[go: up one dir, main page]

    Calendrier de sortiesLes 250 meilleurs filmsLes films les plus populairesRechercher des films par genreMeilleur box officeHoraires et billetsActualités du cinémaPleins feux sur le cinéma indien
    Ce qui est diffusé à la télévision et en streamingLes 250 meilleures sériesÉmissions de télévision les plus populairesParcourir les séries TV par genreActualités télévisées
    Que regarderLes dernières bandes-annoncesProgrammes IMDb OriginalChoix d’IMDbCoup de projecteur sur IMDbGuide de divertissement pour la famillePodcasts IMDb
    EmmysSuperheroes GuideSan Diego Comic-ConSummer Watch GuideBest Of 2025 So FarDisability Pride MonthSTARmeter AwardsAwards CentralFestivalsTous les événements
    Né aujourd'huiLes célébrités les plus populairesActualités des célébrités
    Centre d'aideZone des contributeursSondages
Pour les professionnels de l'industrie
  • Langue
  • Entièrement prise en charge
  • English (United States)
    Partiellement prise en charge
  • Français (Canada)
  • Français (France)
  • Deutsch (Deutschland)
  • हिंदी (भारत)
  • Italiano (Italia)
  • Português (Brasil)
  • Español (España)
  • Español (México)
Liste de favoris
Se connecter
  • Entièrement prise en charge
  • English (United States)
    Partiellement prise en charge
  • Français (Canada)
  • Français (France)
  • Deutsch (Deutschland)
  • हिंदी (भारत)
  • Italiano (Italia)
  • Português (Brasil)
  • Español (España)
  • Español (México)
Utiliser l'appli
  • Distribution et équipe technique
  • Avis des utilisateurs
  • Anecdotes
IMDbPro

Dark Souls

  • Jeu vidéo
  • 2011
  • M
NOTE IMDb
9,0/10
7 k
MA NOTE
Dark Souls (2011)
Debut trailer
Lire trailer2:59
3 Videos
31 photos
ActionAventureFantaisieHorreurFantastique sombre

Ajouter une intrigue dans votre langueAfter narrowly escaping a doomed fate in an asylum, an undead warrior fights his way through the desolate remains of Lordran, once a sprawling utopia lead by the gods, to seek his purpose an... Tout lireAfter narrowly escaping a doomed fate in an asylum, an undead warrior fights his way through the desolate remains of Lordran, once a sprawling utopia lead by the gods, to seek his purpose and fulfill a centuries old prophecy.After narrowly escaping a doomed fate in an asylum, an undead warrior fights his way through the desolate remains of Lordran, once a sprawling utopia lead by the gods, to seek his purpose and fulfill a centuries old prophecy.

  • Réalisation
    • Hidetaka Miyazaki
  • Casting principal
    • Adam Sopp
    • Andy Gathergood
    • Blake Ritson
  • Voir les informations de production sur IMDbPro
  • NOTE IMDb
    9,0/10
    7 k
    MA NOTE
    • Réalisation
      • Hidetaka Miyazaki
    • Casting principal
      • Adam Sopp
      • Andy Gathergood
      • Blake Ritson
    • 30avis d'utilisateurs
    • 6avis des critiques
  • Voir les informations de production sur IMDbPro
    • Nomination aux 3 BAFTA Awards
      • 1 victoire et 4 nominations au total

    Vidéos3

    Dark Souls (VG)
    Trailer 2:59
    Dark Souls (VG)
    Dark Souls Trilogy
    Trailer 0:59
    Dark Souls Trilogy
    Dark Souls Trilogy
    Trailer 0:59
    Dark Souls Trilogy
    Dark Souls
    Trailer 1:58
    Dark Souls

    Photos31

    Voir l'affiche
    Voir l'affiche
    Voir l'affiche
    Voir l'affiche
    Voir l'affiche
    Voir l'affiche
    + 25
    Voir l'affiche

