NOTE IMDb
8,2/10
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MA NOTE
Ajouter une intrigue dans votre langueA boy wakes up in a forest and sets off to find his sister.A boy wakes up in a forest and sets off to find his sister.A boy wakes up in a forest and sets off to find his sister.
- Réalisation
- Scénario
- Nomination aux 4 BAFTA Awards
- 7 victoires et 15 nominations au total
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This game is a dark game in which you complete puzzles to go to the next stage.
It is very rewarding and it is great black and white game.
It is very rewarding and it is great black and white game.
10atlasmb
"Limbo" is a 2-D game in black and white and gray tones that might sound retro, but it uses modern game physics. (Please note that not all aspects of modern game physics are utilized in this game. It is not "Portal") It is a series of puzzles that become more complex as the game proceeds.
When you move the controls, you find that you are animating a small boy in silhouette. You are in a very atmospheric world, where the creepiness and tension are achieved by a combination of excellent art design and sound. There are also elements of humor to keep it light. It never devolves into horror. The focus is on the puzzle challenges, which must be solved before you can proceed on your (linear) way.
Sometimes simplicity is sophisticated. Less is more, they say. "Limbo" is thus attractive. And few puzzle games are as reliably entertaining and engaging.
I recommend it for puzzle gamers and anyone who might want to try a different twist on the puzzle experience.
When you move the controls, you find that you are animating a small boy in silhouette. You are in a very atmospheric world, where the creepiness and tension are achieved by a combination of excellent art design and sound. There are also elements of humor to keep it light. It never devolves into horror. The focus is on the puzzle challenges, which must be solved before you can proceed on your (linear) way.
Sometimes simplicity is sophisticated. Less is more, they say. "Limbo" is thus attractive. And few puzzle games are as reliably entertaining and engaging.
I recommend it for puzzle gamers and anyone who might want to try a different twist on the puzzle experience.
Beautiful minimalist physics-platformer from Play Dead studios.
The story is very open to interpretation, given there is no dialogue or indeed and character interaction at all. You play a young boy, chasing after a girl through a deadly forest, which later becomes a more industrial (though equally hazardous) landscape. The menacing giant spiders and trigger bear traps become rising waters and murderous children and finally electrified walls and gravity traps.
Control is minimal, the boy can jump, push, pull and press buttons, but that's about it. Despite these limitations, or perhaps even because of them, and the aesthetic style, "Limbo" is a joy to play. It's vicious, almost to the point of requiring precognition on your first play though - but it does have very regular checkpoints and the game restarts very quickly - it's the perfect amount of time to get your expletives out before the game goes again.
It is short, a playthrough can be done in about an hour once you really know what you're doing - but your first run, as you die repeatedly and work out the puzzles is more likely to take 7 to 8 times that. I received this copy free with my Playstation Plus account, but maybe had I paid more for the game I would be aggrieved by that. Though any longer and the game would probably start repeating itself and lose some of the appeal.
"Limbo" really is a key game in the history of Video games, as it helped kick in a renaissance for both independent titles and the physics Platform boom that continued through the 2010's. Make sure you experience it at least once.
The story is very open to interpretation, given there is no dialogue or indeed and character interaction at all. You play a young boy, chasing after a girl through a deadly forest, which later becomes a more industrial (though equally hazardous) landscape. The menacing giant spiders and trigger bear traps become rising waters and murderous children and finally electrified walls and gravity traps.
Control is minimal, the boy can jump, push, pull and press buttons, but that's about it. Despite these limitations, or perhaps even because of them, and the aesthetic style, "Limbo" is a joy to play. It's vicious, almost to the point of requiring precognition on your first play though - but it does have very regular checkpoints and the game restarts very quickly - it's the perfect amount of time to get your expletives out before the game goes again.
It is short, a playthrough can be done in about an hour once you really know what you're doing - but your first run, as you die repeatedly and work out the puzzles is more likely to take 7 to 8 times that. I received this copy free with my Playstation Plus account, but maybe had I paid more for the game I would be aggrieved by that. Though any longer and the game would probably start repeating itself and lose some of the appeal.
"Limbo" really is a key game in the history of Video games, as it helped kick in a renaissance for both independent titles and the physics Platform boom that continued through the 2010's. Make sure you experience it at least once.
