I never really cared about until Valhalla kinda, is also really interesting to me here.
The voice acting and camera movement during dialogue and its animations could really use an overhaul though. Social stealth and blending options are here and they're great, but a lot more could be done with them. The parkour and combat also still suffer from the crappy animations from the previous few games but you can't really fault the game for this too much.
To me this game is much more than just a "trip down memory lane" which I'm a little bit sick of hearing by now. I think this is a very competent game which deserves its place in the series. Hopefully this wasn't the last game with this level of quality Assassin's Ceed-ness because this confirmed to me why I love these games.
This entry in the Assassin's Creed franchise provides a fairly compelling answer to the question of what a modern take on the gameplay style beloved by many from the classic AC titles would look like. Save for some clunkiness in the melee combat mechanics, the hybrid model works quite well; although, I would still like to see the scales tip slightly more classic if they attempt this style of game again (and I hope they do).
The game's biggest weakness is its story, but that seems to be a side-effect of its short length. With more screen time to flesh out the side characters and get to know the allies and villains of the game, they and the plot itself could have all been more compelling. As it stands now, Mirage's narrative is a nice extra chapter in Basim's story to supplement his character arc in AC: Valhalla, but this story on its own does not contain nearly as much substance as the earlier games it is paying homage to with its mechanics.
All told, Mirage is a good game that's worth playing if you're a fan of classic Assassin's Creed. If Ubisoft continues to refine this new take on the formula over future instalments, I would be happy to continue playing them.
The game's biggest weakness is its story, but that seems to be a side-effect of its short length. With more screen time to flesh out the side characters and get to know the allies and villains of the game, they and the plot itself could have all been more compelling. As it stands now, Mirage's narrative is a nice extra chapter in Basim's story to supplement his character arc in AC: Valhalla, but this story on its own does not contain nearly as much substance as the earlier games it is paying homage to with its mechanics.
All told, Mirage is a good game that's worth playing if you're a fan of classic Assassin's Creed. If Ubisoft continues to refine this new take on the formula over future instalments, I would be happy to continue playing them.
I had expectations for this game. I really did. And here is an honest review form a person that supports Ubisoft that likes the rpg games and every ac game. This game feels so boring that I didn't even bother to finish it. I never write a review for something if I haven't finish it.. But it's the first time in my life that I feel I have really better games to play. And you know something is wrong when you feel you are wasting your time from the first 5 hours. And I see that other reviews match my opinion on the topic. Mediocre. Simple enough. My theory is that Ubisoft put so much effort pleasing the crybabies that didn't like the rpg Assassin's Creed that they forgot they need to make a good game for the people that just want to play a banger that they are going to remember for the rest of their life. I understand this wasn't the big project ubi was preparing. I think Codename red is that. This game is like an anniversary gift to the old schools but it just ain't a good game. They tried so hard to copy the old games and that you can see from the game itself. Kind of Disappointed to be honest. Ubisoft please . Continue making good games. Because you are. Stop trying to do things to please the nostalgia meat riders. I honestly don't like what I am about to say but I don't recommend you to play this.
I was too excited about this game, hoping that Ubisoft finally decided to go back to its roots and give us the good old Assassin's Creed. But my excitement waned after the first few hours of play. Although, unlike Odyssey and Valhalla, Mirage brought a much smaller map and a not so boring environment with RPG elements ... but too many bugs, boring story and lackluster missions simply decided to give this rating. It's unbelievable that after 15 years Ubisoft can't recognize that they have gold in their hands and commit to making a game worth paying attention to. If they don't already have the talent and good writers who will make a good story, then they can simply go back to the past and use the old formula and make a good game. The only good thing left in Mirage is that there is more focus on stealth missions and a more closed type of map than on a large open world and rpg style gameplay. The graphics of the world are well done and really look beautiful, but the characters look like they are from the Playstation 3 era. The bugs annoyed me a lot and there are a lot of them on PS5 (I don't know what the situation is on other platforms) and that's why I repeatedly wanted to I stop playing. For example, it often happened to me that I would go to a merchant or a blacksmith to do something and I just couldn't click to interact. Likewise, in some missions I had to interact with NPCs, but for some reason it was not possible, so I had to reset the mission or do something else and return to the mission to continue. The combat is very clunky and the enemies are very stupid. What disappointed me the most was the story, totally without any imagination... boring! I would like one day Ubisoft to team up with Naughty Dog on at least one project and make a good story in AC games... The only thing that makes me happy, in the end, is that AC followed in the old footsteps and that maybe in the future we will play the good old ones Assassin's Creed. Not to forget, thumbs up to Ubisoft for not charging full price, the game cost $50.
In my opinion this is just ok game. There are some interesting historical facts and you can learn come historical things by playing this game. It is a smaller assassin's creed title. For the main story with most of side missiuon it took are 22 hours for me to beat it. Graphicly in some places game looks really good and beautiful , but in some otheres there are graphical glitches. Story is so,so nothing special but not so bad. This game is mostly made for older assassin's creed fans like me. Stealth part of thne game is quite good I must admit that. Buy this game on sale and give it a try but don't have very high hopes.
Le saviez-vous
- AnecdotesBasim's eagle is named Enkidu, as is Gilgamesh's eagle in the Assyro-Babylonian mythology.
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Détails
- Date de sortie
- Pays d’origine
- Site officiel
- Langues
- Aussi connu sous le nom de
- Assassin's Creed: Мираж
- Lieux de tournage
- Bagdad, Irak(9th century)
- Sociétés de production
- Voir plus de crédits d'entreprise sur IMDbPro
- Couleur
- Rapport de forme
- 16 : 9
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