    Rôles principaux27

    Modifier
    Adam Sopp
    Adam Sopp
    • Rickert of Vinheim
    • (voix)
    • …
    Andy Gathergood
    Andy Gathergood
    • Laurentius of the Great Swamp
    • (voix)
    • …
    Blake Ritson
    Blake Ritson
    • Griggs of Vinheim
    • (voix)
    • (as a different name)
    Charlie Cameron
    • Reah of Thorolund
    • (voix)
    • …
    Clare Corbett
    Clare Corbett
    • Itinerant Merchant Woman
    • (voix)
    • …
    Daniel Roberts
    • Knight Lautrec of Carim
    • (voix)
    Daniel Flynn
    Daniel Flynn
    • Solaire of Astora
    • (voix)
    • …
    David Gant
    David Gant
    • Oswald of Carim
    • (voix)
    Emma Pierson
    Emma Pierson
    • Dusk of Oolacile
    • (voix)
    • …
    Ève Karpf
    • Alvina of the Darkroot Wood
    • (voix)
    • (as Eve Karpf)
    Harry Lister Smith
    Harry Lister Smith
    • Gwyndolin
    • (voix)
    Ian Thompson
    Ian Thompson
    • Big Hat Logan
    • (voix)
    Jenny Funnell
    Jenny Funnell
    • Darkmoon Knight
    • (voix)
    • …
    Kuei Lin Hsu
    • Shiva of the East
    • (voix)
    Matthew Morgan
    • Crestfallen Warrior
    • (voix)
    • (as Matt Morgan)
    • …
    Miles Richardson
    Miles Richardson
    • Siegmeyer of Catarina
    • (voix)
    • …
    Oliver Le Sueur
    Oliver Le Sueur
    • Knight of the Undead Asylum
    • (voix)
    Peter Marinker
    Peter Marinker
    • Kingseeker Frampt
    • (voix)
    • …
    • Réalisation
      • Hidetaka Miyazaki
    • Toute la distribution et toute l’équipe technique
    • Production, box office et plus encore chez IMDbPro

    Avis des utilisateurs30

    9,06.9K
    1
    2
    3
    4
    5
    6
    7
    8
    9
    10

    Avis à la une

    10jklboy978

    Keep your shield raised!

    I was not sure that I would like this game very much, because of its reputation for being extremely difficult. But I decided to go ahead and buy it anyway. I am so glad that I did! The game starts by vaguely introducing you to the world of Dark Souls, and does a very good job at setting the mood for the game. As you move your character around, you get a feel that the whole world is gloomy and in despair. The world and the graphics by the way are beautiful. I'll admit that they are not the best I've ever seen in gaming, but they are still stunning. There are many "Wow, that's crazy!" moments in this game. The difficulty: If you are even looking into buying Dark Souls, you probably already know that it is difficult. However I think the difficulty is one of the games strengths. It almost makes the game. At first, you will feel like "Why is this so hard?!! Did they seriously have to put that guy there?!" But after a while, you almost get used to dying. And there is nothing like getting killed by a hidden enemy, then going back after re-spawning and knowing exactly where he and everything else is. The combat is at first a bit hard to grasp, as there is no real tutorial, but as you learn, it becomes pretty routine and comfortable. This game is very fun, brutally difficult, and rewarding if you stick to it. Don't give up!
    10mathisouellet

    Dark Souls: A masterpiece in every single way

    Dark Souls is known as punishing, unforgiving and very challenging game. But it is also very rewarding and satisfying. It is tough, but fair (mostly). The game design, the level design, the inter connectivity of the world, is outstanding in every possible way. The story, yet very vague and cryptic, is more deep and emotional that you would have thought. Hidetaka Miyazaki's masterpiece is an unforgettable, memorable experience that every serious gamer should look for. For example, you pass hours, hours, trying to kill a certain boss, getting more and more frustrated. But the moment you land the final blow on this boss, you'll feel so happy, satisfied, proud of yourself, and the game will reward you for that. It has flaws for sure, but this is a complete, and unique gameplay experience. Try it someday. Or now, if you haven't already. It is a must-have for every gamer looking for a brilliant, unique experience, that you won't find anywhere else.
    9TheCorniestLemur

    This may be clouded by nostalgia

    Ah, Dark Souls. In case you couldn't tell from the introductory line, I have a history with this game. If my memory serves me well, it was the first more "adult" game I ever bought with my own money at the age of about 14, solely because I'd heard it was very hard and I was a big boy now, I decided.

    And my god was it.

