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The Callisto Protocol

  • Jeu vidéo
  • 2022
  • 18
NOTE IMDb
7,0/10
2,5 k
MA NOTE
The Callisto Protocol (2022)
ActionHorrorSci-Fi

Un pilote de cargo écrasé lutte pour survivre contre d'horribles prisonniers mutants sur la lune de Jupiter.Un pilote de cargo écrasé lutte pour survivre contre d'horribles prisonniers mutants sur la lune de Jupiter.Un pilote de cargo écrasé lutte pour survivre contre d'horribles prisonniers mutants sur la lune de Jupiter.

  • Réalisation
    • Glen A. Schofield
  • Scénario
    • R. Eric Lieb
  • Casting principal
    • Josh Duhamel
    • Karen Fukuhara
    • Zeke Alton
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    7,0/10
    2,5 k
    MA NOTE
    • Réalisation
      • Glen A. Schofield
    • Scénario
      • R. Eric Lieb
    • Casting principal
      • Josh Duhamel
      • Karen Fukuhara
      • Zeke Alton
    • 44avis d'utilisateurs
    • 7avis des critiques
  • Voir les informations de production sur IMDbPro
  • Voir les informations de production sur IMDbPro
    • Récompenses
      • 1 victoire et 2 nominations au total

    Photos19

    Voir l'affiche
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    + 15
    Voir l'affiche

    Rôles principaux50

    Modifier
    Josh Duhamel
    Josh Duhamel
    • Jacob Lee
    • (voix)
    Karen Fukuhara
    Karen Fukuhara
    • Dani Nakamura
    • (voix)
    Zeke Alton
    Zeke Alton
    • Elias Porter
    • (voix)
    James Mathis III
    James Mathis III
    • Warden Duncan Cole
    • (voix)
    Sam Witwer
    Sam Witwer
    • Cpt. Leon Ferris
    • (voix)
    Louise Barnes
    Louise Barnes
    • Dr. Caitlyn Mahler
    • (voix)
    Jeff Schine
    Jeff Schine
    • Max Barrow
    • (voix)
    Aaron LaPlante
    Aaron LaPlante
      Adam Michael Gold
      Adam Michael Gold
        Alejandro Antonio Ruiz
        Alejandro Antonio Ruiz
        • Officer Jain
        • (voix)
        • …
        Aleks Le
        Aleks Le
          Andrew Morgado
          Andrew Morgado
            Anne Yatco
            Anne Yatco
              Barron B. Bass
              Barron B. Bass
                Bill Millsap
                Bill Millsap
                  Brad Davidorf
                    Brian T. Delaney
                    Brian T. Delaney
                      Cam Clarke
                      Cam Clarke
                        • Réalisation
                          • Glen A. Schofield
                        • Scénario
                          • R. Eric Lieb
                        • Toute la distribution et toute l’équipe technique
                        • Production, box office et plus encore chez IMDbPro

                        Avis des utilisateurs44

                        7,02.5K
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                        Avis à la une

                        8izzodiego

                        Beautiful, fun and repetitive.

                        Right of the bat I'll start by saying a had loads of fun playing this game. The combat is satisfying, the gore is truly next-gen and the story is solid. I don't think I need to say anything about the graphics because it speaks for itself.

                        Even though it has a bunch of positives, there's the negatives as well. Repetitive gameplay, lack of enemies, easy boss fights (except for the last one) and underdeveloped combat.

                        But even with the negatives the game gave me memories of the PS3 and XBOX 360 era, and that's good in my opinion, I would define the game as "simple" but believe me simple isn't easy to make. The game doesn't try to change a formula or to be innovating and I respect that, especially nowadays with just dumb and meaningless "innovations" to try and catch the public's attention. Making it simple was the right way to go for me. And god bless them for not including a online marketplace or anything online related.

                        I played on the PS5 and the game didn't have trouble running just a few dropped frames here and there but solid performance. (Just writing this part because apparently pc players are having a bad time) Overall it was truly a work of love and most importantly I got what I expected. Exited to see new work from the studio's involved in this project.
                        4jaketranter

                        Boring and repetitive

                        Boring enemies, sketchy combat controls and all round average game!

                        Every fight feels the same and I just find myself trying to get through the game as quickly as possible. Not worth the money paid.

                        At least give us a variation of combat scenarios, it feels like every enemy I kill is the exact same. The combat and dodging controls are awful and sometimes I find myself questioning the continuity of it all. The atmosphere is good and I can tell it's made by the same guys who did Dead Space but other than that there is not much to it. The scare factor is lacking and the storyline is pretty awful, I wouldn't recommend this game to anyone looking for an in-depth journey into a far away planet haha.
                        5greg_maddux_clone

                        Callisto Protocol mistakes gore for horror

                        This is a continuous problem with video games in the horror genre, but it needs to be said: blood, guts, and grotesque images aren't inherently scary.

