Armée uniquement d'instincts primaires et de capacités physiques, vivez l'intense histoire de l'origine de Lara Croft passant d'une jeune femme à une survivante endurcie.Armée uniquement d'instincts primaires et de capacités physiques, vivez l'intense histoire de l'origine de Lara Croft passant d'une jeune femme à une survivante endurcie.Armée uniquement d'instincts primaires et de capacités physiques, vivez l'intense histoire de l'origine de Lara Croft passant d'une jeune femme à une survivante endurcie.
- Réalisation
- Scénario
- Casting principal
- Nomination aux 3 BAFTA Awards
- 4 victoires et 29 nominations au total
- Matthias
- (voix)
- Samantha Nishimura
- (voix)
- …
- Alex Weiss
- (voix)
- …
- Jonah Maiava
- (voix)
- Nikolai
- (voix)
- …
- Vladimir
- (voix)
- …
- Oni
- (voix)
- …
- Ambassador
- (voix)
- Solarii
- (voix)
- Solarii
- (voix)
- Solarii
- (voix)
Avis à la une
- Lara Croft is a great protagonist
- Origin story is handled and told very well
- Diverse gameplay
- Cool cinematic action set pieces
- Great graphics, voice acting, and animation
- Good variety of weapons
- Great puzzles
Cons:
- Gameplay can be abit clunky
- Underdeveloped side characters
- Forgettable main villian
Verdict: A solid alternative to the Uncharted games, Tomb Raider is a good adventure game that sets a great origin story for Lara Croft.
8/10
Gameplaywise the pacing (action - exploring) is excellent and the new abilities and weapon upgrades keep the game interesting throughout. Tombs offer some excellent puzzles and the randomly scattered and fully voiced diary entries add to the experience.
I've finished the game twice already.
I feel ashamed that i got this on a sale for only 5 bucks...
Reintroduced as human rather than iconic, clad in a practical pair of cargo pants instead of short shorts, Lara is a meek research assistant for a conceited reality TV archaeologist. Part of a crew including her mentor Captain Roth and her best friend Samantha, Lara barely gets up the nerve to offer her opinion on how to find a mythical island. Her advice leaves her team shipwrecked on the island they were searching for.
Tomb Raider games have usually consisted mainly of elaborate jumping puzzles and platforming sequences. While Lara's still able to jump and climb better than most to traverse the island, with platforming becoming more prevalent in the later stages of the game, gameplay places more emphasis on exploration and combat. While many will find parallels with the Uncharted games, which owe much of their inspiration to the Tomb Raider series, I found a lot in common with the Batman Arkham games. While not truly open world, with transitions between areas being accessed and blocked off through cut scenes, the island consists of several large hub areas, connected by fast travel camps that allow Lara to teleport from one campfire to another. While the plot itself is pretty linear, there are several side missions available in each area, including collecting relics (which Lara can examine L.A. Noire style) and GPS caches, hunting game for XP, and exploring various tombs. Some areas are blocked off while Lara collects and upgrades gear.
Lara's methods are far more lethal than Batman's. While the game has been advertised as turning Lara into a survivor, keeping her sheltered from the elements and hunting to keep from starving only play a role in the earliest missions. Soon, it turns from Lara surviving the elements to a more combat based type of survival. An army formed from other shipwreck victims controls the island. Lara starts with a torch and a bow and arrow, but can eventually collect and upgrade other weapons. Her arsenal's small but effective: one pistol, one shotgun, and one machine gun. While I never found much motivation to switch from the default weapon in previous games in the series, each of these has its advantages at different ranges, though the bow remains Lara's most reliable weapon, allowing Lara to pick off enemies with headshots, silently and from a distance. Lara also has access to a climbing axe, allowing her to pull off close-range stealth kills and melee attacks.
The most engaging part of this reboot is Lara Croft's character arc, taking Lara from trembling in terror and crying at each kill to the point she is hyper-confident and enemies are terrified of her. Reading about the transition from shipwreck victim to tomb raider is one thing. Experiencing it is another. This is partially thanks to a great voice acting/motion capture performance from Camilla Luddington (if you don't like her voice for Lara at first, wait until you hear her analysis of a tomb or an artifact), and partially to the gameplay itself. As more XP and salvage (in-game currency) is collected and Lara's skills and equipment are upgraded, the player feels more confident navigating the environment and battling heavily-armed foes. While failure can result in some pretty brutal death scenes for Lara, she can gain the ability to pull off some satisfyingly brutal finishes herself. Supporting characters are also well done, with back stories and motivations explored through both cut scenes and documents scattered throughout the island, rather than caricatures or plot devices as in previous games.