    But I persevered, admittedly with the help of some guides and such, and eventually, I did it. I walked away from that game feeling like a total boss, but also with the revelation that games really could be as valid of an artistic experience as any other. I think every gamer has that one game that triggered that realization in them, and this was most definitely mine. At the time, it was the single best game I had ever played.

    And I don't think it quiiiiiiite holds that title for me today, but revisiting it today, I still think it's utterly amazing, and one of the best examples in gaming history of level design, storytelling, and world building.

    First of all, you've all heard that this game is quite hard. Well, yes, it is, but I think the bigger thing that turns people off is not so much the difficulty as it is the learning curve. It is very steep, but at no point is it bad design. Nearly everything required to beat the game (leveling up, upgrading weapons, etc) is explained to you, but from there, it's all up to you. Yes, it's undoubtedly harsh, and you will get lost and confused early on, but it creates the hostile atmosphere that permeates the whole game, and there's no way the game would have been anywhere near as memorable without it.

    Once you get past the steep learning curve, you'll realise that the art and level design is nothing short of breathtaking, with every area having its own unique identity, interesting lore, and often epic bosses. Much of the world is interconnected, and areas loop back in on themselves and others, which truly gives the feeling of a cohesive world better than any other game I know. The one sore spot in the areas is the Demon Ruins/Lost Izalith, which feels quite rushed, but other than that, every area is beautifully designed.

    The few NPC's you'll come across are all entertaining, often adding some light-heartedness to the bleak atmosphere, and enemy and boss designs are mostly fantastic. Some bosses are okay, a few are frankly terrible, but all of them are at least memorable, and fun to fight and ultimately conquer.

    And the lore...oh, sweet lord the lore. If you're willing to dig deep into item descriptions and listen to what NPC's have to tell you, you'll find one of the most engrossing fantasy worlds ever made waiting for you. It's a world that feels like such a remnant of what it once was, but never does that make it uninteresting. It manages to find a way of telling a story that mostly all happened before you came along that doesn't make you feel like you'd rather be participating in that story instead.

    Most of the game's few flaws are in its gameplay, and at this point I should mention that these days, the game's multiplayer is pretty much dead, so I don't really see any point in talking about that. The combat and RPG elements are amazing for the most part, but the upgrading system can occasionally feel a little janky, the covenant system is a bit hit-and-miss, the UI could have been a lot better, Resistance is a stat you should just never, ever, ever, ever waste your souls on leveling up, and, although it's probably inevitable in an RPG as complex as this, there'll always be that occasional underpowered weapon or spell.

    But really, for that small amount of flaws I could mention, none of them are worth not experiencing this amazing world for yourself, because I could gush about how much I love this game and how much of an impact it had on my view of video games overall for hours, but you should just play it for yourself if you somehow still haven't. You will die, you will get lost and confused, but if you can power through that, you'll see why it was all worth it.

    I freakin' love this game.
    10gavinmccarthy1983

    Absolute Epic

    Without a shadow of a doubt - this is one of the finest video games to ever be produced. Dark Souls is also, without a shadow of a doubt, one of the toughest video games to be made, perhaps excluding it's spiritual predecessor Demon Souls (which I highly recommend also).

    When the game begins you will need to choose what type of character you would like to control for this epic adventure. The choice of classes (10 of them) such as a thief, warrior, hunter, cleric, pyromancer - you get the idea. To be perfectly honest it does not really matter which class you choose because you will evolve your character in any way you see fit as you progress through the game. I started as a pyromancer but as I approached the last boss, if anything I was more a knight than a pyromancer.

    The main selling point of this game is probably the difficulty level as strange as that sounds. "You will die - a lot!!!" This game will frustrate the hell out of you and at times leave you wondering if it is even possible to beat certain bosses but YOU WILL keep coming back, why? Well because it is such a brilliant game. Some of the weapons you can create in this game are fantastic, but it's the way you get these weapons which makes them even more special because it is not as simple as finding them or just beating a boss. You must have certain things and do certain things to get these weapons.

    I don't really want to talk about anything in the game but you need to get this, it will take priority over all your other games (yes I'm talking MW3, BF3, FIFA etc) and you will then probably go back and buy Demon Souls because these games are on a different level to those in the mainstream.