                        What makes games like Dead Space and Alien: Isolation landmark successes within the horror genre is not the blood and guts spewed across the screen, but the genuine terror that comes with exploring the worlds they've created. It's the fear of being caught, wondering what it was that made that sound, or the outline of something disappearing into the shadows. It's not redundantly smashing a gross looking corpse with a hammer as it growls at you.

                        Callisto Protocol is...okay. The environment and setting? Love it. I'm a sucker for Science Fiction Horror. Cast? Good. Basic premise? Prison planet is a touch cliché but it can work. The story? Eh...I can forgive some of the more derivative plot points and how much it borrows from Dead Space. But what I can't forgive is the boring pacing and repetitive combat that the game forces you into.

                        Want to sneak past enemies? Nope. They pop out 1v1 and you beat them to death. Every time. Want to find creative ways to solve problems or avoid hordes of creatures? Nope. Go here, open this door, kill that thing, unlock that room, repeat. The environments and corridors begin to all look the same (splattered with blood, echoing with screams). The combat begins to feel like a chore (you're not afraid of the creatures, you're just annoyed you have to beat another one to death...again) and that's *if* the combat mechanics work. If any CP creator is reading this-please realize that I would rather have little to no combat (like a Dark Pictures Anthology game or Outlast) in which I'm just avoiding death versus a game where I stumble into a room and have to begrudgingly kill something so I can move to the next room and do it again.

                        Horror is not gore. We don't get scared of something gross that growls and vomits up junk. Maybe the first time you see them it's unsettling. The second and third time the shock wears off. By the third hour of gameplay you'll roll your eyes at how annoying and disinterring you find them-and this is one of the biggest draws of the game (there's no puzzles, no side quests, no real RPG elements).

                        CP focused on the frosting and forgot about the cake. It's lots of blood, shrieks, screams, and gross creatures, but without the underlying gameplay, combat mechanics, and tone that make a horror game worth playing, CP just ends up feeling hollow and never delivers on the terror that it promises.
                        6moncouer9

                        A good idea... but poor execution

                        I anticipated the arrival of the game.. When I played I enjoyed a lot of elements in it. Combat was both visceral and fun. The graphics were amazing... Then, as the game lagged on it started to show its flaws.

                        Combat became more and more clunky and obviously swayed in favor of the monsters.. meaning , Jacob could not execute the moves for the buttons I was hitting..it seemed I was doing something wrong... turns out .... I wasn't . It's the game. It became beyond challenging to carry out the simplest of combat moves... normally in a game it takes you a bit and you get the hang of it but here You will find yourself fighting the controls more than the monsters.. unfortunate outcome to this otherwise pretty cool theme.

                        Calisto beared some similarities to dead space but is hollow compared to the meaty gameplay of the grand daddy of space horror.

                        It makes me think this was the lamest of the dead space crew that came over to the new game company.. the guy that works on the controls part is laughing sitting over at EA... saying " let's see your game be good without my buttery controls scheme dbags" lol

                        Thankfully the new dead space came out shortly after and I was able to redeem my belief that good games CAN have it all... controls...graphics... and be entertaining. Forget this one guys. It's a bargain bin game.. get dead space the remake..it'll provide you with countless hours of horror fun and you won't have to fight the controls to be successful. 60 bucks wasted.
                        8roland_pataki

                        This game is much better than most critics say.

                        We don't get too many linear story oriented single player horror games these days so we have to appreciate it when we do.

                        The combat system is more complex than it looks. A lot of fun when you play it.

                        The atmosphere is great, although the game is nowhere near as scary as I thought.

                        Graphics are nice, sound design is top tier, it's running okay on my series x. Little frame drops here and there but nothing major.

                        Acting is great, pacing is also very good. Oh and the death animations are brutal.

                        Took me 11 hours and 54 minutes to complete the story and I enjoyed every second of it.

                        Things I did not enjoy too much; checkpoint system, no new game plus, and they didn't finish the story. It just ended when it got the most interesting. They will finish it in the dlc.

                        This is just my opinion. I definitely recommend it. Much better than most people say, so give it a go and see it for yourself. Have fun.

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                        • Anecdotes
                          The game is built in Unreal Engine 4 using the newest version that showcases new levels of fidelity for scanning an actor's face to a near 1:1 likeness. The entire voice cast lended their likeness to their respective character.
                        • Gaffes
                          Toutes les informations contiennent des spoilers
                        • Connexions
                          Featured in Outside Xtra: 7 New Games Out in December 2022 for PS5, PS4, Xbox Series X, Xbox One, PC, Switch (2022)

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                        Détails

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                        • Date de sortie
                          • 2 décembre 2022 (États-Unis)
                        • Pays d’origine
                          • États-Unis
                        • Site officiel
                          • The Callisto Protocol
                        • Langue
                          • Anglais
                        • Société de production
                          • Striking Distance Studios
                        • Voir plus de crédits d'entreprise sur IMDbPro

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