I had seen photos and videos of this game and thought that it would be fun to play. A bit of a platform game with some puzzles to solve. I ended up getting it on the PS4 system and I will say that I enjoyed the game, but at a certain point in the game it just stopped being as fun and atmospheric as the beginnings. Basically, when you got out of the woods and into the industrial type setting, the game just lost some of what made it so entertaining in the earlier stages.
The story, from what everyone seems to deduce has a boy waking up in the middle of a creepy forest. They then speculate that he is hunting for his sister, though not sure why it could not be his girlfriend or just a friend rather than a sister. The world he awakens in, is one of quiet and eeriness. It is also one filled with danger as there are traps and other obstacles to overcome in this nightmarish landscape!
The game play is basically a side scroll game with puzzles to figure out to get through the many obstacles present in the game. You can jump, pull things, push things and activate things. It was really entertaining during the stages when you had to get by spiders and such, but once again, the game just kind of lost its magic when you were in the world simply activating gravity plates that just did not seem to fit the motif of this world that had been created.
So, not my favorite game ever, but it had its moments. If only the game play had been more like the first portion of the game throughout I would have rated it higher. Figuring out that you could rip a spider leg off then roll the spider was just more interesting than activate this thing to make crate fall in right spot. I am wondering if these stages I am complaining about are all just add on stages for the PS4 as the original Xbox 360 version only had 24 stages while this had 39 so it may be a cause of them lengthening the game, but not really putting much effort into the stages and puzzles as they had originally done.
The story, from what everyone seems to deduce has a boy waking up in the middle of a creepy forest. They then speculate that he is hunting for his sister, though not sure why it could not be his girlfriend or just a friend rather than a sister. The world he awakens in, is one of quiet and eeriness. It is also one filled with danger as there are traps and other obstacles to overcome in this nightmarish landscape!
The game play is basically a side scroll game with puzzles to figure out to get through the many obstacles present in the game. You can jump, pull things, push things and activate things. It was really entertaining during the stages when you had to get by spiders and such, but once again, the game just kind of lost its magic when you were in the world simply activating gravity plates that just did not seem to fit the motif of this world that had been created.
So, not my favorite game ever, but it had its moments. If only the game play had been more like the first portion of the game throughout I would have rated it higher. Figuring out that you could rip a spider leg off then roll the spider was just more interesting than activate this thing to make crate fall in right spot. I am wondering if these stages I am complaining about are all just add on stages for the PS4 as the original Xbox 360 version only had 24 stages while this had 39 so it may be a cause of them lengthening the game, but not really putting much effort into the stages and puzzles as they had originally done.
LIMBO (2010) was an extremely well done, minimalistic horror game. I was surprised by the absolute creepiness of this little game, and by the dark and disturbing content. Being such a simple game, I had been unprepared when initially delving in. I was pleasantly surprised.
While this game may seem lacking in some regards, such as expansive worlds and story, complex characters, quests and detail, it certainly makes up for it in its macabre puzzles and eerie, stark monochrome design. Don't be fooled. This game truly packs a punch. The world of Limbo is a severely grim one, no matter how subtle it may seem.
Developed and published by Playdead, this Indie game is a true masterpiece and I can't wait to see more from Playdead. I highly recommend this dark little gem to puzzle fans. Not for the faint of heart.
STORY: 7/10 GAMEPLAY: 9/10 GRAPHICS: 9/10 ART DESIGN: 9/10 MUSIC/SOUND: 7/10 OVERALL RATING: 8.5.
While this game may seem lacking in some regards, such as expansive worlds and story, complex characters, quests and detail, it certainly makes up for it in its macabre puzzles and eerie, stark monochrome design. Don't be fooled. This game truly packs a punch. The world of Limbo is a severely grim one, no matter how subtle it may seem.
Developed and published by Playdead, this Indie game is a true masterpiece and I can't wait to see more from Playdead. I highly recommend this dark little gem to puzzle fans. Not for the faint of heart.
STORY: 7/10 GAMEPLAY: 9/10 GRAPHICS: 9/10 ART DESIGN: 9/10 MUSIC/SOUND: 7/10 OVERALL RATING: 8.5.
Le saviez-vous
- AnecdotesDeveloped by playdead.
- ConnexionsFeatured in Zero Punctuation: DeathSpank and Limbo (2010)
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