    Good luck and prepare to die a lot!
    10shaygreenhorn

    Simply the ultimate gaming experience

    It is certainly a factor in my opinion of Dark Souls that I'm not the type of person who easily gets angry at games. If you are easily frustrated or simply not willing to put in the attention this game deserves, just stop playing. This game has flaws, yes, but they are not the ones pointed out by so many of the negative reviews. THOSE flaws are non-existent and these people just quit the game before they even saw any real issues. It is perfectly fine to admit you are simply not compatible with this game, it is not fine to fault the game for this. Dark Souls is enchanting, it has kept my mind captive from the moment I picked it up. It is difficult but there are only a few specific moments I consider unfair. Blighttown's framerate has been fixed in the remaster and it honestly is not the hell I was led to believe, that had me full of dread as I descended through dark root. The world excites my curiosity and has me digging for information as desperately as a heroin addict, the combat is methodical, frantic, and tense and above all else no other game has matched the sense of wonder and accomplishment Dark Souls has given me. I pity the millions who will never play this game. I pity how they could never know how empty life is until Dark Souls comes along.

    Vous aimerez aussi

    Dark Souls III
    9,1
    Dark Souls III
    Dark Souls II
    8,0
    Dark Souls II
    Dark Souls: Remastered
    8,8
    Dark Souls: Remastered
    Bloodborne
    9,2
    Bloodborne
    Sekiro: Shadows Die Twice
    8,9
    Sekiro: Shadows Die Twice
    Elden Ring
    9,4
    Elden Ring
    Dark Souls: Artorias of the Abyss
    9,0
    Dark Souls: Artorias of the Abyss
    Demon's Souls
    8,3
    Demon's Souls
    Dark Souls III: The Ringed City
    9,0
    Dark Souls III: The Ringed City
    Demon's Souls
    8,5
    Demon's Souls
    Dark Souls II: Scholar of the First Sin
    7,7
    Dark Souls II: Scholar of the First Sin
    Elden Ring: Shadow of the Erdtree
    9,3
    Elden Ring: Shadow of the Erdtree

    Histoire

    Modifier

    Le saviez-vous

    Modifier
    • Anecdotes
      It's possible for the player to hear the bell ring while online by other players from across in-game worlds.
    • Gaffes
      The three souls on the corpses below Patches in the Tomb Of Giants still appear in the cutscene where the player is kicked off by Patches even if they were previously picked up.
    • Citations

      Solaire of Astora: Oh, hello there. I will stay behind, to gaze at the sun. The sun is a wondrous body. Like a magnificent father! If only I could be so grossly incandescent!

    • Connexions
      Featured in Game One: Dark Souls und Trackmania 2: Canyon (2011)

    Meilleurs choix

    Connectez-vous pour évaluer et suivre la liste de favoris afin de recevoir des recommandations personnalisées
    Se connecter

    Détails

    Modifier
    • Date de sortie
      • 22 septembre 2011 (Japon)
    • Pays d’origine
      • Japon
    • Site officiel
      • Official site
    • Langues
      • Japonais
      • Anglais
    • Aussi connu sous le nom de
      • Dark Souls: Prepare to Die Edition
    • Société de production
      • From Software
    • Voir plus de crédits d'entreprise sur IMDbPro

    Spécifications techniques

    Modifier
    • Couleur
      • Color

    Contribuer à cette page

    Suggérer une modification ou ajouter du contenu manquant
    • Réponses IMDb : Aidez à combler les lacunes dans nos données
    • En savoir plus sur la contribution
    Modifier la page

    Découvrir

    Récemment consultés

    Activez les cookies du navigateur pour utiliser cette fonctionnalité. En savoir plus
    Obtenir l'application IMDb
    Identifiez-vous pour accéder à davantage de ressourcesIdentifiez-vous pour accéder à davantage de ressources
    Suivez IMDb sur les réseaux sociaux
    Obtenir l'application IMDb
    Pour Android et iOS
    Obtenir l'application IMDb
    • Aide
    • Index du site
    • IMDbPro
    • Box Office Mojo
    • Licence de données IMDb
    • Salle de presse
    • Annonces
    • Emplois
    • Conditions d'utilisation
    • Politique de confidentialité
    • Your Ads Privacy Choices
    IMDb, une société Amazon

    © 1990-2025 by IMDb.com, Inc.