The highlights of the game, for me, were the optional side quests in which Lara gets to actually do some tomb raiding. The player makes their way to the center of a tomb, solves a puzzle, collects the treasure, and gets out. These are the moments that feel the most like classic Tomb Raider games.
With heavier emphasis placed on combat than platforming, the multiplayer component seems more appropriate now. Players chose an avatar for each faction, Lara's friends and the island's crueler inhabitants, and alternate sides between rounds of shooting. Refreshingly, players can do almost anything they can in single player in multiplayer, include climbing and jumping across the maps, detonating explosives, avoiding traps, and making stealth kills with the climbing axe. While not as good as many other multiplayer modes out there, it's a decent chunk of extra content.
With excellent graphics and some great set pieces that feel lifted right out of a modern action movie, complete with explosions and flying debris, this reboot is a totally new Tomb Raider with a great new direction for the series. I can't recommend it enough. Long time Lara Croft fans will find new things to love about the character, and newcomers have a perfect jumping-on point here.
Story: The story is somewhat cliché, but the way it is told is so confident and emotional, you won't even notice.
Gameplay: The game-play, from climbing and exploring, to intense combat, is all very solid. The excellent cover system works perfectly, with a nice "leaning" feature that lets you peak out and fire with any weapon, and then quickly take cover again.
Weapon upgrades: Did you just die for the tenth time at the same place? Just go back to a base camp and increase your rifle damage. They'll never know what hit them. The Weapon upgrades are very well done. There's about ten to fifteen for each weapon.
Skill points: When you gain enough experience points, you'll get a skill point. There's three skill branches, and many skills to make the game-play easier and more interesting.
Quick time events: normally, I like quick time events, but there's a point where it becomes ridiculous. Tomb Raider just needs to dial it back a little.
Verdict: Tomb Raider is a fantastic game, one of the best ever made.
Estimated gameplay time (main story): 12-15 hours
When the news came out that the classic Lara Croft: Tomb Raider series was being completely rebooted, I was a little nervous about how they were going to pull it off. As a die-hard fan of the series and an avid collector of everything Lara Croft, I was hoping against hope that this game would be awesome. Turns out, all my worries have been completely put to rest by this amazing new game.
Tomb Raider is, essentially, the origins story of Lara Croft and the story is this: she's on an expedition looking for the lost kingdom of Queen Himiko and the Yamatai when the ship she's on is wrecked on a mysterious island in the Dragon's Triangle (pretty much the Japanese version of the Bermuda Triangle). So begins an epic struggle to escape the island's mysterious inhabitants, rescue her separated crew and get off the island.
Tomb Raider is one of the most enjoyable games I've ever played and arguably the best game in the Tomb Raider franchise. It's the first Tomb Raider to be rated 17+ (MA15+ in Australia) and it certainly shows. There are BIG amounts of blood and gore in this game, and some parts will make you cringe like nothing else (people who've played the game already will know what I'm talking about).
The visuals are utterly gorgeous, pushing the Xbox's capabilities to the limit. There is a simply stunning amount of detail as well, from the dirt and blood that coats Lara at times to the sheer scale of the environments.
Character development is top-notch, especially for Lara, showcasing her dramatic journey from frightened young woman to hardened survivor. She's also far more realistic than she was in previous games, with more believable proportions and skills. Her movements are much more realistic as well, and for the first time she really shows emotion, not just in cut scenes. Voice acting is pretty good across the board, with Camilla Luddington in particular doing some great work for Lara. She really suits the character.
Combat is, frankly, awesome. To start off with you only have a bow and arrow, but even this is a lot of fun. Later on, a pistol, rifle and shotgun are also added to the weapons list. Unfortunately, no unlimited ammo this time around, but that only makes the game even more realistic.
The game is pretty evenly spaced between exploring and combat. And relax, there ARE tombs to explore in this game, but they're not a big part of the main story. A good feature of the game is you can go back to past locations and explore tombs or the general area for more rewards, which unlock weapons and skills.
Overall, Tomb Raider is an amazing, well-written, exciting, realistic and gritty reboot of the classic game franchise. Die-hard fans and new fans alike will love this great game, which is easily one of the best games of 2013 so far.
10/10
Le saviez-vous
- AnecdotesThe reboot is the first game in the series to have a Mature 17+ rating in the United States.
- GaffesMr. Roth tells Ms. Croft to keep her radio on. This would leave the battery constantly draining; it would be much more practical to have radio checks at certain intervals.
- Citations
[first lines]
Lara Croft: A famous explorer once said, that the extraordinary is in what we do, not who we are. I'd finally set out to make my mark; to find adventure. But instead adventure found me. In our darkest moments, when life flashes before us, we find something; Something that keeps us going. Something that pushes us.
- ConnexionsFeatured in ScrewAttack's Top 10s: Top 10 Best and Worst of E3 2012 (2012)
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